The most effective way to do paper is to try and stay as close to MTGO as possible. Always talk to your TO about stupid **** like Hymn and Sinkhole, or some combo enablers. They might be fine with a higher power level, or want to ensure balance.
In a legacy-resembling meta, you need the increased power, and cards like snuff out.
Private Mod Note
():
Rollback Post to RevisionRollBack
]
Sig by Miraculous Recovery Signatures, avvie by Hakai Studios. Thanks!
The second is guaranteed as a T1 deck that is really good, plus its' mana is better. I would choose #2. However, Eminem is correct, comes down to preference. Eminem was not correct, however, for tying Rihanna to the bed and setting the house on fire.
In a legacy-resembling meta, you need the increased power, and cards like snuff out.
Snuff is legal on MTGO, took em long enough to release Masques.
I do agree that it's necessary to add the power to a legacy resembling meta. I just don't think that Paper Pauper will ever be as balanced, or cheap, as MTGO.
Snuff is legal on MTGO, took em long enough to release Masques.
I do agree that it's necessary to add the power to a legacy resembling meta. I just don't think that Paper Pauper will ever be as balanced, or cheap, as MTGO.
On MTGO pauper, blue is absolutely DOMINATING. Not exactly balanced. If this deck needs to be really competitive in a meta filled with blue, you guys either néed to pack in hate or splash blue yourself. At least, those are the rebellious thoughts running through my mind right now.
Private Mod Note
():
Rollback Post to RevisionRollBack
]
Sig by Miraculous Recovery Signatures, avvie by Hakai Studios. Thanks!
The second is guaranteed as a T1 deck that is really good, plus its' mana is better. I would choose #2. However, Eminem is correct, comes down to preference. Eminem was not correct, however, for tying Rihanna to the bed and setting the house on fire.
On MTGO pauper, blue is absolutely DOMINATING. Not exactly balanced. If this deck needs to be really competitive in a meta filled with blue, you guys either néed to pack in hate or splash blue yourself. At least, those are the rebellious thoughts running through my mind right now.
The very latest daily Pauper event on Modo, had three mono-blue decks in it; two shared the same archetype. All five colors and all deck archetypes were represented. The Pauper metagame online is extremely healthy; it's varied, there's no oppressive strategy that dominates everything. Pauper is probably the healthiest non-rotating format right now; in Legacy, not playing blue is a novelty, and Modern has four real decks in it on a good day.
MBC is doing as well as any tier 1 to 1.5 deck in Pauper, placing in dailies with regularity (The field in Pauper is extremely diverse - lately, only the two more dominating decks in the format, Izzet post and Delver, have been placing on dailies in multiples) and the major metagame call involved in it is deciding between creature removal and discard.
Note that cheap removal is extremely good against Delver decks, because their threat density is extremely low. They can't afford to trade creatures with your removal one for one, and they can't afford to trade Counterspell for Disfigure either, because they want to be ahead on tempo at all times.
Private Mod Note
():
Rollback Post to RevisionRollBack
On average, Magic players are worse at new card evaluation than almost every other skill, except perhaps sideboarding.
Eminem raises a good point though. U is the most prevalent color right now, and we have a **** matchup against a good chunk of those (U/x post).
We can't afford to splash, as it would raise our land count, lower consistency, gimp corrupt, and make it harder to run **** like Crypt Rats and Unmake if we so desire. That's a no-go.
I think our best bet is to just adapt. The Removal Heavy build is EXCELLENT against U/x tempo, what with our ability to just zap everything they play. Cheap sweeps curbstomp faeries anyway. Storm isn't bad, just need the right disruption (turn 1 Duress->Turn 2 Wrench Mind-> Turn 3 Wrench Mind=GG).
We might consider considering some of the aspects of W/B Tortured Enchantress, just because.
Ux Post does horrible, unspeakable things to MBC, that can only be described with words that the moderation here frowns upon. The common, Flashback heavy build, enjoys our discard, and our removal is useless. That matchup relies on SBing in some nonbasic hate and trying to aggro it out.
