Kiora Atua 1GU
+1: Reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put that card into your hand.
-X: Search your library for a creature card with converted mana cost X or less and put it onto the battlefield.
Starting Loyalty: 3
If I were to run this deck, these are the choices that I would make.
Some interesting ones are:
1. Khalni Hydra- On a good game, this usually comes down on turn 4. Whats nice is that after the first one, multiples in your hand are free.
2. Chameleon Colossus- My four drop of choice, as the only removal it doesn't dodge is Path. Also is a great mana sink with Nykthos.
3. Omnath- Another big guy that should work well. Not sure if it's better than Primalcrux in the slot though.
This is my version of this deck. I had this idea floating around for a while, and eventually settled on this for my build. I find that the extirpates help a lot with the Tron matchups...
This is my best attempt at trying to transfer the old Junk reanimator into the new standard as smoothly as possible. Any way to fine tune this? Also, sideboard suggestions?
I started playtesting against a few of the other deck ideas that have been bouncing around here on the forums, and this is the build that I decided to run with.
12 Plains
4 Temple of Enlightenment
4 Hallowed Fountain
4 Nykthos, Shrine to Nyx
Creatures: 28
4 Soldier of the Pantheon
1 Angel of Serenity
2 Archangel of Thune
3 Brimaz, King of Oreskos
4 Banisher Priest
3 Boros Reckoner
2 Heliod, God of the Sun
4 Precinct Captain
2 Ephara, God of the Polis
3 Eidolon of Countless Battles
4 Detention Sphere
2 Elspeth, Sun's Champion
2 Spear of Heliod
1 Lavinia of the Tenth
2 Glare of Heresy
2 Rootborn Defenses
2 Pithing Needle
3 Celestial Flare
2 Negate
3 Revoke Existance
This is what I'm going to run when BNG comes out. I like having detention sphere, and Ephara is really sweet in most matchups.
+1: Reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put that card into your hand.
-X: Search your library for a creature card with converted mana cost X or less and put it onto the battlefield.
Starting Loyalty: 3
5x Plains
6x Forest
4x Temple Garden
4x Godless Shrine
4x Overgrown Tomb
Creatures: 19
4x Dutiful Thrull
4x Fleecemane Lion
4x Witchstalker
3x Sylvan Caryatid
4x Gladecover Scout
2x Boon Satyr
4x Ethereal Armor
4x Forced Adaptation
3x Gift of Orzhova
3x Unflinching Courage
Planeswalkers: 2
2x Ajani, Caller of the Pride
4x Fiendslayer Paladin
3x Golgari Charm
2x Heliod, God of the Sun
2x Selesnya Charm
4x Skylasher
I feel like this version has a decent match-up with most of the meta due to 8 one drops, 4 Wrath-resistant.
4x Breaking
2x Consuming Aberration
3x Duskmantle Guildmage
7x Island
2x Jace, Memory Adept
4x Nighthowler
4x Nightveil Specter
3x Spell Rupture
2x Rogue's Passage
7x Swamp
4x Temple of Deceit
4x Tome Scour
4x Watery Grave
3x Dispel
4x Wight of Precinct Six
3x Duress
2x Notion Theif
3x Negate
3x Gainsay
2x Doom Blade
2x Ultimate Price
Update: Went to FNM, went 2-2 and dropped.
4x Copperline Gorge
12x Forest
2x Stomping Ground
4x Nykthos, Shrine to Nyx
1x Kessig Wolf Run
Creatures: 35
4x Boggart Ram-Gang
4x Burning-Tree Emissary
4x Chameleon Colossus
1x Craterhoof Behemoth
4x Elvish Mystic
3x Khalni Hydra
4x Llanowar Elves
2x Omnath, Locus of Mana
2x Primeval Titan
2x Stomping Ground
3x Strangleroot Geist
4x Voyaging Satyr
2x Genesis Wave
2x Beast Within
2x Creeping Corrosion
2x Eternal Witness
2x Thrun, the Last Troll
2x Nature's Claim
2x Obstinate Baloth
3x Scavenging Ooze
Link to deck @ TappedOut.net
If I were to run this deck, these are the choices that I would make.
Some interesting ones are:
1. Khalni Hydra- On a good game, this usually comes down on turn 4. Whats nice is that after the first one, multiples in your hand are free.
2. Chameleon Colossus- My four drop of choice, as the only removal it doesn't dodge is Path. Also is a great mana sink with Nykthos.
3. Omnath- Another big guy that should work well. Not sure if it's better than Primalcrux in the slot though.
Any other comments are appreciated.
