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  • 4

    posted a message on Masterpieces
    I think the problem started with way back with Rav Allegiance when they tried to hide the amount sold and backfired while not selling as fast as last time. They scaled back and made it 100x more desirable. Also, they did something we usually don't get from them which is the amount they gonna make and the statement they will not print more. This created this hype and overreaction which was warranted. People expected it to sell in minutes. Even eBay couldn't handle this.

    Although this was a eBay problem, so they should take the culpability, the fundamental flaw of this whole *****show is WotC doesn't know how to handle supply and demand properly. It was very clear that this product would be extremely popular and demanding. It was clear it would generate so much traffic. If they didn't disclosed the print run and said it wouldn't be printed anymore after this batch, maybe it wouldn't generate this anxiety to not missing out. I'm OK in disclosing the amount, but I'm not OK in saying that was just it to make people hyped. EBay dropped the ball, but I think the ball was flawed to begin with. WotC created this avoidable situation and this is the result.

    I don't even believe any online outlet would be handle this situation any better. It was the perfect storm for this bad happening and the final fault is with WotC.
    Posted in: The Rumor Mill
  • 1

    posted a message on Ultimate Masters & Box Topper Promos + PSA regarding sealed Box Topper Boosters
    How many of you guys got one?

    Got luck!

    Posted in: The Rumor Mill
  • 1

    posted a message on Ravnica Allegiance Collector's Boosters
    Dunno how I really feel about it. Probably it's fine. In the end of the day it's just extra option on how to buy sealed product and it's perfect tailored to those who likes to buy single boosters for the thrill.
    Posted in: The Rumor Mill
  • 1

    posted a message on Holy ****, this game sucks as a "new" player
    This game feels like it started as "how to strip money from customers the best way possible" first and gameplay second. It seems like the devs have no idea on what direction to take with Arena. They say it's for the general public, but they pander the old guard and don't really do much at attract players outside of the HS community with those sponsorships. I guess they are happy with that.

    They thought that an engine for the card would be more than enough. The basics are all over the place. The UI and menus are so 2000s, the animation effect is just OK at this stage of the beta, the timer is garbage, the collection management is amateurish, and matchmaking seems barebone at best. Arena would be amazing in 200X, but its systems and propositions seem very dated.

    I don't care about the whole "economy sux" etcetera. HS economy sux and it's doing pretty fine. However, HS gameplay justifies its shoddy economy. It clearly started as a gameplay first like any good designed game should. Arena doesn't feel like that, so the only thing that matters is the economy as gameplay is just the bare minimum of acceptability for today's standard. I believe HS economy is worse than Arena right now, but it doesn't matter because HS service is way ahead of Arena (and that's a game with a very vocal community). Now I don't think there are much to Arena to back its economy proposition.
    Posted in: MTG Arena
  • 2

    posted a message on Mythic Edition Updates (Now Sold Out)
    Sadly the message WotC/Hasbro gets from us customers is we are OK with this underpar service while they charge 250 bucks + shipping (on the website it mocks us with free shipping messages). It's just easy cash for them.
    Posted in: The Rumor Mill
  • 2

    posted a message on Does anyone know what site will the Mythic Edition be for sale on.
    The whole experience was a mess. I guess that's not much different from past occurrences; however, this was a bit product with a huge shift in terms of distribution.

    Maybe they should have let Amazon fill the orders, after all what's the point of ceasing distribution to LGS and letting Amazon do it if Hasbro can't handle a mere spike in traffic?

    Every system inside Hasbro website and customer service were overwhelmed. They clearly didn't put any effort in this. They should have expected that as they barely can handle SDCC orders.
    Posted in: The Rumor Mill
  • 1

    posted a message on Your Critics and Hopes with MTG Arena
    After all this time playing Arena and seeing how it is evolving, it's getting better, but it's not serving the real purpose for customers, new audience, and ultimately shareholders. They want a bigger stack from twitch/mobile audience, but I don't see Arena serving this purpose. At the same time it's trying to make MTGO crowd not unhappy by making it as close as MTG as possible while trying to be light and friendly to the general public. Again, it will failure at both fronts. At best it's just a compromise. However, we have that already and it's MTGO.

    I think the best they can do is those duel games. Maybe they should make a new IP that may have some aspects of MTG Lore (like the idea of players being Planeswalkers) with new rules better adapted to mobile and streaming gaming that also can be translated to paper if they wanted to. It would hit two birds with two stones: increase the brand name for a bigger and younger audience and also increase the digital presence in a meaningful way. They could leave the Avenger style writing to that as well.

