Quote from BlimpyBanning Karn and Upheaval make me sad, both cards are so much fun.
Quote from wtwlf123Yes.
Now that the Vivds are gone, I'd make the switch to the 'walker. Even without Vivids, I'd still play the 'walker. UUBBBRR is a disgusting mana cost. I don't care what the spell does if I can't cast it.
Quote from kmclaughI've never had a problem casting it when playing grixis. And it's rare that I can't cast it once I hit 7 mana.
Quote from Salmo »It's just about reasonable expectations.
Quote from calibrettoThis is why they invented doggy style and backwards cowgirl. And paper bags.
Quote from Antknee42Nicol Bolas, PW has been light years better than Cruel Ultimatum has been in my Grixis slot. The mana cost was so bad on Cruel, and it is so much easier on NBPW. Thing is, I never felt like the game was over when someone cast it...
...but facing down NBPW is a daunting task. Which is what I want out of an expensive, 3-color card.
Quote from TakeABowThe way I describe NBPW and Karn is that they are "Hilariously Game-Ending". The problem with Bolas is that his mana cost makes him nigh-unplayable in my cube.
Quote from Antknee42Bow- your control decks don't live until turn 8+?
Quote from TakeABowIf they last that long, they certainly didn't do it by 'holding out' until turn 8, but by taking control of the game much earlier. (Also if you manage to cast an 8-drop on turn 8 you have drawn too many lands 8/15 cards = more than 50%). You can't expect to land an 8-drop until turns 11-13 or so unless you have accelerants of some kind.
Karn is playable because ramp and decks with fast artifact mana can ramp up to him by turns 3-4. Those decks have a much harder time finding Bolas mana (since they are typically green or making mostly colorless mana).