Titania, Protector of Argoth from Commander 2014 has really intrigued me especially with how well she has performed in a couple of drafts with her. I want to make a "lands matter" mini-archetype that revolve around Titania, Knight of the Reliquary, and Life from the Loam in my list. I'm hoping to pick up Avenger of Zendikar soon as well. Can anyone recommend any other cards that will synergize well with these 3 cards especially utility lands? Thanks.
Crucible of Worlds, Courser of Kruphix, and Oracle of Mul Daya are pretty good in this deck I think. I would imagine you'd want some filtering in the form of Sensei's Divining Top or Sylvan Library too. Explore might be playable if you push the archetype a lot. I think Harrow and Edge of Autumn would likely make the cut as well.
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Crucible of Worlds, Courser of Kruphix, and Oracle of Mul Daya are pretty good in this deck I think. I would imagine you'd want some filtering in the form of Sensei's Divining Top or Sylvan Library too. Explore might be playable if you push the archetype a lot. I think Harrow and Edge of Autumn would likely make the cut as well.
I think I should have been more specific with my archetype. Titania, Knight, and Life all have a land-graveyard based strategy so Harrow is right up my ally. Harrow makes a 5/3 with Titania or makes Knight bigger. Crucible is a good suggestion too, but sadly out of my price range right now.
There have a couple users who have been experimenting with this archetype since Titania was printed. Check out wtwlf's thread. I know he has been running it.
This experiment has not gone well so far, and the package is likely getting replaced when the next set comes out. The cards that were stand-alone fine before are all staying in (Loam, Crucible, etc) but the "fringe" support cards for the lands/aggro-Loam deck are all being purged.
This experiment has not gone well so far, and the package is likely getting replaced when the next set comes out. The cards that were stand-alone fine before are all staying in (Loam, Crucible, etc) but the "fringe" support cards for the lands/aggro-Loam deck are all being purged.
Probably leaving for now, until we get enough Titania-esque support cards to raise the power-level of the archetype up to that of the other decks. Titania performed just fine in the deck, but the deck itself didn't do anything worth building a deck around.
Probably leaving for now, until we get enough Titania-esque support cards to raise the power-level of the archetype up to that of the other decks. Titania performed just fine in the deck, but the deck itself didn't do anything worth building a deck around.
That's sad to hear, Titania was what really pushed me to this new archetype. Just Knight alone isn't enough to spawn a new archetype. At this point, I think my "lands matter" archetype is a pseudo-ramp archetype. I'll test the deck and she how well it does.
This may be kind of a really odd post on this thread since I'm not sure it's 100% relevant, but...
I tested out adding a bunch of lands as a package in my 720. I haven't tested this package in a smaller cube where it might play better, but I added the following cards to support a few archetypes, but largely combo and mono-black:
However, I did add Expedition Map to support it, which turned out pretty sweet. Expedition Map was actually pretty good at grabbing important lands like Bazaar of Baghdad, Strip Mine, Wasteland, Dust Bowl, Tolarian Academy, Academy Ruins, Volrath's Stronghold, etc. Even though it's one more mana than Sylvan Scrying, any color can use the effect and it also fixes for that reason in non-green decks.
I cut the lands package but did not cut Titania. She's still pretty bonkers with a lot of effects in the cube.
From the lands package, I kept crucible, titania, loam, zuran orb, dust bowl, and avenger of zendikar. These are perfectly playable cards on their own.
I cut edge of autumn, sylvan scrying, realms uncharted, harrow, knight of the reliquary, and rampaging baloths to bring back green aggro.
The lands deck was fun to draft, but ultimately did not do enough powerful stuff on its own other than repetitive strip mine (which was already a thing as crucible and loam has been in my cube forever).
Sasky's and my future changes are pretty close in line to what was kept and cut. Except we found that even when Titania activates immediately (or is followed by a 'Geddon or something), she still wasn't a Kalonian Hydra. So that change will be easy to unmake in my next update.
Sasky's and my future changes are pretty close in line to what was kept and cut. Except we found that even when Titania activates immediately (or is followed by a 'Geddon or something), she still wasn't a Kalonian Hydra. So that change will be easy to unmake in my next update.
I have space for both the hydra and titania as I run a 540 cube. I would cut Titania at 450 too.
That makes perfect sense. I'd re-include her at 540 even with the current support.
What I want are a few more powerful lands matter type cards. Some more KotR variants, an extra Loam/Crucible effect, some additional green support cards that don't stretch as "deep" to support the deck ...etc. With a few more tools I think Titania could come back at 450 and the lands matter package will have enough tools to be a stand-alone deck that assembles itself entirely out of cards you'd be cubing anyways.
I really appreciate your feedback guys. Titania does have some wonky synergies with random cards like Armageddon. I was even looking at my current cube list and Titania even can support an all-in strategy with Smokestack. She has some fun, hidden interactions and I think that's enough to keep her right now.
Anyone interested in giving this another go now that we've got another Crucible effect? I'm considering adding Titania, Knight of the Reliquary, and Magus of the Crucible in to try it out. I've got a little room to play with.
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Give it a spin and see how it does. The extra Crucible will be really helpful, but I think what the deck needs is more Titanias and KotRs. I just don't think the archetype is deep enough.
If your Golgari section is deep enough, you could also try adding The Gitrog Monster as your fifth or sixth card there and pushing the deck as a Golgari archetype that piggy backs off of the Stax deck that's probably already present in black. I'm running five cards per guild and I've thought about trying the Hypno Toad over Garruk, Apex Predator as my fifth card.
If your Golgari section is deep enough, you could also try adding The Gitrog Monster as your fifth or sixth card there and pushing the deck as a Golgari archetype that piggy backs off of the Stax deck that's probably already present in black. I'm running five cards per guild and I've thought about trying the Hypno Toad over Garruk, Apex Predator as my fifth card.
