Quote from megatog201 »Yes this version while cool is a little slow. Cut the oracle. It doesn't give nearly enough pressure. I'd play Geist of Saint Traft in its place. It combos well with your intended combo and can out some serious pressure if left unanswered. Probably cut a savor the moment for a second one also.
Thanks I agree, I ended up cutting oracle. I also think glorious end is fun but maybe not the best option mainboard and just push 4 savor and 4 chance for glory with some glorious end in the sideboard as a sort of unique counter card.
This what the deck looks like now:
|DeckMagic OnlineOCTGN2ApprenticeBuy These Cards|
3 Snapcaster Mage
3 Gideon of the Trials
2 Narset transcendent
2 Jace Beleren
|Instants and Sorceries|
4 Serum Visions
4 Chance for Glory
4 Savor the Moment
2 Cryptic Command
|Artifacts and Enchantments|
3 Sundial of the Infinite
2 Dictate of Kruphix
3 As Foretold
The Narset rebound ability allows me to psuedo go infinite with my extra turn cards by getting 2-for-1 value.
I am thinking about adding Porphyry Nodes as it helps slow down the creature based matchups and buy me a turn or two of time, plus each extra turns destroys another creature.
Hive mind seems like it should be fun with a chance for glory.
Also wondering if baral, chief of compliance to help make casting counters and extra turn cards more reliably. Looking forward to reading thoughts!