Quote from vikingtrader »Hey Loki, I want to know what you think about my idea in a cascade version (I'm thinking about going back to cascade).
The idea is using Calix, Destiny's Hand as a wincon with the indestructible God cards. I'm thinking Thassa, God of the Sea, Klothys, God of Destiny, and Keranos, God of Storms.
Since you're already using Detention Sphere and Ardent Plea, I was curious about your thoughts on this walker.
He may be too cute and his ult might be too difficult to pull off but his + and - abilities seem like they could be useful.
Quote from vikingtrader »What do you guys think of this list?
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
4x Restore Balance4x As Foretold4x Electrodominance3x Greater Gargadon2x Finale of Promise3x Fieldmist Borderpost3x Mistvein Borderpost3x Firewild Borderpost3x Veinfire Borderpost4x Remand3x Karn, the Great Creator2x Oko, Thief of Crowns1x Tezzeret, Agent of Bolas1x Ajani Vengeant5x Snow-covered Mountain5x Snow-covered Island4x Prismatic Vista2x Snow-covered Plains1x Tolaria West1x Snow-covered Forest1x Snow-covered SwampSideboard:4x Alpine Moon4x Leyline of Sanctity3x Anger of the Gods1x Pithing Needle1x Ensnaring Bridge1x Liquimetal Coating1x Grafdigger's Cage
I'm not sure 12 posts is the right number. Honestly I feel like 8-9 is best so artifact hate isn't a complete blowout. Also, 12 posts and 19 lands seems a bit much. Been so long though I forgot how many lands I need. I wanted to keep the artifact count somewhat high since they remove our lands, work with Tezz, and generally play well for the deck.
I have Remand in there for card draw and stall. The planeswalker package I carefully considered for a few reasons.
Karn - he's good against BUG artifacts/affinity/etc, also if you are able to tutor a Liquimetal Coating after a Balance it will ensure the opponent will never get to have more than 1 land, being able to tutor for a Pithing Needle, Bridge, or Cage helps specific matchups
Oko - the creature interactions, and Food tokens can be lifegain for matchups where a few life points is the difference between a win and a loss.
Tezzeret - ultimate is lifegain, also turns posts into blockers or potential beaters, typically it's a 'must counter' kind of card too
Ajani - lifegain, locks down permanents, removes Elk creatures from Oko if they're both out and ultimate helps make sure they don't rebuild after a Balance
I considered a great deal more walkers but had to keep the objective in mind. Balance away the board, then dominate with walkers. I feel like many opponents are going to concede if you Balance the board clean and then play a walker the next turn. If you have 2 walkers out after a Balance I feel like 90% of opponents are going to concede once the second one drops. Part of my thought process was thinking about how difficult it would be for an opponent after having any 2 of them on the board at once.