No way... that's the last rare, I mean... really? How the **** is it even possible that sets that call themselves iconic masters and masters 25, the latter of which should represent 25 years of magic, fail to deliver either scapeshift and/or demonic ******* tutor? It's not like those two are in dire need of a reprint and are heavily played in modern and commander. Instead this set, which should show 25 awesome years of magic, is loaded with garbage like triskaidekaphobia, that stupid tree, both akromas at mythic and yet another reprint of mystic snake, among several other questionable picks?
I don't think the set is absolute trash, but it's not the masters it should've been, at least from my point of view.
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3
Serafiend posted a message on The final rare card...Plague windPosted in: The Rumor Mill -
4
LeoninKha posted a message on The final rare card...Plague windAs a store owner I think I'm passing on this product, I can't sell this to my customers...Posted in: The Rumor Mill -
1
Dies_to_Doom_Blade posted a message on Breya, control into dominationDeck looks solid, I also want to add swords but currently don't know what to remove for it. I'm doing the changes I mention for the next commander night and hopefully it works out well.Posted in: Multiplayer Commander Decklists
Trinket mage should also be in the deck but again I'm not sure what to cut for it.
Anyway, I do like the changes I'm making and think it will work, just need to test it out
Edit
Also Yawgmoth's will is likely way better than Scrap Mastery -
1
Welgo posted a message on Breya, control into dominationwow....Ghirapur Æther Grid. Def a card I overlooked, I will be looking into thisPosted in: Multiplayer Commander Decklists -
1
Dies_to_Doom_Blade posted a message on Ghave- Enchantress lockdownPosted in: Multiplayer Commander DecklistsQuote from ajprokos »Is it possible to add your changes to a spoiler to keep track of them please? Sometimes it is hard to not only see the changes, but also see the progression of the deck.
Sure thing. I'll change that later today
Edit: Done
I may have missed a few but sure I got the basic idea -
1
enollava posted a message on This set is foolishly too expensiveI just want to take this moment to say I have the best wife ever. I was going to buy 1 box and she told me to buy 2. She doesn't even play magic and she said 2. With that out of the way, an expensive set like this is about the only way to get the high dollar cards into circulation without upsetting the market. Could you imagine if they put FOW and Mana Crypt in Conspiracy 2? It would sell like hell for sure, but it would also tank the price of those two cards and upset people who dropped 100 or more on those cards.Posted in: New Card Discussion -
3
4Lark posted a message on [[Competitive]] Judgment Day: Gisela, Blade of Goldnight (SOI update)Posted in: Multiplayer Commander Decklists_______________________________________________________________________________________________________
JUDGMENT DAY
- A GISELA, BLADE OF GOLDNIGHT PRIMER -
The "HATE THE SINNER" and "WMD" versions are the only lists currently updated through Shadows Over Innistrad. The BUDGET version is currently updated through Commander 2015. This is a collection of theme decks (of varying levels of ruthlessness) based on the end of the world as foretold in Revelations, all ideal choices for Vorthosian Spikes who enjoy control. (Visit TappedOut.net for the first deck's sample hand generator.)
Strategy
Use "Tithing" (Land Tax) and the deck's "Holy Relics" (mana rocks) to ramp into Gisela. Break the "Seals" (the Four Horsemen and global creature removal) and pour out the "Bowls" (mass land removal) of God's wrath to the sound of blaring angel "Trumpets" (targeted removal) to control the board. Call upon the First Horseman, "Conquest" (Stonehewer Giant), to equip Gisela with "Flaming Swords" (Swords of X and Y) and don her in "Angelic Raiments" (Lightning Greaves, Swiftfoot Boots) of protection. Swing for the win.
There are six versions of Judgment Day included in this primer. The first two are no-holds barred ultra-controlling builds with LOTS of mass land destruction, with the first deck including cycling lands and a handful of "hateful" enchantments like Rest in Peace and Stranglehold in place of lands and more artifact ramp, respectively. The goal of the third is to ramp and cast a MASSIVE global destruction spell—think Apocalypse or Obliterate—on the same turn as a flicker effect like Ghostway or Sudden Disappearance. The fourth version doesn't include nearly as much LD as the first two versions. The fifth is a low-cost budget version of the fourth. The final version's set of "Bowls" are instants searchable with Sunforger (instead of mass LD). Half of these instants also offer rewards for bolder players who wish to end the game quickly through general damage. The last version is ideal for 1v1 duels.
The HATE THE SINNER ultra-control version
Slow down the opposition with "hate" cards like Rest in Peace, Blood Moon, and Linvala, Keeper of Silence. Clear the battlefield using sweeps like Descend Upon the Sinful and Austere Command and targeted removal such as Chaos Warp and Path to Exile. Once the board is relatively clear, cast Gisela and immediately equip her with something to protect her, e.g. Lightning Greaves or Sword of Feast and Famine. On the next turn, cast a mass destruction spell like Armageddon or Razia's Purification.
"JUDGMENT DAY: HATE THE SINNER ultra-control version"Magic OnlineOCTGN2ApprenticeBuy These Cards GENERAL
1x Gisela, Blade of Goldnight
"THE REVELATION…
TO SHEW THINGS
WHICH MUST
SHORTLY COME
TO PASS"
1x Enlightened Tutor
"AND I, JOHN,
SAW THE HOLY CITY,
NEW JERUSALEM,
COMING DOWN FROM
GOD OUT OF HEAVEN"
1x Weathered Wayfarer
TITHING
1x Land Tax
STREETS PAVED WITH GOLD
(THIRTY-FIVE LANDS)
1x Flagstones of Trokair
1x Mistveil Plains
1x Drifting Meadow
1x Secluded Steppe
8x Plains
1x Flamekin Village
1x Smoldering Crater
1x Forgotten Cave
7x Mountain
1x Plateau
1x Sacred Foundry
1x Boros Garrison
1x Rugged Prairie
1x Ancient Tomb
1x Arid Mesa
1x Boseiju, Who Shelters All
1x Cavern of Souls
1x Reliquary Tower
1x Slayers' Stronghold
1x Hall of the Bandit Lord
1x Darksteel Citadel
1x Blasted Landscape
HOLY RELICS
1x Everflowing Chalice
1x Chromatic Lantern
1x Coalition Relic
1x Gilded Lotus
1x Thran Dynamo
1x Mind Stone
1x Basalt Monolith
1x Grim Monolith
1x Mana Vault
1x Sol Ring
1x Clock of Omens
1x Rings of BrighthearthTHE SEVEN ARCHANGELS
St. Michael,
Dragonslayer
1x Baneslayer Angel
Gabriel,
Angel of Resurrection
1x Twilight Shepherd
Raphael,
Angel of Healing
1x Archangel Avacyn
Seraphiel,
the Silent
1x Linvala, Keeper of Silence
