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  • 2

    posted a message on [RIX] Rivals of Ixalan: Modern discussion
    Quote from ktkenshinx »
    Sun is a badly designed card. Helps Tron and Eldrazi decks, hurts fair decks. Both a missed opportunity to make good hate and a potentially harmful failure. And it took the online community about 10 minutes to realize this; Play Design input can't come soon enough.
    I think you might be exaggerating a bit. If Tron is playing this on turn 3, they aren't exactly playing a turn 3 Karn that everyone likes to complain about. Most opponents would have already used any possible fetches, and frankly this just gives opponents an additional turn while your opponent wasted their turn 3 doing nothing.

    Second of all, they have to revert back to good old GR Tron to even run Blood Sun reliably, losing recent tech of Fatal Push/Collective Brutality (making them softer to certain decks). In regards to Eldrazi Tron, I can't see them diluting their mana bases to run a sideboard card just to counter cards like Ghost Quarter.

    I like Blood Sun, it's an interesting card that hits greedy fair decks and has weird build around merits. It also hates on Valakut which is fine by me. We'll see if it has any place in modern.
    Posted in: Modern
  • 2

    posted a message on Temporary State of the Meta Thread (Rules Update 7/17/17)
    Quote from Shmanka »
    I'd like to point something out very abruptly before we continute this conversation.

    Look at the top spells and creatures played in Modern please. Do not show me results of a deck that's 0.005% of a metagame and claim that a new set has added a format staple.

    Here are the links.

    https://www.mtggoldfish.com/format-staples/modern/full/creatures

    https://www.mtggoldfish.com/format-staples/modern/full/spells

    Recently, we got Fatal Push, Ceremonious Rejection, Walking Balista, Collective Brutality, Baral, Vizier of Remedies, and Tireless Tracker as recent additions.

    That is very par for 2-5 per block. Don't ******* tell me Disallow is a ******* format staple in Modern.


    Playable cards =/= format staple all stars. Not every card has to as powerful as Fatal Push to be considered a playable card. That's a ridiculous standard.

    For example, Cathartic Reunion/Insolent Neonate miss the top 50 in both lists, but are extremely relevant cards that make Dredge tick. These, by definition, are playable cards. The same is true of many cards that enter the format.

    All Modern is really missing is a few generic answers. Barring that, most new cards that enter the format would be better off either supporting underdeveloped archetypes or new build arounds.

    And for the record on bans, we don't need any bans and don't need any unbans. I'm against Stoneforge Mystic not because of her power, but the fact that she homogenizes every white/white splashing deck to look the same. She has the hidden cost of being a card that takes up 7+ slots. I'd rather white be shored up another way.
    Posted in: Modern Archives
  • 2

    posted a message on Leave//Chance
    Because Paradoxical Outcome was way too powerful...


    You can't discard lands to Paradoxical Outcome. Hell late game if your flooded, this is great way to turn all those duds into gas.
    Posted in: The Rumor Mill
  • 2

    posted a message on LRR Preview - Renewed Faith & Prowling Serpopod
    Quote from Creedmoor »
    Aside from reprinting old Counterspells, what are some realistic options for new counterspells that could be considered "good"?
    Cancel + cycling for 2 Mana?
    Mana Leak for UU?
    Disprove - UU
    Instant
    Counter target spell with a converted mana cost of 3 or less.

    Would go along way of providing a good answer to a lot of cards, but leave Standard relatively intact.
    Posted in: The Rumor Mill
  • 1

    posted a message on Modern Amonket discussion
    It's too mana intensive, but I like how Trueheart Duelist's mummy token is a Zombie and still a Human. Shenanigans with Xathrid Necromancer abound! I'm also interested in how 1 body = 3 zombies, but eh, it's Magic.
    Posted in: Modern
  • 7

    posted a message on State of Modern Thread: bans, format health, reprints, new cards, and more!
    Quote from Shmanka »
    and instead of embracing those features like you mentioned, Wizards has dramatically toned down Instants, and made them Sorceries, or even worse, they made unplayable Instants. Why did they make Steam Augury when Fact or Fiction was available? Before Fatal Push, they were killing Sylvans with Murder. Look at how horrible Ruinous Path is, and people were forced to play that into Aetherworks Marvel and Smuggler's Copter, then they wonder why no one likes Standard.

