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  • posted a message on [Primer] Zoo [Video Primer]
    Has anyone experimented with blue zoo containing cloudfin raptor? The deck has always piqued my interest, figured I'd ask before putting in the hours
    Posted in: Aggro & Tempo
  • posted a message on [Deck] Death and Taxes
    I think you guys are playing spirit wrong. it's kind of a must-remove for blue players (save miracles). The goal is the it provides a strong clock against miracles (a deck we have significant difficulty in locking out as is), and that it allows us to maintain a lock against draw-reliant decks. But, it does struggle if it doesn't do its damage/can't do its damage (think of it as a slightly more effective serra avenger against miracles). It also deals with the 3 other cards that help to power the cruise engime (or four): ponder, gitaxian probe, brainstorm. Without those cards, the cruise engine is effectively dead.



    Spirit is the answer, not teeg.
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    psst, guys, Spellskite is nutso against USA spellblade, because most of them aren't running a stupid amount of stupid-name nemesis. It also helps us procure a hard lock against them, which is always something we want to do.
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    Quote from Plague Sliver »
    Been lurking for the past twenty pages, and been playing this deck for a little over three months.


    For what it's worth, I'm on the Spellskite-Resto game plan




    Quote from Plague Sliver »



    I'm on the Spellskite-Resto game plan





    Quote from Plague Sliver »


    Spellskite-Resto game plan



    Quote from Plague Sliver »


    Spellskite





    SEE GUYS! SOMEONE GETS IT!
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    hey guys, I haven't played any legacy (besides online occasionally) in months. I need to get back in shape for SCG Seattle, so would anyone be willing to run gauntlets with me x days a week? Cockatrice isn't good for running gauntlets without people you can rely on, and I don't own DnT on modo (and value my liver and lungs)
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    Which is actually a big problem. We have no outs to control matchups besides mangara and (arguably) cataclysm
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    the dredge winning was a fluke, I feel. Bay area has a lot of weird combo decks just floating around for no reason (besides that people like to play them). I highly doubt dredge will show up at the GP (in force, that is)
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    If my spellskite dies, I don't care. It is a significantly better trade than thalia, revoker, or spirit.
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    Literally just better. Blocks more things, doesn't give up permanent/card advantage. Protects our sideboard cards.
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    I still feel like skite is the better of the othermoms.
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    spellskite is better mom because it stops jitte, and is colourless (less dependant on mana that is usually employed through use of cavern of souls)
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    More thinking about 2x resto, rather than 3 (3 seems like overkill to me, as someone who occasionally PLAYED pod. Cruise ruined modern for me :/)
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    What's the point of it, though?



    Also, yet again @Medea: is 24 lands necessary for the resto plan?
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    worded wrong:



    what about 4x revoker and 2x spirit?
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    @medea, the more I think about your list, the more I like it. What were your thoughts on 3x spirits and 3x revoker? Would you have rather done 4x and 2x?
    Posted in: Control
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