What happened here? Is nobody talking about bans or unbans anymore?
I wanted some to get some feedback on Cabal Coffers. It's a card that I've noticed has been on quite the rise at my LGS with several people all playing it in their B/x decks for the combo with Urborg. It doesn't seem like it's that powerful a card for the first 4-5 turns of the game, but I've been watching players get very ahead with it starting on about turn 6+ and it's often the #1 tutor target for the decks I see it used in.
Given how it's also got a very high price tag for an uncommon and even the black X spells that are useful with it have shot up in price significantly. I'm leaning to the position that it might just be too strong for commander.
I'd say one thing about the dragons, most threats really, is don't expect them to stick.
I've absolutly had games where I plop down Scourge and I'm just able to suit him up with equipment and ride him to victory against a deck that can't deal with me being about to easily answer their creatues just by tapping mana. Even if they don't stick for a long time and you only get them for a short time, those are cards your opponents have to kill because even if their current board isn't under threat from the dragon, that invisible power becomes a threat again. They just can't play out random token army cards and hope things work while that is on the table.
Try them. I think they play out much better in actual games then they look from just reading the card.
I was expecting God-Pharaoh's Statue to not be that good of a card, but I wanted to try it anyway because it's kind of ramp in that it'll slow your opponents down. I also expect it to just be annoying enough that if somebody does draw a Disenchant, they'll shot it and not my other stuff that is probably more important.
I've only managed to draw it in two games so far.
The first game I got it, it didn't come down till super late game. We were already down to a 1v1, but it was still pretty relevant because my opponent just couldn't chain spells. He could play 2 creatures or 1 creature 1 kill spell and he needed the extra mana to play all 3 cards that turn to stabalize, so it did contribute to the win.
Second game, I got it turn 4 after a Sol Ring start. I got to zoom ahead, while teo other players got to durdle around and kind of keep up with me, but one player fell lreally far behind because he kept a mana light hand that could not cast spells costing an extra 2. The statue did eat a kill spell eventually, but I did have a players tell me they were really blown away by how strong that card was.
It's probably always going to be a card that doesn't "feel" that good to have out, because you're not really denying them from playing, you're just making their spells more mana inefficent; but it'll always have an element of invisible power to it. There are probably going to be many situations where the Green/X deck just top decks Hoof with several creatues in play, but doesn't have enough to actually cast hoof through the statue that I will never know about unless somebody points it out.
I do tend to change the deck up pretty often. There are a couple anti-creature stax cards in right now that I often swap out for Forks if I feel the meta shifting to spell heavy decks.
After playing Jaya EDH for years upon years, I've got it it 99% pimped out.
Everything that can be foil is foil. There is one one white border card that may eventually get upgrades to a black border version, but that card tends to come in and out of the deck often enough that I'm happy with where I have the deck currently.
For you pimps out there, what's next? I really don't any another deck I'd like to go all out with and I prefer english cards to forign.
One of my big complaints about wishes in commander has been the consistant stance of the RC that "y'all figure it out yourselves". Every other time there has ever been a confusing aspect about an individual card or type of cards, the RC has had a specific ruling on how it would work in commander. They also repeated have a track records of making it so as many cards as possible do work in the format even changing the rules to do.
You're commander must be a legends elder dragon, changed to any legendary creature.
Bosh and Memnarch don't work as commanders because they are colorless, invented the whole concept of color identity to fix this.
Relentless Rats is printed, RC decides it's okay to wave the singleton rule for certain cards.
Extort is printed on cards that my mono color deck wants to play, RC says it's okay to play them in monocolor decks.
The only time I ever think the RC decided to make certain cards harder to play was with hybrid, by defining the cards as both colors.
I just wish that they'd made an official 'this is how they work' for wishes and it shouldn't be "It's a blank card".
I've been thinking that Emrakul, the Aeons Torn, despite being an infamous card that has been banned for many years, could be unbanned in commander.
I'm basing my reasoning on 3 things that have been slowly changing in the commander world.
1. Several countercards exist to Emrakul being cheated into play. Obviously Emrakul is at her scariest early in the game where she can threaten to quickly annihilate most of a players board, this is basically the way she is played in the 60 card, 4 copy formats modern and legacy. Hoever, there have been several cards printed that strait up hose trying to cheat a creature into play. Most notably Containment Priest.
