Or try to trade for another Force actually I think that what I'm going to do I want to keep it along the lines of FNS but Gilded Drake is a good card tho, it makes me want to take it for the mono-blue route but for now blue/black
Creatures
2 Faerie Imposter "still testin" right now 50/50 sometime i just wish it was a ZS, but is cool with SSS and the ninjas. A question, Can i return Phantasmal Image to my hand without sacrificing it?
4 Cloud of Faeries
4 Spellstutter Sprite
4 baleful Strix
1 Phantasmal Image, basically the 5th Could of faeries and or whatever is juciy
1 Sower of Temptation
4 Ninja of the Deep Hour
3 Sakashima's student I have a question on this one, if I make it a copy of cloud of faeries via ninjutsu am I able to untapped two land?
Spells
1 Stife
2 Force of will
4 inquistion of kozilek
enchantment
4 standstill
2 Bitterblossom
equipment
2 Umezawa's jitte
1 Sword of Feast and Famine
Planeswalker
Liliana of the Veil another target for the opponent
Anyone? Counterspell or Familiar's Ruse, or both combined? Why?
Try them both 2 and 2 and see which one you like the most. I think 2 and 2 are good until your able to get those FOW, me I was able to trade JTMS for a FOW and did a trade plus cash deal. I only own two that is why i splashed black on, cause i had a play set of Baleful Strix so that could take care for the most part what i could not counter. my Decklist is on my 1st post. I don't know but i might get blast for this but when I wasn't able to afford any FOW i use to run Disrupting Shoal for a long while and it was working pretty well for me because of the low CMC of our deck and plus ninja of the deep hour for board clearer. But from my readings alot of people dont really like it, and that is cause of, Force of will.
I'm still unsure over Baleful Strix in Ninjas. It looks deceptively good (alright it's a good card :rolleyes:) but somehow due to its non-synergy with Spellstutter Sprite and it's 2 CMC, it's really hard to call for it's automatic inclusion. IDK, but more testing has to be done IMO - has anyone tested on Baleful Strix intensively?
To me Baleful Strix is a sore thumb to who ever I'm playing; they always wants to target him because he is such a great defender. wasting one of their spell on the owl vs notdh, SSS, or the new student. The only negative part about this owl is unable to absorb much damage with creature with trample, other than it is black, and an artifact protecting the owl from a small amount of removal out there. Another reason i run him is because he is some what of a kill spell, for creatures I was not able to counter, saving my fairies that are in play making SSS more of a threat.
It seems people are trying to overcomplicate the list a little bit. Adding a color makes this deck significantly weaker because the strongest point of this deck is that it doesn't flop over to wasteland. Also staying with one color allows for Back to basics to be thrown in the post board which bends over anything running 3 colors.
This is the list I use and I have used it to great success in testing in my groups gauntlet.
You can continue to fiddle around with splash colors and I have also tried but it pokes the deck full of weaknesses and detracts from the main purpose of setting up a soft lock and beating them down.
Solid List I do concur it weaken the deck to wasteland, and it would be easier for me to grab a playset of back to the basics verses getting the dual lands needed to make this deck flow smoother.
Yet no bitterblossom money but if =baleful Strix get boarded out I wouldn't mine putting the playset on ebay to get some bitterblossom or other goodies, but i really i like this card but if it not going to improve this deck i will do what must be done to better this list.
[QUOTE=Nabbydian;/comments/4149795]I'm still unsure over Baleful Strix in Ninjas. It looks deceptively good (alright it's a good card :rolleyes:) but somehow due to its non-synergy with Spellstutter Sprite and it's 2 CMC, it's really hard to call for it's automatic inclusion. IDK, but more testing has to be done IMO - has anyone tested on Baleful Strix intensively? [/QUOTE
every time I cast Baleful Strix he is the target for most of my opponents which at time save the Ninja from being STP cause of rookie mistake.
I have a Play group here and for the most part he is one of the most hated creature I have, that and of course SSS. The decks i play with are Type II so that may be the reason, but i also take this list to a local store, i try to make it every Saturday, for legacy night which is not so much people 8 to 10 players. I tend to get Top 5 will 5th most of the time, there is one time i finished 3rd but i do not think the Legacy scene here is as competitive for the fact i finish fairly high, and not owning some of the blue staple cards. and also the top three players seem to be always the same three but in different order. I don't really know the deck's name cause I myself i'm pretty new to the scene. Im sure one of them is call maverick tho.
