Hey all. So out of curiosity I'm wondering how my angel deck would do in vintage? I'm not a big tournament player but I'm contemplating getting back into it; at least vintage anyway and maybe standard. My angel is probably my best vintage deck so far and at least in casual play its done quite well. I'll link the deck below.
Hey all. So out of curiosity I'm wondering how my angel deck would do in vintage? I'm not a big tournament player but I'm contemplating getting back into it; at least vintage anyway and maybe standard. My angel is probably my best vintage deck so far and at least in casual play its done quite well. I'll link the deck below.
In even a semi-powered competitive Vintage environment, I would be very surprised to see this decklist win much of anything. You have basically zero game against combo and are playing too many expensive creatures.
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I am no longer on MTGS staff, so please don't contact me asking me to do staff things. :|
While this seems like a fun and competitive deck, even semi-competitive Vintage would chew it up and spit it out. It certainly can win, but probably with a God draw of turn 1 Baneslayer, you would be pressed to win on turn 3-4 and have no way to protect your fast start. In vintage a God Draw wins you the game on turn 1, usually through a counter. It's fine to be a bit slower but if you are going to be slower, then you are going to have to plan to disrupt and you have little to none of that.
The deck is a bit more suited to a Legacy environment, if you cut the cards that are banned in Legacy. For example you are playing Wrath of God which is typically used to deal with Weenies or multiple creatures - vintage decks don't usually run out more then 1 or 2 creatures at most.
Sorry to come out with such a downer, but if you want the truth, then this is the reality. Your deck will be fine at the kitchen table, but would suffer if played in a tourney environment.
While this seems like a fun and competitive deck, even semi-competitive Vintage would chew it up and spit it out. It certainly can win, but probably with a God draw of turn 1 Baneslayer, you would be pressed to win on turn 3-4 and have no way to protect your fast start. In vintage a God Draw wins you the game on turn 1, usually through a counter. It's fine to be a bit slower but if you are going to be slower, then you are going to have to plan to disrupt and you have little to none of that.
The deck is a bit more suited to a Legacy environment, if you cut the cards that are banned in Legacy. For example you are playing Wrath of God which is typically used to deal with Weenies or multiple creatures - vintage decks don't usually run out more then 1 or 2 creatures at most.
Sorry to come out with such a downer, but if you want the truth, then this is the reality. Your deck will be fine at the kitchen table, but would suffer if played in a tourney environment.
No worries that's why I asked. honestly I wasn't expecting anyone to say it would do good, but I wanted to hear what everyone had to say and it helped.
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"Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect." Baron Sengir My Deck Index
Main Decks:
Casual
Vampire
Zombie
:symw::symu::symb::symr::symg: Last Stand Legacy
:symu::symb: Reanimator
Merfolk
:symb::symr: Dragon Stompy Vintage
:symu::symb::symg: Demon Oath
MUD
:symu::symr: Landstill
Got your PM and decided to post here in reply for suggestions.
If you want to make it a bit more viable consider dropping the "Angel theme" and focusing on some of the stronger white and artifact cards such as Isochron Scepter,Land Tax, Enlightened Tutor,Scroll Rack and Orim's Chant. These cards together give you a soft-lock and a card drawing engine along with a tutor to get them into play faster. Then you can chose how you win the game (my suggestion is hate bears - but that's a whole nother discussion).
All of these elements are present in what is often termed "Parfait" decks in vintage, do a search and you should find several references to it. It is still not going to stand up to truly competitive decks, but it will be much more competitive then casting Emeria Angel. It would be much more of a "competitive" deck then your existing build.
Yes they are. All of them were printed in other sets. But the Banned/Restricted List applies to them like to any other card.
But if you play your Foil FtV Necropotence with 59 other non-Foil cards, you might get into trouble, since you are able to "tutor" it to the top of your deck.
Sorry for being ignorant, but why would that would get me in trouble?
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"Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect." Baron Sengir My Deck Index
Main Decks:
Casual
Vampire
Zombie
:symw::symu::symb::symr::symg: Last Stand Legacy
:symu::symb: Reanimator
Merfolk
:symb::symr: Dragon Stompy Vintage
:symu::symb::symg: Demon Oath
MUD
:symu::symr: Landstill
http://dominaria.proboards.com/index.cgi?board=TheArsenal&action=display&thread=550
1x Platinum Angel
2x Quicksilver Amulet
1x Elixir of Immortality
1x Mana Vault
1x Isochron Scepter
1x Scroll Rack
1x Nevinyrral's Disk
1x Sol Ring
1x Black Lotus
1x Mox Pearl
WHITE:
2x Oblivion Ring
2x Voice of All
2x Aegis Angel
4x Baneslayer Angel
2x Emeria Angel
2x Admonition Angel
2x Orim's Chant
1x Land Tax
1x Swords to Plowshares
1x Wrath of God
1x Linvala, Keeper of Silence
1x Reya Dawnbringer
1x Enlightened Tutor
2x Dawn Charm
1x Akroma, Angel of Wrath
1x Balance
1x Iona, Shield of Emeria
1x Ajani Goldmane
LAND:
1x Library of Alexandria
2x Mishra's Factory
1x Flagstones of Trokair
1x Rishadan Port
1x Strip Mine
1x Kor Haven
1x Emeria, the Sky Ruin
1x Eiganjo Castle
1x Karakas
11x Plains
My Deck Index
Main Decks:
Vampire
Zombie
:symw::symu::symb::symr::symg: Last Stand
Legacy
:symu::symb: Reanimator
Merfolk
:symb::symr: Dragon Stompy
Vintage
:symu::symb::symg: Demon Oath
MUD
:symu::symr: Landstill
In even a semi-powered competitive Vintage environment, I would be very surprised to see this decklist win much of anything. You have basically zero game against combo and are playing too many expensive creatures.
