A great article that even veterans should read. I have been playing for 9 years now and this was still interesting. Well written, informative for new players, and a good refresher for old players. It would be awesome if this were updated to the new standard, as it seems to be quite old! Regardless, these guidelines still apply and probably always will. It would however make more sense to new players if in the examples it used up to date cards, such as Supreme Verdict for Day of Judgement, Stormbreath Dragon or Chandra's Phoenix for Hero of Oxid Ridge, Magma Jet or Lightning Strike for Incinerate and Lightning Bold, etc
Here is a fun and easy deck I built. I built it in 2 minutes, and it could use a little revising, but overall it runs pretty smoothly and quickly. I hope you enjoy it. (Public as of today)
Please read the standard competitive rules before posting. -- Lugger
So I don't quite know where else to post this question, so I'll post it here. I've been thinking about getting into a building a standard deck however I don't really have much clue as to where to begin or how certain cards lean towards one style or another (e.g., aggro, control, ramp, etc.), can anyone help?
So I don't quite know where else to post this question, so I'll post it here. I've been thinking about getting into a building a standard deck however I don't really have much clue as to where to begin or how certain cards lean towards one style or another (e.g., aggro, control, ramp, etc.), can anyone help?
The fashion nowadays that alot here will tell you is to netdeck..visit mtgtop8 and copy those lol
So I don't quite know where else to post this question, so I'll post it here. I've been thinking about getting into a building a standard deck however I don't really have much clue as to where to begin or how certain cards lean towards one style or another (e.g., aggro, control, ramp, etc.), can anyone help?
The fashion nowadays that alot here will tell you is to netdeck..visit mtgtop8 and copy those lol
So I don't quite know where else to post this question, so I'll post it here. I've been thinking about getting into a building a standard deck however I don't really have much clue as to where to begin or how certain cards lean towards one style or another (e.g., aggro, control, ramp, etc.), can anyone help?
The fashion nowadays that alot here will tell you is to netdeck..visit mtgtop8 and copy those lol
That doesn't sound very fun lol
you are not being forced to do that, I like to play rogue decks and often do well enough at fnm events and the like. I haven't been able to participate in more competitive events since I'm currently studying and don't have the time. You can see my current standard deck in my signature. One advise I could give is that if you want a successful deck you have to read the metagame: i.e. what are the best cards against smuggler's copter or sylvan advocate, etc.?? would you feel better playing those cards?? etc.
So I don't quite know where else to post this question, so I'll post it here. I've been thinking about getting into a building a standard deck however I don't really have much clue as to where to begin or how certain cards lean towards one style or another (e.g., aggro, control, ramp, etc.), can anyone help?
The fashion nowadays that alot here will tell you is to netdeck..visit mtgtop8 and copy those lol
That doesn't sound very fun lol
you are not being forced to do that, I like to play rogue decks and often do well enough at fnm events and the like. I haven't been able to participate in more competitive events since I'm currently studying and don't have the time. You can see my current standard deck in my signature. One advise I could give is that if you want a successful deck you have to read the metagame: i.e. what are the best cards against smuggler's copter or sylvan advocate, etc.?? would you feel better playing those cards?? etc.
The easiest way is to follow tournament results. For instance, the starcitygames page keeps track of topX participants with full decklists, you can see what players are trying in their decks and build your deck as a response to the most popular strategies, i.e. There are a lot of planeswalkers cards -- then play planeswalker removal in your main board like ruinous path or good flying creatures. There's usually 2 kinds of attitudes to a metagame dominated by some cards or some type of strategies (like people playing smuggler's copter in every deck right now), that is 1) either you go with those cards/strategies also, or 2) you deliberately go against them (you choose to predate the dominating deck so you get a better winning chance). Also be mindful that there are 2 different metagames: 1) the one you play locally which may or may not reflect the pro's meta, and the 2) global metagame which you can read about in forums like this. Honestly there are always a lot of good options, you just have to be creative and objective when analyzing cards (don't give into hype, think for yourself but don't overthink, some cards are just bad cards for their meta no matter how much we like them :/ sry brutal expulsion).
Hi I am pre noon to mtg. I just started playing hour of dev. I'm 28 have been surrounded by mtg players for 15 years just never wanted to learn. But have been collecting since 98 simply for art work.
That aside I recently learned to play and I feel I have a quick grasp on things ( not on terminology!!!) I've built 3 EDH decks and about five 60 card decks. Almost all are standard eligible.
I recently picked up a bunch of ixalan cards and have been building a green/white dino deck. Turns put I have about 5 cards red I wish to add to this. Now my first though is, is it worth it to add those five cards in, second is the mana ratio for a tri colored deck. I've never made one let alone a competitive one.
But to keep this short as well as introducing myself, what would be a good place to start when it come to creating 3 color decks? Also if this is posted in the wrong forum area let me know. Thank you.
Weird Idea of the Month (Standard)
RGWNaya Token CommandoWGR
Rate/discuss my decks :D(almost all formats)
Standard
Orzhov Voltron Superheroes
Modern
Infectors
Legacy
UGBack to Square OneGU
EDH
GWURafiq of the Many Wins (1vs1)UWG
Jarad's Turbo Suicidal Squad (Multiplayer)
Pauper
Are you Afraid of Ghosts? You Better Be!
Please read the standard competitive rules before posting. -- Lugger
The fashion nowadays that alot here will tell you is to netdeck..visit mtgtop8 and copy those lol
That doesn't sound very fun lol
you are not being forced to do that, I like to play rogue decks and often do well enough at fnm events and the like. I haven't been able to participate in more competitive events since I'm currently studying and don't have the time. You can see my current standard deck in my signature. One advise I could give is that if you want a successful deck you have to read the metagame: i.e. what are the best cards against smuggler's copter or sylvan advocate, etc.?? would you feel better playing those cards?? etc.
How exactly do I keep up with the metagame?
The easiest way is to follow tournament results. For instance, the starcitygames page keeps track of topX participants with full decklists, you can see what players are trying in their decks and build your deck as a response to the most popular strategies, i.e. There are a lot of planeswalkers cards -- then play planeswalker removal in your main board like ruinous path or good flying creatures. There's usually 2 kinds of attitudes to a metagame dominated by some cards or some type of strategies (like people playing smuggler's copter in every deck right now), that is 1) either you go with those cards/strategies also, or 2) you deliberately go against them (you choose to predate the dominating deck so you get a better winning chance). Also be mindful that there are 2 different metagames: 1) the one you play locally which may or may not reflect the pro's meta, and the 2) global metagame which you can read about in forums like this. Honestly there are always a lot of good options, you just have to be creative and objective when analyzing cards (don't give into hype, think for yourself but don't overthink, some cards are just bad cards for their meta no matter how much we like them :/ sry brutal expulsion).
That aside I recently learned to play and I feel I have a quick grasp on things ( not on terminology!!!) I've built 3 EDH decks and about five 60 card decks. Almost all are standard eligible.
I recently picked up a bunch of ixalan cards and have been building a green/white dino deck. Turns put I have about 5 cards red I wish to add to this. Now my first though is, is it worth it to add those five cards in, second is the mana ratio for a tri colored deck. I've never made one let alone a competitive one.
But to keep this short as well as introducing myself, what would be a good place to start when it come to creating 3 color decks? Also if this is posted in the wrong forum area let me know. Thank you.
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Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread