* This thread will be open until Monday, June the 1st (pending participation).
* Voters are to rank the Top 20 cards for the LAND group according to what they would take at Pack 1, Pick 1 (P1P1) in a regular draft. Partial lists will not be accepted.
* Please rank your cards from #1 through #20, with #1 being the card you would take over all the others.
* The VOTING thread is for posting your votes only. Small discussions about the voting, in particular pointing out errors in other voter's rankings and questions about the voting process, are allowed within reasonable length, but otherwise you should use the main CPR thread for discussions. I'll enforce this rule harder from now.
* Results will be posted in their own thread after this one is closed and all the votes are compiled.
* You can edit your vote freely, up until the moment the thread is closed.
===
WHAT CARDS GO HERE? AND WHAT CARDS ARE EXCLUDED?
Based on the consensus reached in the discussion threads leading to this year's version of this project, we're mostly using the same rules a last year for how Land cards are grouped and voted on.
* Lands that have any kind of colored cost are categorized as that color or combination of colors. That means Treetop Village is considered GREEN, while Raging Ravine and Kessig Wolf Run are both considered red/green (Gruul) GUILD.
* Lands that produce only one color of mana were also categorized as that color. Anything that produces more colors is to be voted here. So Tolarian Academy is a BLUE cards, but Vivid Creek is voted here as a LAND card, just like any 'dual land' that doesn't fall in the above rule about cost.
* Remember that the draft-altering Conspiracy land Paliano, the High City, and the silver-bordered lands City of Ass, R&D's Secret Lair and Mishra’s Toy Workshop, can be voted here.
===
HOW TO VOTE ON SIMILAR CARDS
The following cards are considered to be equal. If you include them in your vote, they must be ranked as a single entry: Evolving Wilds = Terramorphic Expanse
Special Case: Urza's Power Plant = Urza's Mine = Urza's Tower(If you do want to vote on them for some reason, put them together, as "Urzatron cycle" or similar wording).
For contrast, the following cycles aren't identical enough. Each individual land is voted separately.
* LRW Tribal Lands - Gilt-Leaf Palace, Wanderwine Hub...
* FUT Futureshifted Lands - Grove of the Burnwillows, Horizon Canopy... Notice Graven Cairns is already on the 'SHM Filter Land' cycle.
For reference, here's the LAND ("artifact") results for the previous three Power Rankings project. I'm including them here to be used as a reference only. Notice the 2009/2010 had different rules for how to classify certain lands.
PLEASE NOTE! Since the last year's CPR, the following sets have been released:
* Conspiracy
* Magic 2015
* Commander 2014
* Khans of Tarkir
* Fate Reforged
* Dragons of Tarkir
1. Library of Alexandria
2. Strip Mine
3. Mana Confluence
4. City of Brass
5. ONS/ZEN Fetchlands
6. ABU Dual Lands
7. Wasteland
8. Mutavault
9. Mishra's Factory
10. RAV Shocklands
11. Maze of Ith
12. City of Ass
13. Grand Coliseum
14. Rishadan Port
15. Paliano, the High City
16. Horizon Canopy
17. Gemstone Mine
18. Evolving Wilds (Terramorphic Expanse)
19. Ancient Tomb
20. Undiscovered Paradise
1. Library of Alexandria
2. Strip Mine
3. ABU Duals
4. Maze of Ith
5. Fetchlands
6. Mana Confluence
7. City of Brass
8. Mutavault
9. Mishra's Factory
10. Rishadan Port
11. Ancient Tomb
12. Paliano, the High City
13. Shocklands
14. Wasteland
15. Horizon Canopy
16. Reflecting Pool
17. Grand Colisseum
18. Check Lands
19. Undiscovered Paradise
20. Gemstone Mine
1. Library of Alexandria
2. Strip Mine
3. Maze of Ith
4. Mishra's Factory
5. Mutavault
6. Evolving Wilds/Terramorphic Expanse
7. Mana Confluence
8. City of Brass
9. Ancient Tomb
10. Rishadan Port
11. FECTHCES
12. DUALS
13. Paliano, the High City
14. City of Ass
15. Wasteland
16. Horizon Canopy
17. Shocklands
18. Checklands
19. Gemstone Mine
20. PAINLANDS
1. Library of Alexandria
2. Strip mine
3. ONS/ZEN Fetchlands
4. ABU dual lands
5. RAV Shocklands
6. Mana Confluence
7. City of Brass
8. City of Ass
9. Maze of Ith
10. Rishadan Port
11. Wasteland
12. Gemstone Mine
13. Horizon Canopy
14. Paliano, The high city
15. Mishra's Factory
16. Mutavault
17. Filter lands
18. Grand Coliseum
19. Evolving Wilds
20. Undiscovered Paradise
Maybe they have experience with it in other cubes, but don't/can't include it in their own list because they play formats it doesn't work in. For example, I keep it in my conspiracy module because it doesn't work in Sealed. So I can rank it as a top land even though it's not in my main list.
A lot of people did the same thing with the conspiracies themselves.
May I ask why everyone ranking Paliano, the High City so high while not even playing it?
Like I said on the opening post, I'll enforce the "no discussions" rule harder now. So, please stop talking about the voter's personal cube lists here. I'll comment on some posts over the main thread.
While making this list I get the feeling that this ranking is a lot more influenced by the mood of the day. Apart from the top cards, which land you pick depends a lot on which deck you feel like drafting that particular draft. In the other sections I am pretty consisted (is this good English?) and tend to pick according to brute power P1P1. With lands I feel like my inner Spike give me a lot more leeway. Maybe because it is pretty hard to rank cards this different.
With just 19 voters so far, when the other groups got between 22 to 26, I'll extend this voting thread for an extra day. Tomorrow around this time I'll close this and open the next thread, Allied Guilds, regardless of the number of extra voters we get.
Private Mod Note
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* Voters are to rank the Top 20 cards for the LAND group according to what they would take at Pack 1, Pick 1 (P1P1) in a regular draft. Partial lists will not be accepted.
* Please rank your cards from #1 through #20, with #1 being the card you would take over all the others.
* The VOTING thread is for posting your votes only. Small discussions about the voting, in particular pointing out errors in other voter's rankings and questions about the voting process, are allowed within reasonable length, but otherwise you should use the main CPR thread for discussions. I'll enforce this rule harder from now.
* Results will be posted in their own thread after this one is closed and all the votes are compiled.
* You can edit your vote freely, up until the moment the thread is closed.
===
WHAT CARDS GO HERE? AND WHAT CARDS ARE EXCLUDED?
Based on the consensus reached in the discussion threads leading to this year's version of this project, we're mostly using the same rules a last year for how Land cards are grouped and voted on.
* Lands that have any kind of colored cost are categorized as that color or combination of colors. That means Treetop Village is considered GREEN, while Raging Ravine and Kessig Wolf Run are both considered red/green (Gruul) GUILD.
* Lands that produce only one color of mana were also categorized as that color. Anything that produces more colors is to be voted here. So Tolarian Academy is a BLUE cards, but Vivid Creek is voted here as a LAND card, just like any 'dual land' that doesn't fall in the above rule about cost.
* Remember that the draft-altering Conspiracy land Paliano, the High City, and the silver-bordered lands City of Ass, R&D's Secret Lair and Mishra’s Toy Workshop, can be voted here.
===
HOW TO VOTE ON SIMILAR CARDS
The following cards are considered to be equal. If you include them in your vote, they must be ranked as a single entry:
Evolving Wilds = Terramorphic Expanse
Special Case: Urza's Power Plant = Urza's Mine = Urza's Tower (If you do want to vote on them for some reason, put them together, as "Urzatron cycle" or similar wording).
LANDS is the group with more "similar" cards falling under this rule, in the form of the many 5- or 10-card mana-fixing cycles. Each cycle is to be voted as a single entry, in such a way that they can be easily identified.
Here are the land cycles I considered relevant, with the default wording - please write like that, or with a similar wording good enough to uniquely identify that cycle. Notice many cycles are formed by cards originally printed in different sets, but that still work the exact same way.
* ABU Duals Lands (Tundra, Scrubland...)
* ONS/ZEN Fetch Lands (Polluted Delta, Scalding Tarn...)
* RAV Shock Lands (Temple Garden, Sacred Foundry...),
* M10/ISD Check Lands (Glacial Fortress, Woodland Cemetery...)
* ICE/AP Pain Lands (Karplusan Forest, Battlefield Forge...)
* MR Slow Fetches (Rocky Tar Pit...)
* RAV Guild Lands (Dimir Aqueduct, Izzet Boilerworks...)
* SHM Filter Lands (Graven Cairns, Flooded Grove...)
* SOM Fast Lands (Copperline Gorge...)
* THS Scry Lands (Temple of Deceit, Temple of Mystery...)
* ALA/KTK Triple Lands (Seaside Citadel, Mystic Monastery...)
* LRW Vivid Lands (Vivid Meadow...)
