This deck was just quickly thrown together and it relies on reach. There is really no need to turn your dudes sideways most games, but that being said the creatures do turn sideways rather well.
4 flourshing fox
4 drannith healer
4 drannith stinger
4 gideon blackblade
4 splender mare
4 glint-horn baccaneer
4 flourshing fox
4 drannith healer
4 drannith stinger
4 gideon blackblade
4 splender mare
4 glint-horn baccaneer
4 zenith flare
4 sanctuary smasher
4 yidaro, wandering monster
4 savai triome
4 raugrin triome
4 sacred foundry
4 plains
4 mountain
companion = zirda, the dawnwake
With 36 cards having cycling 20 land seems about right.