Vix, the Conniving OneXXBB
Legendary Creature - Demon (M)
Flying, lifelink, deathtouch
When Vix, the Conniving One enters the battlefield, each player sacrifices X permanents or pays X life.
Vix, the Conniving One enters the battlefield with +1/+1 counters equal to the total amount of life lost by all players this turn.
0/0
Hydoengineering XUUR
Enchantment (R)
Hydroengineering enters the battlefield with X charge counters on it. X can't be zero.
At the beginning of your upkeep, choose one of the following:
Draw X cards, then end the turn. Counter the first spell on each of your opponents' turns until your next upkeep.
Tap up to X other nonland permanents; they don't untap during their owner's next untap step. Skip your combat phase.
Skip your first main phase. After your first combat phase, there is an additional untap and combat phase. Skip your next turn.
Infrastructure always conceals the real projects of the Izzet League.
IIW: Legendary creatures based on Harry Potter characters.
Oldra, Judgement's Hand5BBWW
Legendary Creature - Vampire Angel
Flying, Deathtouch, Defender
When Oldra, Judgement's Hand enters the battlefield, destroy all other creatures.
Creatures in graveyards your opponents control have protection from their owners. She is the embodiment of the inevitabilities of the Orzhov Syndicate.
1/9
Rohan
Legendary Land
Creatures you control have horsemanship and vigilance.
Regina George 1WUB
Legendary Creature - Human Rogue
Hexproof, deathtouch, infect
Whenever an opponent casts a spell that targets ~, ~ loses hexproof until end of turn.
5/5
Ronald the Scapegoat 3R
Legendary Creature - Human Wizard
Trample, lifelink, haste
Whenever ~ becomes blocked, exile it until your opponent's next end step.
5/2
Triumphant Anthem 5WWW
Enchantment
Creatures you control get +X/+X, where X is the number of creatures you control. "Avacyn has inspired a new world order: we must do our best to uphold it!"
Magnitude 4RR
Sorcery
For each opponent, if that player controls more creatures than you, he or she sacrifices creatures until they have the same number of creatures as you. Repeat this process for artifacts, enchantments, and lands.
Hellfire BBBRRR
Sorcery
Each player sacrifices each land they control unless they sacrifice a creature instead. "Where's Sigarda now, Avacyn?"
-Griselbrand
Grass Blade 3
Artifact - Equipment
Equipped creature gets +4/+2 has forestwalk, lifelink, and reach.
Equip 2
Whisperwood Lute 3UG
Enchantment Artifact
Creatures you control untap on each untap step.
Whenever a creature an opponent controls becomes tapped, it doesn't untap during its controller's next untap step.
Pale Nimbus
Enchantment
~ is blue and white.
Suspend 5UW
You may play ~ at any time by exiling all blue creatures you control and returning all white creature you control to their owner's hand.
You and permanents you control have hexproof.
Next:
Monet of the Gardens
Van Gogh of the Stars
Dali of the Clocks
Nigel Thornberry 2G
Legendary Creature - Human Scout
Creature spells you control have flash. 1G,T: Search your library for two creature cards and reveal them. Shuffle your library. Target opponent chooses one, and you put that card on top of your library. Put the other on the bottom of your library.
1/2
Nina of the Dance 3WB
Legendary Creature - Human Mystic
When it is your turn, ~ gains hexproof and vigilance.
When it is not your turn, ~ gains +4/+4 and deathtouch. "I just want to be perfect..."
2/3
Gift for the Hostess BR
Enchantment
Sacrifice a human: put a 1/1 Vampire token in to play under an opponent's control.
Players with Vampire tokens can't block. "Olivia throws the best parties, but not if you're not on the guestlist."
Draught of Titans 6
Artifact 4, T: Exile target Titan you control. Search your library for a Titan creature and put it into your hand. Shuffle the Titan exiled this way into your library.
Next:
Sigarda, Ambassador of Innistrad
Gisela, Commander of Innistrad
Bruna, Protector of Innistrad
Ferret Swarm XGG
Creature - Ferret
Trample
~ enters the battlefield with X +1/+1 counters on it.
When ~ dies, put X 1/1 green ferret tokens onto the battlefield, where X is twice the number of +1/+1 counters on ~.
0/0
IIW: Legendary creatures based off famous artists.
Lord Voldemort2BBBB
Legendary Creature - Mutant Wizard
Deathtouch, lifelink, flying, protection from white
When ~ enters the battlefield, choose seven permanents. Each of those permanents get a phylactery counter.
~ is indestructible and cannot be exiled as long as a permanent has a phylactery counter.
5/5
Leota, Mistress of the Mansion3
Legendary Artifact Creature - Spirit 3: put a prophecy counter on ~. Search you library for a card and put it into your hand. Shuffle your library. When ~ has three prophecy counters on it, sacrifice it and each other creature you control. 6: Return ~ from your graveyard to your hand.
Charles Xavier UWGR
Legendary Creature - Mutant Wizard
Defender, Hexproof
Your opponents play with their hands revealed.