    I'm not saying the days of 1999+ Standard were perfect, but gosh-darn-it those problems were negligible compared to what we have now. They need a complete overhaul of the banned list for Modern and a really good re-evaluation of Legacy, and a brand new design team for Standard.

    Collected Company, Fatal Push, Dig Through Time, Become Immense, Kolaghan's Command, Atarka's Command, Abrupt Decay, Blossoming Defense, etc., etc.

    Sure they haven't been printing 20 must play instant spells per block, and sure they have screwed the pooch in terms of appropriate answers in these last few standard seasons, but far from what your spouting. WotC has acknowledged the need to print better answers, and I'm sure we'll see them within the next few blocks. This era of magic is far from the travesty of Mirrodin block.

    Frankly your doomsaying has been almost completely baseless, especially when it comes to formats outside of Standard (can we stop talking about standard in the modern thread?). Every time they have used the ban list modern has only grown in popularity (not saying they are correlated, just saying it hasn't stopped the format). Modern GP attendance has always been stable/high, and anecdotal evidence about some people's LGSs are not to be taken as hard data. To counter it, I know of several stores in my area who are starting to support Modern due to popular demand, and there are stores near me that get 50+ people firing for their modern events weekly, sometimes multiple times a week. Wizards does products like Modern Masters because there is a demand for it. Why wouldn't they reap the rewards of that market?

    Furthermore the ban list does not need an overhaul. In fact I (and many other players) like the banlist. Not everyone agrees with what you want the power level of the format to be.
    Posted in: Modern Archives
  • 1

    posted a message on State of Modern Thread: bans, format health, reprints, new cards, and more!
    Quote from gkourou »

    At the moment, top-tier metagame does not include a Blue based control/attrition deck. Such decks were/are historic during all of MTG history. Modern not having such a deck into the higher tiers to represent it, is something they are looking into.


    At the moment we don't really have a metagame, so why don't we let the dust settle first?

    If WoTC is willing to print stronger and better answers, why would they compound that with JTMS? Giving superior removal, counters, and then Jace on top of that leads to another tier 0 deck. If Jace prevents stronger, more fair, blue cards from being printed, then he shouldn't be unbanned. Exactly kind of like the Birthing Pod being banned. Ancestral Visions and JTMS are leagues apart in this regard.
    Posted in: Modern Archives
  • 1

    posted a message on Death And Taxes
    Mono white Death and Taxes list, SCG Classic - 15th Place

    Pretty no nonsense but with some spicy 1 drops in the form of Weathered Wayfarer and Kytheon.
    Posted in: Aggro & Tempo
  • 1

    posted a message on Banlist change for 1/9/2017
    Quote from idSurge »
    Yeah no kidding. Any thoughts of buying into Jund, already on life support after banning of Twin, are just gone. Forget that noise. Same with Affinity, no chance. I have Dredge, but it didnt do it for me after a short while, I need my UR core...

    Its interesting, and I saw a post in another area of the forum that reflects my thoughts pretty well. Wizards keeps digging a hole. They are not solving the issues that they themselves are creating.

    'Well it feels bad to have your creature die.'
    'Well discard feels bad.'
    'Well counters feel bad.'
    'Well combo's feel bad.'

    If you design for the stereotypical 'safe place' millennial, you'll get whats coming to you eventually and it looks like we are finally getting there.


    Ah yes, instead of playing decks that respect interaction (you know, actual conflict), combo players need a safe space so they can combo freely. Who is the real "millennial"?

    Also millennials are people who were born around 1980. Magic's first set, Alpha, came out in 1993. I would posit the majority of players that play magic are millennials, even the ones that played "hardcore" magic back in the day.
    Posted in: Modern Archives
  • 1

    posted a message on Banlist change for 1/9/2017
    Quote from Lord Hazanko »
    It's just super funny to me they print Fatal Push, everyone gets super hyped about it's potential... Then they ban off the decks Push was gonna be so good against. Hahaha.
    Infect will still be tier 1, push is still good against infect.

    Push is also great against the litany of threats that come from Jund and other interactive/midrange decks.

    The biggest losers are tier 2 zooicide (the only real deck that fatal push loses prey on) and tier 3 decks like prowess and storm.

    In other words, the threats for Fatal Push to hit are still there, the hype train is still real, choo choo.
    Posted in: Modern Archives
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