Affinity, however, isn't that bad. I believe my Primer mentions that there are Removal heavy builds you can use. Dead Weight nullifies Atog, and your typical removal can keep their board more or less empty. If you can keep Atog off the field, and keep them off of HUGE affinity counts, it shouldn't be an awful matchup.
I'm seeing a lot more Funeral Charm and Spinning Darkness out there. I used to own the old discard versions of this deck handily with Goblins but the meta is very creature friendly right now so people are running the removal versions.
I'm seeing Augur of Skulls in for Shinobi in some builds too.
Private Mod Note
():
Rollback Post to RevisionRollBack
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
I'm seeing a lot more Funeral Charm and Spinning Darkness out there. I used to own the old discard versions of this deck handily with Goblins but the meta is very creature friendly right now so people are running the removal versions.
I'm seeing Augur of Skulls in for Shinobi in some builds too.
Personally I attribute that to the CDavies videos that are going up on CFB. A lot of people, myself included, are mimicking his cycle land, corrupt/tendrills-less version.
Benny: Mind providing a list? That's some interesting synergy; with the potential too generate huge amounts of CA and Tempo quickly (Funeral Charm->Augur->Anything else->Spinning Darkness)
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
Love it. My only thoughts would be switch the 2 Grasps for 2 Victim of Nights. And I'm curious...why do they run funeral charm instead of Duress?
In other news; finally got a couple match wins against U/x 8post tonight, by sideboarding from removal heavy, to discard heavy. Long, grinding games that involved eeking out even CA, baiting counters, and mostly, destroying the Glimmerposts. Once you do that, you just gotta keep removal for the Crushers and it's in the bag. Even if it takes an hour >_>
So you set up your combat trick with say goblins or infect and swing into thier guy. Declaration of Attackers you get Funeral Charmed. Now your fancy burn spell is hitting the bin where as duress would have to be cast on his turn.
Not to mention it can hit lands and doubles as removal.
I'd say Victim is prob the right call. The only creature I can think of that it doesn't hit is Stitched Drake.
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
Funeral Charm being a) able to deal with X/1's on turn 1 (allowing a turn 2 rats without worrying about having to deal with, say, delver flipping) and also being instant speed, which lets you trade cards 1 for 1 to keep them in topdeck mode lategame.
I think you're forgetting the cost of 3 serrated arrows in the sideboard. But they're a sweet investment anyways.
Also that list is old. #3 went up a while ago and that version has 2 Victims over the Darkness' iirc.
I think in order to shure up the Cloudpost matchup I might brew up a very discard heavy version that also involves some sweepers. I'll post a list if I'm not getting crushed.
I think in order to shure up the Cloudpost matchup I might brew up a very discard heavy version that also involves some sweepers. I'll post a list if I'm not getting crushed.
The Post match isn't a great one since they are so creature light, but I've found (and maybe its luck) that my MVP was always in Choking Sands, etc. to keep down the post count. It is a tough one when you have so much kill in deck, but that's where the use of something like funeral charm shines too since it gives you utility beyond kill
I wanted to see thoughts on the addition of Undying Evil and Tragic Slip though.. I'm pretty sold in running two copies max of UE in deck, but I'm torn over whether Tragic Slip can make an impact or not
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
Undying Evil is pretty much just Unearth 5-8. You trade Cycling for +1/+1 counter.
The only difference is you have to keep mana up for Undying Evil and they could technically use 2x removal spells to get rid of it or some graveyard hate as Undying is on the stack.
Where Unearth only a piece of graveyard removal will stop it.
(¯`·._.·(¯`·._.· Currently Playing ·._.·´¯)·._.·´¯)
[Modern] WU Second Sunrise
[Modern] UR Pyromancer's Ascension
[Pauper] Anything & everything that fancies me.
Undying Evil is pretty much just Unearth 5-8. You trade Cycling for +1/+1 counter.
The only difference is you have to keep mana up for Undying Evil and they could technically use 2x removal spells to get rid of it or some graveyard hate as Undying is on the stack.
Where Unearth only a piece of graveyard removal will stop it.
