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  • posted a message on Rakdos Discard Engines
    If by "consistent" you mean repeatable and/or free, I'm sorry to say there aren't a lot of cards that both allow you to discard easily and have impactful effects. Zombie Infestation and Call the Bloodline are the two cards mentioned so far that I think are the best.

    I agree that you should absolutely not play Volrath's Dungeon.

    The other free, repeatable discard outlets that I can think of are Oona's Prowler, Putrid Imp, and Skirge Familiar. The Familiar is the only one of those that really gives you any benefit, but its mana cost is relatively high.

    I think you might get the most mileage out of the red looters, Mad Prophet and Rummaging Goblin.

    Cryptbreaker, Pack Rat, and Tomb Robber have discard effects that cost mana, but they give you something in return. Cryptbreaker has to tap, but will give the most value in the long run.

    Faithless Looting, Demonic Collusion, Insolent Neonate, Lightning Axe, Pirate's Pillage, Viashino Racketeer, and Tormenting Voice give you a one-time discard for a reasonable benefit.

    Cunning Lethemancer and Necrogen Mists give you a discard once each turn while affecting your opponents.

    Tortured Existence allows you to dump creatures you want to reanimate in exchange for any small value creatures you have in the 'yard.

    If your deck discards its own cards frequently, I love Big Game Hunter as a piece of removal.

    Posted in: Commander (EDH)
  • posted a message on Random Card of the Final Day: Maelstrom Nexus
    Quote from cyberium_neo »
    Quote from Chairwolf »
    Incredibly on-theme for Group Slug-style decks. The fact that it's an upkeep trigger and hits you last is a blessing.


    Do people use this in Shattergang Brothers?


    Having a way to sac it in the command zone seems pretty cool.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Final Day: Maelstrom Nexus
    Incredibly on-theme for Group Slug-style decks. The fact that it's an upkeep trigger and hits you last is a blessing.
    Posted in: Commander (EDH)
  • posted a message on [BBD] Generous Sponsor
    With the "one or more" wording, you just draw one card even if you put both counters on your opponent's things, right? So it never draws 2? Or at least you need two targets?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Battlebond Peasant Spoiler Discussion
    Agreed. Would rather not give my opponent a land for a mere +1/+1.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Random Card of the Final Day: Maelstrom Nexus
    Does it make me old if I remember a time when this was like only competing for budget tutor options with actual Diabolic Tutor?
    Been massively outclassed since then. You'd have to be getting incredible value out of the discard somehow.
    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    I've changed.

    inb4 furry jokes
    Posted in: Commander (EDH)
  • posted a message on Glissa, the Traitor - midrange Birthing Pod toolbox build
    Hey Toc,
    I've been playing a Glissa deck for about six years now, and it's one of my pet decks, so I get excited when I see someone else who's interested in her. I think you and I probably differ a bit in how we like to play Commander, but I hope I can be helpful regardless. I've always liked the idea of running a Birthing Pod version of the deck, so I'm glad you took that direction with it.

    I know you said you wanted to stay away from Urborg/Coffers/Exsanguinate, but even if you don't want to play Exsanguinate, Urborg/Coffers would really be a great help to the deck. If you already have those, I would slot them in. If you do get Urborg into the deck, it's a good reason to put Crypt Ghast back in as well, though I definitely agree with you dropping it if you don't have Urborg.

    If you want to play a Salvaging Station package with the baubles, don't let anyone tell you not to. It's the one aspect of my deck that hasn't changed in all this time and I still swear by it. I'm not sure if there's room for a big bauble package and Birthing Pod, but keep in mind that it's a direction you can take if you want. I'm currently playing Chromatic Star, Chromatic Sphere, and Conjurer's Bauble in addition to the two zero-mana ones.

    In the same vein, Voyager Staff is a card I think you should consider, especially in a Pod deck. It lets you re-use your ETBs, it can protect Glissa from removal or your own board clears, or it can remove a problematic creature from play, if only temporarily.

    Lotus Petal seems underwhelming - I'd rather use my Glissa trigger to draw a card than make a mana most of the time.

    If you feel a need for Pithing Needle, you should also consider Phyrexian Revoker.

    I'd be interested in hearing your experiences with Strionic Resonator. I don't personally put a lot of stock in it, but I'm open to being wrong on that.

    What's your reasoning behind Ratchet Bomb? Lots of tokens in the local scene?

    I haven't been playing Nev's disk in a very long time, it feels incredibly slow to me. That said, I play with a bunch more tutors so I'm fine with just the one O-stone for all of my board-wipe-on-artifact needs.

