This guy looks pretty brutal to me. A one sided effect that I'm happy with, regardless of their choice. Fits nicely into any aggro deck as a curve topper/Sulfuric Vortex Imitator, and into Pox decks because it's unlikely they'll have creatures to sac.
EDIT: It's also in the colors with the highest amount of colored symbols (I think) on creatures and permanents.
Yeah I've already decided to be testing him soon, he looks good. (Wish I could afford lili of the veil to go with it but that's neither here nor there) I think he'll be worth using
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Total side note but I like how people are discussing running this over itself.
Well, it has to be said that Kolaghan is clearly better than Kolaghan. Considering what BR decks usually want and how stiff the competition in this guild is, there is no way that I would run Kolaghan over Kolaghan! Kolaghan might make it in as the sixth guild card or so. Kolaghan on the other hand ranks several places below that.
It was so funny to me when they described this as a downgrade to the original Zurgo during the Pax East panel. I was thinking if this is a downgrade, they should really "downgrade" all legendary creatures. Haha.
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I don't see the point of this new shroud mechanic. It's strictly worse than Hexproof. Threshold is pretty bad too, Delirium is a much better mechanic and probably easier to activate.
Otherwise this card is a pretty neat guy. Dodges removal and grows into a Primal Huntbeast. 3/5
Looks cool, and I'd probably give it more consideration if it weren't in arguably the single most competitive slot in all of the cube (Rakdos/Red deck 4 drop). It does a passable Vortex imitation and probably gets animated a fair amount of the time, but I don't think it'll be remotely enough of the time.
Not cracking my 9-card guild section in 720 unpowered. Giving your opponents a choice is rarely good, and the "choice" can easily be rendered useless by cards like Bloodghast, Elsperh, etc. It won't be a creature all that often either and there are better Rakdos 4's (Aristocrat, Redcap, Olivia.) Pass.
Not cracking my 9-card guild section in 720 unpowered. Giving your opponents a choice is rarely good, and the "choice" can easily be rendered useless by cards like Bloodghast, Elsperh, etc. It won't be a creature all that often either and there are better Rakdos 4's (Aristocrat, Redcap, Olivia.) Pass.
While I don't think this cracks my cube, I disagree that the trigger is 'rendered useless' by an Elspeth etc. In that case it's stopping the opponent building an army of tokens, and it's one 4 CMC card negating another one which is perfectly fair. And in any case you can still build towards the devotion, at which point your opponent won't have 1/1s to chump block it.
It's not stellar against Bitterblossom and such, but every card has its foil in the cube. I think it's a good aggro curve topper but I don't really have room alongside Aristocrat and Redcap.
I'm assuming a hybrid mana symbol cannot count towards the devotion of both colors, can anyone confirm this? So Murderous Redcap would give devotion 2 towards Mogis, and not 4?
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Way I see it, Aristocrat is easily replaced with Hero of Oxid Ridge or Hellrider without a big drop in quality, but this new god is unique and fits in more than just aggro - poxy and disruption builds will also like this card.
I can agree that for cubes where rakdos = aggro, Aristocrat is better.
I think this might not make the top 5 in Rakdos 4 drops let alone the whole guild. The devotion is enormous, and I would like the choice to be much more difficult than 2 life of a creature. 4 life or a creature would be interesting. Or maybe 3 life or a land. Than we would be getting somewhere.
Besides the usual suspects I would cube Sire of Insanity, Exava, and many more. I even like master of Cruelties better, now that I know that Hybrid does not count double.
People are talking like devotion 7 on red/black is harder than devotion 5 on red. I don't agree with that. You only need five extra symbols, which is not much more than four, and it is way more likely unless your deck is only one colour.
I think these will animate equally as often or even more frequently than their monocolour counterparts. But like those, you can't really evaluate based on that probability. When it happens, it's awesome.
This guy definitely has cube potential because some groups just love the Stax effects. However red doesn't tend to feature in those for us and I like my current red suite more. I would maybe cut Dreadbore/Aristocrat/Redcap for something spectacular, but not Mogis.
