Quote from TomCourtenay »Question : do you guys will play Generous Gift in the 75 ?
Quote from Bearscape »Winds of Abandon is being slept on a little, IMO. I think this card is better than Oust, and the overload is relevant. I'm probably cutting Wrath of God and Oust for 2x Winds of Abandon to see how that pans out.
I'm not sure about Archmage's Charm. I'm a big advocate of casting your spells on curve, and I agree with Nassif that if you aim to cast it on turn 4 you should just play more cryptics. Together with how crowded the 3-slot is getting, I see Archmage charm as a 1 or 0-of unless you are willing to cut some Field of Ruins.
Fact or Fiction is one of my favourite cards in magic, but with UW becoming more to the ground and efficient I'm not sure it goes in the deck. I feel it also shares the deckslot of Archmage Charm. I could see running 1, 2 already really seems like pushing it.
Force of Negation clearly is the biggest game changer for UW, mostly because slamming a turn 4 JtMS and being likely to untap with him becomes a more common play. I still don't think you want more than 2, but I could see running a third JtMS in light of FoN.
Quote from tronix »what did you think, if anything, about the mana base? like did you do any iterating on it, or just choose what 'seemed good' and just ran with it for a while? also, did the 2 blast zone / 3 field split play well? (especially interested on blast zones performance)
been muckin around with GDS and elves the last few weeks, jeskai is in a somewhat dubious spot, so i figured id start making the adjustments to UW super-friendly control, while also preparing for additions from horizons. the 3 mana UUU charm might require some adjustments to the mana base, and its also plausible that moving to snow basics for 1-2 copies of on thin ice will be beneficial. im thinking cutting one or both of the glacial fortresses for the new prismatic fetch (blue fetch works too, but more lands that can get oncolor basics is worth looking into). i also dont think a full set of colonnades is required in UWx anymore, so maybe dropping 1 or 2 for an island.
as for the knowledge pool lock. i can get on board with the reasoning of having a powerful game-closing lock to draw to at the expense of a single slot. kinda the same thing with the singleton terminus, an idea which i also toyed with a few weeks back; for such cards the inclusion of the first copy is by far the most impactful since it gives an entirely new axis that otherwise didnt exist. my only question is: did you ever just cast the card without baby teferi? the card reads like butt, so id be interested in first hand knowledge on what it does to games by itself.
Quote from tronix »Quote from 13055 »Yeah, my main issue with Pool is it literally reads as useless without T3feri. At least Mycosynth Lattice only eats up a sideboard slot. I can't imagine it being anything but a dead card without the other half of the combo.it does make me wonder why UW couldnt just run like 1 copy of the new karn. its not like you need to dedicate the whole sideboard to it, just have like an EE, cage/crypt, and a lattice. both the blue and white gearhulks aint bad either.
seems like UW is already supporting like 500 planeswalkers, whats 1 more right? lol
Quote from 13055 »Yeah, my main issue with Pool is it literally reads as useless without T3feri. At least Mycosynth Lattice only eats up a sideboard slot. I can't imagine it being anything but a dead card without the other half of the combo.
Quote from Jonny_Tempel »Nice report man!
I'm also eager to try out Baby Jace in both legacy and modern Shsdow lists, glad he worked out for you!
The only critism i have is why only 3 thought scour? With Jace as a filter outlet, Looting seems out of place in your list and i would ditch it for the 4th scour.
Edit: I've been trying out Sleight of Hand over Visions in a couple of games and i cannot complain so far
Quote from BloodyRabbit_01 »So. In this metagame:
- Izzet Phoenix is good
- Mono Red Phoenix is good
- Urza’s Prison is good
- Bridgevine is good
- Human is the usual beast
- UW Control has game against everyone
- Eldrazi Tron and Creature Toolbox are on the resurgence
We have, more or less, every strategy covered. Can someone explain to me how playing in this environment isn’t fine?
Why do you say that? Jund has been fantastic from the new set. Wrenn is very much the real deal. Seasoned Pyromancer is huge value. BBE has been cut down to 2, some are debating on 0. Jund's actually feeling better than it has in a very long time.
If I'm going to prioritize a main deck card, I would prefer Veto or Pierce. I think both of those are better and more versatile than Force. Seems fine in the side, but far from "modern's saving grace on a pedestal" that people make it out to be. I didn't realize that was so damn controversial.