Playing your hand can be a problem for these kinds of decks if your opponent is holding a sweeper. (usually day of judgement or earthquake)
I would suggest splashing white, with a solid green mana base the other colors aren't hard to come by. A few harrows in the deck should set you up perfectly on most games. With a few good one drops (llanowar elves and joraga warcaller after worldwake) Ranger of Eos refills your hand nicely.
Cylian sunsinger is also a beast with Archdruid out, it can crash in for 6 or even 9 quite often, a good mana investment since you don't need to keep a lot untapped for the instants in the deck.
Also, windstorm is great to combat fliers, but did you know it can help against Eldrazi elves as well? The lethal damage stays on the creatures the whole turn, so you can windstorm, followed by naturalize or qasali pridemage and kill all their creatures.
Which do you think would be better to run? Bolt or Burst? and is there room for Colossal Might main deck?
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Currently running:
Competitive T2 UBG Dredge Vine UBG UB Mill UB EDH UR Niv-Mizzet, the Firemind UR UB Wrexial, the Risen Deep UB RG Ulashat, the Hate Seed RG GRU Riku, of Two Reflections GRU
Quotes :
Originally posted by MOON-E:
You, good sir, have achieved something almost unheard of on the internet; a post that contains pure truth.
Playing your hand can be a problem for these kinds of decks if your opponent is holding a sweeper. (usually day of judgement or earthquake)
I would suggest splashing white, with a solid green mana base the other colors aren't hard to come by. A few harrows in the deck should set you up perfectly on most games. With a few good one drops (llanowar elves and joraga warcaller after worldwake) Ranger of Eos refills your hand nicely.
Cylian sunsinger is also a beast with Archdruid out, it can crash in for 6 or even 9 quite often, a good mana investment since you don't need to keep a lot untapped for the instants in the deck.
Also, windstorm is great to combat fliers, but did you know it can help against Eldrazi elves as well? The lethal damage stays on the creatures the whole turn, so you can windstorm, followed by naturalize or qasali pridemage and kill all their creatures.
Thw only issue with putting white in the deck is that is stretching out the mana base. It shouldnt be a problem to get the third color, but it will take an extra turn to get there. If i were to go two colors other than green red, i'd go green white, and use Captured Sunlight as the cascade for 4. But this a moot point since we are working on red green elves. perhaps we should start a new thread to discuss green white. or red green white
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Currently running:
Competitive T2 UBG Dredge Vine UBG UB Mill UB EDH UR Niv-Mizzet, the Firemind UR UB Wrexial, the Risen Deep UB RG Ulashat, the Hate Seed RG GRU Riku, of Two Reflections GRU
Quotes :
Originally posted by MOON-E:
You, good sir, have achieved something almost unheard of on the internet; a post that contains pure truth.
Also, windstorm is great to combat fliers, but did you know it can help against Eldrazi elves as well? The lethal damage stays on the creatures the whole turn, so you can windstorm, followed by naturalize or qasali pridemage and kill all their creatures.
Which do you think would be better to run? Bolt or Burst? and is there room for Colossal Might main deck?
Looking good! Again, bump Crag 2 four. If you want mained Mights then drop Vols. I never have been longing for them, as Vines work perfectly well for me...
Bolt>Burst any day of the week... but I run 4 Bolt and 2 Burst atm... see the first post for that...
Looking good! Again, bump Crag 2 four. If you want mained Mights then drop Vols. I never have been longing for them, as Vines work perfectly well for me...
Lol i will as soon as i get the Crag. and vol haste is a rele nice ability. Nissa Revane searches out a Nissa's Chosen that is usually a 3/4 from an arch druid, then Vol pumps and in one turn you have a 4/5 haste creature that you spent 0 (ZERO!) mana for. If i could somehow get colossal mights in there it could end up being an 8/7 for two mana. Also, having Garruk, Vol, and Nissa out on the field at the same time is a nightmare for any opponent. its hard enough taking down 2, 3 is almost impossible. Whichever 2 you dont kill end up being your downfall. i've had all three out at the same time in around 6 different matches, so it happens fairly often, and i've always won those within two turns of having the third planeswalker on the field. You can call it overkill if you want, but these planeswalkers all have a way to make creatures, then they all have great seperate abilities that blow everyone else away. Vol's +1/+1 is also a nice answer to an Honor the Pure
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Currently running:
Competitive T2 UBG Dredge Vine UBG UB Mill UB EDH UR Niv-Mizzet, the Firemind UR UB Wrexial, the Risen Deep UB RG Ulashat, the Hate Seed RG GRU Riku, of Two Reflections GRU
Quotes :
Originally posted by MOON-E:
You, good sir, have achieved something almost unheard of on the internet; a post that contains pure truth.
