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  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Quote from frunkwort »
    I guess you could play an instant like Brainstorm that draws 3 cards in response to your casting of Alignment of the Stars.


    oops, I was thinking you reveal your hand when the card is cast, not when it enters the battlefield. SO, I guess you just have luck it out, or somehow tutor up the 3 cards. Perhaps a reanimator would work to get the 3 from the graveyard.
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    I guess you could play an instant like Brainstorm that draws 3 cards in response to your casting of Alignment of the Stars.

    Duel of the Planeswalkers 6BU
    Sorcery

    Each player may search their library for a planeswalker card and put it onto the battlefield with loyalty counters equal to twice its loyalty number. Until end of turn any player may activate planeswalker loyalty abilities at any time they could cast an instant. At the end of turn, exile all planeswalker cards that entered the battlefield this turn.

    Be careful what you wish for
    -- Teferi, Temporal Archmage
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    OK, how about this version:

    New Nerdhaven
    Legendary Land (R)

    t: Add 1 to your mana pool.
    2,t: Until end of turn, only Artifacts may activate abilities.
    4,t: Until end of turn, only Artifacts may be the targets of spells or abilities.

    Urza, stop playing with your toys and come to bed - Kayla bin-Kroog, princess of Yotia
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Nerdhaven
    Legendary Land (R)

    t: Add 1 to your mana pool.
    t: Until end of turn, only Artifacts may be the targets of spells or abilities.

    Urza, stop playing with your toys and come to bed - Kayla bin-Kroog, princess of Yotia
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Quote from magac »
    Why is Flux Gull green? And the first ability is far too strong unless you put this at BB, which invalidates the second ability unless you go BG. Not to mention that the two abilities feel extremely lop-sided in terms of power level.


    As for why it is green, it is a bird that generates guano, which seems like a green thing.
    The two abilities are there for flavor. The first ability could perhaps give -1/0 instead of -1/-1.As for being overpowered, I figure that most of the time the defender will choose to block. If there is no creature to block then only the 2nd ability is possible, which is not too strong. The first ability could perhaps give -1/0 instead of -1/-1. But you are right that perhaps the cost should be BG or 1BG. It does seem rather Golgari in nature.
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Here's a crappy card:

    Flux Gull 1G
    Creature - Bird {U}
    Flying
    If ~ attacks and is not blocked its controller may choose one -- target creature defending player controls gets -1/-1 until end of turn; or put a 0/1 green Plant creature token onto the battlefield.
    1/1
    The gulls of Innistrad show their disdain in many ways
    Posted in: Custom Card Contests and Games
  • posted a message on Thinning Land
    Too bad Celestial Dawn says "lands you control" rather than "land cards you own that aren't in play". Then it would combo very nicely with Endless Horizons
    Posted in: Magic General
  • posted a message on Mothership spoilers 7/3 - FULL SPOILER UP
    I'm surprised that no one has mentioned Murder Investigation. There are a lot of ways to pump up power cheaply, and this card will be great for token-based decks. Good protection against sweepers as well.
    Posted in: The Rumor Mill
  • posted a message on Reddit Exclusive Preview - Hangarback Walker
    Quote from frunkwort »
    Quote from Dash Reindeer »
    Thought for a second this could have a place in Marchesa EDH, but upon closer inspection, he won't work in the slightest. Wish so bad he had been 0/1.




    With Mikaeus, the Unhallowed it works quite well. You can cast it for free and with a sac outlet you get a free thopter each turn (after the first turn cast).



    Thumbs Down That doesn't work at all. You have to have a +1/+1 counter on it to get the thopter, and that, perforce, makes undying not trigger.

    This might have a place in Ghave, Guru of Spores, though.


    I was talking about its use with Marchesa. Mikaeus is there to keep it from dying (with the +1/+1 bonus)upon casting and saves it the first time it dies, then Marchesa takes over and saves it from dying the second time (and subsequent times) around.
    Posted in: The Rumor Mill
  • posted a message on Reddit Exclusive Preview - Hangarback Walker
    Quote from Dash Reindeer »
    Thought for a second this could have a place in Marchesa EDH, but upon closer inspection, he won't work in the slightest. Wish so bad he had been 0/1.


    With Mikaeus, the Unhallowed it works quite well. You can cast it for free and with a sac outlet you get a free thopter each turn (after the first turn cast).
    Posted in: The Rumor Mill
  • posted a message on General/Statistician Themed Deck
    That's a cool idea. I would suggest Márton Stromgald and God-Favored General
    Posted in: Commander (EDH)
  • posted a message on Grimgrin, Chaos Marine
    I was playing Grimgrin against a Marath deck. I had Gravecrawler and Rooftop Storm out and so had a large (call it a billion) +1/+1 counters on Grimgrin. I also had a Maze of Ith. The Marath player had a ton of tokens on the field which would chump my Grimgrin. Apparently the Marath player had a Zealous Conscripts in his hand just waiting for a chance to steal my Grimgrin. But the Maze of Ith would have made it pointless to do so, so it stayed in his hand. Killing the Gravecrawler with the stolen Grimgrin would also be pointless. Marath was killing me by dribs and drabs each turn anyway with his tokens, and I was just holding out for some answers (some trample would have been nice). But finally he did manage to pull off a cute play with his Zealous Conscripts. He stole Grimgrin and then cast a Swords to Plowshares on it, giving him a billion life. Not much I could do after that... Marath is a tough matchup for Grimgrin.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Grimgrin, Chaos Marine
    Maze of Ith is a generally useful card in affect opponents attack plans but can also be used to untap Grimgrin after declaring an attack (and reaping the benefit of destroying a creature and getting a +1/+1 counter).
    Posted in: Multiplayer Commander Decklists
  • posted a message on Ensoul Artifact on Equipment
    Thanks for the answers. So, I guess one trick would be to Ensoul some other player's Sword of Whatever. Of course that gives them a big critter but at least it nullifies the Sword.
    Posted in: Rumored Card Rulings
  • posted a message on Ensoul Artifact on Equipment
    Suppose one used Ensoul Artifact on an Equipment that is equipped on some creature. Does one then have two creatures stuck together somehow? Can they both attack? Does the equipment stick to the originally equipped creature or does it fall off when the Equipment is Ensouled? Can the Ensouled equipment equip itself? The Ensoul Artifact card states that the Artifact being Ensouled keeps its other types (e.g. Equipment).
    Posted in: Rumored Card Rulings
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