Because I rarely get the opportunity to draft with more than 4 people, I haven't had the chance to really see how the newly updated Custom Cube drafts in an 8-man draft environment. So I'd like to do a community draft to get a better feel for the final product. It also gives the community the opportunity to gauge the power of cards they have never seen before, and could make for some interesting choices. To see the thread for this cube, go here. For a complete spoiler of the cards in the cube, check out either the MSE file or the Microsoft Word file. I'll leave each pick up for a day or so, depending on how close the votes are at the time.
And without further ado, here's the first pack:
Pack 1, Pick 1
Elvish Mystic
Palace of Purity
Shush
Passion of the Seraphim
Forger of the Warrens
Swirling Sea Husher
Egg of Xaltar
Pools of Contemplation
Drake's Mantra
Marduk's Battleshout
Erratic Bolt
Ravaging Suvara
Exculpate
Underplower
Plasmorphogen
Elvish Mystic1G Creature - Elf Druid t: Add one mana of any color to your mana pool. 1, Sacrifice Elvish Mystic: Destroy target enchantment.
1/2
Palace of Purity Land t: Add 1 to your mana pool.
:symrg::symgw:, t, Sacrifice Palace of Purity: Destroy target artifact or enchantment.
Shush1U Instant
Buyback 2U
Return target spell to its owner's hand.
Passion of the Seraphim1WW Enchantment - Aura
Enchant creature
When Passion of the Seraphim enters the battlefield, put two 1/1 white Spirit creature tokens onto the battlefield.
Enchanted creature gets +2/+2.
Creatures you control have flying and lifelink.
Forger of the Warrens1R Legendary Creature - Goblin Warrior
Haste
Other Goblin creatures you control get +1/+0.
Whenever Forger of the Warrens deals combat damage to a player, put a 1/1 red Goblin creature token onto the battlefield.
2/1
Swirling Sea Husher1U Creature - Serpent
Flash
Islandwalk
When Swirling Sea Husher enters the battlefield, counter target activate or triggered ability.
2/1
Egg of Xaltar1 Artifact 1, t, Sacrifice Egg of Xaltar: You may cast a nonland card with converted mana cost X or less from your hand without paying its mana cost, where X is the number of lands you control. Draw a card.
Pools of Contemplation Land t: Add 1 to your mana pool. t, Reveal a card from your hand: Add one mana of any of the revealed card's colors to your mana pool.
Drake's Mantra4U Enchantment
When Drake's Mantra enters the battlefield, put a 2/2 blue Drake creature token with flying onto the battlefield.
Landfall - Whenever a land enters the battlefield under your control, put a 2/2 blue Drake creature token with flying onto the battlefield.
Marduk's Battleshout3RR Instant
Creatures you control get +4/+0 until end of turn.
If only red and/or white mana was spent to cast Marduk's Battleshout, creatures you control gain first strike until end of turn.
Erratic BoltR Instant
Erratic Bolt deals 3 damage to target creature or player and 1 damage to you. The damage can't be prevented.
Ravaging Suvara2RR Creature - Beast R: Ravaging Suvara gets +1/+0 until end of turn. R: Ravaging Suvara gains first strike until end of turn.
4/4
ExculpateWWBB Sorcery
Destroy all nonland permanents.
Underplower3GG Creature - Beast
When Underplower enters the battlefield, put target land on top of its owner's library.
5/3
Plasmorphogen1G Creature - Elemental
When Plasmorphogen enters the battlefield, you gain 2 life.
When Plasmorphogen leaves the battlefield, you may search your library for a creature card, reveal that card, and put it into your hand. If you do, shuffle your library.
Evoke 2G
2/1
This is a tough one considering how different this cube is. I don't see any bombs worth going for off the bat so I wouldn't mind staying semi open and taking one of the following:
Plasmorphogen
Erratic Bolt
Pools of Contemplation
Shush
I think I would have to go with Erratic Bolt just because its cheap splashable removal.
not sure having never played any of the cards but kinda want to take the egg for some reason....probably cause i'm hungry and just had conversation about sausage
Yeah, that was my criteria. What card wouldn't wizards print for power reasons. Forger it is. Given the absence of Armageddon (which is the reason to go into white) I'm feeling a BR aggro deck here.
