This is an extremely rough list as you can tell, but I like it. I like sydri as a mox destroyer/semi-relevant body. Also, True-Name Nemesis as a one sided sulfuric vortex seems pretty awesome. I kind of like the idea of switching the deck to an Oath list post-board as I've always had a soft spot for transformational sideboards, though the list definitely needs to be retooled to have that work out. I'd like to hear some opinions on this, definitely. Vintage is an extremely interesting format to me and I've always wanted to be able to play it semi-competitively.
Few thoughts, your Blue count seems a bit low for playing Force of Will - it's decent but not great.
I count 62 cards - again not an unforgiveable sin, but you probably should cut to 60. I might cut 2 of the Spellbombs.
Only 2 basic islands which are not fetchable makes you vulnerable to Wasteland & Non-basic land hate. Decks that are running LD are often focused on shutting off your artifacts too, so watch out.
I know I am recommending cutting 2 spellbombs out of the main, but your sideboard is extremely weak to Dredge - is this a meta choice?
As to the transformational sideboard, it just seems a bit dodgy. Siding out 14 creatures for game 2, means you are just dumping everything in, with no respect to whether or not the cards are appropriate.
Overall the deck seems to lack focus, it's fine if you draw well but could be prone to fits and starts.
Good luck.
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4 dark confidant
3 snapcaster Mage
2 true-name nemesis
4 deathrite shaman
1 sydri, galvanic genius
1 blightsteel colossus
Artifacts
1 sol ring
1 chrome mox
1 mox diamond
1 mox opal
1 lotus petal
1 mana vault
4 nihil spellbomb
Planeswalkers
1 jace, the mind sculptor
Spells
1 tinker
1 thirst for knowledge
1 brainstorm
4 mental misstep
1 gifts ungiven
4 abrupt decay
1 demonic tutor
1 vampiric tutor
1 yawgmoth's will
2 force of will
4 city of brass
3 forbidden orchard
3 watery grave
4 verdant catacombs
2 breeding pool
2 island
4 oath of Druids
1 emrakul, the aeons torn
1 griselbrand
3 toxic deluge
2 energy flux
1 hurkyls recall
3 rest in peace
This is an extremely rough list as you can tell, but I like it. I like sydri as a mox destroyer/semi-relevant body. Also, True-Name Nemesis as a one sided sulfuric vortex seems pretty awesome. I kind of like the idea of switching the deck to an Oath list post-board as I've always had a soft spot for transformational sideboards, though the list definitely needs to be retooled to have that work out. I'd like to hear some opinions on this, definitely. Vintage is an extremely interesting format to me and I've always wanted to be able to play it semi-competitively.
I count 62 cards - again not an unforgiveable sin, but you probably should cut to 60. I might cut 2 of the Spellbombs.
Only 2 basic islands which are not fetchable makes you vulnerable to Wasteland & Non-basic land hate. Decks that are running LD are often focused on shutting off your artifacts too, so watch out.
I know I am recommending cutting 2 spellbombs out of the main, but your sideboard is extremely weak to Dredge - is this a meta choice?
As to the transformational sideboard, it just seems a bit dodgy. Siding out 14 creatures for game 2, means you are just dumping everything in, with no respect to whether or not the cards are appropriate.
Overall the deck seems to lack focus, it's fine if you draw well but could be prone to fits and starts.
Good luck.