- Circeus
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Member for 11 years, 10 months, and 10 days
Last active Sun, Oct, 8 2017 04:17:16
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Sep 11, 2017Circeus posted a message on Changes to MTGSalvation User AccountsOh look. Another website pushing me out in the name of integration that I don't give not desire to give any ***** whatsoever about.Posted in: Articles
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Aug 27, 2017Circeus posted a message on Magic Story: Alara to AmonkhetI thought Daxos was a champion (or was it oracle?) of all gods? Or did I misremember that?Posted in: Articles
There's a lot of link issues, especially, for some reason, in the Zendikar section. I'm not sure why several links seem to be intended for story articles only in that section, so for those I listed both the story and fixed card link.
- You got Elspeth's family name misspelled in the Scars sction.
- It's Narset Transcendent.
- "Nissa's Quest" (if meant as a card) should be Nissa's Renewal (the card in that article is Nissa's Expedition, but I'm not sure it or the story link are appropriate)
- "Slaughter at the Refuge" (if meant as a card) should be Gruesome Slaughter
- "Revelation at the eye" should be Hedron Archive or Ugin's Insight
- The Aligned Hedron Network link has a typo in it.
- Ob Nixilis Reignited doesn't have a comma in it.
- There's some weird issue with the apostrophes in Tamiyo's Journal and Inventors' Fair
- I think Baral, Chief of Compliance ought to be linked.
- Hazoret's full name is Hazoret the Fervent
- Razaketh's is Razaketh, the Foulblooded (mind the comma)
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Intensify 2R (You may pay an additional 2R up to twice as you cast this spell)
Target creature can't block this turn.
Smoke Bomb deals 3 damage to that creature if you intensified.
Smoke Bomb deals 5 damage to that creature's controller if you intensified twice.
Very few trios of effects can be written with even a single one of them on a single line, so the additional words don't necessarily add lines, and the wording takes less space if you use a single paragraph as on Tremors (though it's probably going to be 5-6 lines on most cards, I'd assume).
Blue
[Coming soon!]
EDIT:
The more I think about marshall, the less I like it:
I had to go dig up into the rules to check up on this (I wasn't sure when the trigger resolved relative to the automated actions). The rules actually aren't super clear on it, but imply that actions will resolve after the Cleanup actions (discard, then damage removal, then UEOT effects ending).
Where I wanted to go was that the template is not current "magicese". The correct modern formualtion is "at the beginning of the cleanup step" (Bounty of the Hunt). This trigger has never been used on a new card, and otherwise only to render older card functional. It is almost certainly not compliant with any sensible way to write a modern magic card. An additional problem is that the template "at end of turn" actually translate to a different meaning for 99% of the card that used it! It was originally replaced with "at the beginning of the (next) end step", and that interpretation would not allow this card to survive a fight with a 5/* creature. If you insist on survival, this template may well be the worst solution possible.
That is incorrect. This exact wording ("Whenever a card is [put in zone X] from anywhere") is already in use for the graveyard: Vulturous Zombie, Tamiyo, the Moon Sage, Quest for Ancient Secrets, Duskmantle Guildmage, Nihilith.
This one is even more straightforard in that it doesn't have the disadvantage of encompassing multiple game term ("put into the graveyard" covers mill, "discard", "destroy", "sacrifice", "dies" and is unlikely to ever appear on a common), so could be used all the more readily.
I'm guessing the other two gods are gonna be UB and UR.
Agree. It's a little borderline for a common too. I can buy 2W Graceful Reprieve (which is the right comparison IMO, not gift) or an aura without flash as a common, but the combination seems more worthy of uncommon. Amazing card name though.
Was Sphinx’s Inspiration always an instant? I'm pretty sure it should be a sorcery.
I still hate, hate, hate Banish. And that Sanctify has gotten powered up (?!?!) is not helping that feeling one one bit. Comparable commons (Angelic Purge, Banishment Decree, Iona's Judgment, Angelic Edict) have mostly been in sets where there was no separate ench/art removal in white. Having two such card feels like overkill. There doesn't seem to be any curve requirement that this be a 5-mana card (unless you just want your white removal to be low quality in general?) so why couldn't this be a 4-mana removal, which are significantly easier to design?
Chancery Owls says "obstruct 2" but the reminder says . Which is correct?(I didn't have the time to read the whole thread. The discrepancy should still be fixed.)We have _strong_ indication that this happen at uncommon and higher only (Increasing savagery, Quest for the Gemblades, Evolutionary Escalation, Hunting Triad, Primeval Bounty, Give and Take). Even bolster cards were strictly limited to 1 or 2 at common.
And what rarity were those cards again? Oh, right, they were both uncommons.
Mantis Warrior's swarm is undercosted. I know everyone always wishes these commons were undercosted (see also: reactions to every single scavenge cards when they were spoiled), but it's still VERY playable with a more sensible swarm cost of 4G (minimum 3G). On the other hand, the general aversion to auras means Carapace Armor's swarm cost CAN go down. Heck, how about just plain swapping these two card's swarm effects and be done with it?
Golgari Gorgon is, uh, not a gorgon. I believe I said something like that back in the black cards pass.