I'm debating running some kind of token generation, it really might just be better to run mono green if I go that route, though. I like the idea of ant queen, because it gives you something to spend mana on when your hand is totally empty. I'm probably going to play around with the deck this week a little bit, i'll be trying out ant queens, removing eldrazi monument, terra stompers, and maybe a few other things.
Again, Ant Queen is preference... I personally try to keep it as mainly Elves as much as possible.
BTW, I 2-0'd Jund with my current build.
Maybe remove Birds of Paradise for Lotus Cobra? Cobra can be used as a wall after the effect AND can be used as offense, and his effect can go off the same turn he's summoned. Biggest issue: He's a 2-Drop =/
Ideas?
EDIT: Cobra is BAAAAAAD
And I beat Spread 'Em 2-0. I just mehulksmash'd him game 1, and I kept recovering game 2 from Coups because I drew 3 Nissa in the opening ._.
2 questions Angel wolf are you Andrew Jordan? Also has anybody tried Manabarbs in sideboard? It only hurts when land it tapped which in my experiance Arch Druid and Llanowar Elf
Meh to be honest Jesse (Fenrir) i wouldnt put mana barbs in. I still tap my lands out since i have stuff like terra stomper. and now im 4-1 against elves and 2-2 vamps
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Currently running:
Competitive T2 UBG Dredge Vine UBG UB Mill UB EDH UR Niv-Mizzet, the Firemind UR UB Wrexial, the Risen Deep UB RG Ulashat, the Hate Seed RG GRU Riku, of Two Reflections GRU
Quotes :
Originally posted by MOON-E:
You, good sir, have achieved something almost unheard of on the internet; a post that contains pure truth.
I wish i we had preconstructed... we had draft tonight
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Currently running:
Competitive T2 UBG Dredge Vine UBG UB Mill UB EDH UR Niv-Mizzet, the Firemind UR UB Wrexial, the Risen Deep UB RG Ulashat, the Hate Seed RG GRU Riku, of Two Reflections GRU
Quotes :
Originally posted by MOON-E:
You, good sir, have achieved something almost unheard of on the internet; a post that contains pure truth.
I would suggest splashing white, with a solid green mana base the other colors aren't hard to come by. A few harrows in the deck should set you up perfectly on most games. With a few good one drops (llanowar elves and joraga warcaller after worldwake) Ranger of Eos refills your hand nicely.
Cylian sunsinger is also a beast with Archdruid out, it can crash in for 6 or even 9 quite often, a good mana investment since you don't need to keep a lot untapped for the instants in the deck.
Also, windstorm is great to combat fliers, but did you know it can help against Eldrazi elves as well? The lethal damage stays on the creatures the whole turn, so you can windstorm, followed by naturalize or qasali pridemage and kill all their creatures.
4x Llanowar Elves
4x Elvish Visionary
4x Nissa's Chosen
4x Elvish Archdruid
2x Master of the Wild Hunt
4x Bloodbraid Elf
2x Terra Stomper
Sorcery/Instant
3x Vines of the Vastwood
3x Lightning Bolt
4x Nissa Revane
3x Garruk Wildspeaker
2x Sarkhan Vol
Land
3x Rootbound Crag
1x Kazandu Refuge
2x Oran-Rief, the Vastwood
4x Terramorphic Expanse
7x Forest
4x Mountain
3x Naturalize
3x Branching Bolt
3x Windstorm
2x Great Sable Stag
2x Fog
2x Colossal Might
Which do you think would be better to run? Bolt or Burst? and is there room for Colossal Might main deck?