Ramiel,
Angel of Hope
1x Avacyn, Angel of Hope
Uriel,
Angel of Death
1x Angel of the Dire Hour
Raguel,
God's Vengeance
1x Aurelia, the Warleader
THE SON OF MAN
1x Sun Titan
"HIS WORD IS LIKE FIRE,
LIKE A HAMMER THAT
BREAKS THE ROCK"
1x Sunforger
"A SCROLL, SEALED
WITH SEVEN SEALS"
1x Scroll Rack
THE SEVEN SEALS
(including THE FOUR HORSEMEN
OF THE APOCALYPSE)
1x Stonehewer Giant (Conquest)
1x Nobilis of War (War)
1x Hokori, Dust Drinker (Famine)
1x Jaya Ballard, Task Mage (Death)
1x Descend Upon the Sinful
1x Austere Command
1x Tragic Arrogance
"AND WHEN THE SIXTH SEAL
WAS OPENED…
THE MOON BECAME AS BLOOD…"
1x Blood Moon
"AND WHEN THE SEVENTH SEAL
WAS OPENED, THERE WAS SILENCE
IN HEAVEN…"
1x Aura of Silence
THE SEVEN TRUMPETS
1x Chaos Warp
1x Swords to Plowshares
1x Path to Exile
1x Wear // Tear
1x Return to Dust
1x Wild Ricochet
1x Boros Charm
THE SEVEN BOWLS
1x Armageddon
1x Cataclysm
1x Global Ruin
1x Razia's Purification
1x Catastrophe
1x Devastation
1x Decree of Annihilation"THEY ARE CHOKED BY
LIFE'S WORRIES, AND
THEY DO NOT MATURE"
1x Stranglehold
ANGELIC RAIMENTS
1x Lightning Greaves
1x Swiftfoot Boots
1x Champion's Helm
FLAMING SWORDS
1x Sword of Fire and Ice
1x Sword of Feast and Famine
1x Sword of Light and Shadow
1x Sword of War and Peace
"THE GRAVE SHALL
GIVE UP HER DEAD"
1x Rest in Peace
BORN AGAIN
1x Reforge the Soul
1x Wheel of Fortune
1x Tormenting Voice
1x Wild Guess
"…THOU GIVE REWARD
UNTO THY SERVANTS
THE PROPHETS,
AND TO THE SAINTS,
AND THEM THAT
FEAR THY NAME,
SMALL AND GREAT"
1x Oblation
THOSE LEFT BEHIND
1x Faithless Looting
"AND I SAW A NEW HEAVEN
AND A NEW EARTH:
FOR THE FIRST HEAVEN
AND THE FIRST EARTH
WERE PASSED AWAY"
1x Crucible of Worlds
Planar DeckThe WMD ultra-control version
Clear the battlefield using sweeps like Descend Upon the Sinful and Austere Command and targeted removal such as Chaos Warp and Path to Exile. Once the board is relatively clear, cast Gisela and immediately equip her with something to protect her, e.g. Lightning Greaves or Sword of Feast and Famine. On the next turn, cast a mass destruction spell like Armageddon or Razia's Purification.The Apocalypse combo version (board wipes + flicker = your opponents' end)
Planar DeckSynergiesDeck Stats3 Card Draw: Scroll Rack, Reforge the Soul, SoF&I
5 Tutors: Sunforger, Stonehewer Giant, Enlightened, Land Tax, Wayfarer
3 Recursion: Sun Titan, Adarkar Valkyrie, Crucible
4 "I Win!" cards: Gisela, Cataclysm, Razia's Purification, Sunhome
1 Burn: Jaya
7 Creature Control: Jaya, Sunblast, Final Judgment, Devastation, P2E, S2P, Kor Haven
2 Artifact/Enchantment Control: Return to Dust, Wear // Tear
5 Land Control: Strip Mine, Armageddon, Decree of Annihilation, Global Ruin, HokoriGisela + Stonehewer GiantDiscarded Choices
Gisela/Avacyn/Deathless/Valkyrie + Catastrophe/Jaya
Avacyn/Deathless/Valkyrie + Devastation/Austere Command/Sunblast
Avacyn + Armageddon/Decree of Annihilation
Gisela + Sunhome
Sun Titan + Jaya/Land Tax/almost all artifacts
SoFI + Jaya
SoFF + Catastrophe/Decree of Annihilation/Global Ruin/Armageddon/Razia's Purification/Cataclysm
Razia's Purification/Cataclysm + Sun Titan/Valkyrie
Scroll Rack + Land Tax
Sunforger + Chaos Warp/Wear // Tear/P2E/S2P/Enlightened Tutor/R2D/Wild Ricochet"John the Revelator"
Thraben Doomsayer/False Prophet/Serra Ascendant/Mad Prophet: Doomsayer is "terribly inefficient." Thematically speaking, False Prophet would make for a great addition. However, I'd like to get the most out of Avacyn, Angel of Hope whenever she's on the battlefield and exiling all creatures in play doesn't quite accomplish that. Without True Conviction or Baneslayer, I'd have to draw Serra Ascendant early on for the bonus. Replaced with Weathered Wayfarer as "John the Revelator".
Prophetic Visions
Outpost Siege: I think the deck benefits more from the card draw provided by Mind's Eye. Plus, I'm running the Scroll Rack/Land Tax combo along with Sensei's Divining Top. Not too keen on exiling cards I might need later.
The Son of Man
Gideon Jura/Reveillark: Gideon's "not terribly efficient" in the deck and Reveillark isn't useful with the deck's creatures. Replaced with Sun Titan.
The Heavenly Host
Luminarch Ascension: I'd rather pay 7 for Entreat the Angels and definitely get two angels (barring countermagic, of course) rather than hope my enchantment doesn't get blown up going around the table, and I'm definitely not paying for Entreat, either, so it's just the deck's archangels for the foreseeable future.
A Haste enabler
Fervor/In the Web of War: Both Fervor and Web are easier to remove than Anger in the graveyard, but I prefer using lands to grant haste. Replaced with Slayers' Stronghold, Hall of the Bandit Lord, and Flamekin Village.
The Four Horsemen of the Apocalypse
Stoneforge Mystic/Brion Stoutarm: More fragile than Stonehewer Giant and less useful in this deck. I prefer the ability to tutor every time I untap with the Giant. As for Stoutarm, angels are much too dignified to be flung like common goblins. "Conquest", the 1st Horseman of the Apocalypse slot, is currently filled by Stonehewer Giant.
Gratuitous Violence/Avatar of Slaughter/Glory of Warfare: It's not likely the deck will have a horde of creatures in play. All the more reason to run a creature over an enchantment, I think, especially since about half the deck's creatures are for utility anyway. However, the Avatar is dangerous without Gisela on the field. "War", the 2nd Horseman of the Apocalypse slot, is currently filled by Nobilis of War.
Mageta the Lion/Scourge of Kher Ridges: Mageta requires too much discard. Replaced with Jaya, which Sun Titan recurs. Jaya comes down several turns before the Scourge of Kher Ridges and, in a deck with only 36 lands, I can activate her ability before I can reliably cast the Scourge. To top it off, she hits all creatures, flying or otherwise. Finally, for flavor reasons, the deck only runs one dragon, Knollspine. "Death", the 4th Horseman of the Apocalypse slot, is currently filled by Jaya Ballard.
7 Archangels
Reya/Iona/Radiant/red Akroma/Basandra/Razia/Indomitable/Platinum/Twilight/Dire Hour: Adding in high cost cards like Reya would require a significant restructuring of the deck. Reya and Iona cost too much mana; the deck doesn't run enough creatures to pump Radiant; one Akroma is enough, thank you; I happen to like combat tricks; Razia is too expensive for what she does; not enough artifacts; irrelevant without Indomitable; with haste, Valkyrie has an immediate presence on the board, unlike Shepherd; Sunblast potentially hits all opponents' creatures, not just those attacking. The deck's seven archangels were chosen based on a need for diverse mana costs, flavor, and synergy with Gisela's abilities.
