Indeed, I've been trying forever to get this to work. Another option I was trying involved using very powerful, cheap cards with horrible backlash to secure an abrupt win. Eater of Days, for example. Skipping two turns is irrelevant if you're winning that turn, after all.
I must be missing something, but where does the flying come from? I get the repeatable 4/4 haste that cantrips for 1, sure. To make a consistent deck though, would it need tutors to try to get Ascendancy onto the field as early as possible? Even with 4 copies you won't reliably see it every game, and without it something like Imaginary Pet becomes useless. The only Modern-legal card I could find for that is Zur the Enchanter (and even less effective, Lost Auramancers), and at that point it's a 5-colour deck.
agreed the deck can't be made competitive at this point. moving on until we get some decent modern tutors.
You are in blue so playing Drift of Phantasms could help you search out the enchantment
Yeah, don't play that trash. I run stuff like Sheltering Ancient, Nulltread Gargantuan, Boon Satyr, and Stubborn Denial and it still really isn't impressive.
PS: Has anyone tried a Warriors deck with Bramblewood Paragon? This card seems insane with Goblin Rabblemaster, Boggart Ram-Gang, Duskwatch Recruiter (maybe?), Blood-Chin Rager, and Fanatic of Xenagos.
I looked at it as a way to grab Nykthos in a white devotion deck, but even then that's stretching his playability. I'm just not sure what deck wants him.
I'm also working on something with the toll collector and Sunforger! Personally I'm going to be popping them into my Emeria control deck for a couple of reasons:
- Both pieces are pretty flimsy (especially Kazuul's Toll Collector) and are easily disrupted. And if you lose one half of the combo it's pretty rough.
- Both pieces can be recurred by Sun Titan, plus you can equip the Sunforger to any random trash creatures you have laying around, which the deck usually accumulates - Pilgrim's Eye, Lone Missionary, etc.
The other plan I see working is to go all aggro and have the combo as your top end, but I haven't really though about that.
Brain in a Bottle is totally insane with Fuse cards, but I'm not sure how it'll work in this deck. Definitely worth a try though.
Have you considered upping Day's Undoing to a 4-of and using Ebony Owl Netsuke and Runeflare Traps as a backup? Seems like a consistent way to nug them for some damage, at least.
I wanted to chime in here because I took B/R Eldrazi to a local Modern tournament last week and encountered some salt about this "ridiculous/stupid deck that's going to be garbage in a month".
Affinity and Burn are obviously great against it. Twin is pretty good as well as Eldrazi really can't stop Bolt>Snap>Bolt stuff 100% of the time. Beating down with Pestermite also got me pretty good since they're nothing with reach in the deck.
I've tried Heartless Summoning quite a bit with Oblivion Sower, actually. It sucks that you can't run Blight Herder, but splashing green for Search for Tomorrow enables turn 3 Sower and from there you can kinda go crazy. Grave, Inferno, and Frost Titan are all pretty disgusting for 4 mana and you can always include the Myr Retriever/Perilous Myr/Altar of the Brood combo kill as a backup plan.
Wurmcoil would also be sick. Personally I have a U/B Heartless Summoning deck that uses Frost and Grave Titan plus Havengul Lich for insanely cheap recursion along with Mulldrifters and stuff. Honestly you can do a lot of stuff with Heartless Summoning!
I think it definitely has potential, but I'm not sure if it's quite there just yet. At times it can be pretty clunky and if your graveyard gets exiled then you're basically done.
Most of the time, though, it works surprisingly well and is good against a pretty wide range of decks. It's definitely worth putting together considering the only expensive cards are the lands, imo.
Yeah, don't play that trash. I run stuff like Sheltering Ancient, Nulltread Gargantuan, Boon Satyr, and Stubborn Denial and it still really isn't impressive.
PS: Has anyone tried a Warriors deck with Bramblewood Paragon? This card seems insane with Goblin Rabblemaster, Boggart Ram-Gang, Duskwatch Recruiter (maybe?), Blood-Chin Rager, and Fanatic of Xenagos.
Basically the deck uses the Swans of Brynn Argol + Skred synergy along with the Hornet Nest + Blasphemous Act win-con. Here's my list roughly:
4 Hornet Nest
4 Remand
4 Stubborn Denial
3 Mana Leak
2 Swan Song
3 Blasphemous Act
4 Lightning Bolt
4 Skred
2 Harvest Pyre
2 Into The North
1 Anger of The Gods
- Both pieces are pretty flimsy (especially Kazuul's Toll Collector) and are easily disrupted. And if you lose one half of the combo it's pretty rough.
- Both pieces can be recurred by Sun Titan, plus you can equip the Sunforger to any random trash creatures you have laying around, which the deck usually accumulates - Pilgrim's Eye, Lone Missionary, etc.
The other plan I see working is to go all aggro and have the combo as your top end, but I haven't really though about that.
Have you considered upping Day's Undoing to a 4-of and using Ebony Owl Netsuke and Runeflare Traps as a backup? Seems like a consistent way to nug them for some damage, at least.
Affinity and Burn are obviously great against it. Twin is pretty good as well as Eldrazi really can't stop Bolt>Snap>Bolt stuff 100% of the time. Beating down with Pestermite also got me pretty good since they're nothing with reach in the deck.
Wurmcoil would also be sick. Personally I have a U/B Heartless Summoning deck that uses Frost and Grave Titan plus Havengul Lich for insanely cheap recursion along with Mulldrifters and stuff. Honestly you can do a lot of stuff with Heartless Summoning!
Has anyone considered a green splash instead of blue for Dromoka's/Primal Command?
Most of the time, though, it works surprisingly well and is good against a pretty wide range of decks. It's definitely worth putting together considering the only expensive cards are the lands, imo.