Quote from Daemion »I care little about admin drama, so I am just happy that mtgsalvation continues
There really isn't as much drama as you would like.
"Hey we are closing the site for X and Y reasons on such and such date."
"That sucks, can we try to save it in any way?"
"No, our minds are made up."
"Well crap. Ok, we are going to build a new site because we love what we were doing and the community that we built."
"Ok cool. Good luck with that."
"Oh hey someone is buying the site and it's remaining open."
"Ok, we are still continuing with what we started."
"Yeah we figured, good luck."
Apples and oranges. As others said, CV wins on the spot, not at the next upkeep, which gives not only counter magic, but a full turn of removal in which to deal with it. Also, CV is a single card combo. With Felidar, best case scenario requiring no additional card assistance, you have to still be at 40 life, and not get pinged before your next upkeep.
The issue with this mentality is that you're not adapting to your local meta. You're adapting to the entire format. I can tell you that if CV were unbanned, I would be faced with the choice of adapting EVERY SINGLE DECK I PLAY on MTGO, or not adapting at all. The issue with the card is that it requires zero synergy with the rest of the deck and is literally just a "this resolves and I win on the spot" single card strategy which every 5C deck should be running. Therefore, everyone that doesn't run counterspells has to decide to run anti-CV hate or just deal with the fact that if they face a 5C deck they'll see CV at some point.
Staff of Nin:
Pro: consistent card draw once per turn at no additional investment
Pro: ability to ping creatures/people
Pro: not very OP, most likely won't die to targeted hate
Con: only one extra card per turn
Con: second ability has limited use in EDH
Mind's Eye:
Pro: very powerful card draw
Con: draws targeted hate (not to mention that it can turn YOU into a threat)
Con: power ranges from mediocre to good depending on what the deck wants to do (i.e., best fit for a deck that doesn't want to tap out during its turn)
TL;DR: Mind's Eye is a better card overall, but if you're just looking for an extra card every turn, Staff wins because it keeps you flying below the radar.
My sentiments exactly. Although, if a player is constantly swapping a third of their deck between various decks, it would get old pretty fast.
As a personal preference, aside from the annoyance, I like that it makes my decks feel individual. I find that on MTGO, where only owning one copy isn't a limitation, makes all my decks feel too similar. Step two of deck-building shouldn't be "add every staple for X colors".
Edit: Squirrely reminded me, I had a playgroup in which one player sucked at keeping his decks organized, and would be good for playing with a deck that was +/- a few cards every once in a while. This wasn't intentional, mind you, he just sucked like that. I would imagine that swapping cards between decks (and especially if you used the same sleeves in order to make it easier) would make this happen more frequently.
The Optional Sideboard Rule
Relentless Rats (and the One-Of Rule)
"Wish" Effects
Mulligans
Poison Counters
Commanders and the Legend Rule
Commanders and Hidden Information
Is there more than one Commander ban list?
Who exactly is in charge of the Commander ban lists?
What is the "Watch List"?
Why and when was Card X banned?
What happens when my general gets tucked?
Can I run Extort cards in a mono-white/black deck?
What happens when I exile someones general face down?
When is the ban list updated?
What goes on at the quarterly Rules Committee meetings?
What is the official stance on gold bordered cards?
What is "The Spirit of EDH"?
The Optional Sideboard Rule (September 15, 2013)
This is intended for tournament use as a way to give players access to "boring" or "otherwise undesirable" answer cards (like cheap spot removal against Zur the Enchanter) without watering down their maindeck. Again, note that this rule is optional, and sideboards are not part of the "official" Commander rules. Also, cards like Glittering Wish can fetch cards in your sideboard.
September 2013 Update:
With the September 2013 ban list announcement, the Rules Committee has ceased to support their "optional" rules, which included sideboards. What this means is that officially, sideboards are not allowed. As always though, your playgroup is more than welcome to use them.
Relentless Rats (and the One-Of Rule)
Currently, the only cards which have specific rules that circumvent the normal limit to the number you may play in one deck are Relentless Rats and Shadowborn Apostle. According to this thread, cards which follow these templates are not subject to the 1-of rule in Commander, and you may run up to 99 copies.
"Wish" effects (May 18, 2010)
Wishes are legal to put in your deck, but effectively do nothing unless you are using the aforementioned optional sideboard rule. Cards like Burning Wish and Ring of Ma'Ruf used to be able to retrieve cards from the "Removed From the Game" zone, but that functionality was obsoleted by Wizards of the Coast with the M10 rules changes.
