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    posted a message on Temporary State of the Meta Thread (Rules Update 7/17/17)
    Quote from BlueTronFTW »


    Except you can interact with Scapeshift...you can counter everything except the lands coming into play. Again, these complains are mostly midrange players who don't want bad matchups. The meta is not warped around Valakut ramp. Now players, like you, make comments that sound as if you just want a bad game one followed by a devastating hate card. Or, you could just play disruption plus a clock like I did back with Grixis Delver...which was not a massive dog to Scapeshift. Or you can play Burn, or Affinity, or Shadow Zoo.


    You're barking up the wrong tree. I've played a variety of decks, some with great Scapeshift match-ups and others not. I don't want to see it banned or neutered. It really is as simple as believing that threats should at least have sideboard-able answers in a couple colors. That becomes even more important when a deck exploits an unfamiliar axis of attack (e.g. Dredge or Affinity).

    Quote from Stille_Nacht »

    Again, the original argument was requesting a, as defined by the user "answer it or lose" card. We were saying that unless the deck was dominating, it's silly to want something like that. Nobody that I've read is particularly saying there should never be hate, everyone was just pointing out that some reasonable answers do in fact exist. I don't think anyone in the thread is broken up about some new slightly better hate coming out.

    I didn't see anyone actually arguing the point you seem to be making, which is any and all hate for big mana is bad. There are simply pointing out that this discussion needs to be based on some actual goal of making the meta healthier.

    Why is tron uninteractable? Not only does it play creatures you can kill, there ARE ways to interact with it in the sideboard(ceremonious rejection, spreading seas, blood moon, ensnaring bridge). Again, we aren't arguing for an immunity to side-board hate. We're just saying the original idea that lands-based decks require affinity level hate doesn't really seem justified.

    Honestly it doesn't seem like a straw-man. You find a specific strategy "frustrating" because you dont like the side-board cards enough. I could make that claim about literally any deck. I don't think there is a good enough side board card against lantern. I hate that deck. It simply isn't enough to declare something "frustrating", you have to explain why, in the context of the meta, we are making these changes. That is the purpose of the meta discussion thread.

    If you want to argue for tron suppressing a greater variety of midrange that's one thing. But a lot of statements being thrown around seem to presuppose the idea that tron is just automatically something they need to print better hate for just because.


    That was an original argument, not necessarily mine. I'm not going to carry the torch for @idSurge, but his suggestions for "answer it or lose" are hardly overpowered analogues. Again, Choke or Boil don't see play and Stony Silence can definitely be played through. Click back a couple pages --
    several people responded that nothing else is needed because there is plenty of existing land hate which is a frankly baffling belief.

    Let me rephrase -- there is no way to interact with the ETron or Scapeshift lands at anything close to parity or without gearing your entire deck to fight them. Other decks that exploit an unfamiliar axis of attack (Dredge, Affinity) have hate cards that can be sideboarded. Why? Because threats need answers, otherwise they inevitably lead to excessive power creep and then bannings. Re-read my first paragraph you're responding to. There are several reasons to encourage answers even before a strategy becomes "dominating"; it's called proactively managing the format.

    Lantern is quite possibly the worst example you could bring up. It's quite possibly my least favorite deck to play against it but there is plenty of sideboard hate, basically everything that hits Affinity. There is absolutely no argument to be made that it needs more answers. You're missing my point here; my arguments here have nothing to do with whether I think any particular strategy is frustrating. The problem is that these land-based strategies in particular are already immune to the existing sideboard options. Ceremonious Rejection isn't any more an answer to ETron than Celestial Purge is to Dredge, Spreading Seas/Ensnaring Bridge require building an entire strategy around, etc.
    Posted in: Modern Archives
  • 3

    posted a message on Temporary State of the Meta Thread (Rules Update 7/17/17)
    I think the challenge with JTMS that you unwittingly highlight (and it's been brought up before) is that it's great against other "fair" decks and weak to combo/big mana. Unbanning JTMS has the potential to suffocate other options, unintentionally cannibalizing other "fair" archetypes and pushing the remaining players towards the linear options if they want to be competitive.
    Posted in: Modern Archives
  • 3

    posted a message on State of Modern Thread: bans, format health, metagame, and more! (3/13 update)
    This does not get rid of the echo chamber; it simply makes it even less accurate by making some voices louder.
    Posted in: Modern Archives
  • 1

    posted a message on How much luck is involved in Magic?
    Quote from sisicat »


    It certainly means nothing to him, you don't see him celebrating about that finish on social media. I wouldn't exactly be thrilled with that finish either if I was pursuing money and pro points. Magic doesn't reward you enough for consistent medium finishes. No one remembers your finishes outside of the top 8, the tournament structure is built in such a way that spiking and being lucky pays you off more than having consistent medium finishes. I hsve to make top 32 20 times to match the same amount of prize money as first place in a GP.


    This is an astonishingly bad take; you're confusing several things. If we're evaluating the impact of skill, repeated finishes in the top 1% of the field over a longer tournament supports that. It does not matter how much it pays nor how a given pro feels about it when we're solely discussing skill. The Atlanta Falcons (or take your pick from sports, say Tottenham Hotspur or Cleveland Cavaliers) are most certainly disappointed in finishing second and receive significantly less money, but that doesn't mean their final spot isn't an indicator of their skill.

    Imagine a hypothetical where every month every person on earth played in a winner-take-all chess tournament. If one person finishes in the 50-100 range for an entire year, they'll be incredibly disappointed and have no winnings to show for it. But that doesn't mean that we can't assume that they have a lot of skill to consistently finish in such a high percentile.
    Posted in: Modern
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