On remand: Well, Counterspell is just a better card. Mana Leak is also generally better. The bonus card from Remand is interesting, but if you Remand something, then you better hope to draw another counterspell, as otherwise there is nothing to stop them from casting it again the next turn. Remand is a stalling card, not a counterspell.
So would you suggest me to pull out the remand and add counterspell?
-3 remand
+3 counterspell or +3 mana leak for the easier cast?
unfortunately I dont have the Bread for an Ideal mama base so what i have should be good until i pay an arm and a leg, and i plan to get or trade for two more FOW before that. One baby step at a time haha
(been reading up on this forum for a long time now)
This is my 1st post on this forum, I been a fan of Ninjas, and Ninjas is what got me into magic so I'm fairly new to the format of legacy. I was just wondering why hasn't Remand been tested out in none of the variant of FNS? Is Remand Not a playable card in legacy? If playing FNS all about board control wouldnt Remand be ideal? I have read the entire 56 pages on and off over the pass three weeks, and not once has remand been brought up. I have been playing with Ninjas for over 3 years. casual of course. and this is step foward for me jumping to legacy although I play a good amount with my friends and always own them haha, but they play type II. I ran mono-blue ninja-erayo, and was able to flip her turn one 4 out of 10 hands "kinda bad" 6 out of 10 hand on turn two, it was with cards like mox opal, lotus petal, repeal, and so on, but it was not consistent. So i decided to change it up after months of research The best way to play "Ninjas" competitively was going the FNS route which i decided to do. after the release of the new plane chase i knew it was my time to try to represent them better. Please don't bash I'm here to seek out advice to make my deck better.
Ninja enablers
2 Zephyr Sprite
4 Cloud of Faeries
4 Spellstutter Sprite
4 baleful Strix
2 Abyssal persecutor "it been working as a beat stick than ninjutsu when able"
Ninjas
4 Ninja of the Deep Hour
3 Sakashima's student
Spells
2 Force of will "that is all i have at the moment"
3 hymn to tourach
3 inquistion of kozilek
3 remand
as for spell i don't currently own any of the traditional FNS counters so i was wondering if i should up the Discard spell and main board surgical extraction
enchantment
4 standstill
equipment
2 Umezawa's jitte
any and all help would be greatly appreciated and any thoughts on the decklist? should i quit magic now? lol
Wow such a gangter card, any idea to what i should take out? i'm thinking the -2 Faerie Impostor -1 Planeswalker +3 Gilded Drake
old
lands
7 island
7 swamp
2 tainted isle
4 Drowned Catacomb
Ninja enablers
2 Zephyr Sprite
4 Cloud of Faeries
4 Spellstutter Sprite
4 baleful Strix
2 Abyssal persecutor
Ninjas
4 Ninja of the Deep Hour
3 Sakashima's student
Spells
2 Force of will
3 hymn to tourach
3 inquistion of kozilek
3 remand
enchantment
4 standstill
equipment
2 Umezawa's jitte
new
lands
7 island
7 swamp
2 tainted isle
4 Drowned Catacomb
Creatures
2 Faerie Imposter "still testin" right now 50/50 sometime i just wish it was a ZS, but is cool with SSS and the ninjas. A question, Can i return Phantasmal Image to my hand without sacrificing it?
4 Cloud of Faeries
4 Spellstutter Sprite
4 baleful Strix
1 Phantasmal Image, basically the 5th Could of faeries and or whatever is juciy
1 Sower of Temptation
4 Ninja of the Deep Hour
3 Sakashima's student I have a question on this one, if I make it a copy of cloud of faeries via ninjutsu am I able to untapped two land?
