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  • 2

    posted a message on Mothership Spoilers 6/27
    Where are all the overpowered Eldrazi cards? I want Eldrazi Fall in Modern.
    Posted in: The Rumor Mill
  • 1

    posted a message on Eldritch Moon General Discussion Thread
    I hope Emrakul does something bad to Jace. Make him turn into an Eldrazi mutation or something. Emmy has to be kinda mad that he helped kill Koz and Ulamog.
    Posted in: Magic Storyline
  • 1

    posted a message on [Primer] OmniTell
    Use time of need instead of living wish. Use spiraling embers instead of lab. If you draw your hand just shoot them with burning wish

    Take out obliterate. Its win more. If you have omni In play why are you playing around with the board state. Use intuition over personal tutor. If he is hindering you with Madge on wish. Use intuition and win.
    Posted in: Developing (Legacy)
  • 1

    posted a message on Rules Change Trample
    Back when Urza's Saga came out they revised the rules for Trample to essentially what we know today. The one caveat being back then you could ignore any blocking creature that couldn't be dealt damage because of damage prevention effects like Gaseous Form or creatures like Fog Bank. Additionally back then a blocking creature that had protection from the trampling attacker's color(s) absorbed all the damage where today you only have to assign what would be leathal damage even though it will be prevented.


    I guess i was playing the trample rule wrong with multiple creatures blocking
    Posted in: Magic Rulings Archives
  • 1

    posted a message on Rules Change Trample
    Quote from Jace Venture »
    With Trample, you have to deal lethal damage to each blocking creature before any additional damage is assigned to the player/planeswalker.
    If a 5/5 with Trample is blocked by a 4/4 and a 1/1, no trample damage is assigned because 4 + 1 = 5 and 5 - 5 = 0
    If a 5/5 Polukranos, World Eater with Trample given to it by Nylea, God of the Hunt is blocked by a pair of 2/2 Soldier tokens generated by the opponent's Elspeth, Sun's Champion, 1 point of trample damage is assigned to the player/Elspeth because
    2 + 2 = 4 and 5 - 4 = 1
    Therefore, there is a combo with Trample and Deathtouch. As lethal damage has to be applied to each blocking creature before Trample damage goes over, and Deathtouch states that any amount of damage dealt to opposing creatures destroys said creatures, you can assign just 1 point of damage per blocking creature and allow the rest to go over because Trample's lethal damage clause has been satisfied.
    For example,
    If a 5/5 with Deathtouch and Trample is blocked by a 4/4 and a 1/1, remember, without Deathtouch no damage would go over, because 4 + 1 = 5 and 5 - 5 = 0, 3 Trample damage is assigned because
    1 + 1 = 2 and 5 - 2 = 3.
    Make sense?


    Not questioning how this rule applies...I'm talking about the rule change or whether this was the rule since the beginning.
    Posted in: Magic Rulings Archives
  • 1

    posted a message on Rules Change Trample
    Quote from Tearlach »
    If they block with both the 1/1 and the 4/4, you have to assign 1 to the 1/1 and 4 to the 4/4 before you can trample over. It has been this way as long as I've been playing (Since around Lorwyn/Shards of Alara).

    If they have both but block with just the 1/1, you don't/can't damage the 4/4 at all.


    I don't remember this rule being in revised. Was this changed or was I playing it wrong
    Posted in: Magic Rulings Archives
  • 1

    posted a message on Rules Change Trample
    scenario:

    I have a 5/5 trample. The other guy has a 1/1 and a 4/4. I always thought you can just trample over the 1/1 when blocking and not assign any damage to the 4/4.

    When did this rule take place. I've been doing the old rule since revised....did i play this wrong all those years.
    Posted in: Magic Rulings Archives
  • 2

    posted a message on TRUE NAME NEMESIS $100?
    Quote from SirBruce
    I fail at none of those things. You fail at making a point, though. No one said it's in all the decks, nor at this time.



    How in the world did you deduce that from what I wrote? Yes, I have reasons; no, they do not rely on me directly playing Legacy in order to have them. This should not be a difficult concept for either of you to grasp.


    You said it is warping the format...finding 4 total TNN in the top 8 decks is clearly NOT warping the format. Again you do not understand.
    Posted in: Market Street Café
  • 2

    posted a message on Why not just ban all the cards on the reserved list
    Quote from Hinotama
    Explain thyself, your post is insufficient to debate against


    I think he covered everything.
    Posted in: Legacy (Type 1.5)
  • 1

    posted a message on [[FTV]] From the Vault: Twenty
    Why would SCG drop legacy. It offers the largest card pool for SCG to SELL cards on.

    SCG is loaded in inventory and dropping a format that nearly lets you play every single card is asinine.
    Posted in: Rumor Mill Archive
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