I think for my cube, the deck would be a broad theme in Naya colors. Land Tax, Geddons, Balance, Loam, Excavator, Titania, Gargadon, Wildfire, Knight of the Reliquary, Crucible. I'm not sure if it's going to work, but I think I'm going to test it out.
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I can't say I'm pleased to see you and must warn you I may have to do something about it.
EDH: UGEdric
Pauper: URDelver
Modern: UGRDelver
Draft my cube: Eric's 390 Unpowered
Lands matter isn't a major archetype in my cube, but a lot of cards in the deck are better with running an extra set of fetchlands. So many constructed all-stars in Modern and Legacy capitalize on fetches, be it sending a land to the 'yard for Deathrite Shaman or just filling it up for delve. Fetches are the only doubles I run, and another set of fetches helped cards like Titania and KotR be up to the level I wanted them to be. Gameplay is more important than the singleton restriction to me. Totally respect others' decision to keep it pure singleton though!
I experimented with a heavy lands-matter archetype with Fastbond, Exploration, Future Sight, Horn of Greed, and a couple other cards I'm forgetting. It never really came together though, and so I decided to cut the cards for other things.
I'm running Fastbond, Crucible, LftL, Courser of Kruphix, Excavator and Mul Daya as standard, and currently testing with Azusa, Lost but Seeking, Crop Rotation, Knight of the Reliquary, plus a fair amount of utility lands and the Dark Depths combo.
The idea is to use draw sevens to turbo ramp lands into play with the Exploration effects, and have a bunch of tutorable tricks and utility lands to disrupt the opponent. Not really a Major archetype, just a sub theme I'm toying with.
I'm running Fastbond, Crucible, LftL, Courser of Kruphix, Excavator and Mul Daya as standard, and currently testing with Azusa, Lost but Seeking, Crop Rotation, Knight of the Reliquary, plus a fair amount of utility lands and the Dark Depths combo.
The idea is to use draw sevens to turbo ramp lands into play with the Exploration effects, and have a bunch of tutorable tricks and utility lands to disrupt the opponent. Not really a Major archetype, just a sub theme I'm toying with.
Is drownyard temple of any use here? Always seemed like a cool card but it didn't have enough of a niche to make it in. Could get a better with a lands-matter deck in the cube.
That does seem worth testing. I have to say, it had flown under my radar until reading this thread. I'll try it out as well.
Forgot to mention, Anvenger of Zendikar, and Prime Time of course.
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I think I should have been more specific with my archetype. Titania, Knight, and Life all have a land-graveyard based strategy so Harrow is right up my ally. Harrow makes a 5/3 with Titania or makes Knight bigger. Crucible is a good suggestion too, but sadly out of my price range right now.
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Personally, I am putting back Knight of the Reliquary but that's about it.
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So, it's Titania staying or fringe?
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That's sad to hear, Titania was what really pushed me to this new archetype. Just Knight alone isn't enough to spawn a new archetype. At this point, I think my "lands matter" archetype is a pseudo-ramp archetype. I'll test the deck and she how well it does.
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I tested out adding a bunch of lands as a package in my 720. I haven't tested this package in a smaller cube where it might play better, but I added the following cards to support a few archetypes, but largely combo and mono-black:
I didn't see the package ever come together.
However, I did add Expedition Map to support it, which turned out pretty sweet. Expedition Map was actually pretty good at grabbing important lands like Bazaar of Baghdad, Strip Mine, Wasteland, Dust Bowl, Tolarian Academy, Academy Ruins, Volrath's Stronghold, etc. Even though it's one more mana than Sylvan Scrying, any color can use the effect and it also fixes for that reason in non-green decks.
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From the lands package, I kept crucible, titania, loam, zuran orb, dust bowl, and avenger of zendikar. These are perfectly playable cards on their own.
I cut edge of autumn, sylvan scrying, realms uncharted, harrow, knight of the reliquary, and rampaging baloths to bring back green aggro.
The lands deck was fun to draft, but ultimately did not do enough powerful stuff on its own other than repetitive strip mine (which was already a thing as crucible and loam has been in my cube forever).
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I have space for both the hydra and titania as I run a 540 cube. I would cut Titania at 450 too.
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What I want are a few more powerful lands matter type cards. Some more KotR variants, an extra Loam/Crucible effect, some additional green support cards that don't stretch as "deep" to support the deck ...etc. With a few more tools I think Titania could come back at 450 and the lands matter package will have enough tools to be a stand-alone deck that assembles itself entirely out of cards you'd be cubing anyways.
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I think for my cube, the deck would be a broad theme in Naya colors. Land Tax, Geddons, Balance, Loam, Excavator, Titania, Gargadon, Wildfire, Knight of the Reliquary, Crucible. I'm not sure if it's going to work, but I think I'm going to test it out.
EDH: UGEdric
Pauper: UR Delver
Modern: UGR Delver
Draft my cube: Eric's 390 Unpowered
I experimented with a heavy lands-matter archetype with Fastbond, Exploration, Future Sight, Horn of Greed, and a couple other cards I'm forgetting. It never really came together though, and so I decided to cut the cards for other things.
The idea is to use draw sevens to turbo ramp lands into play with the Exploration effects, and have a bunch of tutorable tricks and utility lands to disrupt the opponent. Not really a Major archetype, just a sub theme I'm toying with.
I'll let you know how it goes...
I'd get Titania, Protector of Argoth in there too. It's so sick when you can recur fetches/strip/waste.
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sylvan safekeeper is a pretty fun card already and gets a good bump by Titania, Protector of Argoth and the likes.
Forgot to mention, Anvenger of Zendikar, and Prime Time of course.