Quote from rantipole »It's too slow these days. Additionally, it wipes out your mana rock and other stuff. Leaves walkers behind, which can be both a benefit and a drawback. I like Powder Keg, Ratchet Bomb, and Engineered Explosives over it these days. They can take out tokens immediately and are more customizable in what they hit. Out of all of these, the only one that is a must-run is Explosives IMO. I love Disk, but unless I went up to an enormous cube size, its days in my cube are done.
Quote from Patrunkenphat7 »I don’t think I’d add this even if I doubled my colorless section.
The delay is so bad, and unfortunately the anti-synergies often outweigh the synergies in a control deck.
Quote from rantipole »Keg gets tokens and manlands immediately. That's pretty strong. Bomb is slow, but being able to hit what you want to hit with little damage to your own stuff is good. No 'walkers makes Disk even less attractive to me because it's harder to break the symmetry of it. I only run Explosives and Keg now, and don't see that changing anytime. Keg hitting the manlands is mostly what keeps it around.
Quote from asmallcat »Disc taking a turn to come online is too bad for a modern cube. Too telegraphed, and too slow. I've never missed cutting it.
If you want a non-creature artifact that effects the board, all the powder keg variants are better, as is blast zone as a land. Also, Tangle Wire is a much more interesting board-impacting artifact IMO.
Quote from wtwlf123 »Powder Keg can kill all Moxes, tokens and manlands immediately, and can also be used to wipe out specific CMCs instead of all permanents (which is often an advantage). It also costs half the mana...
When you need to stop a pair of 1-drops from beating you down, waiting until T5 to kill them both isn't a viable option. Plus, I may want to leave my 3/4cc permanents alone, and I can't do that with Disk.
Quote from wtwlf123 »You asked how it was better, and I explained it. I understand not ALL threats fall into the category of ones that get answered by Keg efficiently. But decks that run Keg? They're weak to aggro beaters and low-to-the-ground go-wide strategies. They're also weak to manlands. So Keg is a clean answer to the things your deck is weak against. Plus, it's a good answer to moxen and fast mana. Disk is terrible against all the cards that Keg is efficient at answering. Which also happens to be the kinds of cards those decks have weaknnesses against. Smaller numbers of bigger, slower threats are not an issue for most control decks. So I don't need Disk. I'm weak to tokens, manlands, explosive artifact mana and aggro beaters ...all the things that Disk is just unacceptably bad at answering.
Disk was a fun card in superfriends decks where it was legitimately asymmetrical, but ended up getting cut from the cube because it simply wasn't good in control anymore. It was too bad against all the things my deck needed help tackling.
Quote from steve_man »Threats are much more aggressive these days, plus there's a lot more ways to blow up Disk / lockdown Disk. I cut it years ago and really haven't missed it, 4-cmc do nothing the turn it you cast is too much of a liability in 2020.