    MTG is clearly not cut for the digital era IMO. MTG is in its own bubble and maybe it should stay that way. MTG isn't for everybody and never will be. Trying to push it to a wider audience just dilute its own special charm. Arena could just be a proper mobile/freemium game without trying to translate the paper experience 100%. It's not suitable to anybody. People are just forced to use MTGO because either they don't have better option or the need a tool for grinding. MTGO is perfect fine as is. Arena is just a more streamlined MTGO experience without any identity of its own. It's try to be HS with bad mobile micro transactions and MTGO style events.
    Posted in: MTG Arena
  • 3

    posted a message on [[Official]] Reserved List Discussion
    People like Honor Basquiat are borderline disingenuous when he/she doesn't understand why people are against the RL and calling them contrarian. Instead of just trying understand the reason of some of the arguments, he/she warps and downplay it so badly and ignore the complete fair ones.

    The argument of just 600 cards being in it and people being obsessed over it would be fine if Legacy was not a real competitive format and some of the cards in the reserve list are essential with no proper substitute. Saying dual lands aren't essential is laughable at best, dishonest even. Imagine if these cards weren't in reserve list? Legacy could be more widespread. Even that absurd argument about P9, he or she ignores that Vintage is also a super fun format that anyone who could have any access to it with real cards would jump to it in a heartbeat.

    Also reprints don't mean reprint it to death and introduce them to formats where they don't belong, just like any reprint ever done. It's really nerving the way that poster ignores reality. P9 if it was ever reprinted in some alternate reality could be introduced as prizes for PT/worlds, so not many copies would be in the wild per year. Legacy reprints could be done in a similar fashion to Eternal masters.

    Also, I dislike people saying that most of RL are garbage anyway as argument. Casuals would love to be able to play some of that "garbage". They are unique and deserve to be played as well. With the buyouts, not even hot garbage like Ramirez del Pietro will be at normal reach for casuals eventually. I imagine some people would like to play with it for laughs, but without paying overpriced premium for it.

    Bottom line the real argument is should this be a game first or a collectible first. Can a balance be struck? I'm a collector first and I'd be ok with the RL gone. It served its purpose, it doesn't serve its original purpose now because buyouts just warp the market in an insidious way.

    I understand the reason and history of the RL. Some cards like P9 should stay as a relic of the past and become antique items basically. However, some cards have no reason to be there (like retroactively adding cards from "newer" sets like Urza block). Intelligently done reprints don't hurt the value of collections.

    The RL isn't a monolithic thing. It was revised a couple times. Sadly it become unnecessarily strict. I think at least the functional reprint rule could be easily abolished. It could piss off some powerful collectors, but eventually I think they would accept it as not that harmful to their "investment". Lot of cards are super valuable not because they are playable or are in the RL per se. Just look at Alpha/Beta reprints.

    Letting functional reprints to be made could also make people stop bugging about the RL.

    Alternatively, just banning most of the playable RL cards from Legacy or even Commander would be also a "solution", but a bad and distasteful one as well.

    Sadly, our opinions matter too little in this matter. Even if 99% of the playerbase were in unison against the RL and were actively voicing it would not cause much change to it. People/organizations with real influence over WotC are the ones who pull the string and they favor status quo for RL matter. I don't see much shake up in this matter anytime ever.
    Posted in: Magic General
  • 2

    posted a message on Idea: give the "draw" player an additional benefit
    Maybe give the second player a free mulligan. It's not really a tangible advantage in some cases as the player may get a good initial hand anyway, but it is some insurance for players going second.

    Combo decks usually wanna go first, but with a free mulligan, maybe they would be more incentivized to go second.
    Posted in: Magic General
  • 1

    posted a message on Starting a highschool playgroup
    Yes, you should be able to ask for welcome decks. You could explain your situation and the store may give you extras. Some game stores may be scummy and charge for that, so avoid these ones. If you find a good LGS that helps you with that (and maybe some locals donate draft shafts and bulk cards, I do occasionally), you could buy booster box from them and organize drafts (well probably online would be cheaper, but you know give and take).

    Now, I don't know how highschool handles club activities, so I can't help with that. In university I had a playgroup of 4 ~ 8 people. We had our spot and official time although it wasn't really a club. We occasionally would have drafts and small tournaments with penalties as "prize". Ideally everyone should be on similar spending power. Everyone could contribute for the draft pool and you could discuss on how to share the cards afterwards. Just having a space and time should be more than enough in the beginning.
    Posted in: Magic General
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