7 Seals
Day of Judgment/Inferno/Bonfire of the Damned/Akroma's Vengeance/Obliterate/Chain Reaction: Wrath of God stays in. It's the cheapest board sweep the deck has and I can cast it without ramping before turn seven relatively easily, unlike Rout. DoJ is "strictly worse" than ***. Although Inferno interacts with Gisela, its inability to deal a variable amount of damage like Earthquake weakens it. Bonfire's better for 1v1. I'm running enough artifacts to not want to bother with Vengeance or Obliterate. Chain Reaction is too conditional and doesn't fit the deck's theme. Despite their lack of synergy with Avacyn, a successfully resolved Purification or Cataclysm with a protected Gisela in play equates to "Good game," in my experience.
7 Trumpets
Thunderous Wrath: "Inefficient." Dropped for Chaos Warp.
Oblation: Dropped for Swords to Plowshares. Banishing Stroke seems like a better choice, regardless.
Evangelize/Heat Shimmer: The first one is "heavily costed in colors that can't ramp well, and is super color intensive. Sorcery speed as well." Shimmer doesn't fit deck's theme.
Flaming Swords & Angelic Raiments
Champion's Helm/Mask of Avacyn: Greaves and Boots work with the deck's non-legendary creatures and have cheaper equip costs.
Moonsilver Spear: High equip cost.
Skullclamp: The deck only runs 16 creatures, all of which likely stand a higher chance of being exiled or tucked. Also, Skullclamp hardly seems appropriate from a flavor perspective. Running Mind's Eye instead for card draw.
Sword/Shield of Kaldra: Not recursible with Sun Titan.
Sword of Light and Shadow/Sword of War and Peace/Sword of Body and Mind: In a deck with several global red damage spells/effects, F&I fits perfectly. SoFF works well to double lands' mana production in a sense, a boon with all of the removal. Protection from W nerfs Deathless Angel's ability and prevents targeting Gisela with Boros Charm. With so much mass land removal, the deck is vulnerable enough to reanimation strategies, no need to make it worse with B&M.
Signs & Wonders
Serenity: "Not really synergystic with the deck." Besides, there's no serenity on Judgment Day!
The Righteous
Squee, Goblin Nabob: Goblins look demonic.
The Resurrection & Emptied Graves
Miraculous Recovery/Karmic Guide/Faith's Reward: Recovery and Guide don't fit the deck's eschatological themes. Resurrection and Defy Death are more flavorful. Also, the FNM art for Resurrection is amazeballs! However, Boros Charm is more versatile even if it does require being in hand with mana up. Reward is lovely, but largely defensive, as casting it and a mass removal spell costs at least eight mana. Again, Boros Charm is half the cost.
Armageddon, the Last Battle
Aggravated Assault/Waves of Aggression/World at War/Insurrection: Yes, Insurrection ends games. Yes, it often is the Last Battle, "Armageddon." It also costs eight and necessitates opponents having creatures worth stealing. Far better to repeatedly give Gisela double strike with Sunhome.
Holy Relics
Armillary Sphere: Dropped for Scroll Rack/Land Tax combo.
Mana Crypt/Boros Signet: The deck's average converted mana cost is below 4 (not counting Decree of Annihilation actual cost). In testing, mana has not been an issue. Twelve mana rocks, Land Tax, and Weathered Wayfarer, have proven sufficient.
Tithing
Eternal Dragon: Great card, but the deck only has thematic room for one (red) dragon.
Streets Paved With Gold
Rupture Spire: "Downright awful."
Miscellaneous
Brightflame/Pyrohemia: I tended to opt for cards that didn't depend on having Gisela in play to maximize their usefulness.
Valor/Glory: Don't want to be too reliant on graveyard.
Preacher: Too campy.
Brilliant Halo/Runed Halo: Brilliant was for flavor only and pales next to the deck's equipment, whereas Runed is too narrow.
Darksteel Forge: Dropped along with Platinum Angel.Control the board with spells like Austere Command and Final Judgment while continuing to cast artifact mana sources like Sol Ring and Gilded Lotus. Depending on which of the following mass destruction spells you draw (Jokulhaups, Apocalypse, Decree of Annihilation, or Obliterate), wait until you haveThe No Bowls mid-range control version (no combo, more flavor, less land destruction)- enough mana to cast a mass destruction spell on the same turn as Gisela, or
- Gisela already in play and enough mana to cast a mass destruction spell on the same turn as Voyager Staff, Otherworldly Journey, Ghostway, Liberate, Sudden Disappearance, Legion's Initiative, or Flickerform.
Clear the battlefield using sweeps like Wrath of God and Rout and targeted removal such as Chaos Warp and Path to Exile. Once the board is relatively clear, cast Gisela and immediately equip her with Lightning Greaves or Swiftfoot Boots. On the next turn, cast a mass destruction spell like Armageddon or Razia's Purification.The No Bowls Budget Version (mid-range control)
"JUDGMENT DAY: mid-range control version"Magic OnlineOCTGN2ApprenticeBuy These Cards GENERAL
1x Gisela, Blade of Goldnight
PROPHETIC VISIONS
1x Mind's Eye
1x Sensei's Divining Top
"AND I, JOHN,
SAW THE HOLY CITY,
NEW JERUSALEM,
COMING DOWN FROM
GOD OUT OF HEAVEN"
1x Weathered Wayfarer
STREETS PAVED WITH GOLD
(THIRTY-SIX LANDS)
1x Command Tower
1x Emeria, the Sky Ruin
1x Flagstones of Trokair
1x Mistveil Plains
9x Plains
1x Spinerock Knoll
6x Mountain
1x Plateau
1x Clifftop Retreat
1x Sacred Foundry
1x Battlefield Forge
1x Boros Garrison
1x Rugged Prairie
1x Arid Mesa
1x Boseiju, Who Shelters All
1x Cavern of Souls
1x Miren, the Moaning Well
1x Kor Haven
1x Reliquary Tower
1x Slayers' Stronghold
1x Strip Mine
1 Sunhome, Fortress of the Legion
1x Hall of the Bandit Lord
TITHING
1x Land Tax
HOLY RELICS
1x Everflowing Chalice
1x Chromatic Lantern
1x Darksteel Ingot
1x Thran Dynamo
1x Coalition Relic
1x Gilded Lotus
1x Mana Vault
1x Sol RingGLORIA PATRI
1x Glory
THE SON OF MAN
1x Sun Titan
"HIS WORD IS LIKE FIRE,
LIKE A HAMMER THAT
BREAKS THE ROCK"
1x Sunforger
"BEHOLD, THE LION
OF THE TRIBE OF JUDAH"
1x Ajani, Caller of the Pride
THE SEVEN ARCHANGELS
St. Michael,
Dragonslayer
1x Baneslayer Angel
Gabriel,
