This deck is a very aggressive token build that wants to kill the opponent as quickly as possible, which makes it different from the other builds, especially the Junk tokens one in the competitive section.
I haven't tested a lot yet, but the results have been pretty good so far. Also, I still need a sideboard.
The deck is mainly WR, with only a light B splash for Lingering Souls flashback.
However, the deck is also resilient against throwbacks thanks to the flashback of Lingering Souls and Rally the Peasants.
For example, if your board gets cleared in the above example (e.g. by a Golgari Charm...nasty card against us), you still get one token from the Traveler, can flashback the Souls and later in the game flashback Rally the Peasants.
I haven't tested a lot yet, but the results have been pretty good so far. Also, I still need a sideboard.
The deck is mainly WR, with only a light B splash for Lingering Souls flashback.
4 Doomed Traveler
4 Gather the Townsfolk
4 Krenko's Command
4 Midnight Haunting
4 Lingering Souls
4 Intangible Virtue
4 Rally the Peasants
4 Hellrider
Removal
4 Pillar of Flame
3 Oblivion Ring
4 Blood Crypt
4 Clifftop Retreat
5 Mountain
8 Plains
This deck can win in Goldfish mode on turn 4 like this:
Turn 1 Doomed Traveler
Turn 2 Gather the Townsfolk / Krenko's Command, attack for 1
Turn 3 Lingering Souls / Midnight Haunting, attack for 3
Turn 4 Rally the Peasants, attack for 15, Pillar of Flame for 2 more damage
However, the deck is also resilient against throwbacks thanks to the flashback of Lingering Souls and Rally the Peasants.
For example, if your board gets cleared in the above example (e.g. by a Golgari Charm...nasty card against us), you still get one token from the Traveler, can flashback the Souls and later in the game flashback Rally the Peasants.
So, what do you all think?
I really like it so if it proves to be competitive also against Tier 1 decks, it might just be the deck I'll play.