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  • posted a message on [ELD] Castle Locthwain (stopgame.ru spoiler)
    Quote from pierrebai »
    One thing that bothers me is that this cycle of lands will be a staple forever more in mono-colored decks, yet their names mean they won't ever be reprinted in normal sets. (Unless we return to Eldraine, and even then, Wizards rarely reprints cards that are not shock-lands when we return to a plane.)

    Core set? The Temples from Theros block are in the current one.


    Al things considered, those temples are rather generic in name. Temple of Mystery could be on any plane, plenty of planes have temples. If it was called Kruphix's Temple, that would change things.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Malditos nerd preview - blacklance paragon
    So at worst this is a situational Doom blade that gains you 3 life - Doom Blade has been a common and an uncommon, never a rare.
    At best this allows you to grant another knight deathtouch and lifelink (great if that knight has strong p/t to survive the attack and gain you more than 3 life), and leaves you with an extra aggressive creature on the board.

    I still don't think this should be a rare, but maybe they chose that due to "complexity"? Or they realized in limited it's crazy stupid.

    At the very least it could of had first strike for flavor purposes (IT'S A LANCER!)
    Posted in: The Rumor Mill
  • posted a message on [ELD] mothership 9/16 - linden (Rowan and wills stepmom) also 2 other cards and all cycles
    It seems like there's also a cycle of uncommon 2 color spells with no thematic/type/mechanics connection- i.e []Drown in the Loch[/c] and Grumfully, the Generous.
    Posted in: The Rumor Mill
  • posted a message on [ELD] 4 commons from nizzahon magic
    Hope these commons get the alternate frame printing as well - I'd love that unicorn for my Magic Fantasy Land EDH deck.

    Also interesting that the Treefolk here have 4 legs like a horse.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Torbran, Thane of Red Fell— ZiggyD preview
    Quote from DJK3654 »
    Weird that this isn't a 4/4 with 'another red source' since that's usually how they deal with team buff effects.

    But there it is. More dwarves in red. Cool.


    If it said "another red source" then he'd never deal more damage with buffs - i.e. if he IS a 4/4, and you give this guy a buff like +2/+0, he'll only deal 6, instead of 8. He's actually better with the current templating.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Jack and the Beanstalk story cards
    Alas poor Hilda; such a great story contained within one card! If only she had a last name - she could be the next Saffi.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Another Amazonian preview - henge walker
    Yawn, we've had Cathodion at common for years - and with lack of mana burn it has only upsides.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Irencrag Feat— Matthew Nass preview
    Oh, so with 4 mana I can cast a x=6 Fireball... le sigh. I guess this can also be used in some sort of mono-red non-tron Karn/Ugin deck.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Loch Dragon— Alliestrasza preview
    This card just makes me happy. The colors just feel so aesthetically pleasing together. This is the happiest dragon I've seen in Magic (outside of the hatchlings).
    Posted in: The Rumor Mill
  • posted a message on [ELD] Mothership spoilers 09/13
    Quote from Crispen_Smith »
    Quote from CatParty »
    Quote from protoaddict »
    That giant is VERY pushed. It's a skull crack for one less damage but it has an undercosted creature attached to it. I could honestly imagine Modern burn playing it just because it is almost like a skull crack with a draw attached to it. Might also find a spot in something like 8 wack.


    It's not skullcrack - it doesn't prevent lifegain. *IF* it was just a 2 dmg version of skullcrack it would be AMAZING, imo. This will be good in standard with all the Protection abilities going around, but it's the lack of a lifegain clause that'll keep it out of other formats.


    Admittedly, about 90% of my exposure to Modern and Legacy comes from SCG's YouTube but I don't recall ever seeing a life gain strategy at their top tables. I have seen burn run out of cards. I think this solves a much more real problem than that line of Skullcrack addresses. I mean, I wish Life Gain were a thing because I'd love to run Soul Sisters or something with Lone Rider but I just don't think it matters that much?


    There's certainly no lifegain as a strategy in Modern, but as a burn player I can tell you that even inciental lifegain can really set us back - Thragtusk in Tron, Obstinate Baloth, Timely Reinforcements in UW Control, thopter foundry lifegain in Whirza... These are the things that tempo out burn and make us lose. Skullcrack is essential in some of those matchups.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Mothership spoilers 09/13
    Quote from protoaddict »
    That giant is VERY pushed. It's a skull crack for one less damage but it has an undercosted creature attached to it. I could honestly imagine Modern burn playing it just because it is almost like a skull crack with a draw attached to it. Might also find a spot in something like 8 wack.


    It's not skullcrack - it doesn't prevent lifegain. *IF* it was just a 2 dmg version of skullcrack it would be AMAZING, imo. This will be good in standard with all the Protection abilities going around, but it's the lack of a lifegain clause that'll keep it out of other formats.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Commanderin prodcast preview - dance of the manse
    Does this do stupid things for Whirza?
    Posted in: The Rumor Mill
  • posted a message on [ELD] Stonecoil Serpent
    Wow, this is a bomb! This is like a build your own [better] Kavu Titan!
    Posted in: The Rumor Mill
  • posted a message on [ELD] 2 cards from a twitch steam (theAsianAvenger)
    Wolf's Quarry would "work" if you didn't need to pay 2 for the life gain. Like this is essentially 6 mana for 3 1/1s, with an additional 6 mana to gain 9 life. I know this is just a common, but I don't see it being remotely good. I guess it depends on how grindy this limited format will be - if you need chump blockers and are playing the Food deck, I guess this could have a necessary function.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Oathsworn Knight
    Quote from CatParty »
    Oh nice, we get Phantoms back in Magic! Don't forget that if you slap a toughness boosting aura/equipment on this guy, he's sorta indestructible - even with 0 counters on him he still gets the buff from the aura.


    This guy specifically takes away that loophole, requiring a counter for the damage prevention


    Oh shoot! Missed that wording detail! Drats!
    Posted in: The Rumor Mill
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