2. Protection from colored spells isn't actually that good anymore. Sure, you can't just Swords to Plowshares Emrakul, but there are plenty of good removal spells that can deal with her. WE've had several printings of better style Oblivion Rings, lots of planeswalkers can kill creatures, way more wrath effcts now then there used to be, we have colorless removal spells, Cyclonic Rift is the #2 EDH card behind Sol Ring, and there are fantastic EDH cards like Crackling Doom and Profane Procession that somebody will often be back packing in their decks.
3. Annihilator 6 isn't that good anymore either. It seems like MTG has been really gungho on the tokens as of late. It seems like every set we get some new type of token, be it treasure, clues, gold, or just creature tokens that decks are so capable of flooding a board with so many paper tokens that we politely ask them to just use a dice. I've been playing with and against the other OG titans Ulamog and Kozilek and I've had cards like Smothering Tithe, Curse of Opulence, Spell Swindle, and Nesting Dragon just completly absord annihilator triggers through multiple rounds of combat. Let's not forget about Teferi's Protection either.
Basically, this sums up to Emrakul not being that strong anymore. She costs a ton of mana, can be answered by plenty of played and popular cards and even if she does get to stick; there are plenty of cards that can flood to field with fodder cards to distract her appetite with.
Is it really impossible to just let them work as printed? You get a card you own from outside the game. In a nonsanctioned format, which edh is, this can be any card from your collection as per the official mtg rules.
The main problem with Painter's Servant to me is that it can accidentally break games based not on the cards the person puts with PS in their deck, who may be interested in cool and fair interactions, but with the cards the other people play.
I'm skeptical on the ability of this can happen in a multiplayer game.
So let's say we are playing multiplayer and I cast Painter's Servant. My opponent is across the table and casts Iona naming the same color and decalres themsleves the winner. Except they aren't because I control the Painter's Servant. I can make the servent perform a fatal attack or block to get rid of the lock, or sacrifice it to some effect in my own deck. It's hardly game over.
I've got an EDH deck that I'm pimping out. Currently I'm using an Kaladesh Invention Sol Ring. Also, all the other artifacts in the deck that have invention printings are present in their Kaladesh invention printing.
I do have the opportunity to put an Alpha Sol Ring in place of the invention, but I'm not sure if it's actually an upgrade in terms of wow factor. I feel like most people I play with wont really recognize it as alpha or think of the old non-foil card as being better then a fancy foiled version.
Dragonlord Ojutai just needs to get vigiliance from equipment to be a huge voltron threat. A hexproof general tends to be hard to kill, especially when they need fliers to even block him. Really fill up on the equipment though, because the deck tends to be super oppressive if you include too many counterspells, so maybe avoid those.
I decided to test out Eye of Ugin my my own list because Trippy mentioned it.
It's been resonably good, but I do play four Eldrazi titans. Really reminds me of when I used to play Planar Portal, because you almost always used it to tutor up a titan or in rare cases Ugin for removal. Going to keep testing with it.
I'm trying out a version of Jaya that is going overboard on Fork effects. I feel like EDH has entered the era of Expropriate and Torment of Hellfire and a red deck getting to join in on those powerful plays is good.
I wanted some to get some feedback on Cabal Coffers. It's a card that I've noticed has been on quite the rise at my LGS with several people all playing it in their B/x decks for the combo with Urborg. It doesn't seem like it's that powerful a card for the first 4-5 turns of the game, but I've been watching players get very ahead with it starting on about turn 6+ and it's often the #1 tutor target for the decks I see it used in.
Given how it's also got a very high price tag for an uncommon and even the black X spells that are useful with it have shot up in price significantly. I'm leaning to the position that it might just be too strong for commander.
I've absolutly had games where I plop down Scourge and I'm just able to suit him up with equipment and ride him to victory against a deck that can't deal with me being about to easily answer their creatues just by tapping mana. Even if they don't stick for a long time and you only get them for a short time, those are cards your opponents have to kill because even if their current board isn't under threat from the dragon, that invisible power becomes a threat again. They just can't play out random token army cards and hope things work while that is on the table.
Try them. I think they play out much better in actual games then they look from just reading the card.
I've only managed to draw it in two games so far.
The first game I got it, it didn't come down till super late game. We were already down to a 1v1, but it was still pretty relevant because my opponent just couldn't chain spells. He could play 2 creatures or 1 creature 1 kill spell and he needed the extra mana to play all 3 cards that turn to stabalize, so it did contribute to the win.