For contrast, the following cycles aren't identical enough. Each individual land is voted separately.
* LRW Tribal Lands - Gilt-Leaf Palace, Wanderwine Hub...
* FUT Futureshifted Lands - Grove of the Burnwillows, Horizon Canopy... Notice Graven Cairns is already on the 'SHM Filter Land' cycle.
Others cards that are not considered equal:
Mana Confluence x City of Brass
===
PREVIOUS RANKINGS
For reference, here's the LAND ("artifact") results for the previous three Power Rankings project. I'm including them here to be used as a reference only. Notice the 2009/2010 had different rules for how to classify certain lands.
2 Strip Mine - 17.4
3 Maze of Ith - 16.6
4 Alpha/Beta Dual Lands - 15.5
5 Wasteland - 14.0
6 City of Brass - 12.8
7 Volrath's Stronghold - 12.5
8 Onslaught Fetch Lands - 11.2
9 Ravnica Shock Lands - 10.1
10 Mishra's Factory - 9.8
10 Gaea's Cradle - 9.8
12 Mutavault - 8.2
13 Ravnica Karoo Lands - 6.8
14 Rishadan Port - 6.3
14 Thawing Glaciers - 6.3
16 Treetop Village - 5.3
17 Lorwyn Vivid Lands - 3.3
18 Reflecting Pool - 3.1
19 Tolarian Academy - 2.9
20 Grand Coliseum - 2.0
20 Kjeldoran Outpost - 2.0
2 Strip Mine - 17.9
3 Maze of Ith - 16.7
4 Volrath's Stronghold - 15.3
5 Wasteland - 14.1
6 Mishra's Factory - 12.6
7 City of Brass - 11.7
8 Grand Coliseum - 9.6
8 Mutavault - 9.6
10 ABU Dual Lands - 8.9
11 Onslaught/Zendikar Fetch Lands - 8.8
12 Shelldock Isle - 7.6
13 Treetop Village - 7.4
14 Creeping Tar Pit - 6.8
15 Celestial Colonnade - 6.0
16 Ravnica Shock Lands - 5.6
17 Rishadan Port - 3.8
18 Kjeldoran Outpost - 3.1
19 Gaea's Cradle - 2.9
20 Tolarian Academy - 2.8
2 Strip Mine - 18.6
3 Maze of Ith - 14.5
4 City of Brass - 14.3
5 Mana Confluence - 13.4
6 ABU Dual Lands - 12.8
6 Wasteland - 12.8
8 ONS/ZEN Fetch Lands - 12.7
9 RAV Shock Lands - 10.5
10 Mishra's Factory - 9.9
11 Mutavault - 9.6
12 Rishadan Port - 8.3
13 Grand Coliseum - 8.2
14 Ancient Tomb - 7.1
15 Evolving Wilds (Terramorphic Expanse) - 4.8
16 Horizon Canopy - 4.6
17 Gemstone Mine - 4.5
18 City of Ass - 3.3
18 Dust Bowl - 3.3
20 IND/M10 Check Lands - 3.0
PLEASE NOTE! Since the last year's CPR, the following sets have been released:
* Conspiracy
* Magic 2015
* Commander 2014
* Khans of Tarkir
* Fate Reforged
* Dragons of Tarkir
LAND VOTING IS NOW OPEN!
===
02 Strip Mine
03 Mana Confluence
04 City of Brass
05 Maze of Ith
06 Wasteland
07 Mishra's Factory
08 Mutavault
09 Horizon Canopy
10 Rishadan Port
11 Gemstone Mine
12 City of Ass
13 Grand Coliseum
14 ONS/ZEN Fetch Lands
15 ABU Dual Lands
16 Paliano, the High City
17 Undiscovered Paradise
18 Ancient Tomb
19 Evolving Wilds (Terramorphic Expanse)
20 RAV Shock Lands
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
02 Strip Mine
03 Mana Confluence
04 City of Brass
05 Maze of Ith
06 Wasteland
07 Mishra's Factory
08 Mutavault
09 Gemstone Mine
10 Rishadan Port
11 ONS/ZEN/KTK Fetchlands
12 ABU Duals
13 Horizon Canopy
14 Ancient Tomb
15 Grand Coliseum
16 Paliano, the High City
17 RAV Shocklands
18 Undiscovered Paradise
19 Thawing Glaciers
20 Evolving Wilds
Draft my cube! (630 cards)
2 Strip Mine
3 Maze of Ith
4 Wasteland
5 City of Ass
6 City of Brass
7 Mana Confluence
8 Onslaught/Zendikar Fetch Lands
9 Mishra's Factory
10 Mutavault
11 ABU Duals
12 Rishadan Port
13 Evolving Wilds/Terramorphic Expanse
14 Ravnica Shock Lands
15 Paliano, the High City
16 Grand Coliseum
17 Horizon Canopy
18 Undiscovered Paradise
19 Gemstone Mine
20 Reflecting Pool
Draft my cube!