Angel of Resurrection
1x Adarkar Valkyrie
Raphael,
Angel of Healing
1x Deathless Angel
Seraphiel,
the Silent
1x Linvala, Keeper of Silence
Ramiel,
Angel of Hope
1x Avacyn, Angel of Hope
Uriel,
Angel of Death
1x Sunblast Angel
Raguel,
God's Vengeance
1x Akroma, Angel of Fury
ANGELIC RAIMENTS
1x Lightning Greaves
1x Swiftfoot Boots
FLAMING SWORDS
1x Sword of Fire and Ice
1x Sword of Feast and Famine
THE HEAVENLY HOST
1x Entreat the Angels
THE FOUR HORSEMEN
OF THE APOCALYPSE
Conquest
1x Stonehewer Giant
War
1x Nobilis of War
Famine
1x Hokori, Dust Drinker
Death
1x Jaya Ballard, Task Mage
"A SCROLL, SEALED
WITH SEVEN SEALS"
1x Scroll Rack
THE SEVEN SEALS
1x Wrath of God
1x Razia's Purification
1x Armageddon
1x Austere Command
1x Devastation
1x Final Judgment
1x Terminus
THE SEVEN TRUMPETS
1x Chaos Warp
1x Condemn
1x Path to Exile
1x Return to Dust
1x Aurelia's Fury
1x Swords to Plowshares
1x Wear // TearSIGNS AND WONDERS
1x Boros Charm
1x Enlightened Tutor
1x Wild Ricochet
ONWARD, CHRISTIAN SOLDIERS
1x Elspeth, Knight-Errant
THE RIGHTEOUS
1x True Conviction
THE RAPTURE
1x Ghostway
THOSE LEFT BEHIND
1x Faithless Looting
"THEY ARE CHOKED BY
LIFE'S WORRIES, AND
THEY DO NOT MATURE"
1x Stranglehold
GOG, OF THE LAND
OF MAGOG:
CHIEF PRINCE OF
ROSH, MESHECH,
AND TUBAL
1x Godo, Bandit Warlord
"BEHOLD! A GREAT
RED DRAGON"
1x Knollspine Dragon
"THE BEAST THAT ASCENDETH
OUT OF THE BOTTOMLESS PIT
SHALL MAKE WAR AGAINST THEM,
AND SHALL OVERCOME THEM,
AND SHALL KILL THEM"
1x Greater Gargadon
"AND THE BEAST OPENED
HIS MOUTH TO BLASPHEME
GOD'S TABERNACLE"
1x Blasphemous Act
BORN AGAIN
1x Reforge the Soul
"THE GRAVE SHALL
GIVE UP HER DEAD"
1x Relic of Progenitus
1x Faith's Reward
"AND I SAW A NEW HEAVEN
AND A NEW EARTH:
FOR THE FIRST HEAVEN
AND THE FIRST EARTH
WERE PASSED AWAY"
1x Crucible of WorldsDeck Stats
32 White cards
16 White permanents*
20 Red cards
7 Red permanents**
23 White mana sources
19 Red mana sources
*counting Entreat the Angels and Glory
**counting Anger
6 Card Draw: Mind's Eye, Scroll Rack, Reforge the Soul, Knollspine, SoF&I, Faithless Looting
6 Tutors: Sunforger, Stonehewer Giant, Enlightened, Godo, Land Tax, Wayfarer
4 Recursion: Sun Titan, Adarkar Valkyrie, Emeria, Crucible
4 "I Win!" cards: Gisela, Razia's Purification, Sunhome, Ajani
2 Burn: Aurelia's Fury, Blasphemous Act
11 Creature Control: Jaya, Sunblast, Wrath, Austere Command, Terminus, Final Judgment, Condemn, P2E, Devastation, S2P, Kor Haven
2 Artifact/Enchantment Control: Return to Dust, Wear // Tear
2 Land Control: Strip Mine, Armageddon
1 Graveyard Control: Relic of Progenitus
2 Sacrifice Outlets: Greater Gargadon, Miren
Casting Costs
All Spells
0cc: 2 (1)
1cc: 9
2cc: 4 (5)
3cc: 10
4cc: 9 (10)
5cc: 9
6cc: 7 (8)
7cc: 4
8+cc: 5* (6)
Xcc: 3
Note: (Everflowing Chalice)
*counting Blasphemous Act
Creature Spells
1cc: 1
3cc: 1
4cc: 2
5cc: 4
6cc: 4
7cc: 1
8+cc: 3
SynergiesGisela + Glory (Glory + anything, really)Discarded Choices
Gisela + Stonehewer Giant
Gisela/Avacyn/Deathless/Valkyrie + Earthquake/Jaya
Avacyn/Deathless/Valkyrie + Wrath of God/Devastation/Blasphemous Act/Austere Command
Avacyn + Armageddon
Gisela + Aurelia's Fury/True Conviction
Gisela + Sunhome/Ajani
Avacyn + Sunblast Angel/Wrath of God
Sun Titan + Jaya/Land Tax/Crypt/almost all artifacts
Greater Gargadon + Devastation/Armageddon/Razia's Purification
SoFI + Earthquake/Jaya/Blasphemous Act
Wrath of God + Ghostway
Razia's Purification + Sun Titan/Valkyrie
Scroll Rack + Land Tax
Sunforger + Chaos Warp/Condemn/P2E/S2P/Enlightened Tutor/R2D/Wear // Tear/Wild Ricochet/Ghostway
Spinerock Knoll + half the angels"John the Revelator"
Thraben Doomsayer/False Prophet/Serra Ascendant/Mad Prophet: Doomsayer is "terribly inefficient." Thematically speaking, False Prophet would make for a great addition. However, I'd like to get the most out of Avacyn, Angel of Hope whenever she's on the battlefield and exiling all creatures in play doesn't quite accomplish that. Without True Conviction or Baneslayer, I'd have to draw Serra Ascendant early on for the bonus. Replaced with Weathered Wayfarer as "John the Revelator".
Prophetic Visions
Sensei's Divining Top: I think the deck benefits more from the card draw provided by Mind's Eye. Plus, I'm still running the Scroll Rack/Land Tax combo to help out with top deck manipulation.
The Son of Man
Gideon Jura/Reveillark: Gideon's "not terribly efficient" in the deck and Reveillark isn't useful with the deck's creatures. Replaced with Sun Titan.
The Heavenly Host
Luminarch Ascension: I'd rather pay 7 for Entreat the Angels and definitely get two angels (barring countermagic, of course) rather than hope my enchantment doesn't get blown up going around the table.
A Haste enabler
Fervor/In the Web of War: Both Fervor and Web are easier to remove than Anger in the graveyard. Anger makes a fine chump blocker.
The Four Horsemen of the Apocalypse
Stoneforge Mystic/Brion Stoutarm: More fragile than Stonehewer Giant and less useful in this deck. I prefer the ability to tutor every time I untap with the Giant. As for Stoutarm, angels are much too dignified to be flung like common goblins. "Conquest", the 1st Horseman of the Apocalypse slot, is currently filled by Stonehewer Giant.
Gratuitous Violence/Avatar of Slaughter/Glory of Warfare: It's not likely the deck will have a horde of creatures in play. All the more reason to run a creature over an enchantment, I think, especially since about half the deck's creatures are for utility anyway. However, the Avatar is dangerous without Gisela on the field. "War", the 2nd Horseman of the Apocalypse slot, is currently filled by Nobilis of War.
Mageta the Lion/Scourge of Kher Ridges: Mageta requires too much discard. Replaced with Jaya, which Sun Titan recurs. Jaya comes down several turns before the Scourge of Kher Ridges and, in a deck with only 36 lands, I can activate her ability before I can reliably cast the Scourge. To top it off, she hits all creatures, flying or otherwise. Finally, for flavor reasons, the deck only runs one dragon, Knollspine. "Death", the 4th Horseman of the Apocalypse slot, is currently filled by Jaya Ballard.
