Thought this card looked kinda cool, and might be quite good in decks with looters, ways to recur fetches, or most of all Armageddon effects.
The baseline isn’t bad at all either, and requires no additional mana investment to get the bonus. The last ability doesn’t seem especially useful, but could possibly be used when you go to chump block with 3 tokens at once, allowing you to generate a little more value.
EDIT: On mobile and literally forgot to write down the name, my bad haha.
In the Fetch + Crucible decks, this is a fantastic way to keep the game going long.
In anything else...maybe you'll have some incidental self-mill? Some Fact or Fiction effects? An Armageddon will only get you a single token, which is my biggest knock against this card. I want to support lands strategies more, and I thought this would be a good way to do it, but especially stacked up next to something like a Tireless Tracker. I know that's not the most fair comparison, but this is certainly at the bottom of commonly-cubed green lands-matter dudes, especially at 3 CMC.
I still might test this, but I wish it were a 2/4.
I think this is going to be just slightly better than Centaur Courser on average, and even if you get it to proc multiple times, 0/1s are such a minor payoff. I may be undervaluing it, but I don't feel like the triggered ability is going to be worthwhile unless you can trigger it multiple times on turn 4-5, and even then it's only good in some matchups or if you have another go-wide payoff card.
They left out the part where Yawgmoth is resurrected,but has been cleansed as Yawgmoth the Redeemed,and now must awaken Chromium so that Karn can fuse with him and create what can only be known as : the ultimate taco.
Good stats, but everything else is pretty underwhelming. Sacrifice 3 creatures and the land doesn’t even ETB but instead goes into your hand. Too many hoops to jump through for not enough payoff, IMO. Stax shells already have plenty of permanent producers.
It's certainly a powerful card, but it needs a very specific shell to be good.
You need multiple ways to put land cards in the graveyard (fetchlands, looting, self mill) AND multiple ways to take advantage of the 0/1 bodies.
In that narrow type of deck, card is excellent... but that's wayyy too narrow... isn't really an easily supported archetype.
The power level of the card itself isn't worth building that type of deck around.
The baseline isn’t bad at all either, and requires no additional mana investment to get the bonus. The last ability doesn’t seem especially useful, but could possibly be used when you go to chump block with 3 tokens at once, allowing you to generate a little more value.
EDIT: On mobile and literally forgot to write down the name, my bad haha.
In anything else...maybe you'll have some incidental self-mill? Some Fact or Fiction effects? An Armageddon will only get you a single token, which is my biggest knock against this card. I want to support lands strategies more, and I thought this would be a good way to do it, but especially stacked up next to something like a Tireless Tracker. I know that's not the most fair comparison, but this is certainly at the bottom of commonly-cubed green lands-matter dudes, especially at 3 CMC.
I still might test this, but I wish it were a 2/4.
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You need multiple ways to put land cards in the graveyard (fetchlands, looting, self mill) AND multiple ways to take advantage of the 0/1 bodies.
In that narrow type of deck, card is excellent... but that's wayyy too narrow... isn't really an easily supported archetype.
The power level of the card itself isn't worth building that type of deck around.
Would not include at any size
Last Updated 02/07/24
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