Lands: 22
4 Darkslick Shores
4 Watery Grave
1 Oboro, Palace in the Clouds
3 Ghost Quarter
2 Shelldock Isle
4 Misty Rainforest
3 Scalding Tarn
1 Island
Creatures: 4
4 Hedron Crab
4 Visions of Beyond
4 Surgical Extraction
4 Glimpse the Unthinkable
4 Breaking/Entering
2 Mind Funeral
4 Darkness
4 Archive Trap
2 Extirpate
2 Mesmeric Orb
4 Thought Scour
4 Echoing Truth
3 Hurkyl's Recall
2 Crypt Incursion
4 Leyline of the Void
2 Extirpate
This is my version of this deck. I had this idea floating around for a while, and eventually settled on this for my build. I find that the extirpates help a lot with the Tron matchups...
Any suggestions?
Lands: 23
4x Temple Garden
4x Overgrown Tomb
4x Godless Shrine
4x Temple of Silence
3x Forest
2x Swamp
2x Plains
4x Elvish Mystic
4x Sylvan Caterid
3x Scavenging Ooze
1x Ashen Rider
2x Obzedat, Ghost Council
1x Angel of Serenity
1x Armada Wurm
4x Lotleth Troll
3x Deathrite Shaman
3x Deadbridge Chant
3x Whip of Ereberos
4x Grisly Salvage
4x Commune with the Gods
This is a list that I'm deciding to rock for post rotation. I haven't got a sideboard yet though.
23 Lands
4 Temple Garden
4 Overgrown Tomb
4 Godless Shrine
4 Temple of Silence
3 Forest
2 Swamp
2 Plains
4 Elvish Mystic
4 Sylvan Caryatid
4 Lotleth Troll
4 Scavenging Ooze
2 Archangel of Thune
2 Obzedat, Ghost Council
1 Ashen Rider
1 Armada Wurm
1 Angel of Serenity
3 Whip of Erebos
3 Deadbridge Chant
4 Grisly Salvage
4 Commune with the Gods
2 Read the Bones
This is the build that I've finally came to after some testing against other decks in the format.
Lands: 24
4x Temple Garden
4x Overgrown Tomb
4x Godless Shrine
4x Temple of Silence
1x Orzhov Guildgate
2x Selesnya Guildgate
2x Golgari Guildgate
1x Forest
1x Swamp
1x Plains
4x Elvish Mystic
4x Sylvan Caterid
4x Scavenging Ooze
1x Ashen Rider
2x Obzedat, Ghost Council
1x Angel of Serenity
4x Voice of Resurgance
3x Deadbridge Chant
3x Whip of Ereberos
2x Rescue from the Underworld
4x Grisly Salvage
4x Commune with the Gods
This is my best attempt at trying to transfer the old Junk reanimator into the new standard as smoothly as possible. Any way to fine tune this? Also, sideboard suggestions?
4 Rakdos Cackler
4 Firedrinker Saytr
4 Tormented Hero
4 Ash Zealot
4 Spike Jester
4 Chandra's Phoenix
2 Exava, Rakdos Blood Witch
4 Magma Jet
4 Lightning Strike
4 Madcap Skills
Lands: 22
4 Rakdos Guildgate
4 Blood Crypt
10 Mountain
4 Swamp
4 Dreadbore
3 Pack Rat
2 Rakdos's Return
4 Thoughtseize/Duress
1 Doom Blade
1 Dark Betrayal
This is a Rakdos deck that my playgroup helped a friend build to use when rotation hits. Hopefully it works well/is resilient enough.
4 Breeding Pool
4 Temple of Mystery
3 Nykthos, Shrine to Nyx
13 Forest
Creatures: 30
4 Experiment One
4 Gyre Sage
4 Kalonian Tusker
4 Renegade Krasis
3 Reverent Hunter
3 Master Biomancer
3 Kalonian Hydra
2 Polukranos, World Eater
2 Nylea, God of the Hunt
1 Prime Speaker Zegana
4 Simic Charm
2 Negate
1 Negate
3 Savage Summoning
3 Scavenging Ooze
2 Curse of Swine
3 Naturalize
1 Prime Speaker Zegana
2 Ranger's Guile
I started playtesting against a few of the other deck ideas that have been bouncing around here on the forums, and this is the build that I decided to run with.
4 Breeding Pool
4 Temple of Mystery
3 Nykthos, Shrine to Nyx
10 Forest
2 Island
Creatures:
4 Experiment One
4 Elvish Mystic
4 Gyre Sage
4 Kalonian Tusker
3 Renegade Krasis
3 Reverent Hunter
3 Master Biomancer
3 Kalonian Hydra
2 Polukranos, World Eater
2 Nylea, God of the Hunt
4 Simic Charm
2 Ranger's Guile
4 Negate
2 Ranger's Guile
3 Savage Summoning
2 Scavenging Ooze
2 Curse of Swine
2 Naturalize
A deck idea that I've been bouncing around and theorycrafting for a while. Seems pretty stable, and can work quite well.
Any thoughts?
I have experience as a DM for D&D, so I could do the other... I don't know if I'll have the time though...