Btw thankfully all the sweep cards from saviors of kamigawa are trash tier because wren and seven could really make them work (probably someone gonna use them in commander )
Btw now that almost all standard sets comes with a commander deck the commander decks that are released each year (and are not linked to a standard set) kinda need something extra and i guess this will hopefully be it. If this is the case then congratulations to wotc team, they went above my expectations on this one.
both planechases were basically a small commander-ish collection of decks. First one had a few legendaries for the themes while the seccond one was marketed around the new legendary creatures.
If only the next archenemy product to come (hopefully) also comes with commander decks then i can say that wotc finally gets their multiplayer crowd.
Sarkhan wanderer to shiv:
+1 should be worded diferently, and yeah, the only effect that can only be done in digital from those… the ability works on every dragon in your hand at the time you activate the ability, soo, there will be dragons that will cost 2 less, other that cost 3 less, others that will cost 1 less. In paper you would need to put a reminder in each card in your hand for each time you have activated it while it was in your hand…
+0 “conjure” ???!? Wouldn’t it be easier to say put a card named shivan dragon in your hand from outside the game?
sarkhan’scorn imo should be worded like “control win condition” from the playtest cards.
Hi everybody, I found this page searching for faceless haven combo. My opponent did this combo on Arena, and I played Kiora bests the sea god. But instead of me getting control faceless haven, the game copied faceless haven, gave me the copy, and my opponent kept his.
Is this a bug or what?
That sounds like a bug. Alternatively are you sure your opponent didn't control two havens and you clicked on the wrong one?
This but i hope you saved the log, cause if it was a bug and you indeed got a token then you would probably get some kind of reparation from MTGA if in a event (and sometimes even when on free play)
totally reasonable ban. Best of 1 is a *****show and having to run a random 2 mana land destruction or field of ruin to interact with that combo would make things worse than they alread are. Imagine having to make your deck inconsistent to interact with one deck….. once it hits normal standard I don’t except it to be a issue, it is less retarded than companions and most of the stuff that are alread in type 2.
Looking into the salty games were ppl just stall to slowly be killed by deck (because they can’t destroy a land with their main deck)
have to say: future league should stop *****ing about cards that are strong and actually look forward to combos and interactions……………
Like a 6-sided dice, ok, maybe someone has one, not guaranteed.
A spin-down d20? sure somebody has one, almost guaranteed.
But a d12 ? Good luck ...
In case you missed the news, it has been repeatedly stated that you are NOT supposed to use spindowns for dice rolls as all of the high rolls are right next to each other and anyone half decent at rolling dice would be able to ensure a 10+ roll 90+ percent of the time.
Wotc taking dumb decisions? Nothing new . At least allow ppl to roll with a cup…..
I was just thinking about Heartless Summoning. Which leads to "Sorcery: B Venture into the Dungeon." It's in color and won't break your back financially.
If you also run Carnival of Souls it is kinda of infinite too (as long as u can keep it)
If they do the demogorgon in this set i totally expect a 3/5 double strike with “after combat destroy each creature that blocked it” and “attacks every turm if able. When demogorgon deals combat damage to a player, each player sacrifices a nonland permanent” maybe a d20 effect on one of his abilities too, some jank that makes commander players happy and dnd players like “wr* how is this demogorgon? Is this representative of his 5e form ??”
sad that they aren’t using the Avatar type for those.
both planechases were basically a small commander-ish collection of decks. First one had a few legendaries for the themes while the seccond one was marketed around the new legendary creatures.
If only the next archenemy product to come (hopefully) also comes with commander decks then i can say that wotc finally gets their multiplayer crowd.
Sarkhan wanderer to shiv:
+1 should be worded diferently, and yeah, the only effect that can only be done in digital from those… the ability works on every dragon in your hand at the time you activate the ability, soo, there will be dragons that will cost 2 less, other that cost 3 less, others that will cost 1 less. In paper you would need to put a reminder in each card in your hand for each time you have activated it while it was in your hand…
+0 “conjure” ???!? Wouldn’t it be easier to say put a card named shivan dragon in your hand from outside the game?
sarkhan’scorn imo should be worded like “control win condition” from the playtest cards.
kinda like the story inplications tho
This but i hope you saved the log, cause if it was a bug and you indeed got a token then you would probably get some kind of reparation from MTGA if in a event (and sometimes even when on free play)
totally reasonable ban. Best of 1 is a *****show and having to run a random 2 mana land destruction or field of ruin to interact with that combo would make things worse than they alread are. Imagine having to make your deck inconsistent to interact with one deck….. once it hits normal standard I don’t except it to be a issue, it is less retarded than companions and most of the stuff that are alread in type 2.
Looking into the salty games were ppl just stall to slowly be killed by deck (because they can’t destroy a land with their main deck)
have to say: future league should stop *****ing about cards that are strong and actually look forward to combos and interactions……………
also soo much d4,6,8,10,12,20. Bag of Devouring, fiendlash and Death Tyrant looks like good cards the rest are fun cards tho.
Wotc taking dumb decisions? Nothing new . At least allow ppl to roll with a cup…..
levels 5-10 lol this just makes more obvious that the ppl designing those variants were trolling or just had no idea what they were doing.
Evolving wilds tho kinda works for lvls 1-5 tho (all the lair/den-lands do not work as 16-20 tho (maybe (a big maybe for the blue and green ones))
If you also run Carnival of Souls it is kinda of infinite too (as long as u can keep it)
sad that they aren’t using the Avatar type for those.
bet its gonna be something like that
now we get a card that deals with both.