This ruling was officially posted after the printing of Spawnsire of Ulamog in the midst of a heated discussion. See this thread, page 7.
Mulligans
As of the January 2016 ban list update the official Commander mulligan is the multiplayer Vancouver mulligan. That is, each player in turn may mulligan their full hand and draw a new hand of one less card, with the first mulligan being a "free" mulligan and redrawing 7 cards. Then once all mulligans have been performed, anyone with a hand of fewer than 7 cards may Scry 1.
Previously, Commander used a "Modified Partial Paris" aka "Brittany" mulligan rule. The way this worked was:
The important thing to remember is that Commander is a social format. Just as when Partial Paris was the official mulligan, each playgroup should have a mulligan style which suits their needs and they can agree upon.
Poison Counters
Once a player has 10 or more poison counters, he or she loses the game. There has been no official statement by the Rules Committee regarding changing this total for Commander. However, here are a few related quotes from Sheldon himself. The first is from this thread in March 2009 (long before Infect and Scars of Mirrodin), the second is from post #8 of this thread in October of 2010, and the third from this thread in February 2011.
On Season 2, Episode 4 of CommanderCast at 00:08:10, one of the members of the Rules Committee gives his thoughts on the subject:
Commanders and the Legend Rule
No exception is made here. Commanders are subject to the legend rule just like any other Legendary creature. With the release of M14, the legend rule only checks legends/planeswalkers controlled by each player, not the entire table.
Commanders and Hidden Information (May 27, 2013)
From this thread:
Is there more than one Commander ban list?
Yes and no. There are actually two accepted ban lists, one for multiplayer, and one for Duel Commander.
The official list (multiplayer) is the only list used by the Rules Committee, although they encourage social play and adopting house rules when doing so increases the enjoyment of the individual group.
The Duel Commander list was created by an independent group which fostered the competitive 1v1 Commander environment. They manage their own ban list which is geared towards balancing a 1v1 competitive environment. Their website along with the most up-to-date ban list can be found here.
Who exactly is in charge of the Commander ban lists?
A group of individuals known as the Rules Committee calls the shots when it comes to Commander. Even when Wizards officially adopted the EDH format, they left all control of such things in the hands of the Rules Committee. If you want to know precisely who is on the Rules Committee, see this article.
The Duel Commander 1v1 list is maintained by Claire Dupré (Level 3 DCI Judge), Antoine Fruscio (Commander TO), Ivan Morel (Level 2 DCI Judge), Alexis Rassel (aka smc, Level 3 DCI Judge), and Benoît Verwaerd (player) (link). Kevin Desprez, the Level 4 Judge formerly on the Rules committee, has not been actively involved in the French 1v1 scene for several years now (link).
For the most up to date information about Duel Commander, please visit the official website.
What is the "Watch List?"
The Watch List used to be a database of cards the Rules Committee considered to be possible candidates for banning. The watch list was discontinued on June 20, 2009, as evidenced by this thread. For information's sake, here is an extremely outdated example. During the older ban announcements, the Rules Committee would announce cards on the Watch List at the same time as the banned/unbanned cards. The RC eventually discontinued the Watch List for a variety of reasons, namely because it was considered to be more work managing for little reward.
Why and when was card X banned?
Thankful for the Ban List, by Sheldon (Star City Games, November 2014)
- Ancestral Recall
- Black Lotus
- Mox Emerald
- Mox Jet
- Mox Pearl
- Mox Ruby
- Mox Sapphire
- Time Walk
These are banned for money and power reasons.Balance - Essentially, this card has an effect that is too powerful for its mana cost, and it was ironically never used in a balanced manner. (Official Explanation Pending)
Biorhythm
Biorhythm was the very first card Sheldon considered for banning. (Official Explanation Pending)
Source: Star City Games, November 10, 2010
Braids, Cabal Minion (as a Commander only June 2009, fully banned September 2014)
Source: Official site, June 18, 2009
Channel (June 20, 2010)
Source: Official site, June 18, 2010
From: Leave Chaos Orb Alone!