Blinking Illusion3UU Creature - Illusion
Flash
Flying
When Blinking Illusion enters the battlefield, you may exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3W: Exile Blinking Illusion, then return it to the battlefield under its owner's control.
3/3
Shield of Valor :sym2w::sym2w: Artifact - Equipment
Equipped creature gets +2/+2 and has first strike and protection from black.
Equip 2
Thrath Seeker1GG Creature - Beast
While you're searching your library, you may pay G to cast Thrath Seeker from your library without paying its mana cost.
3/3
Aging Rhox3WU Creature - Rhino Soldier
Vanishing 4
Whenever a time counter is removed from Aging Rhox, draw a card.
Aging Rhox gets +1/+1 for each time counter on it.
2/2
Wrathful LightningxR Sorcery
Kicker W and/or B
Wrathful Lightning deals 2 damage to each of X target creatures and/or players.
If Wrathful Lightning was kicked with W, it has lifelink.
If Wrathful Lightning was kicked with B, it has wither.
Traumatic Tutor1B Sorcery
Exile the top half of your library, rounded up, face down. Search your library for a card, then shuffle all cards exiled this way into your library and put that card on top of it.
Umezawa's Powerstone3 Artifact t: Add one mana of any color to your mana pool. 2, t, Sacrifice Umezawa's Powerstone: Put two 1/1 colorless Construct artifact creature tokens onto the battlefield.
Lark Acolyte2WW Creature - Human Cleric
Flying
When Lark Acolyte is put into a graveyard from the battlefield, return another target creature card from your graveyard to the battlefield.
3/3
Redridge Rallier1RR Creature - Goblin Warrior
When Redridge Rallier enters the battlefield, put two 1/1 red Goblin creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginning of the next end step.
Sacrifice Redridge Rallier: Creatures you control get +1/+0 until end of turn.
3/1
Verdispore2GG Creature - Elemental
Forestwalk
When Verdispore enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped under target player's control. If you do, shuffle your library.
Evoke 1G
4/3
Gentle Crag Land - Island Mountain
As Gentle Crag enters the battlefield, you may have an opponent gain 3 life. If you don't, Gentle Crag enters the battlefield tapped.
SwarmcallerG Creature - Elf Shaman t: Each player puts a 1/1 green Saproling creature token onto the battlefield.
Tap three untapped creatures you control: Untap Swarmcaller.
1/1
Mountain Mover2G Creature - Human Druid G, t: Target land becomes a 3/3 green creature until end of turn. It's still a land.
3/3
Sparkslinger Knight1RR Creature - Human Knight
Discard a land card: Sparkslinger Knight deals 2 damage to target creature or player.
3/1
"When I use a word," Humpty Dumpty said, in rather a scornful tone, "it means just what I choose it to mean - neither more nor less." -Lewis Carroll, Through the Looking Glass
Wrathful Lightning cause who doesn't like direct damage and/or lifegane and/or shrinking creatures if not outright killing them.
honorable mention to the knight and rallier
Hey.. I remember participating in creating this cube! I got super busy right after the contest ended and didn't keep track of what happened with it so it's very cool to see it again (and with art!). I went back and checked and it was also interesting to see which of my designs made it through development (so far) intact, which got altered, and which got removed.
Wrathful Lightning in a landslide. On to the next pack.
Picks: Forger of the Warrens
Wrathful Lightning
Pack 1, Pick 3 Skyhaven
Rootleaf Advocate
Dominate Expectations
Rooftop Thief
Counteract
Vicious Borgost
Wasp Swarm
Lifewrought Volcano
Pull from Aether
Devourer of Dreams
Surprising Desertion
Soil-Turner Wurm
Memory Vortex
Skyhaven3WW Enchantment 2W: Put a 3/3 white Angel creature token with flying and defender onto the battlefield blocking target creature attacking you. Activate this ability only during combat after blockers are declared, and only once for each creature attacking you.
Sacrifice Skyhaven: Angel creatures you control lose defender until end of turn.
Rootleaf Advocate2G Creature - Dryad Shaman
When Rootleaf Advocate enters the battlefield, put a token onto the battlefield that's a copy of any land on the battlefield.
3/2
Dominate Expectations1GUB Instant
You may pay 0 rather than pay the mana cost of the next nonwhite, nonred spell you cast this turn.
Until end of turn, whenever you cast a spell, you draw a card and you lose 1 life.
