Nice article, always looking for it.
Plus, i really like that new format!
- CheffBoyardee
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Jul 20, 2018CheffBoyardee posted a message on Magic Market Index for July 20th, 2018Posted in: Articles
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Feb 4, 2014CheffBoyardee posted a message on Launch Giveaway!Modern made me come back to magic ,so i'll pick a card in the modern pool: Misty rainforest.Posted in: Announcements
Lands help me cast my spells... I really love them!
Nice work with the forum guys! - To post a comment, please login or register a new account.
thx!
The ability read:
x, Remove X +1/+1 counters from Marath: Choose one — Put X +1/+1 counters on target creature; or Marath deals X damage to target creature or player; or put an X/X green Elemental creature token onto the battlefield. X can't be 0.
So, is Mirran a target of marath, or a target of a +1/+1 counter produced by marath?
Thx a lot guys!
Is the same true for Marath, Will of the Wild .
My opponent remove counter on him to, let say, burn me, then the ability goes on the stack and i could stop it?
Thx guys!
Does he come back to play or does he return to the command zone.
I really nedd a ''Friendly user'' answer.
Thx guys!
On his turn, he sacrifice Prossh to Goblin bobardment, get the tokens and begin to sacrifice them too.
When do I get to respond? Must he pass priority between each sacrifice?
Thx guys.
Retired: Utopia sprawl / Might of oak / Oblivion ring / Replenish / Steel of the god head / Favor of the overbeing / Plasm capture / Winds of rath
Added: Swan song / Krosan Grip / spell crumple / Mythic proportion / Voidmage prodigy / Academy resercher / Fool's Demise
Added Voidmage prodigy, I like the shennanigan including it + Academy resercher and Fool's demise. Give a lot of counter spell.
Play well with Snapcaster mage and Nomad myhthmaker too.
Added some strong Aura (Mythic proportion ) to abuse them.
Some other minor change.
Didn't try the deck yet, I fear I'm shooting in too much direction at the same time, will see soon enough!
I'll change the decklist soon to reflect the modifs. I'll be lacking a card, i think i may need some more Ramp.
Advice are welcome!
Same thing for Creatures that come back to your hand or library when they hit the graveyard, like Emrakul, the Aeons Torn. If i have a relic of progenitus could I exile the graveyard when they hit the graveyard but before they come back?
Thx!
Could I, after, use derevi tability to tap/untap my sol ring six time?
thx guys!
Please use card tags in future posts. The Forum Guidelines explain how to do that. ~ Hendrik
Havinf another way to win quickly is effectively a nice thing. Going this way, i would add Inkmoth mexus too. If I remember, it is still 10 poisom counter to kill am opponent... Thx!
Commander
1 Rafiq
Creatures
1 Noble Hierarch
1 Bloom Tender
1 Thrun the last troll
1 Sigarda host of heron
1 Geist of saint thraft
1 Quasili pridemage
1 Battlegrace Angel
1 Sovereigns of lost Alara
1 Sublime Archangel
1 Empyrial Archangel
1 Stoic Angel
1 Aura thief
1 Hanna, Ship's navigator
1 Nomad Mythmaker
1 Snapcaster mage
1 Phyrexian Metamorph
1 Prime speaker Zenaga
1 Medomai the ageless
1 Vigor
Enchantment
1 Rhystic study
1 Eldrazi conscription
1 Steel of the god head
1 Rancor
1 Angelic Destiny
1 Shield of the oversoul
1 Favor of the overbeing
1 Ethereal Armor
1 Detention sphere
1 Oblivion Ring
1 Aura Shards
1 Dueling ground
1 Finest Hour
1 Enchanted evening
1 Privileged position
1 Sterling grove
1 Leyline of anticipation
1 Defense of the heart
1 Utopia sprawl
Instant/Sorcery
1 Blue sun's zenith
1 Counter spell
1 Cryptic Command
1 Voidslime
1 Plasm capture
1 Green sun's zenit
1 Wargate
1 Enlightened Tutor
1 Eladamri's call
1 Mystical tutor
1 Noxious Revival
1 Regrowth
1 Sword to plowshare
1 Path to Exile
1 Winds of rath
1 Cleansing meditation
1 Austere command
1 Might of oak
1 Bant Charm
1 Replenish
Planewalker
1 Elspeth knight errant
1 Garruk Wildspeaker
Artifact
1 Behemoth sledge
1 Sol Ring
1 Misty RainForest
1 Scalding tarn
1 Verdant Catacomb
1 Marsh flat
1 Arid Mesa
1 Bant panorama
1 Sunpetal Groove
1 Glacial Fortress
1 Interland Harbor
1 Breeding pool
1 Temple Garden
1 Hallowed fountain
1 orizon canopy
1 Tectonic Edge
1 Strip mine
1 Ghost quarter
1 Seaside citadel
1 Commander tower
1 High Market
1 Kor Haven
1 Maze of Ith
1 Cathedral of war
1 Mossworth bridge
1 Gavony township
1 Serra's sanctum
1 Thespian's stage
1 Celestial colonnade
1 Stirring wildwood
1 Treetop village
1 Flagstone of trokair
1 Oloro, palace in the cloud
2 Forest
2 Plain
