Quote from cfusionpm »Quote from MrTzoulis »Quote from cfusionpm »
Many have said Search for Azcanta, not only is this too slow, it doesn't find creature combo pieces. I would not play, just as I didn't play in Breach Moon.
Wanna know why you didn't play one or more in Breach Moon? Hint: it's in the name of the deck.
I don't know what the point of this comment is; agreeing with me that it's bad in Breach, or agreeing with me it would be bad in Twin? Still curious about all these format-breaking "upgrades" everyone was talking about.
I'm assuming he's pointing out the fact that your original argument is a bit of a non sequitur - of course you wouldn't play Azcanta in a deck that turns all non-basics into Mountains.
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It's similar to bucketing decks as Aggro, Tempo, or Control archetypes. When those terms are relatively clear to a player, they're lampposts for identifying who's the beatdown, has inevitability, etc. which in turn lead to (at least considering) different approaches in play. Conceptualizing the differences leads to a deeper conversation.
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Wait to see how the meta adjusts. Last month we had gathered the torches for KCI, last week it was Humans, and now it's Vengevine. Stop looking for decks to crucify because you're unhappy. Yes, I mean you random thread poster. Stop veering from one poorly formed ban argument to another. The fact that decks are cycling IS A FEATURE OF A HEALTHY META. You're welcome to dislike whatever is Tier 1 at any given moment, but the solution 9 out 10 times IS NOT A BANNING.
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I saw Humans a little more often, but their shares in competitive leagues had fallen off a cliff for several weeks, probably in response to the heavy Ux Control and Mardu presence. Those decks have in turn retreated a bit online and looks like they were also underrepresented at the SCG Open. Surprise! Humans then does well. That's exactly what you'd expect out of a very tempo-y deck (or aggro control, if you prefer).
Far too many Chicken Littles as of late -- the meta is absolutely fluctuating as shares of archetypes shift. That's exactly what we should want for a healthy format. Humans is not an unconquerable beast; if it starts to become dominant, there will likely be a corresponding rise in its natural predators.
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Looks like I misunderstood your methodology -- that 17% includes all decks running any combination of SVs or Opts. Your population is all SCG and GP/PTs to date, right? Assuming so, that would seem to indicate a boom in Ancient Stirrings decks within the top 8 relative to potential Preordain decks. I'm not sure it immediately follows that the gap must be narrowed though. Someone would still need to make the argument that either it's healthier to stunt the Stirrings decks despite their diversity or that potential Preordain decks should compose a higher percentage of the top 8s. Quite possible, just not ground this thread has covered.
I should probably clarify -- I don't have strong feelings about a Twin un/ban, but I followed the points made in this thread. I've always agreed with the way you kept others' arguments grounded in logic, like regarding the actual ban language instead of fruitless comparisons to Storm, etc. I think some of your comments on Ancient Stirrings vs Preordain (and many more of those from others) stray into "it must be this OR that, for consistency" when we KNOW WoTC doesn't really care that much about logical consistency as an un/ban criteria. Far too many comments are framing this as a false dilemma. By your own previous admission, WoTC's decisions on Ancient Stirrings legality has little to no direct impact on Preordain much the same way that arguments for Splinter Twin's unbanning aren't really bolstered by pointing out other turn 4 combo decks that are legal.
Framing this as either/or is a cheap hedge that ignores that, from all available evidence, WoTC's decisions on Ancient Stirrings and Preordain aren't linked. Sure, the same criteria of game consistency will be evaluated but the choice to un/ban one doesn't have a direct impact on the other (outside of causing a meta shift). A lot of words to say that we should stop the "ban Ancient Stirrings or unban Preordain nonsense" and start arguing for banning Ancient Stirrings or unbanning Preordain on their own grounds using WoTC criteria.
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I'm also not a big fan of Metallic Mimic because it's so susceptible to spot removal compared to the alternatives. In a nutshell it's a weaker choice because it's not an individual threat, further jams your 2 spot, and encourages you to take less threatening lines to maximize its value. I was introduced to this deck through Zyrnak's videos and tried Magic Aids' version with Mimics. Matt Nass and company have it right, or at least very close to it (see the 9th place finisher at GP Barca).
For what it's worth, I'm up to a 68.5% win rate through 111 matches and just put up my first 5-0. Net winnings are roughly 210 tickets.
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Quick rundown of my own stats, with more detail I can fill in later if there's interest:
Like Click5 says above, Gut Shot is for small creature decks especially those that side in Kataki. There may be room to improve the SB overall for those bad match-ups; I've been playing an extra Leap MB in place of a Throne, but I'm not sure that's the solution. A lot to be said on sequencing, when to push, etc. but this is a great deck that can turn 4 or 5 non-interactive decks while grinding against other creature decks and not getting completely stomped versus control.
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If you want to play mid-range, accept that Tron is not a great match-up (but can likely be hedged to 40-60 depending on your 75). Sure, some of your losses will feel lopsided and most of your wins will feel very close. But that's what you're signing up for when you play mid-range, and that's manageable when Tron is <5% of the metagame.
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A direct-to-modern product is unlikely to usher in the end of times, or even moderate confusion.