I just finished brewing and acquiring the cards for this deck idea I've been working towards, but am just now getting ready to shuffle it up and gold fish it. I put a bit of thought into it and watched quite a few standard videos while I've been acquiring cards and other ideas I enjoyed more -- Emry and Witch's Oven for example -- an artifact or creature based engine seems too poor against Oko for me to be excited to take such a fun deck to FNM. So I started gravating towards planeswalker based strategies and enchantment based strategies and felt this was an adequate blend. Whereas previous Golos Fires decks revolved around fetching Field of the Dead, here our single Golos can fetch a less impactful but still awesome assortment of lands. The two off color shocks to utilize his activated ability, a Mystic Sanctuary to rebuy that fetched Casualties of War, Time Wipe or whatever that nearly won you the game the first time you fetch'd and cast it off Fires, a Karn's Bastion to proliferate your Planeswalkers, or a Castle as a mana sink. The Temur mana base should be a bit better than the Golos 5 color ones, but this is just what I have and may not be an actually correct mana base. Flame Sweep however seems like it would be a reasonable board wipe and could be used in conjunction with chump blocking (Fae of Wishes) to deal with a 3 toughness creature. Mini-Simic Food package with Oko + Wicked Wolf + Questing Beast, which this mid-range package seems very powerful at protecting your 3 CMC walkers, to which we play The Royal Scions, Domri, Anarach of Bolas, and Mu Yanling, Sky Dancer as well as Oko. The one drop allows you to play your 3 CMC walker on turn two, and does so in land based acceleration which is ideal for Fires of Invention although weaker in regards to a food based strategy. Top end we rock some of the more powerful Temur cards in Chandra, Nissa and the Hydra, but the true top end is the Fae of Wishes package which can acces our sideboard for Fires of Invention swings.
The Fae of Wishes package is probably not correct, because this is the first standard deck I've built and I have no idea what is actually popular enough to need answers. However, The Elderspell as a planeswalker answer seems strong with a secondary purpose of stacking our planeswalkers into a single ultimate if need be. Role Reversal I wasn't completely sold on, but we can produce every kind of permanent and I could see a bunch of fringe scenarios where it would be quite good. Clear the Mind as anti-mill card and minor gravehate to reanimator while although it may not exist a card to mess over Emry or Syr Konrad decks before they assemble the combo (assuming Konrad isn't out yet, but I theory crafted a deck that self milled until Korad then combo using Forever Young placing X creatures on top for X damage, drawing Emry then casting for 4 more damage when you mill the 4 creatures. It took a lot of set up, but seemed powerful if it fired off so I figured a sb answer had a place -- if this is a nonsense idea you might want to cut this card). Rampage of the Clans might be alright if you've been making food or your opponent is on some sort of deck super reliant on artifacts and/or enchantments, but the 3/3 won't kill you. Tamiyo rebuys whatever you've used. Time Wipe is a sweeper, Ignite the Beacon finds two planeswalkers from your deck if a SB one isn't what you are looking for, Nicol Bolas seems like once you've stabilized he is a fast win-con. Sarkhan seems good against x/1 heavy decks. Embercleave could one shot them potentially (ie Questing Beast in play, with Fires of Invention, you Fae of Wishes (Granted) for Embercleave and cast it onto Questing Beast for a 5/5 deathtouch vigilance double strike trample haste that when it hits the player it hits planeswalkers as well. A second copy of Chandra for removal/sweeper/slow finisher. Casualties of War seems like the likely first pick off Fires in most situations that don't need a mass creature board wipe. Ugin against things like Wilderness Reclamation, Bolas' Citadel, Thousand-Year Storm or Fires decks where coming out and removing a single permanent is game breaking while leaving behind a 2/2 producer. Mass Manipulation for when that is broken and you have a tremendous amount of mana.
Is anyone playing something similar and or have comments/criticisms? I'm sure the land base isn't perfect/very good, but it's what I have one thing I've been considering is just cutting the off colors that long shot into Golos activated ability and just adding on color temples in their place. Cards I previously had in include maindeck singleton Tamiyo, Sarkhan, and Skarrgan Hellkite as well as sb singletons of Outlaw's Merriment, Captive Audience and Covetous Urge.