Yeah I agree with that, but I've seen a couple lists for MTGO where they work in a two of each and I think its a viable option. While the meta is pretty well balanced I feel like I face more decks that are creature light and moving out two kill spells for two undying evil is a welcome switch.. like the cardfather said getting back a chittering rats or even liliana's specter is awesome imo
Burn isn't bad. Assuming you run Duress, or black charm (or whatev it's actually called), you can start off decently. Sideboard in discard, keep cheap removal, grind out the game. You just have to drop a Corrupt most of the time, and that'll seal it.
Burn isn't bad. Assuming you run Duress, or black charm (or whatev it's actually called), you can start off decently. Sideboard in discard, keep cheap removal, grind out the game. You just have to drop a Corrupt most of the time, and that'll seal it.
In a legacy-resembling meta, you need the increased power, and cards like snuff out.
Sig by Miraculous Recovery Signatures, avvie by Hakai Studios. Thanks!
Stanard:
WR Grenadier
WW White Grenadier WW
Legacy:
BG 1EverythingGB
Casual:
R AllOutAggro R (49-3)
Snuff is legal on MTGO, took em long enough to release Masques.
I do agree that it's necessary to add the power to a legacy resembling meta. I just don't think that Paper Pauper will ever be as balanced, or cheap, as MTGO.
Join the Poetry Running Contest!
On MTGO pauper, blue is absolutely DOMINATING. Not exactly balanced. If this deck needs to be really competitive in a meta filled with blue, you guys either néed to pack in hate or splash blue yourself. At least, those are the rebellious thoughts running through my mind right now.
Sig by Miraculous Recovery Signatures, avvie by Hakai Studios. Thanks!
Stanard:
WR Grenadier
WW White Grenadier WW
Legacy:
BG 1EverythingGB
Casual:
R AllOutAggro R (49-3)
The very latest daily Pauper event on Modo, had three mono-blue decks in it; two shared the same archetype. All five colors and all deck archetypes were represented. The Pauper metagame online is extremely healthy; it's varied, there's no oppressive strategy that dominates everything. Pauper is probably the healthiest non-rotating format right now; in Legacy, not playing blue is a novelty, and Modern has four real decks in it on a good day.
MBC is doing as well as any tier 1 to 1.5 deck in Pauper, placing in dailies with regularity (The field in Pauper is extremely diverse - lately, only the two more dominating decks in the format, Izzet post and Delver, have been placing on dailies in multiples) and the major metagame call involved in it is deciding between creature removal and discard.
Note that cheap removal is extremely good against Delver decks, because their threat density is extremely low. They can't afford to trade creatures with your removal one for one, and they can't afford to trade Counterspell for Disfigure either, because they want to be ahead on tempo at all times.
We can't afford to splash, as it would raise our land count, lower consistency, gimp corrupt, and make it harder to run **** like Crypt Rats and Unmake if we so desire. That's a no-go.
I think our best bet is to just adapt. The Removal Heavy build is EXCELLENT against U/x tempo, what with our ability to just zap everything they play. Cheap sweeps curbstomp faeries anyway. Storm isn't bad, just need the right disruption (turn 1 Duress->Turn 2 Wrench Mind-> Turn 3 Wrench Mind=GG).
We might consider considering some of the aspects of W/B Tortured Enchantress, just because.
Join the Poetry Running Contest!
that is the most frustrating matchup that i've dealt with. they have so much card and mana advantage, your discard cant possibly keep with them.
affinity is also a hard matchup (as i think it is for pretty much everyone sans storm and infect).
willing to take suggestions to the point of a deck change TBH
-me
Affinity, however, isn't that bad. I believe my Primer mentions that there are Removal heavy builds you can use. Dead Weight nullifies Atog, and your typical removal can keep their board more or less empty. If you can keep Atog off the field, and keep them off of HUGE affinity counts, it shouldn't be an awful matchup.
Join the Poetry Running Contest!
I'm seeing Augur of Skulls in for Shinobi in some builds too.
Personally I attribute that to the CDavies videos that are going up on CFB. A lot of people, myself included, are mimicking his cycle land, corrupt/tendrills-less version.
Join the Poetry Running Contest!