Rooftop Thief1UU Creature - Human Rogue
Rooftop Thief can't be blocked except by creatures with flying.
When Rooftop Thief enters the battlefield, gain control of target artifact for as long as Rooftop Thief remains on the battlefield.
2/1
CounteractUU Instant
Counter target spell, then reveal the top card of your library. That spell's controller may put that card on the bottom of your library.
Vicious BorgostGG Creature - Beast G: Vicious Borgost gets +2/+2 until end of turn. Activate this ability only once each turn. G: Regenerate Vicious Borgost.
2/1
Wasp Swarm2R Creature - Insect
Flying
When Wasp Swarm enters the battlefield, if it's not a token, put two tokens that are copies of it onto the battlefield for each spell cast this turn.
Sacrifice Wasp Swarm: Wasp Swarm deals 1 damage to target creature or player.
0/1
Lifewrought Volcano Land
Whenever you play a Mountain or a Plains, put two charge counters on Lifewrought Volcano. t: Add 1 to your mana pool. t, Remove a charge counter from Lifewrought Volcano: Add R or W to your mana pool.
Pull from AetherB Sorcery
Exile target creature card in your graveyard with two time counters on it. If it doesn't have suspend, it gains suspend.
Devourer of Dreams2B Creature - Demon Nightmare
Discard a card: Devourer of Dreams gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn. Hellbent - At the beginning of your upkeep, if you have no cards in hand, draw a card.
2/2
Surpring Desertionx1WW Instant
Exile up to X target attacking creatures.
Soil-Turner Wurm5GG Creature - Wurm
Trample
Whenever Soil-Turner Wurm deals combat damage to a player, you may return that many target cards from your graveyard to your hand.
6/6
Memory Vortex2UU Instant
Put target creature on top of its owner's library.
Choose one - Draw a card; or target player puts the top two cards of his or her library into his or her graveyard.
I'm torn between Devourer of Dreams and Pull from Aether. I think Devourer of Dreams is a little better just because it can be a pretty big dude, splashable, and keeps our hand full in the late game.
"When I use a word," Humpty Dumpty said, in rather a scornful tone, "it means just what I choose it to mean - neither more nor less." -Lewis Carroll, Through the Looking Glass
And without further ado, here's the first pack:
Pack 1, Pick 1
Elvish Mystic
Palace of Purity
Shush
Passion of the Seraphim
Forger of the Warrens
Swirling Sea Husher
Egg of Xaltar
Pools of Contemplation
Drake's Mantra
Marduk's Battleshout
Erratic Bolt
Ravaging Suvara
Exculpate
Underplower
Plasmorphogen
Creature - Elf Druid
t: Add one mana of any color to your mana pool.
1, Sacrifice Elvish Mystic: Destroy target enchantment.
1/2
Palace of Purity
Land
t: Add 1 to your mana pool.
:symrg::symgw:, t, Sacrifice Palace of Purity: Destroy target artifact or enchantment.
Shush 1U
Instant
Buyback 2U
Return target spell to its owner's hand.
Passion of the Seraphim 1WW
Enchantment - Aura
Enchant creature
When Passion of the Seraphim enters the battlefield, put two 1/1 white Spirit creature tokens onto the battlefield.
Enchanted creature gets +2/+2.
Creatures you control have flying and lifelink.
Forger of the Warrens 1R
Legendary Creature - Goblin Warrior
Haste
Other Goblin creatures you control get +1/+0.
Whenever Forger of the Warrens deals combat damage to a player, put a 1/1 red Goblin creature token onto the battlefield.
2/1
Swirling Sea Husher 1U
Creature - Serpent
Flash
Islandwalk
When Swirling Sea Husher enters the battlefield, counter target activate or triggered ability.
2/1
Egg of Xaltar 1
Artifact
1, t, Sacrifice Egg of Xaltar: You may cast a nonland card with converted mana cost X or less from your hand without paying its mana cost, where X is the number of lands you control. Draw a card.
Pools of Contemplation
Land
t: Add 1 to your mana pool.
t, Reveal a card from your hand: Add one mana of any of the revealed card's colors to your mana pool.
Drake's Mantra 4U
Enchantment
When Drake's Mantra enters the battlefield, put a 2/2 blue Drake creature token with flying onto the battlefield.
Landfall - Whenever a land enters the battlefield under your control, put a 2/2 blue Drake creature token with flying onto the battlefield.