4 Arboreal Grazer
4 Fae of Wishes
2 Bonecrusher Giant
3 Wicked Wolf
2 Questing Beast
1 Golos, Tireless Pilgrim
3 Beanstalk Giant
1 Hydroid Krasis
Enchantment (4)
4 Fires of Invention
Instant (2)
2 Flame Sweep
Planeswalker (7)
1 The Royal Scions
1 Domri, Anarch of Bolas
2 Oko, Thief of Crowns
1 Mu Yanling, Sky Dancer
1 Nissa, Who Shakes the World
1 Chandra, Awakened Inferno
3 Mountain
1 Island
4 Forest
1 Mystic Sanctuary
1 Castle Embereth
3 Castle Vantress
1 Karn's Bastion
2 Interplanar Beacon
2 Fabled Passage
2 Steam Vents
4 Breeding Pool
1 Stomping Ground
1 Overgrown Tomb
1 Temple Garden
1 The Elderspell
1 Role Reversal
1 Clear the Mind
1 Rampage of the Clans
1 Tamiyo, Collector of Tales
1 Time Wipe
1 Ignite the Beacon
1 Nicol Bolas, Dragon-God
1 Sarkhan the Masterless
1 Embercleave
1 Chandra, Awakened Inferno
1 Thought Distortion
1 Casualties of War
1 Ugin, the Ineffable
1 Mass Manipulation
I just finished brewing and acquiring the cards for this deck idea I've been working towards, but am just now getting ready to shuffle it up and gold fish it. I put a bit of thought into it and watched quite a few standard videos while I've been acquiring cards and other ideas I enjoyed more -- Emry and Witch's Oven for example -- an artifact or creature based engine seems too poor against Oko for me to be excited to take such a fun deck to FNM. So I started gravating towards planeswalker based strategies and enchantment based strategies and felt this was an adequate blend. Whereas previous Golos Fires decks revolved around fetching Field of the Dead, here our single Golos can fetch a less impactful but still awesome assortment of lands. The two off color shocks to utilize his activated ability, a Mystic Sanctuary to rebuy that fetched Casualties of War, Time Wipe or whatever that nearly won you the game the first time you fetch'd and cast it off Fires, a Karn's Bastion to proliferate your Planeswalkers, or a Castle as a mana sink. The Temur mana base should be a bit better than the Golos 5 color ones, but this is just what I have and may not be an actually correct mana base. Flame Sweep however seems like it would be a reasonable board wipe and could be used in conjunction with chump blocking (Fae of Wishes) to deal with a 3 toughness creature. Mini-Simic Food package with Oko + Wicked Wolf + Questing Beast, which this mid-range package seems very powerful at protecting your 3 CMC walkers, to which we play The Royal Scions, Domri, Anarach of Bolas, and Mu Yanling, Sky Dancer as well as Oko. The one drop allows you to play your 3 CMC walker on turn two, and does so in land based acceleration which is ideal for Fires of Invention although weaker in regards to a food based strategy. Top end we rock some of the more powerful Temur cards in Chandra, Nissa and the Hydra, but the true top end is the Fae of Wishes package which can acces our sideboard for Fires of Invention swings.
The Fae of Wishes package is probably not correct, because this is the first standard deck I've built and I have no idea what is actually popular enough to need answers. However, The Elderspell as a planeswalker answer seems strong with a secondary purpose of stacking our planeswalkers into a single ultimate if need be. Role Reversal I wasn't completely sold on, but we can produce every kind of permanent and I could see a bunch of fringe scenarios where it would be quite good. Clear the Mind as anti-mill card and minor gravehate to reanimator while although it may not exist a card to mess over Emry or Syr Konrad decks before they assemble the combo (assuming Konrad isn't out yet, but I theory crafted a deck that self milled until Korad then combo using Forever Young placing X creatures on top for X damage, drawing Emry then casting for 4 more damage when you mill the 4 creatures. It took a lot of set up, but seemed powerful if it fired off so I figured a sb answer had a place -- if this is a nonsense idea you might want to cut this card). Rampage of the Clans might be alright if you've been making food or your opponent is on some sort of deck super reliant on artifacts and/or enchantments, but the 3/3 won't kill you. Tamiyo rebuys whatever you've used. Time Wipe is a sweeper, Ignite the Beacon finds two planeswalkers from your deck if a SB one isn't what you are looking for, Nicol Bolas seems like once you've stabilized he is a fast win-con. Sarkhan seems good against x/1 heavy decks. Embercleave could one shot them potentially (ie Questing Beast in play, with Fires of Invention, you Fae of Wishes (Granted) for Embercleave and cast it onto Questing Beast for a 5/5 deathtouch vigilance double strike trample haste that when it hits the player it hits planeswalkers as well. A second copy of Chandra for removal/sweeper/slow finisher. Casualties of War seems like the likely first pick off Fires in most situations that don't need a mass creature board wipe. Ugin against things like Wilderness Reclamation, Bolas' Citadel, Thousand-Year Storm or Fires decks where coming out and removing a single permanent is game breaking while leaving behind a 2/2 producer. Mass Manipulation for when that is broken and you have a tremendous amount of mana.
Is anyone playing something similar and or have comments/criticisms? I'm sure the land base isn't perfect/very good, but it's what I have one thing I've been considering is just cutting the off colors that long shot into Golos activated ability and just adding on color temples in their place. Cards I previously had in include maindeck singleton Tamiyo, Sarkhan, and Skarrgan Hellkite as well as sb singletons of Outlaw's Merriment, Captive Audience and Covetous Urge.