Whenever you play a non-legendary creature spell, you may exile it. If you do, search your library for a legendary creature card and reveal it. It gains suspend X, where X is half its converted mana cost, rounded down. Then shuffle the non-legendary creature exiled this way into your library.
1/4
Legendary Creature - Demon (M)
Flying, lifelink, deathtouch
When Vix, the Conniving One enters the battlefield, each player sacrifices X permanents or pays X life.
Vix, the Conniving One enters the battlefield with +1/+1 counters equal to the total amount of life lost by all players this turn.
0/0
IIW: Legendary Defenders
I like Hero of Oxid Ridge and her.
Enchantment (R)
Hydroengineering enters the battlefield with X charge counters on it. X can't be zero.
At the beginning of your upkeep, choose one of the following:
IIW: Legendary creatures based on Harry Potter characters.
Legendary Creature - Vampire Angel
Flying, Deathtouch, Defender
When Oldra, Judgement's Hand enters the battlefield, destroy all other creatures.
Creatures in graveyards your opponents control have protection from their owners.
She is the embodiment of the inevitabilities of the Orzhov Syndicate.
1/9
Next: Elemental Cleric
Legendary Land
Creatures you control have horsemanship and vigilance.
Regina George 1WUB
Legendary Creature - Human Rogue
Hexproof, deathtouch, infect
Whenever an opponent casts a spell that targets ~, ~ loses hexproof until end of turn.
5/5
Ronald the Scapegoat 3R
Legendary Creature - Human Wizard
Trample, lifelink, haste
Whenever ~ becomes blocked, exile it until your opponent's next end step.
5/2
Enchantment
Creatures you control get +X/+X, where X is the number of creatures you control.
"Avacyn has inspired a new world order: we must do our best to uphold it!"
Sorcery
For each opponent, if that player controls more creatures than you, he or she sacrifices creatures until they have the same number of creatures as you. Repeat this process for artifacts, enchantments, and lands.
IIW: cards inspired by famous artists.
Sorcery
Each player sacrifices each land they control unless they sacrifice a creature instead.
"Where's Sigarda now, Avacyn?"
-Griselbrand
Artifact - Equipment
Equipped creature gets +4/+2 has forestwalk, lifelink, and reach.
Equip 2
Whisperwood Lute 3UG
Enchantment Artifact
Creatures you control untap on each untap step.
Whenever a creature an opponent controls becomes tapped, it doesn't untap during its controller's next untap step.
Pale Nimbus
Enchantment
~ is blue and white.
Suspend 5UW
You may play ~ at any time by exiling all blue creatures you control and returning all white creature you control to their owner's hand.
You and permanents you control have hexproof.
Next:
Monet of the Gardens
Van Gogh of the Stars
Dali of the Clocks
Legendary Creature - Human Scout
Creature spells you control have flash.
1G,T: Search your library for two creature cards and reveal them. Shuffle your library. Target opponent chooses one, and you put that card on top of your library. Put the other on the bottom of your library.
1/2
Nina of the Dance 3WB
Legendary Creature - Human Mystic
When it is your turn, ~ gains hexproof and vigilance.
When it is not your turn, ~ gains +4/+4 and deathtouch.
"I just want to be perfect..."
2/3
Enchantment
Sacrifice a human: put a 1/1 Vampire token in to play under an opponent's control.
Players with Vampire tokens can't block.
"Olivia throws the best parties, but not if you're not on the guestlist."
Artifact
4, T: Exile target Titan you control. Search your library for a Titan creature and put it into your hand. Shuffle the Titan exiled this way into your library.
Next:
Sigarda, Ambassador of Innistrad
Gisela, Commander of Innistrad
Bruna, Protector of Innistrad
Creature - Ferret
Trample
~ enters the battlefield with X +1/+1 counters on it.
When ~ dies, put X 1/1 green ferret tokens onto the battlefield, where X is twice the number of +1/+1 counters on ~.
0/0
IIW: Legendary creatures based off famous artists.
Lord Voldemort 2BBBB
Legendary Creature - Mutant Wizard
Deathtouch, lifelink, flying, protection from white
When ~ enters the battlefield, choose seven permanents. Each of those permanents get a phylactery counter.
~ is indestructible and cannot be exiled as long as a permanent has a phylactery counter.
5/5
Leota, Mistress of the Mansion 3
Legendary Artifact Creature - Spirit
3: put a prophecy counter on ~. Search you library for a card and put it into your hand. Shuffle your library. When ~ has three prophecy counters on it, sacrifice it and each other creature you control.
6: Return ~ from your graveyard to your hand.
Legendary Creature - Mutant Wizard
Defender, Hexproof
Your opponents play with their hands revealed.
Whenever you play a non-legendary creature spell, you may exile it. If you do, search your library for a legendary creature card and reveal it. It gains suspend X, where X is half its converted mana cost, rounded down. Then shuffle the non-legendary creature exiled this way into your library.
1/4
Next: A four color Magneto