Coalition Victory (March 8, 2007)
Source: Official site, March 9, 2007
Emrakul, the Aeons Torn (December 14, 2010)
Source: Official site, December 14, 2010
Source: Star City Games, December 15, 2010
Erayo, Sortami Ascendant (banned as a Commander September 2011, fully banned September 2014)
Source: Official site, September 20, 2011
Fastbond (June 20, 2009)
Source: Official site, June 18, 2009
Gifts Ungiven (June 20, 2009)
Source Official site, June 18, 2009
Griselbrand (June 19, 2012)
Source: Official site, June 19, 2012
Karakas
Source: Official site, September 23, 2008 (Post #3)
Kokusho, the Evening Star (Originally banned on February 29, 2008, it was unbanned in the 99 September 2012, fully unbanned September 2014)
Source: Official site, February 28, 2008
Source: Official site, September 18, 2012
Leovold, Emissary of Trest
Source: Official site, April 24, 2017
Library of Alexandria
Source: Star City Games, December 15, 2010
Source: Official Site, October 2, 2012
Limited Resources (June 4, 2008)
Source: Official site, June 4, 2008
Lion's Eye Diamond (Originally banned September 1, 2008, unbanned as of September 20, 2011)
Source: Official site, September 1, 2008
Soure: Official site, September 20, 2011
Metalworker (Banned March 2009, unbanned September 2014)
Source: Official site, March 20, 2009
Source: Official site, September 12, 2014
Painter's Servant (December 20, 2009)
Source: Official site, December 3, 2009
Source: Star City Games
Panoptic Mirror
Source: Official site, September 12, 2011
Source: Official site, March 6, 2012
Primeval Titan (September 18, 2012)
Source: Official site, September 18, 2012
Prophet of Kruphix January 18, 2016)
Source: Official site, January 18, 2016
Protean Hulk (September 1, 2008)
Source: September 1, 2008
Source: Official site, April 24, 2017
Recurring Nightmare (February 29, 2008)
Source: Official site, February 28, 2008
Riftsweeper (originally banned September 1, 2008, unbanned September 10, 2009)
Source: Official site, September 1, 2008
(Author's input) Essentially, for those that may be unaware, before the Command Zone was an official game zone, Commanders were actually just in exile. This led to a quirky interaction with Riftsweeper where a player could actually tuck a General with Riftsweeper's ETB ability. As this was obviously an unintended interaction due to the unique rules of the format, Riftsweeper got the axe, until....
Source: Official site, September 10, 2009
(Author's input) There was a lot more to this announcement, but what it boils down to is that the Command Zone was created and since Riftsweeper no longer interacts with Generals who haven't been played yet, there's no need for him to be banned anymore.
Rofellos, Llanowar Emissary (as a Commander only June 2010, fully banned September 2014)
Source: Official site, June 18, 2010
Shahrazad (September 20, 2011)
Source: Official site, September 20, 2011
Staff of Domination (Originally banned June 20, 2010, unbanned as of April 22, 2013)
Official site, June 18, 2010
Source: Official site, April 22, 2013
Sundering Titan (June 19, 2012)
Source: Official site, June 19, 2012
Sway of the Stars
Source: Official site, April 20, 2012
Sylvan Primordial (February 9, 2014)
Source: Official site, February 9, 2014
Time Vault (December 21, 2008)
Source: Official site, December 21, 2008
Tinker (March 20, 2009)
Source: Official site, March 20, 2009
Tolarian Academy (June 20, 2010)
Source: Official site, June 18, 2010
Trade Secrets (April 22, 2013)
Source: Official site, April 22, 2013
Upheaval (?)
Worldfire (September 18, 2012)
Source: Official site, September 18, 2012
Worldgorger Dragon (Originally banned ?, unbanned June 17, 2011)
Source: Official site, June 14, 2011
Yawgmoth's Bargain (?)
(Official Explanation Pending)
What happens when my general gets tucked?
When a general gets "tucked" (put into your library due to any number of interactions or card effects), the optional replacement effect takes place. As a free action you may choose to instead place your general back into the Command Zone. Note that the player in control determines this, not the owner (so in the corner case scenario of a Player A having their turn controlled by Player B's Mindslaver, Player B can choose to keep Player A's general in the library in the event something like Terminus is cast).
Can I run Extort cards in a mono-white/black deck?
Yes, you can. Color identity is determined by the color of the card as well as the mana symbols in the rules text. The W/ on Extort cards is in the reminder text, so it does not count towards determining color identity.
What happens when I exile someone's general face down?
There used to be a rules requirement that you were obligated to return the general to the Command Zone as soon as it was revealed, but with the removal of the tuck rule this scenario became so unlikely to occur that the rule was removed altogether. To quote papa_funk_, "In the unlikely situation that you do find yourself with your opponent's commander face-down in exile under your control, the removal of the old mana production rule makes it clearly correct to play it and beat them down with it anyway."
