I'm trying to go to 540 from 450 improve the quality of the cards and make sure there are no "cheat wins" like exsaunguineate and debt to the debtless. I've left a few effects in like that but they are very limited. I've got a list of cuts and if I cut these I'll lean a little on the community for cards that improve playability of the cube as well as make it tougher to decide what to draft to improve the drafting experience. This is only drafted by 4-6 players. I've read a lot of cube lists but that's usually only for 1v1 cubes so a lot of those cards (goblin guide) are useless here.
If you draft it at cubetutor send me any thoughts below, I'd love to hear them.
Draft it here and help me out! : http://www.cubetutor.com/draft/55661
Thanks!
Looks fun! If you ever want to focus more on the multiplayer aspect there are some great cycles in the commander packs and conspiracy. Will of the Council is a fun mechanic in particular. Some cycles to look at:
Tempt cycle from C13
Offering cycle from C14
Vow cycle from CMD (Assault Suit too)
Hunted cycle from RAV
These are fun as the force people into alliances to maximize playability, but known allegiances also force animosity to the table. Also gotta shout out to Marchesa, the Black Rose because she is a lot of fun in a multiplayer cube.
Did I miss this thread? Dammit, sorry - I'll have a stickybeak at it when I'm able to in the next few days and report back here.
So you're aware, there's a Multiplayer and EDH Cube thread in the "Cube Card and Archetype" subforum below this one (you can see the link to it in my sig). Plenty of us Multiplayer cube folk down there.
Okay, snuck in a peek. Looks really solid and grindy like mine, but with a couple more power cards (awesome)!
The cards that stand out to me as weak:
Kor Sanctifiers. I get what it's trying to achieve, but you're always casting it for four, or it's just a vanilla 2/3 that will be eaten alive. Not sure what else I'd play in its spot, though... Devout Witness (repeatable, discard outlet for reanimator)? Soltari Visionary (evasive, but doesn't hit artifacts)?
Apostle's Blessing. It's good, but it's a cheap one-shot response in a format where cheap one-shot responses usually eat worthy deck slots. I am somehow still running Rootborn Defenses at 360... it's 1CC more, but it seems like it would fit in with your Soldiers pretty well at the very least.
Deadeye Navigator and Consecrated Sphinx over your other 6-7 blue drops all day (and twice on Sundays!)... I get that the Sphinx is $20+ nowadays, but Deadeye is budget. Given you're already running Morphling, I'd probably drop Aetherling (or maybe Frost Titan) to get him in. Once you blink Mulldrifter for the first time, you'll never look back.
I've gotta say... that is one heck of a blue spell suite. It looks incredible. About the only thing I'd really be falling over myself to get in there is Mystic Confluence (which is up there with Cryptic Command in the Multiplayer arena). I have no idea how to get it in, though!
Sylvan Advocate really doesn't have a heap to do other than hopefully pair with the man-lands you've been able to draft or cross its fingers for Nissa, Worldwaker. I suspect it probably needs one or two more land-animating tricks to play with before it's really going to be effective (e.g. Liege of the Tangle, Natural Affinity).
Giant Growth is never going to get decked. I would swap it out for an aura that gives a more permanent effect (even Predatory Hunger would likely be better here... it usually goes well past three counters).
All those mana rocks... you have no idea how much death and destruction Tezzeret the Seeker would reap in here. He'd help your Eldrazi deck ramp into oblivion, too. But man... trying to fit something else into that blue suite, too... not fair...
Aura Shards over any of your other artifact/enchantment removal things in Selesnya.
Vizkopa Guildmage in Orzhov (tough to drop something for this, though... might have to be Utter End... the Guildmage is that good).
Prophetic Bolt is simply too slow (I know, I used to run it). I know Izzet is a bit of a wasteland, but I'd at least try Mercurial Chemister in this slot - still not cheap to play, but pretty good once out.
That's a pretty short list for a 540-wide cube! I'll test-draft it as I'm able to!
I'm trying to go to 540 from 450 improve the quality of the cards and make sure there are no "cheat wins" like exsaunguineate and debt to the debtless. I've left a few effects in like that but they are very limited. I've got a list of cuts and if I cut these I'll lean a little on the community for cards that improve playability of the cube as well as make it tougher to decide what to draft to improve the drafting experience. This is only drafted by 4-6 players. I've read a lot of cube lists but that's usually only for 1v1 cubes so a lot of those cards (goblin guide) are useless here.
If you draft it at cubetutor send me any thoughts below, I'd love to hear them.
Draft it here and help me out! : http://www.cubetutor.com/draft/55661
Thanks!
Cube-a-geddon
Cube-a-geddon
Tempt cycle from C13
Offering cycle from C14
Vow cycle from CMD (Assault Suit too)
Hunted cycle from RAV
These are fun as the force people into alliances to maximize playability, but known allegiances also force animosity to the table. Also gotta shout out to Marchesa, the Black Rose because she is a lot of fun in a multiplayer cube.
So you're aware, there's a Multiplayer and EDH Cube thread in the "Cube Card and Archetype" subforum below this one (you can see the link to it in my sig). Plenty of us Multiplayer cube folk down there.
My Stupidly Large Number of Current Decks
PucaTrade with me!
The Multiplayer Power Rankings
Cube: the Gittening (My Multiplayer Cube) - MTGS Cube List | @ CubeTutor
The N00b Cube (Peasant cube for new players) - MTGS Cube List | @ CubeTutor
The cards that stand out to me as weak:
My Stupidly Large Number of Current Decks
PucaTrade with me!
The Multiplayer Power Rankings
Cube: the Gittening (My Multiplayer Cube) - MTGS Cube List | @ CubeTutor
The N00b Cube (Peasant cube for new players) - MTGS Cube List | @ CubeTutor