4 Polluted Mire
13 Swamp
4 Funeral Charm
3 Dead Weight
2 Grasp of Darkness
3 Geth's Verdict
4 Spinning Darkness
3 Unearth
4 Phyrexian Rager
4 Auger of Skulls
4 Chittering Rats
4 Ravenous Rats
4 Choking Sands
2 Rancid Earth
4 Duress
3 Serrated Arrows
2 Shrivel
In other news; finally got a couple match wins against U/x 8post tonight, by sideboarding from removal heavy, to discard heavy. Long, grinding games that involved eeking out even CA, baiting counters, and mostly, destroying the Glimmerposts. Once you do that, you just gotta keep removal for the Crushers and it's in the bag. Even if it takes an hour >_>
Join the Poetry Running Contest!
Not to mention it can hit lands and doubles as removal.
I'd say Victim is prob the right call. The only creature I can think of that it doesn't hit is Stitched Drake.
Deck is about 17 Tix right now with 12 of it in Spinning Darkness and 3 in Unearth.
I think you're forgetting the cost of 3 serrated arrows in the sideboard. But they're a sweet investment anyways.
Also that list is old. #3 went up a while ago and that version has 2 Victims over the Darkness' iirc.
I think in order to shure up the Cloudpost matchup I might brew up a very discard heavy version that also involves some sweepers. I'll post a list if I'm not getting crushed.
The Post match isn't a great one since they are so creature light, but I've found (and maybe its luck) that my MVP was always in Choking Sands, etc. to keep down the post count. It is a tough one when you have so much kill in deck, but that's where the use of something like funeral charm shines too since it gives you utility beyond kill
I wanted to see thoughts on the addition of Undying Evil and Tragic Slip though.. I'm pretty sold in running two copies max of UE in deck, but I'm torn over whether Tragic Slip can make an impact or not
Deck List:
BMBCB
UBUB Control/TeachingsBU
Ha! My Pauper UG Post Deck Showed!
Classic
BPoxB
Legacy
GB Eva Depths (Primer By Me) BG
Monthly Academy Showcase!
An Introduction to Competitive Pauper! *Updated*
Pauper Meta Analysis & What Wizards Left Out!
Found at MTGO Academy!! Same Great Series, Same Great Content, Great New Home!! (yes that is me shamelessly trolling for more readers :))
Check me out on Twitter & Get a little MTGO Therapy
The only difference is you have to keep mana up for Undying Evil and they could technically use 2x removal spells to get rid of it or some graveyard hate as Undying is on the stack.
Where Unearth only a piece of graveyard removal will stop it.
(¯`·._.·(¯`·._.· Currently Playing ·._.·´¯)·._.·´¯)
[Modern] WU Second Sunrise
[Modern] UR Pyromancer's Ascension
[Pauper] Anything & everything that fancies me.
Yeah I agree with that, but I've seen a couple lists for MTGO where they work in a two of each and I think its a viable option. While the meta is pretty well balanced I feel like I face more decks that are creature light and moving out two kill spells for two undying evil is a welcome switch.. like the cardfather said getting back a chittering rats or even liliana's specter is awesome imo
Deck List:
BMBCB
UBUB Control/TeachingsBU
Ha! My Pauper UG Post Deck Showed!
Classic
BPoxB
Legacy
GB Eva Depths (Primer By Me) BG
Monthly Academy Showcase!
An Introduction to Competitive Pauper! *Updated*
Pauper Meta Analysis & What Wizards Left Out!
Found at MTGO Academy!! Same Great Series, Same Great Content, Great New Home!! (yes that is me shamelessly trolling for more readers :))
Check me out on Twitter & Get a little MTGO Therapy
Join the Poetry Running Contest!
I believe you're looking for Funeral Charm?
Deck List:
BMBCB
UBUB Control/TeachingsBU
Ha! My Pauper UG Post Deck Showed!
Classic
BPoxB
Legacy
GB Eva Depths (Primer By Me) BG
Monthly Academy Showcase!
An Introduction to Competitive Pauper! *Updated*
Pauper Meta Analysis & What Wizards Left Out!
Found at MTGO Academy!! Same Great Series, Same Great Content, Great New Home!! (yes that is me shamelessly trolling for more readers :))
Check me out on Twitter & Get a little MTGO Therapy
Join the Poetry Running Contest!