You play blue, but no counters? Why wouldnt you play blue´s signature ability?
A few remands/spell pierce here or there seem like they could help a lot.
I have hard many ppl discussing if caw-blades is better as a control or tempo deck, and i think it can go both ways, making a few fixes here or there.
Still, i prefer it as control.
Well, i would have to say that jace is not strictly necessary for the deck, but it sure helps to have him around. And a lot.
I mean, i usually get to draw 4~5 extra cards from him before he is killed (if he is, at all) and that is enough of an advantage to turn the tides, or finish a game.
Worst case escenario he takes the hit for you, since the opponent really doesnt like a blue control deck drawing 2 cards a turn for 4 turns. They will aim for jace as soon as an you give them a chance.
He is sometimes slow, specially when you want to hold your mana for a leak or something, but i dont remember a game in wich i was unhappy to see him.
Shackles have been awesome, and i realized with them i dont need so many swords. I kept SoWaP on the sb, just in case i need it on the mirror or agaisnt boros, but with gut shot, i dont think i will, so it may have to be cut eventually.
I know most people have dropped the sword package, but i still think that if i can get the correct on the board (and usually i can) then the game´s almost mine. I wanted to put shackles in here, but still havent tested them, and i dont know what to cut, suppose a sword or two.
I think you guys are making this judge and lists things a huge deal, more so than it really is.
I mean, sure, knowledge of decklists is important, but this is suposed to be a fun tournamet anyways, ppl desperately getting into other´s matches and writting down just to get a look at lists seems silly to me.
Im in for option 4, but as everyone here said before, since thats not realistic at all, i´ll take option 1.
A few remands/spell pierce here or there seem like they could help a lot.
Still, i prefer it as control.
I mean, i usually get to draw 4~5 extra cards from him before he is killed (if he is, at all) and that is enough of an advantage to turn the tides, or finish a game.
Worst case escenario he takes the hit for you, since the opponent really doesnt like a blue control deck drawing 2 cards a turn for 4 turns. They will aim for jace as soon as an you give them a chance.
He is sometimes slow, specially when you want to hold your mana for a leak or something, but i dont remember a game in wich i was unhappy to see him.
4 Squadron Hawk
4 Snapcaster Mage
3 Vendilion Clique
Spells
3 Path to Exile
3 Spell Snare
2 Spell Pierce
4 Mana Leak
4 Cryptic Command
3 Jace Beleren
1 Sword if Feast and Famine
1 Sword if Ice and Fire
2 Vedalken Shackles
Lands
3 Seachrome Coast
2 Celestial Colonnade
3 Hallowed Fountain
8 Island
3 Glacial Fortress
4 Misty Rainforest
3 Tectonic edge
2 Surgical Extraction
1 Sword of War and Peace
2 Nihil Spellbomb
2 Wrath of God
2 Disenchant
1 Linvala, Keeper of Silence
2 Gut Shot
3 Kitchen Finks
Shackles have been awesome, and i realized with them i dont need so many swords. I kept SoWaP on the sb, just in case i need it on the mirror or agaisnt boros, but with gut shot, i dont think i will, so it may have to be cut eventually.
4 Squadron Hawk
4 Snapcaster Mage
3 Vendilion Clique
Spells
3 Path to Exile
3 Spell Snare
2 Spell Pierce
4 Mana Leak
4 Cryptic Command
2 Jace Beleren
Artifacts
2 Sword if Feast and Famine
1 Sword if Ice and Fire
1 Sword of War and Peace
1 Steelshaper´s Gift
Lands
3 Seachrome Coast
2 Celestial Colonnade
2 Mutavault
3 Hallowed Fountain
7 Island
2 Moorland Haunt
3 Glacial Fortress
4 Misty Rainforest
3 Surgical Extraction
3 Stony Silence
2 Nihil Spellbomb
2 Wrath of God
2 Dispel
1 Linvala, Keeper of Silence
2 Engineered Explosives
I know most people have dropped the sword package, but i still think that if i can get the correct on the board (and usually i can) then the game´s almost mine. I wanted to put shackles in here, but still havent tested them, and i dont know what to cut, suppose a sword or two.
All ideas or toughts are welcome.
BTW, code is biu7vocg.
I mean, sure, knowledge of decklists is important, but this is suposed to be a fun tournamet anyways, ppl desperately getting into other´s matches and writting down just to get a look at lists seems silly to me.
Im in for option 4, but as everyone here said before, since thats not realistic at all, i´ll take option 1.
Cockatrice name: Rhin
Deck code: 2o7onth9
Rhin -a6eklr74