The only ban that NEEDS to happen is Sheldon Menery from the decision making process about this format. It has to be done for the good and the continuance of the format. Discuss.
I agree with most of your points. Squandered Resources is the stone colds. I agree that early frogger is best and he's really easy to keep out and play through disruption, particularly with a landfall sub-theme. Lands coming and leaving play gets people both ways.
I disagree with Oppression. It would be better if the card said 'each spell cannot be cast unless that player discards a card' ala Chains of Mephistopheles. It does nothing if the opponent has one card in hand. Granted, it helps get the table hell-bent faster, but even then that is 1-2 turns beyond whenever it is cast. I'd prefer a more proactive, scalable mass discard, which is why I run Words of Waste.
Speaking of Chains...I know it replaces 'Draw' for any card beyond the first each turn with 'Discard, then Draw or Mill 1', but how nuts is it here? Considering drawing 4-6 cards per turn is not unusual with fetchlands.
-EARLY Marit Lage (T2-3)
-Titania/Baloths/Avenger of Zendikar - For going wide or non-toady
-Jarad, Golgari Glitch Lord - For going tall (Terravore, Centaur Vinecrasher) or with...
-Oblivion Crown - surprise commander win when nobody blocks the 6/6 deathtoucher
-Abundance/Skirge Familiar/Exsanguinate - Dump lands into yard, flashback Creeping Renaissance
-Worm Harvest grossness
Abundance is absurd in general for pulling lands out of the deck.
Words of Waste is words of wrecking people's hands
Step 1) Get-gud by Git-rog ASAP
Step 2) Play a bunch of land, make a bunch of mana, draw a bunch of cards
Step 3) Play the awesome cards you just drew, repeat step 2.
Also, the frog is inherently broken. Move to clean-up step, 8 cards in hand. Discard a land, draw a card. Still 8 cards in hand, try again to go through clean-up step. Repeat, substituting lands in hand for non-land cards in deck. Do you think, that in this deck, having lands in the yard could be in any way abused? One-card combo the frogger is.
As someone who plays in sanctioned vintage tournaments, proxies are most definitely not allowed. Fakes are not hard to spot if you've been looking at cards for 20 years.
With the new rules for tucking, I've managed to squeeze in a pithing needle and nevermore. Karmic Justice I've liked, as its a good deterrent for new or poorer players, however better players will not be deterred as easily. I've removed the Enchanted Evening/Opalescence combo as much as I liked it, it was a win more. When you have Jace and/or Narset behind the pillow fort, its rare that they will be easily disrupted. Also, Narset is godlike, but makes you easily the biggest target in the room. I've got off her ultimate before, and behind a moat/humility no less. The game was over, I had inevitability.
Ive seen alot of dirty magic being played in this pro tour. A recent match, courser in play, read the bones was cast and both cards were drawn, but the second card, an utter end, was not revealed to the opponent. Also, Nissa starts with four loyalty counters and goes up to five, right?
I took out Greenseeker, put in Ulamog for enable the Skirge Familiar/Exsanguinate combo.
I disagree with Oppression. It would be better if the card said 'each spell cannot be cast unless that player discards a card' ala Chains of Mephistopheles. It does nothing if the opponent has one card in hand. Granted, it helps get the table hell-bent faster, but even then that is 1-2 turns beyond whenever it is cast. I'd prefer a more proactive, scalable mass discard, which is why I run Words of Waste.
Speaking of Chains...I know it replaces 'Draw' for any card beyond the first each turn with 'Discard, then Draw or Mill 1', but how nuts is it here? Considering drawing 4-6 cards per turn is not unusual with fetchlands.
My latest list. Competitive, not budget.
Wincons:
-EARLY Marit Lage (T2-3)
-Titania/Baloths/Avenger of Zendikar - For going wide or non-toady
-Jarad, Golgari Glitch Lord - For going tall (Terravore, Centaur Vinecrasher) or with...
-Oblivion Crown - surprise commander win when nobody blocks the 6/6 deathtoucher
-Abundance/Skirge Familiar/Exsanguinate - Dump lands into yard, flashback Creeping Renaissance
-Worm Harvest grossness
Abundance is absurd in general for pulling lands out of the deck.
Words of Waste is words of wrecking people's hands
Step 1) Get-gud by Git-rog ASAP
Step 2) Play a bunch of land, make a bunch of mana, draw a bunch of cards
Step 3) Play the awesome cards you just drew, repeat step 2.
Also, the frog is inherently broken. Move to clean-up step, 8 cards in hand. Discard a land, draw a card. Still 8 cards in hand, try again to go through clean-up step. Repeat, substituting lands in hand for non-land cards in deck. Do you think, that in this deck, having lands in the yard could be in any way abused? One-card combo the frogger is.
Thats it. Thats all I got. I know my way out, I can show myself the door.