Watch me stream!
2. Strip Mine
3. Mana Confluence
4. City of Brass
5. ONS/ZEN fetch lands
6. ABU dual lands
7. Wasteland
8. Mishra's Factory
9. Mutavault
10. Maze of Ith
11. Rishadan Port
12. RAV shock lands
13. Horizon Canopy
14. Terramorphic Expanse / Evolving Wilds
15. Paliano, the High City
16. City of Ass
17. Dust Bowl
18. ICE/APC Pain Lands
19. Gemstone Mine
20. Undiscovered Paradise
1. Library of Alexandria
2. Strip mine
3. ONS/ZEN Fetchlands
4. ABU dual lands
5. RAV Shocklands
6. Paliano, The high city
7. Mana Confluence
8. City of Brass
9. Maze of Ith
10. Wasteland
11. Rishadan Port
12. Grand Coliseum
13. Mishra's Factory
14. Mutavault
15. Gemstone Mine
16. Ancient Tomb
17. Horizon Canopy
18. Filter lands
19. Evolving Wilds
20. Undiscovered Paradise
Last Updated 02/07/24
Streaming Standard/Cube on Twitch https://www.twitch.tv/heisenb3rg96
Strategy Twitter https://www.twitter.com/heisenb3rg
2. Strip Mine
3. Mana Confluence
4. City of Brass
5. ONS/ZEN Fetchlands
6. ABU Dual Lands
7. Wasteland
8. Mutavault
9. Mishra's Factory
10. RAV Shocklands
11. Maze of Ith
12. City of Ass
13. Grand Coliseum
14. Rishadan Port
15. Paliano, the High City
16. Horizon Canopy
17. Gemstone Mine
18. Evolving Wilds (Terramorphic Expanse)
19. Ancient Tomb
20. Undiscovered Paradise
Edit: switched top four order
1. Library of Alexandria
2. Strip Mine
3. ABU Duals
4. Maze of Ith
5. Fetchlands
6. Mana Confluence
7. City of Brass
8. Mutavault
9. Mishra's Factory
10. Rishadan Port
11. Ancient Tomb
12. Paliano, the High City
13. Shocklands
14. Wasteland
15. Horizon Canopy
16. Reflecting Pool
17. Grand Colisseum
18. Check Lands
19. Undiscovered Paradise
20. Gemstone Mine
2. Strip Mine
3. Mana Confluence
4. City of Brass
Hey willdice, I switched my top four around a bit but everything else stayed the same. Thanks!
2. Strip Mine
3. Maze of Ith
4. Mishra's Factory
5. Mutavault
6. Evolving Wilds/Terramorphic Expanse
7. Mana Confluence
8. City of Brass
9. Ancient Tomb
10. Rishadan Port
11. FECTHCES
12. DUALS
13. Paliano, the High City
14. City of Ass
15. Wasteland
16. Horizon Canopy
17. Shocklands
18. Checklands
19. Gemstone Mine
20. PAINLANDS
The list on cube cobra
Read my blog on cube - Latest post June 2nd 2022
02 Strip Mine
03 Maze of Ith
04 ONS/ZEN Fetch Lands
05 Mana Confluence
06 City of Brass
07 Wasteland
08 Mishra's Factory
09 Mutavault
10 Rishadan Port
11 Grand Coliseum
12 Undiscovered Paradise
13 ABU Dual Lands
14 RAV Shock Lands
15 Paliano, the High City
16 Gemstone Mine
17 Ancient Tomb
18 Horizon Canopy
19 Evolving Wilds (Terramorphic Expanse)
20 M10/INN Check Lands
MTGS Average Peasant Cube 2023 Edition
Follow me. I tweet.