If only BR wasn't so stacked. He seems like he would be fun to play with, I'll be testing him out for sure, just not sure what the cut will be. Also, the fact that he does damage, and not loss of life is nice.
Even if this card always did the 2 damage, I don't think it represents the same kind of damage output that you could expect from Falkenrath Aristocrat. And it doesn't always do the damage. I just don't think it's good enough.
I find the big difference between aristocrat and other red four drops is the flying. By turn 4, something is gumming up the ground. Being able to hastily fly over is gross. Being somewhat resilient against removal is even better.
So far, i dislike that these God's have minimal presence on the board after casting if you don't have devotion. No ETB, not game changing if can't combat (say baneslayer and her ilk). Curving out perfectly drops 1-3 is a possibility and then you have an ridiculously immense omg 7/5 for 4 mana body, but it's hard to curve out perfectly. I suppose for attacking purposes, you get to count your 5 drop also towards devotion. Maybe then it's worthwhile?
But as mentioned above, how's this compare to the glut of 4 drops in rakdos? For rakdos, I think you'd want the damage sooner rather than maybe later.
As an enchantment that only does the Sac/Damage thing, it's not good enough. But it can become a 7/5 indestructible creature, which is obviously a really big game.
Honestly, I think it's impossible to say without testing. How often will you be able to turn on the creature mode is going to be the deciding factor, IMO.
You could also consider doing things like including the Borderposts if you are going to include the multicolor gods.
As an enchantment that only does the Sac/Damage thing, it's not good enough. But it can become a 7/5 indestructible creature, which is obviously a really big game.
Honestly, I think it's impossible to say without testing. How often will you be able to turn on the creature mode is going to be the deciding factor, IMO.
You could also consider doing things like including the Borderposts if you are going to include the multicolor gods.
My initial thought is I havent seen anything to make me want to include very suboptimal cards to support Devotion.
Again, here's another card I like that just isn't good enough for most cubes. It's got cool flavor and does something good, but it's just outclassed by the cards we already have. This just doesn't replace Redcap or Aristocrat and I'm certainly not adding another 4 drop to a color pair that already has more than enough good ones.
I see this as a targeted, indestructible sulfuric vortex that only costs one extra mana. Just because there are a few cards in the cube that can play around it by generating a creature every turn doesn't invalidate it. At it's worst, Mogis completely blanks a bitter blossom. The possibility of it being a creature is just unexpected gravy, and is not worth focusing on. I am at least trying him out in my 450. For now, Redcap out, Mogis in.
I like this guy alright. If he were just an enchantment, he would still interest me. But I feel like he suffers from this "four mana is so much more than three mana" problem...
Four mana is a lot for a bad staggershock. Heck, every turn after the first two, you should be packing the game away.
I would love it as a stax/pox card if it helped you when you're having trouble keeping threats out. But in that situation, it's a one-sided Sulfuric Vortex in a deck that doesn't want it, at a cost it's not worth.
Generally, the most he will ever do is two damage per turn, since they'll only sac a guy if it's not worth 2 life. On the other hand, the best thing about him is that he has synergies with red/black cards: he does damage and pressures the opponents resources. But I feel like you have to be doing both in order for him to be great. Or get devotion; he's great if you have devotion.
I think I like Witch Hunt better. Same mana cost, 1 color, always deal 4 damage. If I want this effect, I would run The Abyss and Witch Hunt.
Actually Witch Hunt costs 1 more than Mogis, which is a huuge difference. And The Abyss isn't one-sided, can't start doming them for 2 when they run out of creatures, or attack for 7. I'd like to hear from someone who has actually tried Mogis as a top end aggro finisher. I like cards that can take over the game by themselves and provide comeback potential or inevitability. Falkenrath can do that, but that card is just bonkers, easily #1 Rakdos for me. Redcap can also take over provided you have some way to abuse it, like Recurring Nightmare/blink, so that's a close second. But other than that, nothing else comes to mind. Creatures are also easily dealt with, enchants not so much.