Marduk's Battleshout 3RR
Instant
Creatures you control get +4/+0 until end of turn.
If only red and/or white mana was spent to cast Marduk's Battleshout, creatures you control gain first strike until end of turn.
Erratic Bolt R
Instant
Erratic Bolt deals 3 damage to target creature or player and 1 damage to you. The damage can't be prevented.
Ravaging Suvara 2RR
Creature - Beast
R: Ravaging Suvara gets +1/+0 until end of turn.
R: Ravaging Suvara gains first strike until end of turn.
4/4
Exculpate WWBB
Sorcery
Destroy all nonland permanents.
Underplower 3GG
Creature - Beast
When Underplower enters the battlefield, put target land on top of its owner's library.
5/3
Plasmorphogen 1G
Creature - Elemental
When Plasmorphogen enters the battlefield, you gain 2 life.
When Plasmorphogen leaves the battlefield, you may search your library for a creature card, reveal that card, and put it into your hand. If you do, shuffle your library.
Evoke 2G
2/1
Plasmorphogen
Erratic Bolt
Pools of Contemplation
Shush
I think I would have to go with Erratic Bolt just because its cheap splashable removal.
Draft my cube!
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Cheers,
rant
My Cube
CubeCobra: https://cubecobra.com/cube/overview/5f5d0310ed602310515d4c32
Cube Tutor: http://cubetutor.com/viewcube/1963
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
My Custom Cube - a super-powered Core Set
Picks:
Forger of the Warrens
Pack 1, Pick 2
Blinking Illusion
Shield of Valor
Thrath Seeker
Aging Rhox
Wrathful Lightning
Traumatic Tutor
Umezawa's Powerstone
Lark Acolyte
Redridge Rallier
Verdispore
Gentle Crag
Swarmcaller
Mountain Mover
Sparkslinger Knight
Creature - Illusion
Flash
Flying
When Blinking Illusion enters the battlefield, you may exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3W: Exile Blinking Illusion, then return it to the battlefield under its owner's control.
3/3
Shield of Valor :sym2w::sym2w:
Artifact - Equipment
Equipped creature gets +2/+2 and has first strike and protection from black.
Equip 2
Thrath Seeker 1GG
Creature - Beast
While you're searching your library, you may pay G to cast Thrath Seeker from your library without paying its mana cost.
3/3
Aging Rhox 3WU
Creature - Rhino Soldier
Vanishing 4
Whenever a time counter is removed from Aging Rhox, draw a card.
Aging Rhox gets +1/+1 for each time counter on it.
2/2
Wrathful Lightning xR
Sorcery
Kicker W and/or B
Wrathful Lightning deals 2 damage to each of X target creatures and/or players.
If Wrathful Lightning was kicked with W, it has lifelink.
If Wrathful Lightning was kicked with B, it has wither.
Traumatic Tutor 1B
Sorcery
Exile the top half of your library, rounded up, face down. Search your library for a card, then shuffle all cards exiled this way into your library and put that card on top of it.
Umezawa's Powerstone 3
Artifact
t: Add one mana of any color to your mana pool.
2, t, Sacrifice Umezawa's Powerstone: Put two 1/1 colorless Construct artifact creature tokens onto the battlefield.
Lark Acolyte 2WW
Creature - Human Cleric
Flying
When Lark Acolyte is put into a graveyard from the battlefield, return another target creature card from your graveyard to the battlefield.
3/3
Redridge Rallier 1RR
Creature - Goblin Warrior
When Redridge Rallier enters the battlefield, put two 1/1 red Goblin creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginning of the next end step.
Sacrifice Redridge Rallier: Creatures you control get +1/+0 until end of turn.
3/1
Verdispore 2GG
Creature - Elemental
Forestwalk
When Verdispore enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped under target player's control. If you do, shuffle your library.
Evoke 1G
4/3
Gentle Crag
Land - Island Mountain
As Gentle Crag enters the battlefield, you may have an opponent gain 3 life. If you don't, Gentle Crag enters the battlefield tapped.
Swarmcaller G
Creature - Elf Shaman
t: Each player puts a 1/1 green Saproling creature token onto the battlefield.
Tap three untapped creatures you control: Untap Swarmcaller.