Source
When is the ban list updated?
At the end of 2012, the Rules Committee decided to change their announcement dates to coincide with Wizards set releases (and subsequent ban announcements). The Commander Ban List announcement is now the Monday after prerelease weekend.
What goes on at the quarterly Rules Committee meetings?
What is the official stance on gold border cards?
The Purpose of this FAQ
This thread is meant to provide quick and reliable answers to the more common questions I see asked on this thread by providing an inventory of the Rules Committee's official (and sometimes unofficial) stances and rulings on various topics. Ideally, this will clear up some amount of confusion and cut down on the number of repeat threads and uninformed thread hijacks.
If you do not agree with some of these rulings, this is not the place to debate them. I have tried to refrain from personal opinion here; I'm just reporting the facts.
However, if you have pertinent or constructive discussion regarding this list, fee free to post. To those posting relevant rulings or information: please include a link! I could actually use a lot of help finding "official" references to some of this material, especially when it comes to the Ban List. It is also entirely possible (probable, even) that I made some errors while typing this up, so please point those out.
The Official Commander Rules
Detailed rules can be found here.
The Commander/EDH Format Philosophy
Full discussion here
The Current Official Commander Ban List
Most Recent Banlist Update Announcement
The Official Banlist
Miscellanous Quotes From the Rules Committee
This is still a work in progress, and it will probably always be. However, if in the future you get the urge to make speculations regarding a certain Commander ruling, make sure to check this thread first! Someone may have already answered your question.
1 Aura of Silence
1 Austere Command
1 Cataclysm
1 Catastrophe
1 Council's Judgment
1 Elspeth, Sun's Champion
1 Enlightened Tutor
1 Grasp of Fate
1 Humility
1 Idyllic Tutor
1 Land Tax
1 Moat
1 Parallax Wave
1 Path to Exile
1 Replenish
1 Rest in Peace
1 Return to Dust
1 Rout
1 Steelshaper's Gift
1 Swords to Plowshares
1 Terminus
1 Tithe
1 Tragic Arrogance
1 Wrath of God
1 Bribery
1 Capsize
1 Counterspell
1 Cryptic Command
1 Cyclonic Rift
1 Dig Through Time
1 Fact or Fiction
1 Force of Will
1 Intuition
1 Mana Drain
1 Mystic Confluence
1 Mystic Remora
1 Mystical Tutor
1 Ponder
1 Recurring Insight
1 Rhystic Study
1 Rite of Replication
1 Swan Song
1 Temporal Manipulation (Capture of Jingzhou (Functional)/Time Warp (Near Functional))
1 Tezzeret the Seeker
1 Time Spiral
1 Timetwister
1 Treachery
1 Windfall
1 Animate Dead
1 Bitterblossom
1 Buried Alive
1 Contamination
1 Damnation
1 Dark Ritual
1 Death Cloud
1 Decree of Pain
1 Demonic Tutor
1 Entomb
1 Exsanguinate
1 Grave Pact
1 Imperial Seal
1 Living Death
1 Necromancy
1 Necropotence
1 Night's Whisper
1 Phyrexian Arena
1 Phyrexian Reclamation
1 Reanimate
1 Toxic Deluge
1 Vampiric Tutor
1 Wake the Dead
1 Yawgmoth's Will
1 Blood Moon
1 Chaos Warp
1 Daretti, Scrap Savant
1 Decree of Annihilation
1 Faithless Looting
1 Fiery Confluence
1 Fork (Reverberate (extremely close to functional))
1 Gamble
1 Goblin Bombardment
1 Insurrection