This guy looks pretty brutal to me. A one sided effect that I'm happy with, regardless of their choice. Fits nicely into any aggro deck as a curve topper/Sulfuric Vortex Imitator, and into Pox decks because it's unlikely they'll have creatures to sac.
EDIT: It's also in the colors with the highest amount of colored symbols (I think) on creatures and permanents.
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While I don't think this cracks my cube, I disagree that the trigger is 'rendered useless' by an Elspeth etc. In that case it's stopping the opponent building an army of tokens, and it's one 4 CMC card negating another one which is perfectly fair. And in any case you can still build towards the devotion, at which point your opponent won't have 1/1s to chump block it.
It's not stellar against Bitterblossom and such, but every card has its foil in the cube. I think it's a good aggro curve topper but I don't really have room alongside Aristocrat and Redcap.
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I can agree that for cubes where rakdos = aggro, Aristocrat is better.
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Besides the usual suspects I would cube Sire of Insanity, Exava, and many more. I even like master of Cruelties better, now that I know that Hybrid does not count double.
No way would I consider cutting it.
God seems powerful but 4 drops aren't what I'm looking for in that color. Maybe ill test him but don't think he'll make it.
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I think these will animate equally as often or even more frequently than their monocolour counterparts. But like those, you can't really evaluate based on that probability. When it happens, it's awesome.
This guy definitely has cube potential because some groups just love the Stax effects. However red doesn't tend to feature in those for us and I like my current red suite more. I would maybe cut Dreadbore/Aristocrat/Redcap for something spectacular, but not Mogis.
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So far, i dislike that these God's have minimal presence on the board after casting if you don't have devotion. No ETB, not game changing if can't combat (say baneslayer and her ilk). Curving out perfectly drops 1-3 is a possibility and then you have an ridiculously immense omg 7/5 for 4 mana body, but it's hard to curve out perfectly. I suppose for attacking purposes, you get to count your 5 drop also towards devotion. Maybe then it's worthwhile?
But as mentioned above, how's this compare to the glut of 4 drops in rakdos? For rakdos, I think you'd want the damage sooner rather than maybe later.
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Don't know how to evaluate this at all.
As an enchantment that only does the Sac/Damage thing, it's not good enough. But it can become a 7/5 indestructible creature, which is obviously a really big game.
Honestly, I think it's impossible to say without testing. How often will you be able to turn on the creature mode is going to be the deciding factor, IMO.
You could also consider doing things like including the Borderposts if you are going to include the multicolor gods.
My initial thought is I havent seen anything to make me want to include very suboptimal cards to support Devotion.
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Four mana is a lot for a bad staggershock. Heck, every turn after the first two, you should be packing the game away.
I would love it as a stax/pox card if it helped you when you're having trouble keeping threats out. But in that situation, it's a one-sided Sulfuric Vortex in a deck that doesn't want it, at a cost it's not worth.
Generally, the most he will ever do is two damage per turn, since they'll only sac a guy if it's not worth 2 life. On the other hand, the best thing about him is that he has synergies with red/black cards: he does damage and pressures the opponents resources. But I feel like you have to be doing both in order for him to be great. Or get devotion; he's great if you have devotion.
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Actually Witch Hunt costs 1 more than Mogis, which is a huuge difference. And The Abyss isn't one-sided, can't start doming them for 2 when they run out of creatures, or attack for 7. I'd like to hear from someone who has actually tried Mogis as a top end aggro finisher. I like cards that can take over the game by themselves and provide comeback potential or inevitability. Falkenrath can do that, but that card is just bonkers, easily #1 Rakdos for me. Redcap can also take over provided you have some way to abuse it, like Recurring Nightmare/blink, so that's a close second. But other than that, nothing else comes to mind. Creatures are also easily dealt with, enchants not so much.