I'm currently considering to change my Artifact pauper cube to a peasant cube to increase the amount of playable cards with my restriction and have more options to balance the powerlevel of the cards.
The restriction for this cube, except for the rarity, is, that every card either has to be an artifact or has something to do with artifacts or equipments in the text box.
I have already made a possible list, which I have already cut down to 360. There are several archetypes:
White: Mostly equipments
Blue: Mostly Control + equipments
Black: Mostly Sacrifice
Red: Mostly Sacrifice + equipments
Green: Mostly control + equipments
The Contraptions currently work in the way, that I simply offer drafters access to every common conspiracy as a 1-off, so they can build their contraption deck the way they like.
There are several strong possible cards not in the list, like Crystal Shard and Cranial Plating, which I have cut, for possibly being too strong. I would really like to get some constructive feedback.
Curse of Opulence seems good. Like, really really good. I can see 5 ways the red deck can just have that enchantment read "whenever enchanted player is attacked, deal 2 damage to [target]", which is a pretty solid deal for a one-mana enchantment that already was ramping you for doing the aggro thing. Tried drafting around it, got Atog, Orcish Vandal, Salivating Gremlins, Orcish Mechanics and Quicksmith Genius for that synergy, and passed up on an Embraal Gear-Smasher because there was a Thopter Engineer in the pack.
I think you'll also be surprised by how good the contraption makers are. Anything that lets you get more stuff into your deck without actually taking up space/draws is pretty solid - obviously the common contraptions aren't nearly as strong as the average conspiracy, but only having the one contraption so you can just go "My turn one creature is going to be a 4/4 next turn" and then getting a Giant Growth every third turn until your opponent spends some artifact removal on that 'half a card' that a contraption represents seems pretty okay to me, and at a minuscule opportunity cost.
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The restriction for this cube, except for the rarity, is, that every card either has to be an artifact or has something to do with artifacts or equipments in the text box.
I have already made a possible list, which I have already cut down to 360. There are several archetypes:
White: Mostly equipments
Blue: Mostly Control + equipments
Black: Mostly Sacrifice
Red: Mostly Sacrifice + equipments
Green: Mostly control + equipments
The Contraptions currently work in the way, that I simply offer drafters access to every common conspiracy as a 1-off, so they can build their contraption deck the way they like.
Here is the cubetutor link: Cube list
There are several strong possible cards not in the list, like Crystal Shard and Cranial Plating, which I have cut, for possibly being too strong. I would really like to get some constructive feedback.
Pauper Cube & Artifact Pauper Cube & Multiplayer Cube
Interested in building your own Pauper Cube? Take a look at some of the lists and the following project: The "Evaluate Everything" Project (updated to M21/JMP)
I think you'll also be surprised by how good the contraption makers are. Anything that lets you get more stuff into your deck without actually taking up space/draws is pretty solid - obviously the common contraptions aren't nearly as strong as the average conspiracy, but only having the one contraption so you can just go "My turn one creature is going to be a 4/4 next turn" and then getting a Giant Growth every third turn until your opponent spends some artifact removal on that 'half a card' that a contraption represents seems pretty okay to me, and at a minuscule opportunity cost.