1 Jokulhaups
1 Mizzix's Mastery
1 Obliterate
1 Past in Flames
1 Reforge the Soul
1 Reiterate
1 Ruination
1 Scrap Mastery
1 Shattering Spree
1 Sneak Attack
1 Stranglehold
1 Vandalblast
1 Warstorm Surge
1 Wheel of Fortune
1 Birthing Pod
1 Burgeoning
1 Chord of Calling
1 Crop Rotation
1 Cultivate (Kodama's Reach (near functional))
1 Doubling Season
1 Earthcraft
1 Exploration
1 Garruk Wildspeaker
1 Genesis Wave
1 Greater Good
1 Green Sun's Zenith
1 Krosan Grip
1 Life from the Loam
1 Natural Order
1 Nature's Claim
1 Nature's Lore (Three Visits functional)
1 Regrowth
1 Song of the Dryads
1 Skyshroud Claim
1 Survival of the Fittest
1 Sylvan Library
1 Tooth and Nail
1 Worldly Tutor
1 Anguished Unmaking
1 Aura Shards
1 Bant Charm
1 Boros Charm
1 Dack Fayden
1 Eladamri's Call
1 Hull Breach
1 Kolaghan's Command
1 Lim-Dûl's Vault
1 Maelstrom Pulse
1 Merciless Eviction
1 Mirari's Wake
1 Pernicious Deed
1 Putrefy
1 Rakdos Charm
1 Sphinx's Revelation
1 Sterling Grove
1 Sunforger
1 Supreme Verdict
1 Venser, the Sojourner
1 Vindicate
1 Voidslime
1 Wargate
1 Wear // Tear
1 Caged Sun
1 Chromatic Lantern
1 Crucible of Worlds
1 Expedition Map
1 Grim Monolith
1 Gilded Lotus
1 Karn Liberated
1 Lightning Greaves
1 Mana Crypt
1 Mana Vault
1 Mind's Eye
1 Oblivion Stone
1 Rings of Brighthearth
1 Scroll Rack
1 Sensei's Divining Top
1 Skullclamp
1 Sol Ring
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Thran Dynamo
1 Torpor Orb
1 Ugin, the Spirit Dragon
1 Umezawa's Jitte
1 Winter Orb
1 Alchemist's Refuge
1 Ancient Tomb
1 Arcane Lighthouse
1 Bazaar of Baghdad
1 Bojuka Bog
1 Boseiju, Who Shelters All
1 Buried Ruin
1 Cabal Coffers
1 Cavern of Souls
1 Deserted Temple
1 Diamond Valley
1 Dust Bowl
1 Emeria, the Sky Ruin
1 Flamekin Village
1 Gaea's Cradle
1 Glacial Chasm
1 Hall of the Bandit Lord
1 High Market
1 Homeward Path
1 Inventors' Fair
1 Kessig Wolf Run
1 Kher Keep
1 Kor Haven
1 Krosan Verge
1 Maze of Ith
1 Minamo, School at Water's Edge
1 Mishra's Workshop
1 Mosswort Bridge
1 Myriad Landscape
1 Nykthos, Shrine to Nyx
1 Phyrexian Tower
1 Reliquary Tower
1 Riptide Laboratory
1 Rogue's Passage
1 Serra's Sanctum
1 Shizo, Death's Storehouse
1 Strip Mine
1 The Tabernacle at Pendrell Vale
1 Tectonic Edge
1 Temple of the False God
1 Thawing Glaciers
1 Thespian's Stage
1 Tolaria West
1 Urborg, Tomb of Yawgmoth
1 Vesuva
1 Volrath's Stronghold
1 Wasteland
1 Winding Canyons
1 Yavimaya Hollow
1 Akroma's Vengeance
1 Ambition's Cost
1 Ashes to Ashes
1 Banefire
1 Beacon of Unrest
1 Black Sun's Zenith
1 Blatant Thievery
1 Blind Obedience
1 Blue Sun's Zenith
1 Boom // Bust
1 Cabal Conditioning
1 Celestial Colonnade
1 Comet Storm
1 Command Tower
1 Commandeer
1 Condemn
1 Conflux
1 Creeping Tar Pit
1 Crime // Punishment
1 Curse of the Swine
1 Debtor's Knell
1 Defense of the Heart
1 Desertion
1 Devastation
1 Diabolic Tutor
1 Dictate of Erebos
1 Elspeth, Knight-Errant
1 Evacuation
1 Eye of Ugin
1 Fabricate
1 Forbid
1 Future Sight
1 Garruk, Primal Hunter
1 Gauntlet of Power
1 Ghost Quarter
1 Gratuitous Violence
1 Grim Tutor
1 Hinder
1 Identity Crisis
1 Jace, the Mind Sculptor
1 Lavaclaw Reaches
1 Liliana Vess
1 Mana Reflection
1 Martial Coup
1 Memory Jar
1 Mimic Vat
1 Mindslaver
1 Miren, the Moaning Well
1 Mishra's Factory
1 Molten Disaster
1 Mortify
1 Mouth of Ronom