The deck is a bit more suited to a Legacy environment, if you cut the cards that are banned in Legacy. For example you are playing Wrath of God which is typically used to deal with Weenies or multiple creatures - vintage decks don't usually run out more then 1 or 2 creatures at most.
Sorry to come out with such a downer, but if you want the truth, then this is the reality. Your deck will be fine at the kitchen table, but would suffer if played in a tourney environment.
No worries that's why I asked. honestly I wasn't expecting anyone to say it would do good, but I wanted to hear what everyone had to say and it helped.
My Deck Index
Main Decks:
Vampire
Zombie
:symw::symu::symb::symr::symg: Last Stand
Legacy
:symu::symb: Reanimator
Merfolk
:symb::symr: Dragon Stompy
Vintage
:symu::symb::symg: Demon Oath
MUD
:symu::symr: Landstill
If you want to make it a bit more viable consider dropping the "Angel theme" and focusing on some of the stronger white and artifact cards such as Isochron Scepter, Land Tax, Enlightened Tutor, Scroll Rack and Orim's Chant. These cards together give you a soft-lock and a card drawing engine along with a tutor to get them into play faster. Then you can chose how you win the game (my suggestion is hate bears - but that's a whole nother discussion).
All of these elements are present in what is often termed "Parfait" decks in vintage, do a search and you should find several references to it. It is still not going to stand up to truly competitive decks, but it will be much more competitive then casting Emeria Angel. It would be much more of a "competitive" deck then your existing build.
My Deck Index
Main Decks:
Vampire
Zombie
:symw::symu::symb::symr::symg: Last Stand
Legacy
:symu::symb: Reanimator
Merfolk
:symb::symr: Dragon Stompy
Vintage
:symu::symb::symg: Demon Oath
MUD
:symu::symr: Landstill
Show and tell
My Deck Index
Main Decks:
Vampire
Zombie
:symw::symu::symb::symr::symg: Last Stand
Legacy
:symu::symb: Reanimator
Merfolk
:symb::symr: Dragon Stompy
Vintage
:symu::symb::symg: Demon Oath
MUD
:symu::symr: Landstill
Sorry for being ignorant, but why would that would get me in trouble?
My Deck Index
Main Decks:
Vampire
Zombie
:symw::symu::symb::symr::symg: Last Stand
Legacy
:symu::symb: Reanimator
Merfolk
:symb::symr: Dragon Stompy
Vintage
:symu::symb::symg: Demon Oath
MUD
:symu::symr: Landstill
Not a bad idea. I'm just trying to figure out what to add and take out.
My Deck Index
Main Decks:
Vampire
Zombie
:symw::symu::symb::symr::symg: Last Stand
Legacy
:symu::symb: Reanimator
Merfolk
:symb::symr: Dragon Stompy
Vintage
:symu::symb::symg: Demon Oath
MUD
:symu::symr: Landstill
My Deck Index
Main Decks:
Vampire
Zombie
:symw::symu::symb::symr::symg: Last Stand
Legacy
:symu::symb: Reanimator
Merfolk
:symb::symr: Dragon Stompy
Vintage
:symu::symb::symg: Demon Oath
MUD
:symu::symr: Landstill
TAKE OUT
2 Emeria Angel
2 Voice of All
1 Wrath of God
1 Ajani Goldmane
POSSIBILITIES TO ADD
1 Time Vault
1 Voltaic Key
3 Show and Tell
4 Force of Will
1 Tinker
1 Blightsteel Colossus
1 Mystical Tutor
1 Mox Sapphire
1 Time Walk
1 Ancestral Recall
2 Flooded Strand
2 Tundra
4 Forbidden Orchard
2 Spell Pierce
2 Negate
1 Ponder
2 Snapcaster Mage
My Deck Index
Main Decks:
Vampire
Zombie
:symw::symu::symb::symr::symg: Last Stand
Legacy
:symu::symb: Reanimator
Merfolk
:symb::symr: Dragon Stompy
Vintage
:symu::symb::symg: Demon Oath
MUD
:symu::symr: Landstill
ARTIFACTS:
Platinum Angel X 1
Quicksilver Amulet X2
Elixir of Immortality X 1
Mana Vault X 1
Isochron Scepter X 1
Scroll Rack X 1
Nevinyrral's Disk X 1
Sol Ring X 1
Black Lotus X 1
Mox Pearl X 1
WHITE:
Oblivion Ring X 2
Voice of All X 2
Aegis Angel X 2
Baneslayer Angel X 4
Emeria Angel X 2
Admonition Angel X 2
Orim's Chant X 2
Land Tax X 1
Swords to Plowshares X 1
Wrath of God X 1
Linvala, Keeper of Silence X 1
Reya Dawnbringer X 1
Enlightened Tutor X 1
Dawn Charm X 2
Akroma, Angel of Wrath X 1
Balance X 1
Iona, Shield of Emeria X 1
PLANESWALKERS:
Ajani Goldmane X 1
LAND:
Library of Alexandria X 1
Mishra's Factory X 2
Flagstones of Trokair X 1
Rishadan Port X 1
Strip Mine X 1
Kor Haven X 1
Emeria, the Sky Ruin X 1
Eiganjo Castle X 1
Karakas X 1
Plains X 11
TOTAL: 60
My Deck Index
Main Decks:
Vampire
Zombie
:symw::symu::symb::symr::symg: Last Stand
Legacy
:symu::symb: Reanimator
Merfolk
:symb::symr: Dragon Stompy
Vintage
:symu::symb::symg: Demon Oath
MUD
:symu::symr: Landstill