Waker of Waves 5UU
Creature - Whale
Creatures your opponents control get -1/-0. 1U, Discard Tidal Whale: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
7/7
This looks like a good cantrip. Instant-speed 2cc uncounterable Sleight of Hand variant that also feeds the yard with both a milled card and a 7/7 creature that can make for a serviceable reanimation target. This is an improved version of a Titanoth Rex effect, since the "cycling" mode is greatly improved.
For those maximizing their playable cantrip suite, it looks better than a lot of the other medium options out there.
Since I got sold on Titanoth I was hoping for a handful more cards that could function similarly. I think it's good enough for cubes that like the convenience for reanimator, and I like that the improved draw effect means I can really look at it as a draw spell first and have a bonus wincon if I need it. But, I genuinely care about the 'cycling' keyword, so I might end up skipping this one, dunno yet.
Certainly playable if you feel the reanimator deck needs support, or you're going a little deeper on cantrips. I imagine this is good in peasant reanimator decks/cubes.
A lot to like with this card. Certainly the type of thing that works nicely in cube to support a lot of different things at once with very little downside. Nothing sexy enough on either side for small cubes but it is just the type of care I would be looking for in 540+
I feel like people who want lots of cantrips do so to support the spells matter archetype, which this card doesn't help. Good if you're pushing reanimator though.
Powerful card, but I do not really like how its pretty much a reanimator card or a bad cantrip.
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I agree with all of that, except that this card's draw mode is significantly better than the cycling on Godzilla, IMHO.
It's like a Strategic Planning that exchanges looking at a 3rd card for being an uncounterable instant that always bins an extra 7/7. I think that's just a much better baseline than the tramplecycling.
That being said, I think the card is worth discussing, but I don't think it's a broken card or anything. I just know that there's been a push by some folks to max out on cantrips, and in those cases, I like this one more than a lot of the 2cc options.
I like this card. The only 2cc cantrips I run are Impulse and Chart a Course, and I don't like this better than those, but I think it looks good enough to test in place of Opt for me.
How has this card been for everyone? I want to try it, but I'm also aware that my "old school Cube bias" may make me like it too much (see outdated cards like Eternal Dragon and Krosan Tusker that were once staples). It feels a bit underpowered in 2020 but not bad.
I'm loving this card. Unfortunately, it usually gets chumped all day by little creatures who feel like they are supposed to be bigger.
It's always nice to turn a token army into a pile of uselessness.
Who doesn't love filling both a big creature slot and a little draw spell slot on the same card? And needless to say, big creatures are often happier in your graveyard than in your hand.
It's a lot easier to animate off of reanimator+creature than reanimator+creature+discard. The fact that I'm only getting a 5/6 trample or a 7/7 Waker of Waves instead of Ulamog, the Ceaseless Hunger is actually worth it for early consistency (though I wouldn't mind having both).
But ultimately this is a fair card, even when played unfairly.
Waker of Waves
Waker of Waves 5UU
Creature - Whale
Creatures your opponents control get -1/-0.
1U, Discard Tidal Whale: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
7/7
This looks like a good cantrip. Instant-speed 2cc uncounterable Sleight of Hand variant that also feeds the yard with both a milled card and a 7/7 creature that can make for a serviceable reanimation target. This is an improved version of a Titanoth Rex effect, since the "cycling" mode is greatly improved.
For those maximizing their playable cantrip suite, it looks better than a lot of the other medium options out there.
Thoughts?
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titan is prob not good enough either, and blue is tighter than green.
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It's like a Strategic Planning that exchanges looking at a 3rd card for being an uncounterable instant that always bins an extra 7/7. I think that's just a much better baseline than the tramplecycling.
That being said, I think the card is worth discussing, but I don't think it's a broken card or anything. I just know that there's been a push by some folks to max out on cantrips, and in those cases, I like this one more than a lot of the 2cc options.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
[180 classic cube]
My blue section is large - 90 cards.
It's always nice to turn a token army into a pile of uselessness.
Who doesn't love filling both a big creature slot and a little draw spell slot on the same card? And needless to say, big creatures are often happier in your graveyard than in your hand.
I've only just added Titanoth Rex, but I've been having positive results with a humble Rampaging Hippo.
It's a lot easier to animate off of reanimator+creature than reanimator+creature+discard. The fact that I'm only getting a 5/6 trample or a 7/7 Waker of Waves instead of Ulamog, the Ceaseless Hunger is actually worth it for early consistency (though I wouldn't mind having both).
But ultimately this is a fair card, even when played unfairly.
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