UBG Dredge Vine UBG
UB Mill UB
EDH
UR Niv-Mizzet, the Firemind UR
UB Wrexial, the Risen Deep UB
RG Ulashat, the Hate Seed RG
GRU Riku, of Two Reflections GRU
Thw only issue with putting white in the deck is that is stretching out the mana base. It shouldnt be a problem to get the third color, but it will take an extra turn to get there. If i were to go two colors other than green red, i'd go green white, and use Captured Sunlight as the cascade for 4. But this a moot point since we are working on red green elves. perhaps we should start a new thread to discuss green white. or red green white
UBG Dredge Vine UBG
UB Mill UB
EDH
UR Niv-Mizzet, the Firemind UR
UB Wrexial, the Risen Deep UB
RG Ulashat, the Hate Seed RG
GRU Riku, of Two Reflections GRU
lol, never thought about that!
Looking good! Again, bump Crag 2 four. If you want mained Mights then drop Vols. I never have been longing for them, as Vines work perfectly well for me...
Bolt>Burst any day of the week... but I run 4 Bolt and 2 Burst atm... see the first post for that...
Lol i will as soon as i get the Crag. and vol haste is a rele nice ability. Nissa Revane searches out a Nissa's Chosen that is usually a 3/4 from an arch druid, then Vol pumps and in one turn you have a 4/5 haste creature that you spent 0 (ZERO!) mana for. If i could somehow get colossal mights in there it could end up being an 8/7 for two mana. Also, having Garruk, Vol, and Nissa out on the field at the same time is a nightmare for any opponent. its hard enough taking down 2, 3 is almost impossible. Whichever 2 you dont kill end up being your downfall. i've had all three out at the same time in around 6 different matches, so it happens fairly often, and i've always won those within two turns of having the third planeswalker on the field. You can call it overkill if you want, but these planeswalkers all have a way to make creatures, then they all have great seperate abilities that blow everyone else away. Vol's +1/+1 is also a nice answer to an Honor the Pure
UBG Dredge Vine UBG
UB Mill UB
EDH
UR Niv-Mizzet, the Firemind UR
UB Wrexial, the Risen Deep UB
RG Ulashat, the Hate Seed RG
GRU Riku, of Two Reflections GRU
I would drop a Garruk and a Vines after Vol...
B U R Yazooka Bazooka B U R
BR Blightning Deck WinsBR
BTW, I 2-0'd Jund with my current build.
Maybe remove Birds of Paradise for Lotus Cobra? Cobra can be used as a wall after the effect AND can be used as offense, and his effect can go off the same turn he's summoned. Biggest issue: He's a 2-Drop =/
Ideas?
EDIT: Cobra is BAAAAAAD
And I beat Spread 'Em 2-0. I just mehulksmash'd him game 1, and I kept recovering game 2 from Coups because I drew 3 Nissa in the opening ._.
EDIT: I went 2-1 against Vampires
@All: Have u guys noticed how easily the deck can recover from Blighting?
EDIT: And yeah, it also recovered quickly from DoJ's and things, too.
UBG Dredge Vine UBG
UB Mill UB
EDH
UR Niv-Mizzet, the Firemind UR
UB Wrexial, the Risen Deep UB
RG Ulashat, the Hate Seed RG
GRU Riku, of Two Reflections GRU
Record:
GWb Tokens:
3-3
Vampires:
2-1
Spread 'Em:
2-0
Jund:
2-0
Eldrazi Elves:
2-0
Yeah, I usually tap out or want to save my mana for Lightning Bolts and things... or at least a bluff of one
Baneslayer is a big-ass problem for me pre-side board too
UBG Dredge Vine UBG
UB Mill UB
EDH
UR Niv-Mizzet, the Firemind UR
UB Wrexial, the Risen Deep UB
RG Ulashat, the Hate Seed RG
GRU Riku, of Two Reflections GRU
EDIT: Went to FNM (had to borrow a lot of cards >.>) and I went 7-1
I lost first round in the top eights to a weird rouge deck... and my lost in swiss was from a Boros deck U_U
4x Birds of Paradise
4x Llanowar Elves
4x Elvish Visionary
4x Nissa's Chosen
4x Elvish Archdruid
4x Bloodbraid Elf
Other Spells: 15
2x Vines of Vastwood
4x Lightning Bolt
3x Garruk Wildspeaker
3x Nissa Revane
3x Eldrazi Monument
3x Oran-Rief, the Vastwood
5x Mountain
13x Forest
2x Acidic Slime
3x Great Sable Stag
2x Naturalize
1x Vines of Vastwood
3x Windstorm
2x Goblin Ruinblaster
2x Pithing Needle
This deck is about to get so much better.
B U R Yazooka Bazooka B U R
BR Blightning Deck WinsBR