But I'm not sure there is an easy market to sell in the US that is totally secure and worth it, or else it would already exist, right? (maybe?)
-AA
Both CoolStuffInc and StarCityGames have accounts on MagicCardMarket and they are very active buyers in there. StarCity bought a lot of Zendikar fetchlands a few years back (when they first spiked); they also bought a lot of Biiterblossoms and related cards (Scion of Oona, Secluded Glen) right before BB was unbanned in Modern. So at least for them that has to be worth to do it.
Snow-Covered Islands are for use with Gifts. If you've sided out Talismans it's the only way to guarantee getting blue source when casting gifts. Island, Snow-covered Island and Map.
Not just having your opponent put three cards from their hand back on their library in the order of their choosing (which is also a huge point against this card).
To be fair the opponent can also choose the order of the lands with Plow Under, but yeah, that's a much better card than this one. When this works it's awesome but we've found we did not want something so narrow. While a bit different, allow me to suggest Primal Command as an additional way to disrupt your opponent's game play.
Oh wow, I've been looking at that alter all weekend on Facebook because Klug posted all the progress he was making. Glad to know it goes to a good home.
Would you get the counter for the Shapeshifter? You aren't megamorphing it ever.
The Release Notes are not out yet, so take this with a grain of salt, but I don't think you get the counter. If you turn the Vesuvan Shapeshifter face up copying a creature with Megamorph you will definitely get the trigger (e.g. you would get to "draw" a card with Ire Shaman), but you wouldn't get the counter since that is linked specifically to the megamorph cost. You wouldn't get the counter if you manifest a creature with megamorph then turn it face up, for instance. (For reference: http://magic.wizards.com/en/articles/archive/feature/mechanics-dragons-tarkir-2015-03-02#anchor6)
Well, that and nostalgia value as well. <insert polite, respectful but incisive joke about Randy Buehler and the MTGO Cube here.> It should probably be Fyndhorn Elder/Greenweaver Druid, I agree. But like I said - data is inconclusive so far, and I think this is a good cut to test the Shaman.
I look at the 'formidable' ability mostly as flavor text, so let's take a look at the rest. The obvious comparison is with Somberwald Sage but that is a card that's played and liked around here. You want the Sage for the ability, not the body; this trades 1 mana for the ability to 'split' the colors of mana and +2/+2, making it worse for sheer ramp for more efficient should you need a creature to attack/block/hold a sword/whatever. Personally, I think I will at least test it in the place of Nantuko Elder (an inconclusive experiment) because the mega-ramp archetype is supported and this will definitely be played - time will tell if it's a permanent addition to the Cube or not.
Looking at my list I still have Vaporkin there, and this not only is strictly better from a creature perspective but it also has the Morph option... looks solid (at least for larger Cubes).
Amulet can be annoying, but the deck isn't terribly consistent. We have a card that blanks the Hive Mind combo (Condescend - if you Condescend your copy of a Pact for X=0, your opponent gets a copy of Condescend. Assuming they target your Condescend, you pay the 0, they scry 2, then your Condescend resolves and you choose not to pay 0, and you scry 2. Your copy of the Pact is countered while theirs resolves. There are situations where this actually causes them to lose!) and several ways to interact with Primeval Titan as well.
Can't they just use their copy of Condescend to counter their own Pact, then?
Yeah, what Goodking said. We have our 2-part FRF set review recorded, but I just got back from the hospital after being sick for the last 2.5 weeks. I will try my absolute best to finish the shows ASAP. Sorry to let you down.
I think the differences in template have to do with the interaction between damage and planeswalkers - when they are dealt damage, you remove that many loyalty counters. (Also, they die with 0 or less loyalty.)
Gideon is still a planeswalker when you activate that ability, which would mean damage dealt to him would also remove his loyalty counters. They clearly wanted him to survive combat, so they likely added that clause to achieve that. That clause is not needed with Sarkhan because he stops being a planeswalker when he becomes a creature, so they just chose to use an indestructibility clause.
And on topic: yeah, swing with Gideon. If he has it he has it and you will have to fish that removal/bounce out of their hand at some point (also, like people said, you don't want to give your opponent much time to find answers if they don't have it). It is relatively safe to attack, and you win the game if they have nothing, so I would likely swing as well.
Please use the search function in the future before creating a new thread (as per forum rules) - otherwise, all the good info and discussion becomes more and more scattered, and that is doing a disservice to your fellow cubers.
You provided a link to this exact thread...
Yeah, because a Mod merged the 2 threads already. (Thank you, by the way!) Someone opened a new thread without checking if a previous thread existed, hence my post.
They serve multiple roles, obviously; with fatties, you have to consider either hard-casting them (and in Green that becomes relatively easy) or cheating them into play (reanimation, Show and Tell/Eureka, Sneak Attack, Natural Order, Tinker...). A good rule o thumb is, for each purpose, having 1 premium target for each ~100 cards in the Cube (having as much overlap as possible is a good thing, though).
Please use the search function in the future before creating a new thread (as per forum rules) - otherwise, all the good info and discussion becomes more and more scattered, and that is doing a disservice to your fellow cubers.
Gideon is still a planeswalker when you activate that ability, which would mean damage dealt to him would also remove his loyalty counters. They clearly wanted him to survive combat, so they likely added that clause to achieve that. That clause is not needed with Sarkhan because he stops being a planeswalker when he becomes a creature, so they just chose to use an indestructibility clause.
And on topic: yeah, swing with Gideon. If he has it he has it and you will have to fish that removal/bounce out of their hand at some point (also, like people said, you don't want to give your opponent much time to find answers if they don't have it). It is relatively safe to attack, and you win the game if they have nothing, so I would likely swing as well.
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At 720, I run:
They serve multiple roles, obviously; with fatties, you have to consider either hard-casting them (and in Green that becomes relatively easy) or cheating them into play (reanimation, Show and Tell/Eureka, Sneak Attack, Natural Order, Tinker...). A good rule o thumb is, for each purpose, having 1 premium target for each ~100 cards in the Cube (having as much overlap as possible is a good thing, though).
Please use the search function in the future before creating a new thread (as per forum rules) - otherwise, all the good info and discussion becomes more and more scattered, and that is doing a disservice to your fellow cubers.