As everyone knows, the "usual" cube is singleton, intended to have the perfect amount of cards for those drafting it (you would have a 360 card cube for 8 players.) Even without singleton rules, the perfect card amount usually applies. At least, that's where my experience lies.
With that being said, a conspriacy cube woudl be different. At least the one I want to build.
My goal is to recreate the actual drafting experience. The fun of Conspiracy is building a really (would-be) jank deck and making it work through draft-affecting cards and conspiracies. The unpredictability of the draft is what I want to achieve here. My Ravnica unified cube is a perfectly (as perfect as it can be) balanced cube, but that's a different situation. I want every draft from this cube to feel like you just cracked packs and got random cards.
So. How would one achieve this? Here's how I thought to make it work. Keep the conspiracies separate, have 4 of each conspiracy, shuffle them, give one per pack (15 cards) to each player as part of their first/second/third round pack. Then, for the actual cube, have 2 of each rare in the set, 3 of each uncommon, and 4 of each common (similar ration... 4 of each rare, 5 of each uncommon, 6 of each common) to sort of simulate the likelihood of getting two of the same cards depending on rarity.
Then, for the actual draft, even though you might have more cards than people, you only draft enough for everyone to get 3 packs of 15, extra cards unused, to make it *feel* like a real conspiracy draft from the set.
So, what does everyone think? Please, if you have any better ideas, or feel this would just be far less fun than a tight-knit, carefully constructed and hand-picked conspiracy cube, let me know!
Im working on the same thing here. Seemed like a no-brainer considering the amount of draft chaff I found leftover from the three Games I have run at my LGS. I agree with the 4/2/1 ratio as a starting point. But that puts over 550 cards in the pool so there definitely needs to be some weeding. I am going through things today to cut a few cards I think are either useless or over/underpowered. Will post the list of cuts soon. Let me know if you have made any progress.
I take it you mean's rogue's passage, yes that card broke stalemates for me because getting one gigantic dude unblockability usually ended the game for someone. Was insane in RTR draft too. Such an insane card in limited, in constructed it can be backbreaking too.
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As everyone knows, the "usual" cube is singleton, intended to have the perfect amount of cards for those drafting it (you would have a 360 card cube for 8 players.) Even without singleton rules, the perfect card amount usually applies. At least, that's where my experience lies.
With that being said, a conspriacy cube woudl be different. At least the one I want to build.
My goal is to recreate the actual drafting experience. The fun of Conspiracy is building a really (would-be) jank deck and making it work through draft-affecting cards and conspiracies. The unpredictability of the draft is what I want to achieve here. My Ravnica unified cube is a perfectly (as perfect as it can be) balanced cube, but that's a different situation. I want every draft from this cube to feel like you just cracked packs and got random cards.
So. How would one achieve this? Here's how I thought to make it work. Keep the conspiracies separate, have 4 of each conspiracy, shuffle them, give one per pack (15 cards) to each player as part of their first/second/third round pack. Then, for the actual cube, have 2 of each rare in the set, 3 of each uncommon, and 4 of each common (similar ration... 4 of each rare, 5 of each uncommon, 6 of each common) to sort of simulate the likelihood of getting two of the same cards depending on rarity.
Then, for the actual draft, even though you might have more cards than people, you only draft enough for everyone to get 3 packs of 15, extra cards unused, to make it *feel* like a real conspiracy draft from the set.
So, what does everyone think? Please, if you have any better ideas, or feel this would just be far less fun than a tight-knit, carefully constructed and hand-picked conspiracy cube, let me know!
Currently Playing:
Retired