When the Epochrisite leaves play it can come back immediately as a 4/4 vs. waiting 3 turns.
But when would Epochrasite leave play? If I've got a 1/1 Epochrasite enchanted with Hyena Umbra and you cast Doom Blade on it, the Umbra kicks in and gets destroyed instead and the Epochrasite never leaves play.
When the Epochrisite leaves play it can come back immediately as a 4/4 vs. waiting 3 turns.
The Umbra has nothing to do with leaving play. I'm not sure what you're thinking it does in this situation. If the creature would be destroyed, it doesn't, and the Umbra is destroyed as a replacement effect. The creature never leaves the battlefield.
The Umbra has nothing to do with leaving play. I'm not sure what you're thinking it does in this situation. If the creature would be destroyed, it doesn't, and the Umbra is destroyed as a replacement effect. The creature never leaves the battlefield.
Exactly, I completely misread totem armor (in other words I assumed it worked a certain way without really reading it). I thought it returned the creature from the graveyard to play.
The interesting thing is that this way the creatures can still attack even after getting destroyed.
+
would be a good interaction. Allowing you to swing in after wrathing in the first mainphase.
Me too, and I love blinking Sarcomancy in and out of play.
Ooh, that's a good one. I'll have to look for that in future cubing. And here I thought I was slick for dealing the last two points of damage by sac'ing Chameleon Colossus to Siege-Gang (followed by Siege-Gang to itself).
Colossus is ripe with subtle yet frequently effective synergies. I remember when I first discovered that Colossus was an Assembly Worker alongside Mishra's Factory. My opponent and I were racing (he also had something big and dumb...Kokusho, I think), he's at 10 life and only accounted for 8 damage coming from the colossus. Oops.
Phyrexian Tower is a cool land. For all the people that still use 2 of each color-aligned land (instead of going in the colored sections), that's probably the 2nd best black land behind Volrath's Stronghold.
Phyrexian Tower is a cool land. For all the people that still use 2 of each color-aligned land (instead of going in the colored sections), that's probably the 2nd best black land behind Volrath's Stronghold.
100% agree, the synergies within the color are extremely high. And it has spawned some very creative use in our group.
I always wondered how close that card was to playable..thoughts?
I used to shun it, then I started to think about it, it kinda gives that deck an extra discard outlet while you wait for the big dog SOF and if you do have it out already, it works great then you can say discard your akroma, but play the wall of blossom rather than wasting a nightmare activation on a wall of blossom.
Doesn't the Servitude's replacement effect remove it from the game instead?
Nope, you control both triggers and can put them on the stack in any order. If you do it right you get and infinite loop(well...as long as you have 4 mana). Did that with a clique to win the game back when I had servitude in cube.
While we were playing multiplayer last night we accidentally stumbled upon the nasty combo of Tangle Wire + Winter Orb and we were all groaning from it.
Even though we started with basically all our lands uptapped by the time the Tangle Wire faded away, we were all locked down.
As soon as there are more combo cards that work well with the Skeleton, he may sneak into the cube. But until that day comes, he'll have to stay out.
Its busted with Skullclamp as well btw, not to mention being an extremely annoying blocker. It synergizes very well with Recurring Nightmare, Survival of the Fittest, and a host of other cards. Its quite a creature, and has been consistenly taken highly in our drafts and used to great success.
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When the Epochrisite leaves play it can come back immediately as a 4/4 vs. waiting 3 turns.
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But when would Epochrasite leave play? If I've got a 1/1 Epochrasite enchanted with Hyena Umbra and you cast Doom Blade on it, the Umbra kicks in and gets destroyed instead and the Epochrasite never leaves play.
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The Umbra has nothing to do with leaving play. I'm not sure what you're thinking it does in this situation. If the creature would be destroyed, it doesn't, and the Umbra is destroyed as a replacement effect. The creature never leaves the battlefield.
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Exactly, I completely misread totem armor (in other words I assumed it worked a certain way without really reading it). I thought it returned the creature from the graveyard to play.
The interesting thing is that this way the creatures can still attack even after getting destroyed.
+
would be a good interaction. Allowing you to swing in after wrathing in the first mainphase.
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Me too, and I love blinking Sarcomancy in and out of play.
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Ooh, that's a good one. I'll have to look for that in future cubing. And here I thought I was slick for dealing the last two points of damage by sac'ing Chameleon Colossus to Siege-Gang (followed by Siege-Gang to itself).
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100% agree, the synergies within the color are extremely high. And it has spawned some very creative use in our group.
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I always wondered how close that card was to playable..thoughts?
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Drawing three cards a turn, attacking with a 2/2 flier that had vigilance was nice.
I used to shun it, then I started to think about it, it kinda gives that deck an extra discard outlet while you wait for the big dog SOF and if you do have it out already, it works great then you can say discard your akroma, but play the wall of blossom rather than wasting a nightmare activation on a wall of blossom.
Its awesome even as Divination with Buyback U.
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Nope, you control both triggers and can put them on the stack in any order. If you do it right you get and infinite loop(well...as long as you have 4 mana). Did that with a clique to win the game back when I had servitude in cube.
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+
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Try it with Bloodghast!
..........
As soon as there are more combo cards that work well with the Skeleton, he may sneak into the cube. But until that day comes, he'll have to stay out.
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Even though we started with basically all our lands uptapped by the time the Tangle Wire faded away, we were all locked down.
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Its busted with Skullclamp as well btw, not to mention being an extremely annoying blocker. It synergizes very well with Recurring Nightmare, Survival of the Fittest, and a host of other cards. Its quite a creature, and has been consistenly taken highly in our drafts and used to great success.
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