7 Archangels
Reya/Iona/Radiant/red Akroma/Basandra/Razia/Indomitable/Platinum/Twilight: Adding in high cost cards like Reya would require a significant restructuring of the deck. Reya and Iona cost too much mana; the deck doesn't run enough creatures to pump Radiant; one Akroma is enough, thank you; I happen to like combat tricks; Razia is too expensive for what she does; not enough artifacts; irrelevant without Indomitable. With haste, Valkyrie has an immediate presence on the board, unlike Shepherd. Better to get single creatures for free, so to speak, than pay out of pocket to cast them out of hand.The deck's seven archangels were chosen based on a need for diverse mana costs, flavor, and synergy with Gisela's abilities.
7 Seals
Day of Judgment/Inferno/Bonfire of the Damned/Akroma's Vengeance/Obliterate/Chain Reaction: Wrath of God stays in. It's the cheapest board sweep the deck has and I can cast it without ramping before turn seven relatively easily, unlike Rout. DoJ is "strictly worse" than ***. Although Inferno interacts with Gisela, its inability to deal a variable amount of damage like Earthquake weakens it. Bonfire's better for 1v1. I'm running enough artifacts to not want to bother with Vengeance or Obliterate. Chain Reaction is too conditional and doesn't fit the deck's theme. Despite its lack of synergy with Avacyn, a successfully resolved Purification with a protected Gisela in play equates to "Good game," in my experience (so far).
DoJ==>Rout==>Razia's Purification
Brightflame/Pyrohemia: I tended to opt for cards that didn't depend on having Gisela in play to maximize their usefulness.
7 Trumpets
Thunderous Wrath: "Inefficient." Dropped for Chaos Warp.
Oblation: Dropped for Swords to Plowshares. Banishing Stroke seems like a better choice, regardless.
Evangelize/Heat Shimmer: The first one is "heavily costed in colors that can't ramp well, and is super color intensive. Sorcery speed as well." Shimmer doesn't fit deck's theme. Replaced with Word of Seizing.
Nevermore: I'd rather tuck opposing generals with Banishing Stroke or Condemn, giving opponents less time to interact with the card.
Flaming Swords & Angelic Raiments
Champion's Helm: Mask of Avacyn works with the deck's non-legendary creatures.
Moonsilver Spear: High equip cost.
Skullclamp: The deck only runs 15 creatures, two of which belong in the graveyard. Skullclamp hardly seems appropriate. Running Mind's Eye instead.
Sword/Shield of Kaldra: Not recursible with Sun Titan.
Sword of Feast and Famine: In a deck with several global red damage spells/effects, W&P and F&I fit perfectly. SoFF doesn't combo with Jaya's or Gisela's abilities like F&I and W&P.
Signs & Wonders
Serenity: "Not really synergystic with the deck." Besides, there's no serenity on Judgment Day!
The Righteous
Squee, Goblin Nabob: Goblins look demonic.
The Resurrection & Emptied Graves
Miraculous Recovery/Karmic Guide: Recovery and Guide don't fit the deck's eschatological themes. Resurrection and Defy Death are more flavorful. Also, the FNM art for Resurrection is amazeballs!
Relic of Progenitus: It works against the deck's Incarnations, Glory and Anger. Also, isn't recursible with Sun Titan.
Armageddon, the Last Battle
Aggravated Assault/Waves of Aggression/World at War: Insurrection ends games. It is the Last Battle. "Armageddon", the final battle slot, is currently filled by Insurrection.
Holy Relics
Armillary Sphere: Dropped for Scroll Rack/Land Tax combo.
Darksteel Ingot: Dropped for Mana Vault.
Grim Monolith/Mana Crypt/Boros Signet: The deck's average converted mana cost is below 4. In testing, mana has not been an issue. Five mana rocks, three tithing spells, and Weathered Wayfarer have proven sufficient.
Tithing
Eternal Dragon: Great card, but the deck only has thematic room for one (red) dragon.
Streets Paved With Gold
Rupture Spire: "Downright awful."
Miscellaneous
Valor: Trumped by Glory and usually unnecessary with Gisela.
Preacher: Too campy.
Brilliant Halo/Runed Halo: Brilliant was for flavor only and pales next to the deck's equipment, whereas Runed is too narrow.
Darksteel Forge: Dropped along with Platinum Angel.Clear the battlefield using sweeps like Kirtar's Wrath and Inferno and targeted removal such as Oblation and Crib Swap. Once the board is relatively clear, cast Gisela and immediately equip her with Swiftfoot Boots or Whispersilk Cloak. On the next turn, cast a mass destruction spell like Destructive Force or Razia's Purification.The Seven Bowls aggro-control version (more instants, less land destruction)
"Judgment Day: mid-range control budget version"Magic OnlineOCTGN2ApprenticeBuy These Cards GENERAL
1x Gisela, Blade of Goldnight
THE BOOK OF REVELATION
1x Mercadian Atlas
PROPHETIC VISIONS
1x Crystal Ball
THE HEAVENLY HOST
1x Decree of Justice
GLORIA PATRI
1x Glory
"THE GREAT DAY OF THE LORD IS NEAR,
IT IS NEAR AND EXCEEDING SWIFT"
1x Anger
"HIS WORD IS LIKE FIRE,
LIKE A HAMMER THAT BREAKS THE ROCK"
1x Sunforger
THE FOUR HORSEMEN OF THE APOCALYPSE
1x Jor Kadeen, the Prevailer (Conquest)
1x Nobilis of War (War)
1x Hokori, Dust Drinker (Famine)
1x Jaya Ballard, Task Mage (Death)
THE SEVEN ARCHANGELS
1x Battlegrace Angel (St. Michael, Dragonslayer)
1x Akroma, Angel of Fury (Raguel, God's Vengeance)
1x Indomitable Archangel (Seraphiel, the Silent)
1x Adarkar Valkyrie (Gabriel, Angel of Resurrection)
1x Sunblast Angel (Uriel, Angel of Death)
1x Silver Seraph (Ramiel, Angel of Hope)
1x Aegis Angel (Raphael, Angel of Healing)
"I SAW STILL ANOTHER MIGHTY ANGEL,
CLOTHED WITH A CLOUD"
1x Victory's Herald
THE SEVEN SEALS
1x Kirtar's Wrath
1x Razia's Purification
1x Volcanic Vision
1x Fated Retribution
1x Rout
1x Destructive Force
1x Inferno
THE SEVEN TRUMPETS
1x Return to Dust
1x Condemn
1x Crib Swap
1x Oblation
1x Wild Ricochet
1x Boros Charm
1x Wear // Tear"SEAL UP THE THINGS WHICH
THE SEVEN THUNDERS UTTERED,
AND DO NOT WRITE THEM"
1x Molten Psyche
FLAMING SWORDS
1x Obsidian Battle-Axe
1x Fireshrieker
ANGELIC RAIMENTS
1x Whispersilk Cloak
1x Swiftfoot Boots
THE RIGHTEOUS
1x Kor Cartographer
THE RAPTURE
1x Otherworldly Journey
THOSE LEFT BEHIND
1x Faithless Looting
"THEY ARE CHOKED BY
LIFE'S WORRIES, AND
THEY DO NOT MATURE"
1x Stranglehold
"BEHOLD! A GREAT RED DRAGON"
1x Knollspine Dragon
"THE BEAST THAT ASCENDETH
OUT OF THE BOTTOMLESS PIT
SHALL MAKE WAR AGAINST THEM,
AND SHALL OVERCOME THEM,
AND SHALL KILL THEM"
1x Greater Gargadon
"AND THE BEAST OPENED
HIS MOUTH TO BLASPHEME
GOD'S TABERNACLE"
1x Blasphemous Act
"THE GRAVE SHALL
GIVE UP HER DEAD"
1x Tormod's Crypt
1x Resurrection
1x Defy Death
GOG, OF THE LAND
OF MAGOG:
CHIEF PRINCE OF
ROSH, MESHECH,
AND TUBAL
1x Godo, Bandit Warlord
ARMAGEDDON,
THE LAST BATTLE
1x Insurrection
HOLY RELICS
1x Everflowing Chalice
1x Darksteel Ingot
1x Boros Signet
1x Coldsteel Heart
1x Fire Diamond
1x Marble Diamond
1x Mind Stone
1x Thought Vessel
1x Basalt Monolith
1x Worn PowerstoneTITHING
1x Gift of Estates
"AND I, JOHN,
SAW THE HOLY CITY,
NEW JERUSALEM,
COMING DOWN FROM
GOD OUT OF HEAVEN"
1x Wayfarer's Bauble
1x Armillary Sphere
STREETS PAVED WITH GOLD
(THIRTY-SEVEN LANDS)
1x Shimmering Grotto
1x Command Tower
1x Mistveil Plains
12x Plains
1x Flamekin Village
7x Mountain
1x Evolving Wilds
1x Ancient Amphitheater
1x Scabland
1x Battlefield Forge
1x Boros Garrison
1x Vivid Crag
1x Vivid Meadow
1x Tectonic Edge
1x Reliquary Tower
1x Mystifying Maze
1x Hall of the Bandit Lord
1x Sunhome, Fortress of the Legion
1x Boros Guildgate
1x Slayers' StrongholdClear the board of opponents' creatures. Equip Gisela with Swiftfoot Boots or one of the Swords of X and Y for protection from removal. Attack. If no blockers, cast a spell like Soul's Fire or Overblaze.
