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  • posted a message on Stuffy Doll Combos in Standard
    Stuffy Doll+ Switcharoo+Bonfire= Have fun :p

    Oh! and I have now finally found a use for those worthless Inquisitor Flails!

    Stuffy Doll+ Inquisitor Flail+ Lure= PROFIT! XD
    Posted in: New Card Discussion
  • posted a message on Gloom Surgeon
    Quote from BlackIsBack
    That's a lot needed to make a bad card good. That's three different colors right there, and Odric needs to be attacking with multiple creatures to work. That's a lot of requisites even before you consider the possibility that the opponent may just end up sacrificing it or otherwise killing it like they would have before.

    Well that is not that hard...
    Its just a more aggressive Esper Control.
    As long as you have lingering souls (which EVERY ESPER DECK RUNS) it would not be that hard to pull off.
    Posted in: New Card Discussion
  • posted a message on aggro decks inherently weaker than control?
    Oh whoever said you cannot win off resource denial alone has never played against a stasis deck :p
    Posted in: Standard Archives
  • posted a message on Best 150 or less deck?
    Um standard storm is pretty fun.
    it costs about $120 to build.

    Pretty much its:
    x4 Mox Opal
    x4 memnite
    x4 Infernal Plunge
    x4 Kuldoltha Rebirth
    x4 Battle Hymn
    x4 Faithless Looting
    x4 Dangerous Wager
    x4 Flayer Husk
    x3 Reforge the Soul
    x3 Past in Flames
    x2 Burning Vengence
    x19 Mountains

    More or less, you just cast the ramp spells, cast Past in Flames, repeat, casting the draw spells as you go, and win by just consistanly FLashbacking your spells to do damage as you continue the chain.
    Posted in: Standard Archives
  • posted a message on 4 Lilliana's of the Veil---Jesus!!!
    wait..... did i hear a green player say something costs too much?????
    Posted in: Standard Archives
  • posted a message on Grafdiggers's Cage VS Ground Seal
    Um technically it also stops makes snapcaster mage much less useful :P.
    Posted in: Standard Archives
  • posted a message on Just came back to standard after 3 month break, not liking it so far :(
    Personally I run a red deck that doesn't run Bonfire :p
    The only miracle in the deck is Reforge the Soul.

    As it turns out, "Standard Storm" is actually fun :p. I beat out my friends Mono G deck pretty consistantly. The only Problem is that Counters and Thalia makes my life MUCH more difficult -.-
    Posted in: Standard Archives
  • posted a message on aggro decks inherently weaker than control?
    Besides.. I love how all these little kids love to complain about "control"....
    God could you imagine how they would react if up against cards like Force of Will???
    Posted in: Standard Archives
  • posted a message on aggro decks inherently weaker than control?
    Um.... Control is still around to some extent in legacy.
    High Tide is still quite playable, you just need to Blue Sun Zenith rather than Brainfreeze.
    Hivemind is a "control" deck with a combo as a wincon.
    I do see stasis popping up now and then (god i hate that deck)

    But over all, control is always behind Aggro.
    Yes you can say "oh but control can prevent you from playing X,Y, and Z spells" but that is ONLY if they even HAVE the answers to start with. Additionally, they need to have the mana open and have enough mana.

    Additionally, for the most part, control will almost always have less answers then there are threats. Control needs to dedicate slots to draw/library manipulation to ensure it keeps drawing answers. Aggro does not need to worry as much. Also there are less answers cards than aggro cards in this standard to start with. A control deck will run out of counters long before a aggro deck runs out of Prime Titans/Strangleroot Geists/Huntmaster/ ect.
    Posted in: Standard Archives
  • posted a message on Infinite Combo in Standard?
    2 Mana Myrs+ 2 Myr Galvanizers+1 Myr Propagator= Infinite Myrs/Mana
    Heartless Summoning +Havengul Lich+ Priest of Urabrask= Infinite R mana
    :p those are 2 infinite combos i can think of in standard
    Posted in: Standard Archives
  • posted a message on Stuffy Doll Combos in Standard
    Still think stuffy with switcheroo is just funny :P.
    No matter what you steal you just make a profit.

    They get a stuffy doll aimed at them, so effectively lost a creature (i highly doubt they would block with stuffy doll) and you get one of their bodies. Additionally, he gives cards like Bonfire more fun :p
    Posted in: New Card Discussion
  • posted a message on Shimian Specter
    Hmmm I guess we can now officially call the specter a time shifted card :p
    Posted in: New Card Discussion
  • posted a message on [M13] Gilded Lotus
    Quote from MetalTap
    A ramp spell that costs anything more than 2 mana is irreverent in standard, if you're looking at Tier 1. I mean people might try to make it work but other than that, EDH players can buy it cheap.


    Maybe before, because those ramp spells put land in tapped, or tapped for 1 mana, which left you vunerable.

    This card though allows you to tap out for it, and still have enough mana to cast Ghostly flicker, mana leak, Dissipate, Murder, ect. to keep control. Additionally, it makes it so that (assuming you played no other ramp) you can play a Stormtide Leviathan turn 6 or a griselbrand turn 6. Which is pretty good.
    Posted in: New Card Discussion
  • posted a message on Hellion Crucible: Bad card, or THE BADDEST card??
    Again the Morridin Effect strikes again.
    Posted in: New Card Discussion
  • posted a message on [SCD] Master of the Pearl Trident
    um merfolk sovereign is not standard but scroll thief can be cool, especially in the delver M/U
    Posted in: New Card Discussion
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