1 Mutavault
1 Mystifying Maze
1 Nevinyrral's Disk
1 Nim Deathmantle
1 Oblivion Ring
1 Omniscience
1 Outpost Siege
1 Oversold Cemetery
1 Overwhelming Forces
1 Petrified Field
1 Praetor's Grasp
1 Pithing Needle
1 Praetor's Counsel
1 Price of Progress
1 Profane Command
1 Promise of Power
1 Raging Ravine
1 Recoup
1 Relic of Progenitus
1 Reverse the Sands
1 Rishadan Port
1 Sacred Mesa
1 Sarkhan Vol
1 Sorin Markov
1 Spell Crumple
1 Spin Into Myth
1 Spitting Image
1 Starstorm
1 Stirring Wildwood
1 Sudden Spoiling
1 Sunder
1 Sunhome, Fortress of Legion
1 Sword of Light and Shadow
1 Syphon Mind
1 Time Stop
1 Time Stretch
1 Time Warp
1 Tower of the Magistrate
1 Trading Post
1 Unexpectedly Absent
1 Utter End
1 Vedalken Orrery
1 Vicious Shadows
1 Vernal Bloom
1 Wake of Destruction
1 Wildfire
1 Wild Ricochet
1 Windfall
1 Word of Seizing
1 Avacyn, Angel of Hope
1 Aven Mindcensor
1 Containment Priest
1 Eldrazi Displacer
1 Elesh Norn, Grand Cenobite
1 Grand Abolisher
1 Hokori, Dust Drinker
1 Hushwing Gryff
1 Iona, Shield of Emeria
1 Karmic Guide
1 Knight of the White Orchid
1 Linvala, Keeper of Silence
1 Loyal Retainers
1 Mentor of the Meek
1 Mirror Entity
1 Monastery Mentor
1 Mother of Runes
1 Restoration Angel
1 Reveillark
1 Serra Ascendant
1 Stonecloaker
1 Stoneforge Mystic
1 Sun Titan
1 Weathered Wayfarer
1 Azami, Lady of Scrolls
1 Baral, Chief of Compliance
1 Body Double
1 Clever Impersonator
1 Consecrated Sphinx
1 Deadeye Navigator
1 Gilded Drake
1 Glen Elendra Archmage
1 Ixidron
1 Jin-Gitaxias, Core Augur
1 Laboratory Maniac
1 Mulldrifter
1 Palinchron
1 Phantasmal Image
1 Phyrexian Metamorph
1 Sakashima the Impostor
1 Snapcaster Mage
1 Sower of Temptation
1 Teferi, Mage of Zhalfir
1 Thada Adel, Acquisitor
1 Tidespout Tyrant
1 Trinket Mage
1 Torrential Gearhulk
1 Venser, Shaper Savant
1 Chainer, Dementia Master
1 Crypt Ghast
1 Dark Confidant
1 Disciple of Bolas
1 Erebos, God of the Dead
1 Fleshbag Marauder (Merciless Executioner near functional reprint)
1 Graveborn Muse
1 Grave Titan
1 Gray Merchant of Asphodel
1 Grim Haruspex
1 Kalitas, Traitor of Ghet
1 Kokusho, the Evening Star
1 Massacre Wurm
1 Mindslicer
1 Mikaeus, the Unhallowed
1 Nirkana Revenant
1 Puppeteer Clique
1 Rune-Scarred Demon
1 Sheoldred, the Whispering One
1 Sidisi, Undead Vizier
1 Viscera Seer
1 Withered Wretch
1 Xiahou Dun, the One-Eyed
1 Zulaport Cutthroat
1 Balefire Dragon
1 Dualcaster Mage
1 Feldon of the Third Path
1 Goblin Matron
1 Goblin Recruiter
1 Goblin Welder
1 Godo, Bandit Warlord
1 Hellkite Tyrant
1 Imperial Recruiter
1 Inferno Titan
1 Keldon Firebombers
1 Kiki-Jiki, Mirror Breaker
1 Krenko, Mob Boss
1 Magus of the Moon
1 Magus of the Wheel
1 Ogre Battledriver
1 Purphoros, God of the Forge
1 Scourge of the Throne
1 Siege-Gang Commander
1 Squee, Goblin Nabob
1 Treasonous Ogre
1 Urabrask the Hidden
1 Viashino Heretic
1 Zealous Conscripts
1 Avenger of Zendikar
1 Azusa, Lost but Seeking
1 Bane of Progress
1 Birds of Paradise
1 Bloom Tender
1 Craterhoof Behemoth
1 Eternal Witness
1 Fauna Shaman
1 Fierce Empath
1 Kamahl, Fist of Krosa
1 Lotus Cobra
1 Oracle of Mul Daya
1 Reclamation Sage
1 Sakura-Tribe Elder
1 Scavenging Ooze
1 Seedborn Muse
1 Selvala, Heart of the Wilds
1 Spike Weaver
1 Sylvan Safekeeper
1 Terastodon
1 Titania, Protector of Argoth