Once you've done that, you've probably killed off at least one opponent.
The following version's set of "Bowls" are instants searchable with Sunforger (instead of mass LD). Half of these instants also offer rewards for bolder players who wish to end the game quickly through general damage.
This last version is ideal for 1v1 duels but does not follow the French rules of deck construction (which you can find here). If you want to make the deck legal for official 1v1 games, you'll have to remove the following cards:
Here are my suggestions for substitutes:
The differences between this version's "Bowls" and the WMD version's are as follows:
-Wake of Destruction
-Decree of Annihilation
-Global Ruin
-Rout
-Rolling Earthquake
-Catastrophe
-Molten Disaster
+Reverberate
+Boros Charm
+Firestorm
+Soul's Fire
+Order (Order/Chaos)
+Overblaze
+Grab the Reins
JUDGMENT DAY
Strategy
Use "Tithing" (Land Tax) and the deck's "Holy Relics" (mana rocks) to ramp into Gisela. Break the "Seals" (global destruction) of God's wrath to the sound of blaring angel "Trumpets" (targeted destruction) to control the board. Call upon the First Horseman, "Conquest" (Stonehewer Giant), to equip Gisela with "Flaming Swords" (Swords of X and Y) and don her in "Angelic Raiments" (Lightning Greaves, Swiftfoot Boots) of protection. Pour out the "Bowls" (Soul's Fire, Overblaze, etc.), increasing Gisela's might, and swing for the win.
"Judgment Day: The Seven Bowls aggro-control version"Magic OnlineOCTGN2ApprenticeBuy These Cards GENERAL
1x Gisela, Blade of Goldnight
PROPHETIC VISIONS
1x Mind's Eye
1x Sensei's Divining Top
THE SON OF MAN
1x Sun Titan
"HIS WORD IS LIKE FIRE,
LIKE A HAMMER THAT BREAKS THE ROCK"
1x Sunforger
"THE GREAT DAY OF THE LORD IS NEAR,
IT IS NEAR AND EXCEEDING SWIFT"
1x Anger
"BEHOLD, THE LION
OF THE TRIBE OF JUDAH"
1x Ajani, Caller of the Pride
"THOU SHALT NOT PROSPER,
FOR THE END WILL STILL BE
AT THE APPOINTED TIME"
1x Aurelia's Fury
THE FOUR HORSEMEN OF THE APOCALYPSE
1x Stonehewer Giant (Conquest)
1x Nobilis of War (War)
1x Ajani Vengeant (Famine)
1x Jaya Ballard, Task Mage (Death)
THE SEVEN ARCHANGELS
1x Baneslayer Angel (St. Michael, Dragonslayer)
1x Akroma, Angel of Fury (Raguel, God's Vengeance)
1x Linvala, Keeper of Silence (Seraphiel, the Silent)
1x Adarkar Valkyrie (Gabriel, Angel of Resurrection)
1x Sunblast Angel (Uriel, Angel of Death)
1x Avacyn, Angel of Hope (Ramiel, Angel of Hope)
1x Deathless Angel (Raphael, Angel of Healing)
"A SCROLL, SEALED WITH SEVEN SEALS"
1x Scroll Rack
THE SEVEN SEALS
1x Wrath of God
1x Razia's Purification
1x Armageddon
1x Austere Command
1x Devastation
1x Final Judgment
1x Inferno
THE SEVEN TRUMPETS
1x Chaos Warp
1 Wear // Tear
1x Path to Exile
1x Wild Ricochet
1x Word of Seizing
1x Swords to Plowshares
1x Return to DustTHE SEVEN BOWLS
1x Reverberate
1x Boros Charm
1x Firestorm
1x Grab the Reins
1x Soul's Fire
1 Order // Chaos
1x Overblaze
"THEY ARE CHOKED BY
LIFE'S WORRIES, AND
THEY DO NOT MATURE"
1x Stranglehold
SIGNS AND WONDERS
1x Enlightened Tutor
1x Steelshaper's Gift
ONWARD, CHRISTIAN SOLDIERS
1x Elspeth, Knight-Errant
1x Gideon Jura
FLAMING SWORDS
1x Sword of Fire and Ice
1x Sword of Feast and Famine
ANGELIC RAIMENTS
1x Lightning Greaves
1x Swiftfoot Boots
BORN AGAIN
1x Reforge the Soul
"THE GRAVE SHALL
GIVE UP HER DEAD"
1x Relic of Progenitus
GOG, OF THE LAND
OF MAGOG:
CHIEF PRINCE OF
ROSH, MESHECH,
AND TUBAL
1x Godo, Bandit Warlord
"BEHOLD! A GREAT RED DRAGON"
1x Knollspine Dragon
"THE BEAST THAT ASCENDETH
OUT OF THE BOTTOMLESS PIT
SHALL MAKE WAR AGAINST THEM,
AND SHALL OVERCOME THEM,
AND SHALL KILL THEM"
1x Greater Gargadon
HOLY RELICS
1x Everflowing Chalice
1x Chromatic Lantern
1x Coalition Relic
1x Gilded Lotus
1x Mana Vault
1x Sol Ring
TITHING
1x Land Tax
"AND I, JOHN,
SAW THE HOLY CITY,
NEW JERUSALEM,
COMING DOWN FROM
GOD OUT OF HEAVEN"
1x Weathered WayfarerSTREETS PAVED WITH GOLD
(THIRTY-SIX LANDS)
1x Command Tower
1x Emeria, the Sky Ruin
1x Flagstones of Trokair
1x Mistveil Plains
9x Plains
1x Spinerock Knoll
6x Mountain
1x Plateau
1x Clifftop Retreat
1x Sacred Foundry
1x Battlefield Forge
1x Boros Garrison
1x Rugged Prairie
1x Arid Mesa
1x Boseiju, Who Shelters All
1x Cavern of Souls
1x Miren, the Moaning Well
1x Kor Haven
1x Reliquary Tower
1x Slayers' Stronghold
1x Strip Mine
1x Sunhome, Fortress of the Legion
1x Hall of the Bandit Lord
"AND I SAW A NEW HEAVEN
AND A NEW EARTH:
FOR THE FIRST HEAVEN
AND THE FIRST EARTH
WERE PASSED AWAY"
1x Crucible of Worlds5 Card Draw: Mind's Eye, Scroll Rack, Reforge the Soul, Knollspine, SoF&ICasting Costs
7 Tutors: Sunforger, Stonehewer Giant, Enlightened, Steelshaper's Gift, Godo, Land Tax, Wayfarer
4 Recursion: Sun Titan, Adarkar Valkyrie, Emeria, Crucible
4 "I Win!" cards: Gisela, Razia's Purification, Sunhome, Ajani
5 Burn: Grab the Reins, Aurelia's Fury, Inferno, Firestorm, Soul's Fire
8 Creature Control: Jaya, Sunblast, Wrath, Austere Command, P2E, S2P, Kor Haven, Devastation