Spells
1 Stife
2 Force of will
4 inquistion of kozilek
enchantment
4 standstill
2 Bitterblossom
equipment
2 Umezawa's jitte
1 Sword of Feast and Famine
Planeswalker
Liliana of the Veil another target for the opponent
Try them both 2 and 2 and see which one you like the most. I think 2 and 2 are good until your able to get those FOW, me I was able to trade JTMS for a FOW and did a trade plus cash deal. I only own two that is why i splashed black on, cause i had a play set of Baleful Strix so that could take care for the most part what i could not counter. my Decklist is on my 1st post. I don't know but i might get blast for this but when I wasn't able to afford any FOW i use to run Disrupting Shoal for a long while and it was working pretty well for me because of the low CMC of our deck and plus ninja of the deep hour for board clearer. But from my readings alot of people dont really like it, and that is cause of, Force of will.
To me Baleful Strix is a sore thumb to who ever I'm playing; they always wants to target him because he is such a great defender. wasting one of their spell on the owl vs notdh, SSS, or the new student. The only negative part about this owl is unable to absorb much damage with creature with trample, other than it is black, and an artifact protecting the owl from a small amount of removal out there. Another reason i run him is because he is some what of a kill spell, for creatures I was not able to counter, saving my fairies that are in play making SSS more of a threat.
Solid List I do concur it weaken the deck to wasteland, and it would be easier for me to grab a playset of back to the basics verses getting the dual lands needed to make this deck flow smoother.
Yet no bitterblossom money but if =baleful Strix get boarded out I wouldn't mine putting the playset on ebay to get some bitterblossom or other goodies, but i really i like this card but if it not going to improve this deck i will do what must be done to better this list.
every time I cast Baleful Strix he is the target for most of my opponents which at time save the Ninja from being STP cause of rookie mistake.
I have a Play group here and for the most part he is one of the most hated creature I have, that and of course SSS. The decks i play with are Type II so that may be the reason, but i also take this list to a local store, i try to make it every Saturday, for legacy night which is not so much people 8 to 10 players. I tend to get Top 5 will 5th most of the time, there is one time i finished 3rd but i do not think the Legacy scene here is as competitive for the fact i finish fairly high, and not owning some of the blue staple cards. and also the top three players seem to be always the same three but in different order. I don't really know the deck's name cause I myself i'm pretty new to the scene. Im sure one of them is call maverick tho.
So would you suggest me to pull out the remand and add counterspell?
-3 remand
+3 counterspell or +3 mana leak for the easier cast?
unfortunately I dont have the Bread for an Ideal mama base so what i have should be good until i pay an arm and a leg, and i plan to get or trade for two more FOW before that. One baby step at a time haha
This is my 1st post on this forum, I been a fan of Ninjas, and Ninjas is what got me into magic so I'm fairly new to the format of legacy. I was just wondering why hasn't Remand been tested out in none of the variant of FNS? Is Remand Not a playable card in legacy? If playing FNS all about board control wouldnt Remand be ideal? I have read the entire 56 pages on and off over the pass three weeks, and not once has remand been brought up. I have been playing with Ninjas for over 3 years. casual of course. and this is step foward for me jumping to legacy although I play a good amount with my friends and always own them haha, but they play type II. I ran mono-blue ninja-erayo, and was able to flip her turn one 4 out of 10 hands "kinda bad" 6 out of 10 hand on turn two, it was with cards like mox opal, lotus petal, repeal, and so on, but it was not consistent. So i decided to change it up after months of research The best way to play "Ninjas" competitively was going the FNS route which i decided to do. after the release of the new plane chase i knew it was my time to try to represent them better. Please don't bash I'm here to seek out advice to make my deck better.
here is the the list
lands
7 island
7 swamp
2 tainted isle
4 Drowned Catacomb
Ninja enablers
2 Zephyr Sprite
4 Cloud of Faeries
4 Spellstutter Sprite
4 baleful Strix
2 Abyssal persecutor "it been working as a beat stick than ninjutsu when able"
Ninjas
4 Ninja of the Deep Hour
3 Sakashima's student
Spells
2 Force of will "that is all i have at the moment"
3 hymn to tourach
3 inquistion of kozilek
3 remand
as for spell i don't currently own any of the traditional FNS counters so i was wondering if i should up the Discard spell and main board surgical extraction
enchantment
4 standstill
equipment
2 Umezawa's jitte
any and all help would be greatly appreciated and any thoughts on the decklist? should i quit magic now? lol