1/1
Mountain Mover 2G
Creature - Human Druid
G, t: Target land becomes a 3/3 green creature until end of turn. It's still a land.
3/3
Sparkslinger Knight 1RR
Creature - Human Knight
Discard a land card: Sparkslinger Knight deals 2 damage to target creature or player.
3/1
My Custom Cube - a super-powered Core Set
My Tribal cube
My 93/94 old school cube
My Artifact cube
My Hearthstone Quiz App for iOS
Cheers,
rant
My Cube
CubeCobra: https://cubecobra.com/cube/overview/5f5d0310ed602310515d4c32
Cube Tutor: http://cubetutor.com/viewcube/1963
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
Edit: Grr one sec, stupid me thought I was on the first pack still LOL. looking over the others.
OK...
Wrathful Lightning For sure lol
I am enjoying your card designs here.
My 380 Beginners’ Cube on Cube Tutor
"When I use a word," Humpty Dumpty said, in rather a scornful tone, "it means just what I choose it to mean - neither more nor less." -Lewis Carroll, Through the Looking Glass
honorable mention to the knight and rallier
Oh.. and Wrathful Lightning
Picks:
Forger of the Warrens
Wrathful Lightning
Pack 1, Pick 3
Skyhaven
Rootleaf Advocate
Dominate Expectations
Rooftop Thief
Counteract
Vicious Borgost
Wasp Swarm
Lifewrought Volcano
Pull from Aether
Devourer of Dreams
Surprising Desertion
Soil-Turner Wurm
Memory Vortex
Enchantment
2W: Put a 3/3 white Angel creature token with flying and defender onto the battlefield blocking target creature attacking you. Activate this ability only during combat after blockers are declared, and only once for each creature attacking you.
Sacrifice Skyhaven: Angel creatures you control lose defender until end of turn.
Rootleaf Advocate 2G
Creature - Dryad Shaman
When Rootleaf Advocate enters the battlefield, put a token onto the battlefield that's a copy of any land on the battlefield.
3/2
Dominate Expectations 1GUB
Instant
You may pay 0 rather than pay the mana cost of the next nonwhite, nonred spell you cast this turn.
Until end of turn, whenever you cast a spell, you draw a card and you lose 1 life.
Rooftop Thief 1UU
Creature - Human Rogue
Rooftop Thief can't be blocked except by creatures with flying.
When Rooftop Thief enters the battlefield, gain control of target artifact for as long as Rooftop Thief remains on the battlefield.
2/1
Counteract UU
Instant
Counter target spell, then reveal the top card of your library. That spell's controller may put that card on the bottom of your library.
Vicious Borgost GG
Creature - Beast
G: Vicious Borgost gets +2/+2 until end of turn. Activate this ability only once each turn.
G: Regenerate Vicious Borgost.
2/1
Wasp Swarm 2R
Creature - Insect
Flying
When Wasp Swarm enters the battlefield, if it's not a token, put two tokens that are copies of it onto the battlefield for each spell cast this turn.
Sacrifice Wasp Swarm: Wasp Swarm deals 1 damage to target creature or player.
0/1
Lifewrought Volcano
Land
Whenever you play a Mountain or a Plains, put two charge counters on Lifewrought Volcano.
t: Add 1 to your mana pool.
t, Remove a charge counter from Lifewrought Volcano: Add R or W to your mana pool.
Pull from Aether B
Sorcery
Exile target creature card in your graveyard with two time counters on it. If it doesn't have suspend, it gains suspend.
Devourer of Dreams 2B
Creature - Demon Nightmare
Discard a card: Devourer of Dreams gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.
Hellbent - At the beginning of your upkeep, if you have no cards in hand, draw a card.
2/2
Surpring Desertion x1WW
Instant
Exile up to X target attacking creatures.
Soil-Turner Wurm 5GG
Creature - Wurm
Trample
Whenever Soil-Turner Wurm deals combat damage to a player, you may return that many target cards from your graveyard to your hand.
6/6
Memory Vortex 2UU
Instant
Put target creature on top of its owner's library.
Choose one - Draw a card; or target player puts the top two cards of his or her library into his or her graveyard.
Draft my cube!
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My 380 Beginners’ Cube on Cube Tutor
"When I use a word," Humpty Dumpty said, in rather a scornful tone, "it means just what I choose it to mean - neither more nor less." -Lewis Carroll, Through the Looking Glass