1 Vorinclex, Voice of Hunger
1 Wood Elves
1 Woodfall Primus
1 Aurelia, the Warleader
1 Baleful Strix
1 Coiling Oracle
1 Dack's Duplicate
1 Deathrite Shaman
1 Edric, Spymaster of Trest
1 Gaddock Teeg
1 Gisela, Blade of Goldnight
1 Glissa, the Traitor
1 Harmonic Sliver
1 Knight of the Reliquary
1 Maelstrom Wanderer
1 Magister Sphinx
1 Meren of Clan Nel Toth
1 Mystic Snake
1 Notion Thief
1 Prime Speaker Zegana
1 Qasali Pridemage
1 Saffi Eriksdotter
1 Tasigur, the Golden Fang
1 The Gitrog Monster
1 Trygon Predator
1 Underrealm Lich
1 Xenagos, God of Revels
1 Blightsteel Colossus
1 Burnished Hart
1 Duplicant
1 Hangarback Walker
1 Karn, Silver Golem
1 Kozilek, Butcher of Truth
1 Kozilek, the Great Distortion
1 Kuldotha Forgemaster
1 Metalworker
1 Myr Battlesphere
1 Myr Retriever
1 Phyrexian Revoker
1 Psychosis Crawler
1 Sandstone Oracle
1 Scarecrone
1 Shimmer Myr
1 Silent Arbiter
1 Solemn Simulacrum
1 Soul of New Phyrexia
1 Steel Hellkite
1 Ulamog, the Ceaseless Hunger
1 Ulamog, the Infinite Gyre
1 Void Winnower
1 Wurmcoil Engine
1 Akroma, Angel of Wrath
1 Anarchist
1 Angel of Despair
1 Archon of Justice
1 Avatar of Fury
1 Avatar of Woe
1 Azorius Guildmage
1 Bane of the Living
1 Bloodghast
1 Bloodgift Demon
1 Bogardan Hellkite
1 Braids, Cabal Minion (Banned September 2014)
1 Brutalizer Exarch
1 Butcher of Malakir
1 Chancellor of the Spires
1 Darksteel Colossus
1 Deadwood Treefolk
1 Diluvian Primordial
1 Dimir Doppelganger
1 Dimir House Guard
1 Dimir Infiltrator
1 Divinity of Pride
1 Dosan the Falling Leaf
1 Dragon Mage
1 Draining Whelk
1 Drana, Kalastria Bloodchief
1 Dread
1 Dwarven Blastminer (Dwarven Miner (Functional))
1 Emeria Shepherd
1 Eternal Dragon
1 Farhaven Elf
1 Felidar Sovereign
1 Flameblast Dragon
1 Genesis
1 Geth, Lord of the Vault
1 Greater Gargadon
1 Hateflayer
1 Havengul Lich
1 Hellkite Charger
1 Hellkite Overlord
1 Hoarding Dragon
1 Ingot Chewer
1 Ink-Eyes, Servant of Oni
1 It that Betrays
1 Izzet Cronarch
1 Junk Diver
1 Kazuul, Tyrant of the Cliffs
1 Kederekt Leviathan
1 Knollspine Dragon
1 Krosan Tusker
1 Leovold, Emissary of Trest (banned)
1 Lifeblood Hydra
1 Lord of Extinction
1 Magus of the Disk
1 Magus of the Future
1 Memnarch
1 Mindless Automaton
1 Mnemonic Wall
1 Myojin of Night's Reach
1 Necrotic Sliver
1 Nezumi Graverobber
1 Oona, Queen of the Fae
1 Pentavus
1 Pilgrim's Eye
1 Prophet of Kruphix
1 Rakka Mar
1 Rampaging Baloths
1 Reassembling Skeleton
1 Regal Force
1 Rofellos, Llanowar Emissary (banned Sep 2014)
1 Rune-Tail, Kitsune Ascendant
1 Sakashima's Student
1 Shadowmage Infiltrator
1 Shriekmaw
1 Simian Spirit Guide
1 Soul of the Harvest
1 Sovereigns of Lost Alara
1 Sphinx of the Steel Wind
1 Sphinx of Uthuun
1 Stonehewer Giant
1 Stuffy Doll
1 Sunblast Angel
1 Sylvan Primordial (banned 2014)
1 Taurean Mauler
1 Thassa, God of the Sea
1 Thraximundar
1 Thunderfoot Baloth
1 Twilight Shepard
1 Vendilion Clique
1 Vexing Shusher
1 Vigor
1 Wickerbough Elder
1 Wrexial, the Risen Deep
1 Yavimaya Elder
1 Yeva, Nature's Herald
1 Yosei, the Morning Star
The old thread can be found here:
We will try to keep track of nominated cards here. Cards that have made it for the next nomination will be stored here when in the nominations week so everyone can see the cards that have already made it to week 2's voting.
