Quote from HalfSlothHalfCamelWhat are the core (and fringe I suppose) cards to support U Tempo in a cube?
Quote from JujuI'm a fan of:
Delver of Secrets
Quote from wtwlf123That card's so insane that it needs reminder text on it that lets you know you can kick your opponent right in the junk when it resolves.
Quote from NofWhen I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
Quote from quitequieterdid this guy test well for you or are you speaking hypothetically? because he was pretty awful when i played him. i had a very exciting deck with multiple tutors that ensured i got him flipped when necessary but the majority of the time i was cutting him because a tempo-focused blue has too many creatures to ensure he flips regularly. i think he might be better in a more traditional blue section with mostly spells, but that section is a lot less interested in running him.
Quote from UsmanHe was solid when I ran him, Kenny's also had success with him.
Quote from quitequietercan you elaborate? i often ended up cutting him from my deck because i had too few instants and sorceries.
Quote from meep »There are many other blue cards that fit well into this archetype, but that's more because they're good cards than anything else.
Quote from LorkDefinitely agree with the one hundred and twenty-third white wolf. It isn't necessary to dilute the cube to support blue tempo decks. The cards are all very sweet, cubeable cards that have uses outside of blue tempo.
But if you want to support blue tempo, you can only do it by including a critical density of these specific good cards, at the expense of other good cards.
We have no problem paring down the number of totally sweet 5+ drops in other colors to support non-control applications of those colors, so supporting blue tempo is mostly just a matter of applying that same thinking to your blue section. Blue tempo doesn't have enough redundancy to reliably start the show with a 1-drop every game, but it isn't that far off from the other colors despite that.
Good catch on Phantasmal Bear, Phantizle. Going to need to give him another look and see if blue wants the 1-drop badly enough. He's not totally synergistic with the rest of the color, but might be undercosted enough to get in there anyway.