3 Island
Cards, by role:
Ramp
1 Noble Hierarch
1 Bloom Tender
1 Plasm capture
1 Sol Ring
1 Utopia sprawl
1 Garruk Wildspeaker
Exalt block
1 Quasili pridemage
1 Battlegrace Angel
1 Sovereigns of lost Alara
1 Sublime Archangel
1 Noble Hierarch
1 Finest Hour
1 Cathedral of war
Card advantage
1 Blue sun's zenith
1 Rhystic study
1 Prime speaker Zenaga
1 Horizon canopy
1 Mossworth bridge
Hexproof Beater
1 Thrun the last troll
1 Sigarda host of heron
1 Geist of saint thraft
Grave Rec
1 Snapcaster mage
1 Noxious Revival
1 Regrowth
1 Hanna, Ship's navigator
1 Nomad Mythmaker
Power UP
1 Eldrazi conscription
1 Steel of the god head
1 Rancor
1 Angelic Destiny
1 Shield of the oversoul
1 Favor of the overbeing
1 Ethereal Armor
1 Behemoth sledge
1 Might of oak
1 Green sun's zenit
1 Wargate
1 Enlightened Tutor
1 Eladamri's call
1 Mystical tutor
1 Defense of the heart
1 Sterling grove
1 Sovereigns of lost Alara
1 Misty RainForest
1 Scalding tarn
1 Verdant Catacomb
1 Marsh flat
1 Arid Mesa
1 Bant panorama
Counterspell
1 Counter spell
1 Cryptic Command
1 Voidslime
1 Plasm capture
1 Bant Charm
Removal
1 Bant Charm
1 Sword to plowshare
1 Path to Exile
1 Winds of rath
1 Cleansing meditation
1 Austere command
1 Aura Shards
1 Detention sphere
1 Oblivion Ring
1 Tectonic Edge
1 Strip mine
1 Ghost quarter
Stall
1 Dueling ground
1 Empyrial Archangel
1 Stoic Angel
1 Vigor
1 Privileged position
1 Sterling grove
1 Kor Haven
1 Maze of Ith
Other surprises
1 Aura thief
1 Phyrexian Metamorph
1 Medomai the ageless
1 Enchanted evening
1 Leyline of anticipation
1 Elspeth, knight errant
1 Replenish
Maybe board :
1 Fool's demise
1 Diplomatic immunity
1 True name nemesis
1 Knotvine Paladin
1 Mother of rune
1 Twilight shepherd
1 Spirit Mantle
1 Prison Term
1 Crawl space
1 Psionic blast
1 White sun's zenith
1 Knight of the reliquary
Cards I’m not sure about: Plasm capture, Battlegrace Angel, Prime speaker Zenaga, Nomad Mythmaker, Bant panorama, Replenish.
Card I would like :Berserk
Cards interaction:
The exalt Block:
-Stoic Angel and Duelling ground will help the exalt strategy by controlling the enemy attack and defence.
-Sublime archangel will give exalt to those who lack enthusiasm and double the instance of exalt oh others. If you like, copy her with a phyrexian metamorph.
-Rafiq and Finest hour, will give you a creature so powerful that its simply unfair, double striking and attacking a second time. Don’t forget, Medomai the ageless can attack to time with finest hour,giving you two extra turn.
-Of course, giving trample to our champion is mandatory and any aura will get you great value.
Attack and defence control:
-As said above, Stoic Angel and Duelling ground really help the exalt strategy.
-Vigor and Empyrial Archangel are great. Let the enemy pass true, let empyrial get the damage and let Vigor’s ability prevent those damage and transform them into +1/+1 couters. If neened, tutor the two of them with defence of the heart.
-Duelling ground, Maze of ith and Kor haven mean just no damage when you are attacked…
-An indestructible Sublime archangel, with shield of the oversoul is also a good thing…
Enchanted evening Combo:
-Enchanted evening and Cleansing meditation let you wipe the board, but totally wipe it (land, creature, artifact…) wile keeping your permanent if you have treshold.
-Enchanted Evening with Aura thief will let you steal all the permanent in play. Sacrifice Theif to High market or kill it with sword to plowshare. You can even destroy it with aura shard now that he is an enchantment.
-Enchanted evening and aura shard will let you destroy what you want each time a creature enter play. Part of the functions of Elspeth Knight Errant, Garruk wildspeaker and Geist of saint thraft are to abuse this combo by putting tokens on the board.
-Give hex proof to all your permanent with Enchanted evening and Sterling grove. Or simply play Privileged position and Sterling grove.
Tutoring with Hanna, Ship's navigator
Recur Sterling grove and defence of the heart as much as you need.
Change Log
2013-11-15
Retired: Utopia sprawl / Might of oak / Oblivion ring / Replenish / Steel of the god head / Favor of the overbeing / Plasm capture / Winds of rath
Added: Swan song / Krosan Grip / spell crumple / Mythic proportion / Voidmage prodigy / Academy resercher / Inkmoth Nexus
Deck list not modified yet
I builded that amazing deck, was waiting this moment for week, and got beated to death by UWR, I was so sad...
The deck seemed so slow, but i think saw the potential. Is TonyRo's list still up to date? is there any development?
Thx Guys, i wont let down Tezzy.