    Spine of Ish Sah is incredibly overcosted. If you want to play it, you probably also need more ways to sac it than just Trading Post. And Phyrexia's Core? If you're set on playing it, maybe consider Krark-Clan Ironworks, it's the only way Ish Sah has ever felt playable to me. Would Unstable Obelisk be a better option?

    I'd try to find a Scavenging Ooze if you can. The price has really come down and it's an incredible piece of grave hate.

    I generally prefer Wood Elves to Farhaven Elf even if it can only find Forests. Since we're going back to Ravnica soon, it might be easier to get your hands on an Overgrown Tomb for it, too.

    Hermit of the Natterknolls seems like an odd choice. If you're trying to protect yourself from counterspells, it doesn't really stop your things being countered, it just.. makes it a little bit worse? But it's not going to help you get something important through.

    Pawn of Ulamog has pretty obvious synergy but I've never been impressed with it. I'm really glad you're playing Revel in Riches, I think that card is sweet - I don't think you need the creature version.

    I think you might find that you don't have enough Black mana symbols for Gray Merchant of Asphodel to really carry his weight, especially with the density of artifact creatures you want to be playing. I haven't played a creature-heavy version of this deck very much, so it's another thing I might be wrong about, but I have a feeling.

    If you're looking for another 5-mana card, I think you should play Tutor Sidisi. She has an extra reason to be in your deck over any other tutor just because she's filling an important slot in your Pod chain.

    I know you mentioned you were trying to get ahold of one, but I'd encourage you to get Duplicant. I would personally play it over the Gearhulk just for the exile effect, but I don't think it would hurt to have both. I think Harvester of Souls costs a lot for what he does, and I think Steel Hellkite without a way to get haste is not going to connect very often. Although as a placeholder for Wurmcoil, it's probably quite fine.

    I might cut a 7-drop just to slim the curve a little but I don't think any of the ones you're playing are bad.

    Elemental Bond definitely seems like it won't trigger often enough.

    Explosive Vegetation seems kind of odd as your only sorcery ramp spell.

    I'd play a Buried Ruin over that Haunted Fengraf.

    If you're looking for another possible win condition, I've heard good things about Psychosis Crawler.

    Darksteel Plate, Sylvok Replica, Hedron Archive, and Gilded Lotus are all things I'd get your hands on if at all possible.

    Oh, Tortured Existence. I've always wanted to play that card in my Glissa deck but never had enough creatures to support it. Trading artifact guys for regular guys is great when you can get the artifact guys back.

    I'll pop back in if I think of any other cards I think you might like to try.


    Posted in: Multiplayer Commander Decklists
  • posted a message on Help Me Decide: Wizards or Pirates
    It really depends on the setting in which you intend to play this deck.
    I'm really into the aesthetic and emotional feel you've set up for your Pirate deck. That said, if you're in an environment where the deck will never win and it won't be fun to play, then you probably shouldn't make it.
    Wizards are more obviously going to be the more powerful deck, and also more flexible - I think you could make a reasonable "Wizard" deck at basically any point of the power-level spectrum. That said, it feels much more overdone to me. From the outside looking in, I'd be much more excited to see someone's Pirate deck than their Wizard deck.
    If you have a local playgroup that you know you could reasonably play a Pirate deck in, I would go with that. Otherwise, go with Wizards.
    I haven't looked into the Pirate cards thoroughly, but if enough of them make treasure, you could go for an artifact-matters theme rather than feeling forced to play every individual pirate creature.
    Posted in: Commander (EDH)
  • posted a message on [Global/Tech] Feyd Ruin's Depths of Despair
    I would like my new username to be Chairwolf. Thanks so much!
    Posted in: Staff Helpdesks
  • posted a message on Random Card of the Day
    I remember playing this in some variety of constructed burn deck a long, long time ago. It's better in an environment where every card in your deck can go face, less so when you're trying to deal just the last points of damage with burn and suddenly your Lightning Strike can get blocked.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Battlebond Peasant Spoiler Discussion
    I'm pretty low on Inner Demon and Cheering Fanatic, so I think the whole set is gonna be a pass from me.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [Global/Tech] Feyd Ruin's Depths of Despair
    Hey Feyd, it seems that you are the one who usually responds to account-related issues, so I figured I would ask you here.
    In an effort to streamline my social media presence somewhat, I want to change the Twitch account that this MTGS account is connected to. I can disconnect my account from Twitch on their side, but it seems like something needs to be done on this end as well. Could you give me a hand?
    Also wondering if this will give me an opportunity to change my username.
    Thanks for your time.
    Posted in: Staff Helpdesks
  • posted a message on Fun with Hive Mind
    I love Knowledge Exploitation with Hive Mind.
    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    If people would choose to have an actual conversation with people around them instead of complaining on the internet we wouldn't need that sub.
    Posted in: Commander (EDH)
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