Don't forget about Rolling Stones
For me, I am brewing something on the lines of infinite mana + walking ballista with combat as plan D.
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Jan 31, 2018Hey ya, any suggestions on this build?Posted in: Multiplayer Commander Decklists
Sep 28, 2017Posted in: Multiplayer Commander DecklistsQuote from JDviant »Kylar why have you cut Lurking Predators?
What our thoughts on Samut, Voice of Dissent? Mass haste, and her untap is generally a useful ability. More so with Selvala and the like, but untapping a fatty on defense seems solid. She keeps coming in and out or my Wurms list, but these lists also like to play big dumb things so I figured I'd ask.
opps, i added in back
Not sure on Samut, for haste i did rather use Fervor or Fires of Yavimaya and if I were to want Mass Vigilance I would rather use Heliod, God of the Sun
updated deck list at tappedout.net/mtg-decks/mayaels-naya-mana
Sep 26, 2017Back from a long hiatus from Mayael, decided to sleeve up her again for some fun. Maybe you could find some inspiration in this list?Posted in: Multiplayer Commander Decklists
May 7, 2017Could start with adding fetches if you have the budget.Posted in: Multiplayer Commander Decklists
Missing QuickSilver Amulet as a way to cheat in creatures.
Mayael's Aria is not really a good card, so you could replace it?
You could also try adding Mirari's Wake for more ramp
Apr 28, 2017@dies_to_doom_blade : any thoughts on Aetherflux Reservoir? Using Breya + KCI + Displacer/Nim to generate an large amount of mana then use some of the mana to make flick Breya for tokens and dump the remaining mana into breya gaining a ton of life and using reservoir to snipe ppl out of the game?Posted in: Multiplayer Commander Decklists
eg using Eldrazi Displacer : Sac breya tokens or 2 artifacts to KCI to generate 4 colourless and flick Breya to generate 2 tokens to be sacced to KCI, repeat till an large amount of mana is available since this cycle will net +1 colourless every cycle. Now just flick breya with displacer to get the tokens with some of the mana. Use remaining mana to sac tokens to breya to gain X amount of life, activate aetherflux and shoot someone.
eg using nim deathmantle : sac breya and 1 artifact/token to KCI, activate deathmantle to bring breya back, netting +1 token every cycle, sac X amount of tokens to kci to float colourless mana, sac remaining tokens to breya to gain X amt of life, activate aetherflux and shoot someone.
does this sound too clunky?
Apr 18, 2017I have cut Devastation reasoning is the same as yours.Posted in: Multiplayer Commander Decklists
Overall, I m running breya + nim death mantle and battlesphere combo.
So far it's good. Maybe I could try to stuff in that austere command.
Apr 8, 2017Hey ya,Posted in: Multiplayer Commander Decklists
I have also been testing Will and Battlesphere, here is my list.
I am still running death mantle, 2 win cons better than 1.
On Devastation, I think it's wiser to run Decree of Annihilation if you just wanna deal with lands since cycling can't be "countered" unless it's stifled or the likes which makes it stronger plus the cycling fee is the same cmc as Devastation.
On Day's Undoing, not a rich man so its the budget replacement for Timetwister. It has its good points, same effect as TT but it ends the turn and exiles itself, but i still make do with it whenever i draw it so. =P
Mar 23, 2017Hmmmmm I still thinking that reliance on 1 win con is pretty bad, although mindslaving people to death is pretty fun but unless you can win right away then its fine.Posted in: Multiplayer Commander Decklists
Nice suggestion of Arcum Dagsson could replace Kuldotha Forgemaster as a faster and cheaper althou it can't find creatures which is meh since most of our win cons aren't creatures anyway.
I am thinking of replacing Voltaic Key with Chain of Vapor since either it bounces something that your opponent has or save your Nim Deathmantle from being exiled, this bring us to another weak point of the deck, we need another win con badly since we are not afraid of destruction effects but if deathmantle gets exiled, we are cutted off from our primary win con, without it its hard to win.
I am currently looking for alternate win cons such as Isochron Scepter + Dramatic Reversal + Mana rocks for Infinite to sac and recast Breya for infinite to machine gun down the whole board or the old Sharuum the Hegemon + Sculpting Steel + Bitter Ordeal to exile everyone's library. Both combo's has their strength and weakness.
I am looking at this combo line that makes the Isochron Scepter combo line pretty good, basically Isochron Scepter + any 1/2 cmc spell or Dramatic Reversal + Paradox Engine = Infinite Mana, recast breya and machine down the board.
The good line of this combo is that, none of the cards are useless outside the combo and either which will enable infinite mana.
Eg: Sceptor imprinting Demonic Tutor with engine in play, tap 4 land, float 2, cast tutor from scepter, untap all lands/stuff, float 4 (2 from previous), cast tutor again, repeat till infinite.
Eg: without engine in play, imprint tutor, with 7 sources of mana including 1 U, tutor for Dramatic Reversal,cast dramatic reversal, cast tutor from sceptor searching for engine, cast engine then cast tutor, untap all, go infinite.
Mar 19, 2017After countless of testing and real life game play, This is the deck list i settled intoPosted in: Multiplayer Commander Decklists
I still love Purphoros, God of the Forge since I can get value it off Breya even without the loop.
I feel that Kuldotha Forgemaster seems underwhelming without blightsteel, any suggestions for a replacement or it should continune to remain in here?
Mar 17, 2017Bosh, Iron Golem can be cut not enough artifacts to sac?Posted in: Multiplayer Commander Decklists
Purphoros, God of the Forge can be cutted as your not really running a token based strategy which this card is really good at.
You should definitely add Lurking Predators, even if someone destroys it, you still get the trigger, how cheaty is that? =P
Your still missing out the essential protection package for Mayael, Lightning Greaves and swiftfoot boots.
Seedborn Muse for the extra lol activations at your opponent's end step, imagine in an multiplayer game where you can activate mayael multiple times per opponent's turn.
Your missing the I win package that Tooth and Nail guarantees namely Avacyn, Angel of Hope + Archetype of Endurance, basically GG nothing can kill your creatures other than a Merciless Eviction.
Your missing Mirari's Wake, mana doubler =D
Hellkite Tyrant, stealer of sol rings! And the sol rings that u stole are permanently yours unless its is destroyed thus returning to the owner's graveyard. =)
Kessig Wolf Run for those annoying blockers.
Privileged Position if you need protection for your permanents, including land, creatures, artifacts, creatures and other enchantments you control. How cheat is this?
Depends on how competitive you are, Survival of the Fittest for creature tutoring for G or reshuffling your gy back into your library with a eldrazi.
Need more ramp, Nature's Lore, Cultivate, Kodama's Reach, Skyshroud Claim, Three Visits, etc for those moments when Mayael keeps getting killed thus its way better just to hard cast your creatures.
Void Winnower you can't even. =)
Thats all the recommendations i can recommend to change your decklist, had played Mayael for a year before changing to something else and playing her is pretty fun =D
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Aug 27, 2016Kylar posted a message on The Magic Market Index: Set Review of Conspiracy 2OMG ITS GRUMPY!Posted in: Articles
Oct 9, 2015Kylar posted a message on The Magic Street Journal: Wizards Always Hurts The Ones They LoveBeing a player with thousand dollars of cards in collection and my decks, I did say, reprint them all! Reprint all the staples in unlimited print runs, fuk the collectors, fuk the profiteers, this is an game and it's mean to be played not turned into some way of profiteering. So what IF my Goyf's, Confidants, Lilly's, Damnations, Snappy, etc are worthless? They are already worthless from the start, they are just cardboard with ink on it.Posted in: Articles
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