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  • 1

    posted a message on U/x Living As Foretold
    Still testing this deck, but my first thoughts after a couple leagues -- UR Living End is very much for real.
    Posted in: Deck Creation (Modern)
  • 2

    posted a message on The State of Modern Thread (B&R 26/11/2018)
    Quote from 13055 »
    Quote from idSurge »
    All good points, its the same with Phoenix. Interactive decks eat it up so the question becomes.

    Why are interactive decks not seeing success?


    Partially because the non-interactive decks are getting so good at attacking on multiple axes, or fighting through hate. I watched both the GP and SCG event today, so I don't remember which it was, but there was a game where KCI won handily through two Relics on the same turn. The deck cannot be stopped with 1-of GY wipes, and can work through even Stony with the recent adaptation of Sai.

    There doesn't exist hate that is widely relevant enough, as well as strong enough, to allow interactive decks to reliably compete against enough of the huge field that is Modern. There are just too many non-interactive decks for the interactive decks to keep up with.


    KCI (or Phoenix) doing that honestly shouldn't be too surprising. Relic isn't great GY hate unless it's T1 and you follow with a clock or additional hate (Sphere, RIP, Stony).

    I think the challenge is "fair" decks are getting stretched too thin to cover all the different linear strategies between Dredge, Phoenix, KCI, and other aggro. Most answers are purely SB material and that usually means trying to win G2 and G3. We really need more Knight of Autumn and K-Command-type cards that aren't embarrassing to play maindeck.
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 26/11/2018)
    A lot of disinformation about KCI in this thread. 4 in the top 8 is obviously a flashing neon warning sign, but let's be realistic with complaints.

    (1) Complaining about play patterns is irrelevant to bannings by all previous standards.
    (2) Holding up Matt Nass' GP record as evidence is extreme cherry picking. No different than using Caleb Scherer's record to complain.
    (3) KCI doesn't rely on "rules abuse" to win. The trick being mentioned isn't even relevant in the vast, vast majority of games.
    (4) Banning Scrap Trawler neuters the deck. May be necessary, but it's far more Splinter Twin than Summer Bloom.

    The bigger statement, and I've seen a couple people touch on this, is in WHY we saw a resurgence in KCI. In a hyper linear format where decks aren't playing great interaction, it's the best. GBx and UWx are tough match-ups; Phoenix, Dredge, and whatever other non-interactive decks aren't. If KCI is lining up for a ban (and it looks like it is), that doesn't fix the meta spiral to linear decks.

    Side note: I wouldn't be surprised if part of KCI's success at the GP is opponents' general unfamiliarity with the combo (judging by this thread). That wouldn't apply to the toppest of tables, but even your 75th percentile player doesn't seem to understand how to disrupt it well.
    Posted in: Modern Archives
  • 2

    posted a message on U/x Living As Foretold
    I think URx will have legs with a few Electrodominance as extra AF. Could still be very controlling -- I'd probably try almost a Blue Moon knock-off with cyclers for the cantrips and obviously the combo-ish finish. Hard to say if it will be competitive, but I'm excited by the possibilities.
    Posted in: Deck Creation (Modern)
  • 1

    posted a message on The State of Modern Thread (B&R 26/11/2018)
    Not much to add, but love the post above. Fits with my anecdotal experience despite Hoogland's repeated insistence otherwise.
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 26/11/2018)
    I'd imagine it's also the constant iterating meta. Each new set introduces cards that change the game. It's as if Street Fighter introduced a character every so often that allowed a different play option AND slightly changed all the preceding characters.
    Posted in: Modern Archives
  • 2

    posted a message on The State of Modern Thread (B&R 26/11/2018)
    Quote from idSurge »
    The fact that people are arguing that Twin decks got completely neutered and turned into a pile of worthless trash despite still having Kiki-Jiki (as bad as he is, he's clearly not Twin and will never be) while also arguing that Infect is still top tier and functioning after the Probe ban or that Dredge did anything relevant before multiple broken printings in Standard sets is laughable.

    As I said before, Twinposting should be a banned topic again IMO. So sick of it already.


    Go ahead and ban Twin talk in this thread, I've asked for it many times. You are plainly wrong if you think post GGT-Dredge was on the same level as Kiki-Mite, or that Infect NOW is worse than Kiki-Mite.

    Like, not opinion based, you are simply WRONG.

    Oh, and Amulet is also better.

    No deck took as hard a hit as Twin. To claim otherwise is ignorant.


    Infect now is on par with Kiki-mite. *snip*


    I have no dog in this Twin fight, but...uh what now? While there are some itching to discuss Twin at the drop of a hat, it's more understandable when there are crazy, easily repudiated claims like this.
    Posted in: Modern Archives
  • 2

    posted a message on The State of Modern Thread (B&R 01/10/2018)
    Fair play to those who responded about Terminus vs T2+ creature decks. Not what I'm playing these days, so I suppose that answers that.

    Quote from ashtonkutcher »
    If I have to play against Moderns field, they should have to play against Twin.
    Somehow I doubt that "I'm having a bad time, therefore others should have a bad time" is the type of argument Wizards considers while entertaining a banlist update. The numbers are very clear: people love Modern. If you don't, I wish you luck and fun in Pauper and other formats!


    A bit of a chuckle here that iDSurge's words ended up with my name on them. Perhaps I was always a supporter for the Twin unbanning but didn't know it? More confirmation, I suppose, that you shouldn't believe all the quotes you read on the internet. As first said by Abraham Lincoln.
    Posted in: Modern Archives
  • 1

    posted a message on [[Official]] Modern Prices Discussion
    His comment hardly seems like spitting on someone, no? You're neglecting the "e-" in e-Sports. Trying to maintain a physical product alongside an identical electronic one is a balancing act that League of Legends, etc. don't have to contend with.

    That's not to say I think that WoTC is nailing their handling of products, but we have to at least acknowledge the difficulty of the task. You can't create a wildly successful cardboard game in the 90s and port it in the 2010s to a no-cost e-Sport without worrying about cannibalizing your own sales.
    Posted in: Modern
  • 1

    posted a message on U/x Living As Foretold
    Figured I'd chime in since I managed to 5-0 with a list heavily based on the contributions of this thread (here for anyone interested).

    First off, thanks to those who shared their lists. Helped a lot when I started tinkering. The deck is a lot of fun and can do some powerful things. It plays like combo-control with a strong back-up plan (hardcast a big dumb creature).

    I'm not sure I'd continue to play it heavily in a meta that's this fast. I'm by no means an expert, but in MTGO leagues I ran it to 3-2 (F), 3-2 (F), 0-5 (C), 4-1(C), 5-0(C), 1-4(C); not much better than 50% win rate with fairly polarized match-ups. Sometimes you need a two card combo on T3 to avoid certain death. If I were to evolve the deck further, I'd probably work a couple Terminus into the MB (for Settle and Crypt?) and maybe one SB.

    Sidenote: Unmoored Ego is a real card against Tron and combo.
    Posted in: Deck Creation (Modern)
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