The following cards have been nominated and or received some support but have not received enough support to make it to week 2:
The following cards have received enough support to make it to week 2:
Q: What makes _________ a good enough card to be on the list?
A: We are looking for all around usefulness of cards. If a card is an amazing combo piece in a niche style of deck or way then it usually isn't something we want to consider. We want cards that belong in a large variety of decks. The cards that should make this list up should be very versatile and useful to a lot of decks. The goal of this list is not to provide players with the best cards for a particular deck, but to be a resource for players who are entering the format and trying to expand their collection.
Q: How do I get a card not on here onto the list?
A: This list is going to be periodically open to voting, so when we are taking nominations just bring the card up for consideration. Look at the nomination process in the week two process of the process explanation.
Q: Is this list for 1v1 or multiplayer.
A: It is for multiplayer EDH using the official ban list.
Q: What about functional reprints of cards?
A: All versions of the same card share only one slot.
Q: Imperial Seal and Mana Drain are so expensive! Why are they on here?
A: Because this list does not care about budget. This list is comprised of the best cards in a section and thus price should not be a factor in voting and selection.
Q: __________ is such a savage piece of tech! Why isn't it there?
A: This is a thread to showcase the best cards in EDH. Hidden gems and underplayed cards are still good, but that's not what this thread is about. Refer to the "Share Your Hidden Gems" thread for something like that.
Q: ____________ just came out, but it's a really great card. When can I nominate it?
A: Once a card has been out for a full set, you may nominate it. (For example, Terminus could not be added to the list until Return to Ravnica block began.)
Q: Why are artifacts and colorless (Eldrazi) stuffed together?
A: There is only but a small handful of colorless Eldrazi cards and not all of them see play in EDH necessarily, so making a list just for them is a bit redundant.
Q: Where are all the color-fixing lands? They're absolute staples.
A: There are only so many Land slots, so it comes down to how many should be dedicated solely to fixing mana. There is no debate that the ABUR cycle of duals, shocks, fetches, and all the other great lands that make it easier to get the color of mana you need, but there are also a lot of really good utility lands that do more than just make mana.
Q: Why did this thread change to a voting process?
A: We wanted to accurately give the user base a say in how this thread is represented. We felt that giving one user control of the thread gave certain bias results to the thread. It has nothing against who is running the thread, everyone has their own opinions and we felt that the best way to eliminate this was through means of voting. We wanted this thread to represent what the community felt were the best 50 cards for each section.
Q: How long do polls go?
A: Each poll will last 6 days from when it is opened. The poll will never change before the old poll expires so as long as the poll is open you will still have time to cast your vote. If we made polls last 7 days however we would have to constantly change the day that we update the polls so instead we gave ourselves some time to get them changed.
Q: When will polls change?
A: Our current intention is to change polls on Mondays. Please give us some leeway on this but that is our goal.
Q: The voting process takes forever. Why don't we speed this up?
A: We realize that the voting will take some time to loop through things. Early on we might expect more changes due to the change in how this thread is run however in the long run we don't expect to be encountering many changes once things sort of even out a little more. We realize this will make it feel a little sluggish early on but we felt it was still the better way to run things.
Well, first of all, we have a new system for how the list changes. We wanted to implement a system where the person running this page essentially just collects the poll info and makes the changes to the page. The user base will be the ones to decide what will be on here. Each section will receive a three week process as outlined below. We will announce at the beginning of the week what will be happening for the week and we will also change the name of the thread to reflect what we are doing for the week so you don't have to hunt down out explanations so long as you understand the process.