2 Artifact/Enchantment Control: Return to Dust, Wear // Tear
2 Land Control: Strip Mine, Armageddon
1 Graveyard Control: Relic of Progenitus
6 Non-land Mana: Everflowing Chalice, Gilded Lotus, Mana Vault, Sol Ring, Coalition Relic, Chromatic Lantern
35 Mana-producing lands
15 Creatures
14 Artifacts
6 Equipment
30 White cards
16 White permanents*
6 Red permanents**
24 Red cards
23 White mana sources
19 Red mana sources**
*counting Entreat the Angels
**counting AngerSynergies
All Spells
0cc: 2 (1)
1cc: 11
2cc: 5 (6)
3cc: 11
4cc: 10 (11)
5cc: 8
6cc: 7 (8)
7cc: 4
8+cc: 3 (4)
Xcc: 3
Note: (Everflowing Chalice)
Creature Spells
1cc: 1
3cc: 1
4cc: 2
5cc: 4
6cc: 4
7cc: 1
8cc: 2Gisela + Stonehewer GiantDiscarded Choices
Gisela/Avacyn/Deathless/Valkyrie + Inferno/Jaya
Avacyn/Deathless/Valkyrie + Wrath of God/Devastation/Austere Command/Sunblast Angel
Avacyn + Armageddon
Gisela + Aurelia's Fury/Firestorm/Soul's Fire
Gisela + Sunhome/Ajani/Chaos/Overblaze
Sun Titan + Jaya/Land Tax/Crypt/almost all artifacts
SoFI + Inferno/Jaya
Razia's Purification + Sun Titan/Valkyrie
Wild Ricochet/Reverberate + most of the Seals, Trumpets, & Bowls/all the tutors/Resurrection/R2D
Scroll Rack/Firestorm + Land Tax
Sunforger + Chaos Warp/Wear // Tear/P2E/S2P/Enlightened Tutor/R2D/Wild Ricochet/all of the Bowls
Spinerock Knoll + half the angels"John the Revelator"
Thraben Doomsayer/False Prophet/Serra Ascendant/Mad Prophet: Doomsayer is "terribly inefficient." Thematically speaking, False Prophet would make for a great addition. However, I'd like to get the most out of Avacyn, Angel of Hope whenever she's on the battlefield and exiling all creatures in play doesn't quite accomplish that. Without True Conviction or Baneslayer, I'd have to draw Serra Ascendant early on for the bonus. Mad Prophet not incredibly synergistic with deck. Replaced with Weathered Wayfarer.
The Son of Man
Gideon Jura/Reveillark: Gideon's "not terribly efficient" in the deck and Reveillark isn't useful with the deck's creatures. Replaced with Sun Titan.
The Heavenly Host
Luminarch Ascension: I'd rather pay 7 for Entreat the Angels and definitely get two angels (barring countermagic, of course) rather than hope my enchantment doesn't get blown up going around the table.
The Four Horsemen of the Apocalypse
Stoneforge Mystic: More fragile than Stonehewer Giant and less useful in this deck. "Conquest", the 1st Horseman of the Apocalypse slot, is currently filled by Stonehewer Giant.
Gratuitous Violence/Avatar of Slaughter: It's not likely the deck will have a horde of creatures in play. All the more reason to run a creature over an enchantment, I think, especially since about half the deck's creatures are for utility anyway. However, the Avatar is dangerous without Gisela on the field. "War", the 2nd Horseman of the Apocalypse slot, is currently filled by Nobilis of War.
Mageta the Lion/Scourge of Kher Ridges: Mageta requires too much discard. Replaced with Jaya, which Sun Titan recurs. Jaya comes down several turns before the Scourge of Kher Ridges and, in a deck with only 36 lands, I can activate her ability before I can reliably cast the Scourge. To top it off, she hits all creatures, flying or otherwise. Finally, for flavor reasons, the deck only runs one dragon, Knollspine. "Death", the 4th Horseman of the Apocalypse slot, is currently filled by Jaya Ballard.
7 Archangels
Reya/Iona/Radiant/red Akroma/Basandra/Razia/Indomitable/Platinum: Reya and Iona cost too much mana; the deck doesn't run enough creatures to pump Radiant; one Akroma is enough, thank you; I happen to like combat tricks; Razia is too expensive for what she does; not enough artifacts; irrelevant without Indomitable. The deck's seven archangels were chosen based on a need for diverse mana costs, flavor, and synergy with Gisela's abilities.
7 Seals
Day of Judgment/Terminus/Hallowed Burial/Catastrophe/Bonfire of the Damned/Akroma's Vengeance/Obliterate/Chain Reaction: Wrath of God stays in. It's the cheapest board sweep the deck has and I can cast it without ramping before turn seven relatively easily, unlike Rout. DoJ is "strictly worse" than ***. Terminus/Hallowed Burial, and Catastrophe don't interact well with Gisela. Inferno affects more of the board than Bonfire. I'm running enough artifacts to not want to bother with Vengeance or Obliterate. Chain Reaction is too conditional and doesn't fit the deck's theme.
DoJ==>Rout==>Razia's Purification
Terminus/Hallowed Burial==>Catastrophe==>Fault Line==>Devastation
Bonfire of the Damned==>Inferno
Brightflame/Pyrohemia: I tended to opt for cards that didn't depend on having Gisela in play to maximize their usefulness.
7 Trumpets
Thunderous Wrath: "Inefficient." Dropped for Chaos Warp.
Oblation: Dropped for Swords to Plowshares. Banishing Stroke seems like a better choice, regardless.
Cessation/Faith's Fetters/O-Ring: Dropped for Word of Seizing.