Second game, I got it turn 4 after a Sol Ring start. I got to zoom ahead, while teo other players got to durdle around and kind of keep up with me, but one player fell lreally far behind because he kept a mana light hand that could not cast spells costing an extra 2. The statue did eat a kill spell eventually, but I did have a players tell me they were really blown away by how strong that card was.
It's probably always going to be a card that doesn't "feel" that good to have out, because you're not really denying them from playing, you're just making their spells more mana inefficent; but it'll always have an element of invisible power to it. There are probably going to be many situations where the Green/X deck just top decks Hoof with several creatues in play, but doesn't have enough to actually cast hoof through the statue that I will never know about unless somebody points it out.
I do tend to change the deck up pretty often. There are a couple anti-creature stax cards in right now that I often swap out for Forks if I feel the meta shifting to spell heavy decks.
Everything that can be foil is foil. There is one one white border card that may eventually get upgrades to a black border version, but that card tends to come in and out of the deck often enough that I'm happy with where I have the deck currently.
For you pimps out there, what's next? I really don't any another deck I'd like to go all out with and I prefer english cards to forign.
You're commander must be a legends elder dragon, changed to any legendary creature.
Bosh and Memnarch don't work as commanders because they are colorless, invented the whole concept of color identity to fix this.
Relentless Rats is printed, RC decides it's okay to wave the singleton rule for certain cards.
Extort is printed on cards that my mono color deck wants to play, RC says it's okay to play them in monocolor decks.
The only time I ever think the RC decided to make certain cards harder to play was with hybrid, by defining the cards as both colors.
I just wish that they'd made an official 'this is how they work' for wishes and it shouldn't be "It's a blank card".
I've been thinking that Emrakul, the Aeons Torn, despite being an infamous card that has been banned for many years, could be unbanned in commander.
I'm basing my reasoning on 3 things that have been slowly changing in the commander world.
1. Several countercards exist to Emrakul being cheated into play. Obviously Emrakul is at her scariest early in the game where she can threaten to quickly annihilate most of a players board, this is basically the way she is played in the 60 card, 4 copy formats modern and legacy. Hoever, there have been several cards printed that strait up hose trying to cheat a creature into play. Most notably Containment Priest.
2. Protection from colored spells isn't actually that good anymore. Sure, you can't just Swords to Plowshares Emrakul, but there are plenty of good removal spells that can deal with her. WE've had several printings of better style Oblivion Rings, lots of planeswalkers can kill creatures, way more wrath effcts now then there used to be, we have colorless removal spells, Cyclonic Rift is the #2 EDH card behind Sol Ring, and there are fantastic EDH cards like Crackling Doom and Profane Procession that somebody will often be back packing in their decks.
3. Annihilator 6 isn't that good anymore either. It seems like MTG has been really gungho on the tokens as of late. It seems like every set we get some new type of token, be it treasure, clues, gold, or just creature tokens that decks are so capable of flooding a board with so many paper tokens that we politely ask them to just use a dice. I've been playing with and against the other OG titans Ulamog and Kozilek and I've had cards like Smothering Tithe, Curse of Opulence, Spell Swindle, and Nesting Dragon just completly absord annihilator triggers through multiple rounds of combat. Let's not forget about Teferi's Protection either.
Basically, this sums up to Emrakul not being that strong anymore. She costs a ton of mana, can be answered by plenty of played and popular cards and even if she does get to stick; there are plenty of cards that can flood to field with fodder cards to distract her appetite with.
What do you think?
I'm skeptical on the ability of this can happen in a multiplayer game.
So let's say we are playing multiplayer and I cast Painter's Servant. My opponent is across the table and casts Iona naming the same color and decalres themsleves the winner. Except they aren't because I control the Painter's Servant. I can make the servent perform a fatal attack or block to get rid of the lock, or sacrifice it to some effect in my own deck. It's hardly game over.
I do have the opportunity to put an Alpha Sol Ring in place of the invention, but I'm not sure if it's actually an upgrade in terms of wow factor. I feel like most people I play with wont really recognize it as alpha or think of the old non-foil card as being better then a fancy foiled version.
What do y'all think?
It paid off big time when I got to copy Expropriate 5 times tonight.
It's been resonably good, but I do play four Eldrazi titans. Really reminds me of when I used to play Planar Portal, because you almost always used it to tutor up a titan or in rare cases Ugin for removal. Going to keep testing with it.
I'm trying out a version of Jaya that is going overboard on Fork effects. I feel like EDH has entered the era of Expropriate and Torment of Hellfire and a red deck getting to join in on those powerful plays is good.