2. Strip mine
3. ONS/ZEN Fetchlands
4. ABU dual lands
5. RAV Shocklands
6. Mana Confluence
7. City of Brass
8. City of Ass
9. Maze of Ith
10. Rishadan Port
11. Wasteland
12. Gemstone Mine
13. Horizon Canopy
14. Paliano, The high city
15. Mishra's Factory
16. Mutavault
17. Filter lands
18. Grand Coliseum
19. Evolving Wilds
20. Undiscovered Paradise
1. Library of Alexandria
2. Strip Mine
3. Mana Confluence
4. City of Brass
5. Maze of Ith
6. Horizon Canopy
7. Wasteland
8. Mishra's Factory
9. Mutavault
10. Rishadan Port
11. ONS/ZEN Fetch Lands
12. Gemstone Mine
13. Bazaar of Baghdad
14. City of Ass
15. Grand Coliseum
16. ABU Dual Lands
17. Ancient Tomb
18. RAV Shock Lands
19. Evolving Wilds (Terramorphic Expanse)
20. Undiscovered Paradise
May I ask why everyone ranking Paliano, the High City so high while not even playing it?
Zetsu's Cube on CubeTutor.com
Zetsu's Ebay MTG Online Store
Zetsu's Poker Draft Method
What do you mean?
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
Zetsu's Cube on CubeTutor.com
Zetsu's Ebay MTG Online Store
Zetsu's Poker Draft Method
A lot of people did the same thing with the conspiracies themselves.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
2 Strip Mine
3 Maze of Ith
4 Mana Confluence
5 City of Brass
6 Wasteland
7 Mishra's Factory
8 Mutavault
9 Rishadan Port
10 City of Ass
11 Grand Coliseum
12 Gemstone Mine
13 ONS/ZEN Fetch Lands
14 Paliano, the High City
15 ABU Duals
16 Horizon Canopy
17 RAV Shock Lands
18 Terramorphic Expanse/Evolving Wilds
19 Undiscovered Paradise
20 Ancient Tomb
Cheers,
rant
My Cube
CubeCobra: https://cubecobra.com/cube/overview/5f5d0310ed602310515d4c32
Cube Tutor: http://cubetutor.com/viewcube/1963
Like I said on the opening post, I'll enforce the "no discussions" rule harder now. So, please stop talking about the voter's personal cube lists here. I'll comment on some posts over the main thread.
2. Strip Mine
3. Fetches
4. ABU Duals
5. Shock lands
6. Mishra's Factory
7. Mutavault
8. City of Ass
9. Wasteland
10. Mishra's Workshop
11. Evolving Wilds/T-Mo
12. Bazaar of Baghdad
13. City of Brass
14. Grand COliseum
15. Maze of Ith
16. Paliano
17. Ancient Tomb
18. Gemstone Mine
19. Horizon Canopy
20. Checklands
Also, follow us on twitter! @TurnOneMagic
02 ONS/ZEN Fetchlands
03 ABU Duals
04 Mana Confluence
05 City of Brass
06 Grand Coliseum
07 RAV Shockduals
08 Maze of Ith
09 Strip Mine
10 Gemstone Mine
11 Wasteland
12 Mishra's Factory
13 Mutavault
14 Paliano, the High City
15 Evolving Wilds (and Terramorphic Expanse)
16 Ancient Tomb
17 Reflecting Pool
18 M10/INN Checklands
19 Rishadan Port
20 Dust Bowl
Uril, the Miststalker RGW -- Ulamog, the Infinite Gyre C -- Vhati il-Dal BG -- Jor Kadeen, the Prevailer RW -- Animar, Soul of Elements URG
Kiki-Jiki, Mirror Breaker R -- Maga, Traitor to Mortals B -- Ghave, Guru of Spores BGW -- Sliver Hivelord WUBRG
02 Strip Mine
03 Mana Confluence
04 City of Brass
05 Mishra's Workshop
06 ABU Duals
07 ONS/ZEN Fetchlands
08 Grand Coliseum
09 RAV Shocklands
10 Evolving Wilds/Terramorphic Expanse
11 Maze of Ith
12 Mirage fetches
13 Mishra's Factory
14 Rishadan Port
15 Wasteland
16 Mutavault
17 Horizon Canopy
18 Ancient Tomb
19 Undiscovered Paradise
20 Painlands
While making this list I get the feeling that this ranking is a lot more influenced by the mood of the day. Apart from the top cards, which land you pick depends a lot on which deck you feel like drafting that particular draft. In the other sections I am pretty consisted (is this good English?) and tend to pick according to brute power P1P1. With lands I feel like my inner Spike give me a lot more leeway. Maybe because it is pretty hard to rank cards this different.
I feel compelled to repeat everything I hear
Hicham, those lands can't be voted here. The manlands will be voted as guild cards, and Stronghold was voted as black card previously.
Ok, I blame cubing yesterday night and only getting three hours of sleep;). I skimmed the rules, but somehow missed these. Fixed.
I feel compelled to repeat everything I hear