Evangelize/Heat Shimmer: The first one is "heavily costed in colors that can't ramp well, and is super color intensive. Sorcery speed as well." Shimmer doesn't fit deck's theme. Replaced with Grab the Reins.
7 Bowls
Wild Ricochet: Reverberate's low casting cost makes it a better fit for the deck, allowing for duplication of my own spells.
Flaming Swords & Angelic Raiments
Champion's Helm: Mask of Avacyn works with the deck's non-legendary creatures.
Moonsilver Spear: High equip cost.
Skullclamp: Not useful in this deck. Running Mind's Eye instead.
Sword/Shield of Kaldra: Not recursible with Sun Titan.
Sword of Feast and Famine: Doesn't combo with Gisela's abilities like F&I and W&P.
Mask of Avacyn: Doesn't grant haste.
Darksteel Plate: Doesn't provide hexproof/shroud.
Fireshrieker: Not as powerful on its own.
Helm of Kaldra: Doesn't provide hexproof/shroud.
Quietus Spike: Not as powerful on its own.
The Resurrection
Miraculous Recovery/Karmic Guide: Resurrection and Defy Death are more flavorful. Also, the FNM art for Resurrection is amazeballs!
Armageddon, the Last Battle
Aggravated Assault/Waves of Aggression/World at War: Insurrection ends games. It is the Last Battle. "Armageddon", the final battle slot, is currently filled by Insurrection.
Holy Relics
Armillary Sphere: Dropped for Scroll Rack/Land Tax combo.
Darksteel Ingot: Dropped for Mana Vault.
Streets Paved With Gold
Rupture Spire: "Downright awful."
Miscellaneous
Valor: Trumped by Glory and usually unnecessary with Gisela.
Preacher: Too campy.
Brilliant Halo/Runed Halo: Brilliant was for flavor only and pales next to the deck's equipment, whereas Runed is too narrow.
Darksteel Forge: Dropped along with Platinum Angel.
Sensei's Divining Top: I think the deck benefits more from card draw. Plus, I'm still running Scroll Rack to help out with top deck manipulation. -
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bfrie posted a message on What cards do you think should be banned or unbanned in Modern in the next announcement? (4/4/16 update)Posted in: Modern ArchivesQuote from Lord Seth »
Only 3.4% of people seem to want something banned that isn't listed.Quote from deadmarmon »I for one do not like the "ban" list section on the OP, it leaves out various things that should be there.
I went with what I saw people suggest. I haven't seen anyone suggest a ban for Burn in months. I'll admit I may have missed one, but the fact I haven't seen people suggest it indicates that there's little desire for it, at least at the moment. I'm sure there's someone out there that thinks Pithing Needle needs a ban, but that doesn't mean there's any merit to putting it on the list.For instance, burn by all accounts should have some of their cards discussed for ban potential, I am still on the camp of either ban Atarka's Command or Skullcrack due to the fact that now that burn has access to 8 2 mana anti life gain cards there once biggest weakness is now a complete non-factor, and that makes beating burn a complete crap shoot where you basically just have to hope they didn't draw well and thats basically it, its a very stupid deck right now.
Again, there's been little suggestion of such. There really hasn't been much attention paid to Infect in regards to banning suggestions in the last several months, and the few suggestions I did see were aimed at Become Immense.Infect should have more then just Become Immense being talked about for bans, personally I'm leaning more towards Blighted Agent or Glistener Elf, though I understand why people would suggest Inkmoth since that ban would do double duty by making affinity a tad weaker which may be a productive goal.
To be fair, everyone's been so distracted by the Eldrazi that various other potential banning suggestions have largely fallen by the wayside. But if I don't see anyone suggest a ban for something, I don't see much purpose in including it. I went with what I saw people suggest, and people did not suggest the cards you want. And, based on the low percentage of "Other" votes (currently sitting at 3.4%), it wouldn't have made much of a difference if I did include them.
Pithing needle op! you can name fetchlands! ban pithing needle! - To post a comment, please login or register a new account.
2
Its kinda meh in a sense. =\
1
Since you would want Mayael to flip creatures instead of planeswalkers, which explains why my list contains no planeswalkers.
1
1x Akroma, Angel of Wrath
1x Angel of Serenity
1x Archetype of Endurance
1x Atarka, World Render
1x Avacyn, Angel of Hope
1x Balefire Dragon
1x Baneslayer Angel
1x Blazing Archon
1x Bloom Tender
1x Dragonlord Atarka
1x Dragonlord Dromoka
1x Dromoka, the Eternal
1x Elvish Piper
1x Gisela, Blade of Goldnight
1x Hellkite Tyrant
1x Iona, Shield of Emeria
1x Iroas, God of Victory
1x Kozilek, Butcher of Truth
1x Scourge of the Throne
1x Seedborn Muse
1x Sigarda, Host of Herons
1x Sun Titan
1x Terastodon
1x Ulamog, the Ceaseless Hunger
1x Ulamog, the Infinite Gyre
1x Ulvenwald Tracker
1x Utvara Hellkite
1x Vorinclex, Voice of Hunger
1x Woodfall Primus
1x Worldspine Wurm
1x Xenagos, God of Revels
1x Yosei, the Morning Star
1x Canopy Vista
1x Cavern of Souls
1x Cinder Glade
1x Clifftop Retreat
1x Command Tower
1x Dryad Arbor
4x Forest
1x Homeward Path
1x Jungle Shrine
1x Kessig Wolf Run
1x Krosan Verge
1x Mosswort Bridge
2x Mountain
4x Plains
1x Plateau
1x Reliquary Tower
1x Rootbound Crag
1x Sacred Foundry
1x Savannah
1x Stomping Ground
1x Strip Mine
1x Sunpetal Grove
1x Taiga
1x Temple Garden
1x Temple of the False God
1x Verdant Catacombs
1x Winding Canyons
1x Windswept Heath
1x Wooded Foothills
1x Yavimaya Hollow
1x Chaos Warp
1x Enlightened Tutor
1x Krosan Grip
1x Oblation
1x Swords to Plowshares
Sorcery (9)
1x Austere Command
1x Green Sun's Zenith
1x Kodama's Reach
1x Nature's Lore
1x Reap and Sow
1x See the Unwritten
1x Skyshroud Claim
1x Terminus
1x Tooth and Nail
Enchantment (9)
1x Aura Shards
1x Defense of the Heart
1x Greater Good
1x Lurking Predators
1x Mirari's Wake
1x Mirri's Guile
1x Privileged Position
1x Survival of the Fittest
1x Sylvan Library
Artifact (7)
1x Lightning Greaves
1x Quicksilver Amulet
1x Rings of Brighthearth
1x Scroll Rack
1x Sensei's Divining Top
1x Sol Ring
1x Swiftfoot Boots
1
Holy Mother of Emrakul! This is sweet!
2
1
1
-1 Temple of Enlightenment, +1 Celestial Colonnade
Reason : End game beat stick > scry 1
-1 Mana Leak, +1 Condescend
Reason : Hard counter at end game or free scry 2
Other than that I think it should look fine. Although best wait for @darksteel88 to comment on it.
1
1
They should start reprinting a modern master en mass with no limit on print runs much like a standard set now and reduce the MSRP to how much a standard booster would cost now, since this would increase their profits, two different sets selling at the same time (modern & standard) = more profits, the stores and wizards would both benefit from this.
2
It makes a fine sideboard card as a 1 or 2 of, depending on your meta of course.