I've been thinking a lot about these 2 drops. The Putrid Leech and voltaic Brawler could very easily be a 2 mana 4 power creature - which is equal to the power of Tarmogoyf in eternal formats.
I've played tested these two and found their mana cost to power ratio to be absolutely insane and is incredibly difficult for most three drops in the cube to even block profitablely.
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I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
They are both very good 2-drops, and back in the day Putrid Leech saw play in plenty of cubes. The big problem is that they are multicolored, and most people only play a handful of those in each color combination, and then the competition they face is pretty darn steep. Sure Voltaic Brawler is good, but is it better than Wrenn and Six or Bloodbraid Elf in Gruul decks? If you are trying to push RG aggro hard, it might be, but from a pure power level perspective, I'd rather run more versatile RG cards and rely more on monocolored cards to fill my aggresive 2-drops. For example Kargan Intimidator fills pretty much the exact same role as Voltaic Brawler in cube, but can slot into more color combinations (mono-red, RW, RG, RB, etc). As for Putrid Leech, if I wanted to push BG aggro a bit more, I still think I prefer Lotleth Troll. That card is pretty good in the black aggro format where your deck is full of recursive creatures you can bin and then get back, and works as a disc outlet for reanimator as well.
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Yah thanks for your response. It just seems that the 4th power and toughtness out of Putrid Leech REALLY made a difference in both an aggro/ midrange decks - it become difficult for a lot of the creatures in the format to block. Cards like Wall of omen, Brimaz, Thing in the Ice, Rankle, Yawgmoth, Restoration Angel, Felidar Guardian, Hero of BladeHold, Bone Crusher Giant, etc. etc.
The 4th point of power and toughness out of the Leech made all the difference - Therefore, I wanted to extend this line of thinking and add Voltaic Bralwer.
I haven't been too disciplined with my gold cards ... I can tell you I have 10 guild lands and I have way too many cards per guild.
My play group always opts for tri colors decks anyways - Its kinda hard for me to cut down my guide sections as a lot of my archetype support cards are in those sections.
Private Mod Note
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I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
Voltaic Brawler
I've been thinking a lot about these 2 drops. The Putrid Leech and voltaic Brawler could very easily be a 2 mana 4 power creature - which is equal to the power of Tarmogoyf in eternal formats.
I've played tested these two and found their mana cost to power ratio to be absolutely insane and is incredibly difficult for most three drops in the cube to even block profitablely.
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
The 4th point of power and toughness out of the Leech made all the difference - Therefore, I wanted to extend this line of thinking and add Voltaic Bralwer.
I haven't been too disciplined with my gold cards ... I can tell you I have 10 guild lands and I have way too many cards per guild.
My play group always opts for tri colors decks anyways - Its kinda hard for me to cut down my guide sections as a lot of my archetype support cards are in those sections.
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i